The list below contains the most common deliverables produced by UX Designers as they craft great experiences for users. For better readability, I’ve combined the deliverables according to UX activities:
This document discusses the author's design philosophy of understanding users, telling stories, keeping information architecture and flows simple, engaging users with details, using patterns and standards for consistency, and providing examples of work that demonstrate this philosophy in action. It provides insights into design processes and strategies used for various projects at PayPal to address business goals while prioritizing user experience. Publications by the author on designing for "wow" reactions are also referenced.
Anyone who is a ux designer and is or will be working in the design field related to user experience (which should be pretty much everything), should be able to refresh their memory and vocab regarding the process and techniques of UX design through this slide.
Top UX Deliverables : What will I make as a UX Designer?nariyaravi
A UX designer typically follows a design thinking process of 5 phases: empathize, define, ideate, prototype, and test. Key deliverables include personas, storyboards, customer journey maps to understand users; brainstorming and user flows to generate ideas; sitemaps, low- and high-fidelity prototypes to design interfaces; and usability reports and analytics to evaluate designs through user testing. These deliverables allow designers to understand users, solve problems creatively, and test solutions throughout the design process.
The 6-stage UX design process includes: 1) Understanding user needs through research, 2) Researching competitors and design trends, 3) Brainstorming and sketching ideas through wireframes, 4) Finalizing visual design specs, 5) Implementing the design, and 6) Evaluating the experience based on usability and fulfillment of user needs. Stakeholders provide feedback at key stages to refine the design which aims to solve user problems through an intuitive experience.
The document outlines the UX design process which includes defining requirements, ideating design concepts, deciding on an approach, prototyping designs, testing prototypes, and reviewing. It emphasizes that the product owner and UX designer are responsible for ensuring information is captured and agreed upon as the process moves from one stage to the next. Iterations during UX design are described as faster and cheaper than during development.
The presentation I used in the two sessions I did on introduction to UI/UX Engineering for undergraduate students in the Vavuniya Campus of the University of Jaffna and the Trincomalee Campus, Eastern University.
UI and UX design are related fields that both aim to improve the customer experience. UI design focuses on the visual design and layout of interfaces, while UX design takes a more analytical approach to understanding user needs and improving usability. Both fields involve iterative testing and design improvements based on user research. Key aspects of UX design include user-centered design, information architecture, interaction design, and usability testing, while UI design principles emphasize consistency, minimal surprises, and user guidance.
UX design is not a step in the process, it's in everything we do. More than anything it is a project philosophy, not just a set of tools, methods and deliverables.
In this presentation we explain how you can differentiate through design, why user experience design matters as well as share our knowledge around all the activities that helps ensure a great UX/UI design.
This document discusses the author's design philosophy of understanding users, telling stories, keeping information architecture and flows simple, engaging users with details, using patterns and standards for consistency, and providing examples of work that demonstrate this philosophy in action. It provides insights into design processes and strategies used for various projects at PayPal to address business goals while prioritizing user experience. Publications by the author on designing for "wow" reactions are also referenced.
Anyone who is a ux designer and is or will be working in the design field related to user experience (which should be pretty much everything), should be able to refresh their memory and vocab regarding the process and techniques of UX design through this slide.
Top UX Deliverables : What will I make as a UX Designer?nariyaravi
A UX designer typically follows a design thinking process of 5 phases: empathize, define, ideate, prototype, and test. Key deliverables include personas, storyboards, customer journey maps to understand users; brainstorming and user flows to generate ideas; sitemaps, low- and high-fidelity prototypes to design interfaces; and usability reports and analytics to evaluate designs through user testing. These deliverables allow designers to understand users, solve problems creatively, and test solutions throughout the design process.
The 6-stage UX design process includes: 1) Understanding user needs through research, 2) Researching competitors and design trends, 3) Brainstorming and sketching ideas through wireframes, 4) Finalizing visual design specs, 5) Implementing the design, and 6) Evaluating the experience based on usability and fulfillment of user needs. Stakeholders provide feedback at key stages to refine the design which aims to solve user problems through an intuitive experience.
