This is a basic round-up of the design process that I usually carry out when a project arrives and I am involved on it. Not all elements are used all the time, but the majority of them are quite consistent.
These are slides for a short version of a Design Studio workshop, which I have conducted at numerous events and conferences, most recently at UX Camp Vienna 2012
Visual note taking will enable you to remember much more information.
Join the Doodle Revolution.
Slides from a training session given to introduce staff to the idea of using visual note taking techniques to improve memory and learning.
If you are interested in having me present this session to your organization please get in touch.
travis@walkingmaverick.com
**Thanks to @Diogocarmo for helping me find the author of the Time Management picture: Paul Forman - http://www.mindmapart.com/time-management-mind-map-paul-foreman/
Presented at Lean UX 2014, April 12, 2014
www.leanuxnyc.co
In this fun, hands-on workshop, I’ll lead you through a series of exercises which help you learn to draw good-looking, quick, useful, user interface (UI) sketches.
This class covers:
• Types of sketches
• Why sketch?
• Sketching materials
• Grids, containers and functional groupings
• Developing your personal UI shorthand
This workshop is appropriate for designers, product managers, Web developers, software engineers or anyone else who needs to think about or communicate concepts for digital products. No prior artistic or drawing experience necessary. If you can draw a circle, a square and a triangle, you’ve already got the basics covered!
Learning how to quickly sketch screen layouts and UI elements helps you think through design problems, communicate ideas to other people, collaborate, and reduce the need for pixel-perfect deliverables. Work through the exercises in this workshop and pick up some new skills you can use right away in your own projects.
MURAL Webinar: Empowering Remote Teams To Collaborate VisuallyMURAL
In this webinar, Maura Hoven (Sr. Product Designer, UserTesting) will share the methods she applies to her mostly-remote team of designers, engineers and researchers so they can regularly flex their design muscles - getting everyone involved, on board, and making design a habit that fits alongside their day-to-day obligations.
A collage of slides for our Design Tools Workshop we did for The Conference in Malmö (at ustwo Malmö, August 2016) and NEXT Conference in Hamburg (at German Wahnsinn Recording Studio, September 2016).
These are slides for a short version of a Design Studio workshop, which I have conducted at numerous events and conferences, most recently at UX Camp Vienna 2012
Visual note taking will enable you to remember much more information.
Join the Doodle Revolution.
Slides from a training session given to introduce staff to the idea of using visual note taking techniques to improve memory and learning.
If you are interested in having me present this session to your organization please get in touch.
travis@walkingmaverick.com
**Thanks to @Diogocarmo for helping me find the author of the Time Management picture: Paul Forman - http://www.mindmapart.com/time-management-mind-map-paul-foreman/
Presented at Lean UX 2014, April 12, 2014
www.leanuxnyc.co
In this fun, hands-on workshop, I’ll lead you through a series of exercises which help you learn to draw good-looking, quick, useful, user interface (UI) sketches.
This class covers:
• Types of sketches
• Why sketch?
• Sketching materials
• Grids, containers and functional groupings
• Developing your personal UI shorthand
This workshop is appropriate for designers, product managers, Web developers, software engineers or anyone else who needs to think about or communicate concepts for digital products. No prior artistic or drawing experience necessary. If you can draw a circle, a square and a triangle, you’ve already got the basics covered!
Learning how to quickly sketch screen layouts and UI elements helps you think through design problems, communicate ideas to other people, collaborate, and reduce the need for pixel-perfect deliverables. Work through the exercises in this workshop and pick up some new skills you can use right away in your own projects.
MURAL Webinar: Empowering Remote Teams To Collaborate VisuallyMURAL
In this webinar, Maura Hoven (Sr. Product Designer, UserTesting) will share the methods she applies to her mostly-remote team of designers, engineers and researchers so they can regularly flex their design muscles - getting everyone involved, on board, and making design a habit that fits alongside their day-to-day obligations.
A collage of slides for our Design Tools Workshop we did for The Conference in Malmö (at ustwo Malmö, August 2016) and NEXT Conference in Hamburg (at German Wahnsinn Recording Studio, September 2016).
