The document provides code examples for creating and customizing a game using the Ring game engine. It shows how to:
1. Load the game engine, create a game object, and start the event loop to initialize a basic game window.
2. Add text drawing and animation by modifying game object properties like position, color, font and movement settings.
3. Play sound by adding a sound object to the game.
4. Add sprite animation by loading image frames and updating the frame on each loop.
5. Handle keyboard and mouse input by adding keypress and mouse event functions to respond to user input.