The document outlines the UX design process which includes defining requirements, ideating design concepts, deciding on an approach, prototyping designs, testing prototypes, and reviewing. It emphasizes that the product owner and UX designer are responsible for ensuring information is captured and agreed upon as the process moves from one stage to the next. Iterations during UX design are described as faster and cheaper than during development.
The presentation I used in the two sessions I did on introduction to UI/UX Engineering for undergraduate students in the Vavuniya Campus of the University of Jaffna and the Trincomalee Campus, Eastern University.
UI and UX design are related fields that both aim to improve the customer experience. UI design focuses on the visual design and layout of interfaces, while UX design takes a more analytical approach to understanding user needs and improving usability. Both fields involve iterative testing and design improvements based on user research. Key aspects of UX design include user-centered design, information architecture, interaction design, and usability testing, while UI design principles emphasize consistency, minimal surprises, and user guidance.
UX design is not a step in the process, it's in everything we do. More than anything it is a project philosophy, not just a set of tools, methods and deliverables.
In this presentation we explain how you can differentiate through design, why user experience design matters as well as share our knowledge around all the activities that helps ensure a great UX/UI design.
It has Modern UI /UX Design Process. Like from
- Hand-holding customers for every feature
- Identifying the key design challenge
- Stepping into the shoes of the user
- Designing the Information Architecture and wireframing
- Nailing the visual design
New UX UI trends in 2020. The mostly used UX UI design in the year of 2020 by the different brand or the company in their website or application. These are only the top 5 UX UI counted as per our assumption.
UX/UI design methodology using modeling artifacts of UseCase Diagrams for raw business logic transcription, UI Hierarchy Modules & Wireframes for UI navigation design, UI Visual Flats for site persona & online branding design. 2 sample projects included showcasing use of modeling methodology.
This document defines and compares interaction design (IxD), user experience (UX) design, visual (UI) design, and the roles involved in the design process. IxD focuses on satisfying user needs and desires. Personas with backstories are used to represent users. UX design incorporates disciplines like IxD to positively impact the overall user experience. UI design finalizes visual details. Clients are classified A, B, C based on budget, with A having the largest budget and most deliverables. The roles involved include clients, sales teams, stakeholders, project managers, developers, lead designers, and UI designers.
The document discusses user experience design (UXD) and the importance of including UXD professionals on product development teams. It provides examples of how UXD can improve outcomes at various stages, including helping understand customer needs during pre-sales, conceptualizing digital strategies during project inception, prototyping and testing designs during development, and iterating based on user feedback. The overall message is that involving UXD from the start of a project can lead to happier end users, more sales and profits for businesses, and the delivery of greater overall value.
UI vs UX: Comparison Between User Interface and User ExperienceCloud Analogy
The user interface can be defined as the graphics of an application. This graphical layout is composed of buttons that the user clicks on, reads the text, and images, sliders, text boxes, and other elements that the user interacts with. It consists of screen layouts, transitions, interface animations, and any micro-interactions that need to be properly designed.
User Interface Analysis and Design focuses on anticipating what users need to do. The goal is to translate how a machine works into how a person thinks through concepts from interaction design, visual design, and information architecture. UI design is an iterative process that involves user and task analysis, interface design with prototypes, and evaluation to refine the design based on usability testing. Key aspects of UI design include following principles like minimizing memory load, allowing undo and recovery from errors, and providing guidance for user diversity.
This was a presentation made to Refresh Boyne in which Patrick discusses why User Experience design can fail. How not to engage with UX teams. Too often UX is done last or it's a rubber stamp step - especially around accessibility. That's when it fails. Patrick will show how to get it right.