Toolkit using IIIF standard (http://iiif.io) for images, a server solution (to store images of manuscripts and metadata), and a client solution using JavaScript to build an authoring tool that allows editing the manuscript manifest and its metadata.
[DevDay2019] Collaborate or die: The designers’ guide to working with develop...DevDay.org
Collaboration and open communication tend to be categorized as “soft skills” and are often overlooked in organizations. In this session, he is going to discuss how to develop an effective strategy in bridging the gap between product, design, and engineering teams. He will also share some tips for including developers in different stages of design — from planning features to usability testing.
August 2016 - DevDesign Phoenix
A talk given on the topic of design systems, their uses, and some introductory information. Includes tools and resources like Sketch, Modular Scale, Fractal, etc.
Presentation held for Microsoft Norway 11.12.2007.
- Who am I?
- What is design?
- Design is not...
- Bad design
- Tips how to talk better to your designer
- Microsoft
- Apple
- Is it really Microsoft?!
Graphic design is a field that is quickly changing, both creatively and technically, and while it is easy to get caught up in learning new technical skills, it is just as important to focus improving and pushing the limits of our creativity.
Design Systems First: Everyday Practices for a Scaleable Design Processuxpin
You'll learn:
- How to create, adopt, and maintain your first design system
- How to practice a “design systems first” process of product development
- How to build and govern a design systems operations team
"A scenario is a description of a person’s interaction with a system.
Scenarios help focus design efforts on the user’s requirements, which are distinct from technical or business requirements.
Scenarios may be related to ‘use cases’, which describe interactions at a technical level. Unlike use cases, however, scenarios can be understood by people who do not have any technical background. They are therefore suitable for use during participatory design activities." http://infodesign.com.au/usabilityresources/scenarios/
Toolkit using IIIF standard (http://iiif.io) for images, a server solution (to store images of manuscripts and metadata), and a client solution using JavaScript to build an authoring tool that allows editing the manuscript manifest and its metadata.
[DevDay2019] Collaborate or die: The designers’ guide to working with develop...DevDay.org
Collaboration and open communication tend to be categorized as “soft skills” and are often overlooked in organizations. In this session, he is going to discuss how to develop an effective strategy in bridging the gap between product, design, and engineering teams. He will also share some tips for including developers in different stages of design — from planning features to usability testing.
August 2016 - DevDesign Phoenix
A talk given on the topic of design systems, their uses, and some introductory information. Includes tools and resources like Sketch, Modular Scale, Fractal, etc.
Presentation held for Microsoft Norway 11.12.2007.
- Who am I?
- What is design?
- Design is not...
- Bad design
- Tips how to talk better to your designer
- Microsoft
- Apple
- Is it really Microsoft?!
Graphic design is a field that is quickly changing, both creatively and technically, and while it is easy to get caught up in learning new technical skills, it is just as important to focus improving and pushing the limits of our creativity.
Design Systems First: Everyday Practices for a Scaleable Design Processuxpin
You'll learn:
- How to create, adopt, and maintain your first design system
- How to practice a “design systems first” process of product development
- How to build and govern a design systems operations team
"A scenario is a description of a person’s interaction with a system.
Scenarios help focus design efforts on the user’s requirements, which are distinct from technical or business requirements.
Scenarios may be related to ‘use cases’, which describe interactions at a technical level. Unlike use cases, however, scenarios can be understood by people who do not have any technical background. They are therefore suitable for use during participatory design activities." http://infodesign.com.au/usabilityresources/scenarios/
My talk and workshop on how to use UX frameworks in your startup. Taking inspiration from my own PhD research and the EPUI methodology I now try to adapt to startups and especially the Lean process.
Are Agile Projects Doomed to Half-Baked Design?theinfonaut
Today's web-based applications go live every few weeks. Agile methodologies like Extreme Programming and Scrum, focus on short development cycles, accelerated feedback from users and customers, and incremental delivery. On the technical side these approaches can bring discipline and predictability to short release cycles. But can these incremental methodologies incorporate successful design techniques? Using case studies and examples from their own project experience, Alex and Leslie will discuss how to integrate design and Agile, discussing what works, what problems arise, and most importantly, the changes in mindset that are necessary on an integrated Agile design/implementation team.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.