This document discusses maintaining a consistent art style across all media for a game called Free Realms. It emphasizes defining the core style in pre-production through concept art, style guides, and collaboration. During production, the team iterated on assets, ensured consistency, and collaborated externally. In post-production, the goal was to maintain the style long-term by establishing processes and guidelines during earlier phases. The results were a large team with a unified vision and style that encouraged creativity while providing a common goal.