This document provides an overview of UI/UX (user interface/user experience) design. It defines UX as how a system works and feels, focusing on the user experience, while UI is how it looks and its visual design. The purpose of UX is to fulfill business goals like user acquisition, activation, and retention by ensuring usability, research, and interaction design. UX involves user definitions, site maps, user flows, and wireframes. UI focuses on branding, color schemes, fonts, logos and wireframing. The document outlines the design process from identifying problems to user testing a coded interface. It also briefly compares freelance versus agency versus in-house UI/UX work.
User-centered design is a process that considers users' needs at each stage of design. It involves analyzing how users will use a product, testing assumptions with users, and iterating on designs based on feedback. For mobile design specifically, considerations include screen size, connectivity, minimizing inputs, and prioritizing important content given space constraints. Gathering feedback through methods like focus groups, usability testing, surveys, and interviews is important. The key aspects of UCD are understanding users, building customized solutions, and constantly testing and refining designs.
This document provides an introduction to UI/UX design. It defines UX as user experience design, which focuses on the user's emotions and feedback, and UI as user interface design, which defines the purpose and functionality of an app. The document outlines some basic principles of UI design like using clarity, consistency, established patterns, and visual hierarchy through typography, white space, and limited use of color. It emphasizes designing for legibility, readability, and creating a strong visual hierarchy through intentional use of white space.
This document provides an overview of the UX design process for startups. It discusses UX fundamentals and the composition of a UX team, which includes UX designers, researchers, writers, and UI designers. It then describes how the team should collaborate, starting with user research conducted by researchers, followed by architecture and wireframing by designers, visual design by UI designers, and content writing by writers. Finally, it discusses continuously improving the process by considering user needs, business needs, strategy, and technical capabilities. The overall goal is to create great products for users.
The document discusses user experience (UX) and its importance. It provides an example of a website that has a good user interface (UI) but poor user experience (UX), frustrating a user trying to purchase a book. The document then defines UX, according to Don Norman, as encompassing a user's entire interaction with a company, its services, and products. It notes that UX concerns usability, ease of use, speed, and attractiveness, all impacting customer satisfaction. The rest of the document discusses UX design responsibilities like research, wireframing, prototyping, testing, and ongoing adjustments based on feedback.
This document provides an overview of user experience (UX) design principles and processes. It begins with definitions of UX and UI, then outlines the typical UX design process of understanding user needs, prototyping, and testing designs. Key principles discussed include placing elements according to visual importance and proximity, limiting options to aid decision making, using implicit visual cues to guide users, and designing for readability and scannability. Gestalt principles of grouping and flow are also covered. The document aims to explain how understanding cognitive processes can help designers create more effective interfaces.
Samar Pal has over 8 years of experience in UX and UI design. She creates wireframes, process flows, and visual design mockups to conceptualize product interactions. She keeps up with design trends and assists with usability and accessibility standards. She has experience with UI design for websites, mobile apps, and software in various technologies such as HTML, CSS, Java, and Flex. She also conducts user research, prototyping, and gathers user feedback.
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
An Easy Explanation of UX (User Experience) By Think 360 Studio Think 360 Studio
This document provides an overview of user experience (UX) design. It defines UX as the process of enhancing customer loyalty by improving usability, ease of use, and the interaction between users and products. Good UX results in users visiting websites more frequently, returning more often, spending more time on sites, increasing sales, and reducing support costs and complaints. The document emphasizes that UX considers the entire user experience, not just the user interface (UI). It lists elements of UX like visual design, content, interactions, navigation, and architecture. The goal of UX is to create products that are easy to use and that delight users.
1) The document outlines the typical process a UX design team follows which includes research, brainstorming, design, and usability testing.
2) During the research phase, the team gathers data through interviews and observations to understand user needs and pain points.
3) In the brainstorming phase, they generate design solutions like mental models, journey maps, and prototypes.
4) The design phase involves creating wireframes, prototypes, and considering information architecture and interfaces.
5) Usability testing ensures the design is intuitive by testing with users through methods like usability tests and A/B testing.
The Methodology of a Trustworthy User Interface Design Agency.pdfZazz
The designers of user experiences may keep their attention on resolving the issues faced by users by maintaining an attitude of empathy throughout the design process by the UX design company.
Visit here: https://www.zazz.io/ui-ux-design-agency.html
It has Modern UI /UX Design Process. Like from
- Hand-holding customers for every feature
- Identifying the key design challenge
- Stepping into the shoes of the user
- Designing the Information Architecture and wireframing
- Nailing the visual design
New UX UI trends in 2020. The mostly used UX UI design in the year of 2020 by the different brand or the company in their website or application. These are only the top 5 UX UI counted as per our assumption.
UX/UI design methodology using modeling artifacts of UseCase Diagrams for raw business logic transcription, UI Hierarchy Modules & Wireframes for UI navigation design, UI Visual Flats for site persona & online branding design. 2 sample projects included showcasing use of modeling methodology.
This document defines and compares interaction design (IxD), user experience (UX) design, visual (UI) design, and the roles involved in the design process. IxD focuses on satisfying user needs and desires. Personas with backstories are used to represent users. UX design incorporates disciplines like IxD to positively impact the overall user experience. UI design finalizes visual details. Clients are classified A, B, C based on budget, with A having the largest budget and most deliverables. The roles involved include clients, sales teams, stakeholders, project managers, developers, lead designers, and UI designers.
The document discusses user experience design (UXD) and the importance of including UXD professionals on product development teams. It provides examples of how UXD can improve outcomes at various stages, including helping understand customer needs during pre-sales, conceptualizing digital strategies during project inception, prototyping and testing designs during development, and iterating based on user feedback. The overall message is that involving UXD from the start of a project can lead to happier end users, more sales and profits for businesses, and the delivery of greater overall value.
UI vs UX: Comparison Between User Interface and User ExperienceCloud Analogy
The user interface can be defined as the graphics of an application. This graphical layout is composed of buttons that the user clicks on, reads the text, and images, sliders, text boxes, and other elements that the user interacts with. It consists of screen layouts, transitions, interface animations, and any micro-interactions that need to be properly designed.
User Interface Analysis and Design focuses on anticipating what users need to do. The goal is to translate how a machine works into how a person thinks through concepts from interaction design, visual design, and information architecture. UI design is an iterative process that involves user and task analysis, interface design with prototypes, and evaluation to refine the design based on usability testing. Key aspects of UI design include following principles like minimizing memory load, allowing undo and recovery from errors, and providing guidance for user diversity.
This was a presentation made to Refresh Boyne in which Patrick discusses why User Experience design can fail. How not to engage with UX teams. Too often UX is done last or it's a rubber stamp step - especially around accessibility. That's when it fails. Patrick will show how to get it right.
This document provides an overview of UI/UX (user interface/user experience) design. It defines UX as how a system works and feels, focusing on the user experience, while UI is how it looks and its visual design. The purpose of UX is to fulfill business goals like user acquisition, activation, and retention by ensuring usability, research, and interaction design. UX involves user definitions, site maps, user flows, and wireframes. UI focuses on branding, color schemes, fonts, logos and wireframing. The document outlines the design process from identifying problems to user testing a coded interface. It also briefly compares freelance versus agency versus in-house UI/UX work.
User-centered design is a process that considers users' needs at each stage of design. It involves analyzing how users will use a product, testing assumptions with users, and iterating on designs based on feedback. For mobile design specifically, considerations include screen size, connectivity, minimizing inputs, and prioritizing important content given space constraints. Gathering feedback through methods like focus groups, usability testing, surveys, and interviews is important. The key aspects of UCD are understanding users, building customized solutions, and constantly testing and refining designs.
This document provides an introduction to UI/UX design. It defines UX as user experience design, which focuses on the user's emotions and feedback, and UI as user interface design, which defines the purpose and functionality of an app. The document outlines some basic principles of UI design like using clarity, consistency, established patterns, and visual hierarchy through typography, white space, and limited use of color. It emphasizes designing for legibility, readability, and creating a strong visual hierarchy through intentional use of white space.
This document provides an overview of the UX design process for startups. It discusses UX fundamentals and the composition of a UX team, which includes UX designers, researchers, writers, and UI designers. It then describes how the team should collaborate, starting with user research conducted by researchers, followed by architecture and wireframing by designers, visual design by UI designers, and content writing by writers. Finally, it discusses continuously improving the process by considering user needs, business needs, strategy, and technical capabilities. The overall goal is to create great products for users.
The document discusses user experience (UX) and its importance. It provides an example of a website that has a good user interface (UI) but poor user experience (UX), frustrating a user trying to purchase a book. The document then defines UX, according to Don Norman, as encompassing a user's entire interaction with a company, its services, and products. It notes that UX concerns usability, ease of use, speed, and attractiveness, all impacting customer satisfaction. The rest of the document discusses UX design responsibilities like research, wireframing, prototyping, testing, and ongoing adjustments based on feedback.
This document provides an overview of user experience (UX) design principles and processes. It begins with definitions of UX and UI, then outlines the typical UX design process of understanding user needs, prototyping, and testing designs. Key principles discussed include placing elements according to visual importance and proximity, limiting options to aid decision making, using implicit visual cues to guide users, and designing for readability and scannability. Gestalt principles of grouping and flow are also covered. The document aims to explain how understanding cognitive processes can help designers create more effective interfaces.
Samar Pal has over 8 years of experience in UX and UI design. She creates wireframes, process flows, and visual design mockups to conceptualize product interactions. She keeps up with design trends and assists with usability and accessibility standards. She has experience with UI design for websites, mobile apps, and software in various technologies such as HTML, CSS, Java, and Flex. She also conducts user research, prototyping, and gathers user feedback.
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
An Easy Explanation of UX (User Experience) By Think 360 Studio Think 360 Studio
This document provides an overview of user experience (UX) design. It defines UX as the process of enhancing customer loyalty by improving usability, ease of use, and the interaction between users and products. Good UX results in users visiting websites more frequently, returning more often, spending more time on sites, increasing sales, and reducing support costs and complaints. The document emphasizes that UX considers the entire user experience, not just the user interface (UI). It lists elements of UX like visual design, content, interactions, navigation, and architecture. The goal of UX is to create products that are easy to use and that delight users.
1) The document outlines the typical process a UX design team follows which includes research, brainstorming, design, and usability testing.
2) During the research phase, the team gathers data through interviews and observations to understand user needs and pain points.
3) In the brainstorming phase, they generate design solutions like mental models, journey maps, and prototypes.
4) The design phase involves creating wireframes, prototypes, and considering information architecture and interfaces.
5) Usability testing ensures the design is intuitive by testing with users through methods like usability tests and A/B testing.
The Methodology of a Trustworthy User Interface Design Agency.pdfZazz
The designers of user experiences may keep their attention on resolving the issues faced by users by maintaining an attitude of empathy throughout the design process by the UX design company.
Visit here: https://www.zazz.io/ui-ux-design-agency.html
The document discusses how to integrate user experience (UX) into projects by:
1) Ensuring corporate sponsors understand the value of UX;
2) Using internal marketing and customer service departments to obtain user data;
3) Conducting quick evaluations of your own product and getting feedback;
4) Creating a concept model to map user needs and goals.
The document provides information on UI/UX design terms and concepts. It defines what UI, UX and UXD are, and describes common design types like skeuomorphic, flat, and material design. It also discusses the UX design process and popular UI design software. Finally, it defines and explains common UI/UX terms like wireframes, prototypes, mockups, responsive design, navigation, menus, calls-to-action buttons, loading bars, tabs, switches, pickers and checkboxes.
User experience (UX) design is the process of creating products that provide meaningful experiences for users. UX designers are responsible for all aspects of product development including design, usability, functionality, and marketing. They conduct research such as user interviews and testing to understand users and identify opportunities. UX designers create wireframes, prototypes, and test products to refine the user experience. Key skills for UX designers include research, collaboration, prototyping, understanding basic code, analyzing usage data, and testing designs. Common tools used by UX designers are Sketch, Invision Studio, Proto.io, Axure, Balsamiq, and Webflow.
User experience (UX) is defined as a person's perceptions and responses resulting from use or anticipated use of a product, system or service. UX considers all aspects of a user's interaction with a company, its services, and its products. It includes factors like usability, accessibility, and satisfaction. The goal of UX design is to enhance user satisfaction and loyalty by improving the usability, ease of use, and pleasure provided in the interaction.
Want to learn about user experience design? Then let's look at different Elements of User Experience Design.
For more details, visit : https://mitidinnovation.com/recreation/the-key-elements-of-user-experience-design/
UI and UX engineering involve designing user interfaces and experiences. UX design focuses on enhancing user satisfaction and involves processes like user research, prototyping, and testing. Key aspects of UX include user-centered design, visual design, information architecture, interaction design, usability, and human-computer interaction. UI design is responsible for implementing visual elements and guiding users through interfaces. Both processes involve iterative testing and focus on understanding users, but UI design focuses more on visuals while UX design takes a more analytical approach. Their goal is improving the user experience.
Elevate your skills with our UI/UX Design Course in Hyderabad. Dive into user-centered design principles, prototyping, and tools. Learn from industry experts and embark on a transformative journey to master the art of crafting compelling user experiences. Join today to shape the future of digital design!
User Experience Design in Agile Development for Enterprise SoftwareSoCal UX Camp
This document summarizes user experience design in agile development for enterprise software. It discusses human-centered design and lean UX principles. It defines agile software development and the agile manifesto. It also defines user experience and lists common UX activities like research, design, and evaluation. It describes how UX fits within agile development in the early, mid, and late stages with user research, iterative design, and usability evaluation. Finally, it discusses how UX supports development through guidance, guidelines, and testing assistance.
General UX activities & process overviewBen Melbourne
Here's a somewhat somewhat lengthy (by still far from comprehensive) presentation introducing and detailing the process and activities involved in Agile UX. The content focuses on introducing the basic steps of UX and explaining what they are.
It's liberally referenced from anywhere I could cut and paste from, and includes lots of links for more reading, where more comprehensive explanations of each activity can be found.
This document defines 50 terms related to user experience (UX) design. It provides brief definitions for terms like "above the fold", "A/B testing", "accessibility", "Adobe XD", "affinity map", "affordances", and "agile UX" among others. The definitions range from 1-3 sentences and give a high-level overview of the key aspects or purpose of each UX design term.
ui ux design course in hyderabad........sowmyavibhin
Elevate your skills with our UI/UX Design Course in Hyderabad. Dive into user-centered design principles, prototyping, and tools. Learn from industry experts and embark on a transformative journey to master the art of crafting compelling user experiences. Join today to shape the future of digital design!
ui ux design course in hyderabad for best futureaparna3zen
Elevate your skills with our UI/UX Design Course in Hyderabad. Dive into user-centered design principles, prototyping, and tools. Learn from industry experts and embark on a transformative journey to master the art of crafting compelling user experiences. Join today to shape the future of digital design!
ui ux design course in hyderabad........sowmyavibhin
Elevate your skills with our UI/UX Design Course in Hyderabad. Dive into user-centered design principles, prototyping, and tools. Learn from industry experts and embark on a transformative journey to master the art of crafting compelling user experiences. Join today to shape the future of digital design!
ui ux design courses and training in hyderabadmadhupriya3zen
Elevate your skills with our UI/UX Design Course in Hyderabad. Dive into user-centered design principles, prototyping, and tools. Learn from industry experts and embark on a transformative journey to master the art of crafting compelling user experiences. Join today to shape the future of digital design!
ui ux design course in hyderabad Ameerpet, Hyderabadnagendrastoitech
Elevate your skills with our UI/UX Design Course in Hyderabad. Dive into user-centered design principles, prototyping, and tools. Learn from industry experts and embark on a transformative journey to master the art of crafting compelling user experiences. Join today to shape the future of digital design!
The UX Design Process consists of five key phases: Product Definition, Research, Analysis, Design, and Testing.
For more details, visit : https://mitidinnovation.com/recreation/ux-design-process/
UI and UX engineering involve designing user interfaces and experiences. UX design focuses on enhancing user satisfaction and involves user research, prototyping, and testing. Key aspects of UX include user-centered design, visual design, information architecture, and interaction design. UI design is responsible for visually guiding users through interfaces and works closely with UX design and developers. Both processes are iterative and involve prototyping and evaluating designs with users.
User Experience Design is the process of making digital products that provide an enriching experience to the users.
For more details, visit : https://mitidinnovation.com/recreation/a-complete-guide-to-user-experience-design/
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Discovering the Best Indian Architects A Spotlight on Design Forum Internatio...Designforuminternational
India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
3. 2 Year at UNOPS 2 Years at Innosoft 1 Year Nana Direct 1 Year at UXbert
1 Year at Unitone 1 Year at Pixel 2 Years at Gridtech
UX
4. Data Architect Team Lead I Teach Stuff
I Draw Things Design Thinking
Nerd
Problem Solving
5. The list below contains most common deliverables produced by UX
Designers as they craft great experiences for users. For better
readability, I’ve combined the deliverables according to UX activities:
7. User Research
Personas
Persona is a fictional character created to represent a user type that might use a product in a similar way. Personas make it
easier for designers to create empathy with users throughout the design process.
8. User Research
User Flow
A visual representation of the user’s actions to complete tasks within the product. Visualized user
flow makes it easier to identify which steps should be improved or redesigned.
9. User Research
Experience Maps
A diagram that explores the multiple steps taken by users as they engage with the product. Experience map allows designers to
frame the user’s motivations and needs in each step of the journey, creating design solutions that are appropriate for each.
10. User Research
Use Cases
A use case is a written description of how users will perform tasks in your app. It outlines, from a
user’s point of view, an app’s behavior as it responds to a request. Each use case is represented as a
11. User Research
Storyboards
Storyboards are illustrations that represent shots that ultimately represent a story. In UX this stroy illustrates the series of actions that users
need to take while using the product. Translating functionalities into real-life situations, helps designers create empathy with the user.
12. User Research
Competitive-analysis report
Analysis of products competitors that maps out their existing features in a comparable way. Report helps you understand industry standards
and identify opportunities to innovate in a given area.
13. Design
Moodboards
A collaborative collection of images and references that will eventually evolve into a product’s visual style guide. Moodboard allows UX
desigenrs to show stakeholders and teammates a proposed look for the product before investing too much time or money on it.
14. Design
Sketches
Sketching is a quick way of visualizing an idea (e.g. new interface design) by using paper and pen. Sketches are useful to validate product
concepts and design approaches both with team members and users.
15. Design
Wireframes
A visual guide that represents the page structure, as well as its hierarchy and key elements. Wireframes are useful when UX designers need to
discuss ideas with team members/stakeholders, and to assist the work of visual designers and developers.
16. Design
Prototypes
A prototype is a simulation or sample version of a final product, which is used for testing prior to launch. The goal of a prototype is to test
products (or product ideas) before spending lots of time and money into the final product.
17. Testing
Quantitative Survey
Questions that provide numbers as result. Quick and unexpensive way of measuring a level of user satisfaction and collecting feedback about
the product. Survey is a quick way to collect information from a large number of users but their obvious limitation is lack of any interaction
18. Testing
Usability report
Usability report summarize usability findings in a clear, precise and descriptive way that helps the product team identify the issue(s) and work
toward a solution. When reporting results from a usability test, UX designer should focus primarily on the findings and recommendations
19. Testing
Analytics report
Numbers provided by an analytics tool on how the user interacts with your product: clicks, user session time, search queries etc. Analytics report
can also “uncover the unexpected”, surfacing behaviors that aren’t explicit in user tests.