Augment reality (a walk through) – the blend of real world and virtual worldEZ Rankings
All the major companies including Google, Apple and Microsoft are investing high on this technology and they have already developed their trademark software and hardware related to the same. GoOgle has been working on Google Glass for past few fears and on the other hand Microsoft is working on project named as Holo Lens. Apple is also working on the same, but it is yet to announce its project name for augmented reality. There are other major brands who have already developed application that uses AR for rich and lively user experience.
This document discusses augmented reality and the use of Apple's iBeacon technology. It describes how iBeacon was originally intended for retail applications but can also be useful in educational environments. Specifically, the document proposes how iBeacon could be used to improve healthcare education and medical simulations by allowing for larger, more realistic simulation spaces and collaborative training experiences. In closing, it notes the growing applications of augmented reality beyond healthcare, such as for gaming, exercise, and interacting with nature.
Minecraft Skin Editor 3D Nokia’S New “Nokia X” Phone,
Launched On Android, Has Emerged As A Midrange Phone In
The Market. Phones In This Range Are Usually Priced Between
Rs 7,000 A
This document provides an overview of augmented reality (AR), which enhances the real world with computer-generated perceptual information. AR combines real and virtual scenes to improve the user's experience. The document describes how AR works, examples of AR applications in education, gaming, medicine and airports, and its advantages like improved learning and user interfaces. It concludes that AR will likely become more mainstream by the next decade as the technology advances.
Screenless display technology is a new type of display that does not require a screen and can present information freely in space. K.KAMALAKAR gave a technical seminar on screenless displays in May 2014, explaining how they work without screens and can sense their location in space. Screenless displays are expected to revolutionize the display industry and replace current touch-based displays, providing more cost-effective and private devices for organizations worldwide.
How ABB shapes the future of industry with Microsoft HoloLens and Unity - Uni...Unity Technologies
It's high time for augmented reality to be brought to a wider audience. In ABB, we know that it is not just a gimmick any more. However, with every innovative technology comes new challenges. In these slides, we show how to overcome them and deliver valuable products with Hololens and Unity.
Speakers:
Maciej Włodarczyk - ABB
Rafał Kielar - ABB
Watch the session on YouTube: https://youtu.be/QFsj8Pi_3Ho
The document introduces OLED (Organic Light-Emitting Diode) technology. OLEDs are thin, light-emitting diodes made of organic compounds that emit light when electric current is applied. Unlike LCD screens, OLED screens do not require backlighting, allowing for deeper blacks, thinner profiles, and lighter weights. The document discusses using OLEDs in televisions, computer monitors, mobile phones, tablets, and smart watches. It presents the objectives, introduction and usage of OLEDs. A survey was conducted to understand public familiarity with OLEDs and their applications. The survey results showed that females are less familiar with OLEDs than males, and only 11% of participants knew all O
The Moverio BT-200 is a binocular see-through smart glasses device that allows for augmented reality applications. It has a high resolution display, runs Android 4.0, and includes sensors, connectivity, and a camera. The device is positioned as a platform for augmented reality and hands-free computing applications. Developers can create apps for the Moverio using standard Android SDK tools and target an emerging market for augmented reality experiences.
Augment reality (a walk through) – the blend of real world and virtual worldEZ Rankings
All the major companies including Google, Apple and Microsoft are investing high on this technology and they have already developed their trademark software and hardware related to the same. GoOgle has been working on Google Glass for past few fears and on the other hand Microsoft is working on project named as Holo Lens. Apple is also working on the same, but it is yet to announce its project name for augmented reality. There are other major brands who have already developed application that uses AR for rich and lively user experience.
This document discusses augmented reality and the use of Apple's iBeacon technology. It describes how iBeacon was originally intended for retail applications but can also be useful in educational environments. Specifically, the document proposes how iBeacon could be used to improve healthcare education and medical simulations by allowing for larger, more realistic simulation spaces and collaborative training experiences. In closing, it notes the growing applications of augmented reality beyond healthcare, such as for gaming, exercise, and interacting with nature.
Minecraft Skin Editor 3D Nokia’S New “Nokia X” Phone,
Launched On Android, Has Emerged As A Midrange Phone In
The Market. Phones In This Range Are Usually Priced Between
Rs 7,000 A
This document provides an overview of augmented reality (AR), which enhances the real world with computer-generated perceptual information. AR combines real and virtual scenes to improve the user's experience. The document describes how AR works, examples of AR applications in education, gaming, medicine and airports, and its advantages like improved learning and user interfaces. It concludes that AR will likely become more mainstream by the next decade as the technology advances.
Screenless display technology is a new type of display that does not require a screen and can present information freely in space. K.KAMALAKAR gave a technical seminar on screenless displays in May 2014, explaining how they work without screens and can sense their location in space. Screenless displays are expected to revolutionize the display industry and replace current touch-based displays, providing more cost-effective and private devices for organizations worldwide.
How ABB shapes the future of industry with Microsoft HoloLens and Unity - Uni...Unity Technologies
It's high time for augmented reality to be brought to a wider audience. In ABB, we know that it is not just a gimmick any more. However, with every innovative technology comes new challenges. In these slides, we show how to overcome them and deliver valuable products with Hololens and Unity.
Speakers:
Maciej Włodarczyk - ABB
Rafał Kielar - ABB
Watch the session on YouTube: https://youtu.be/QFsj8Pi_3Ho
The document introduces OLED (Organic Light-Emitting Diode) technology. OLEDs are thin, light-emitting diodes made of organic compounds that emit light when electric current is applied. Unlike LCD screens, OLED screens do not require backlighting, allowing for deeper blacks, thinner profiles, and lighter weights. The document discusses using OLEDs in televisions, computer monitors, mobile phones, tablets, and smart watches. It presents the objectives, introduction and usage of OLEDs. A survey was conducted to understand public familiarity with OLEDs and their applications. The survey results showed that females are less familiar with OLEDs than males, and only 11% of participants knew all O
The Moverio BT-200 is a binocular see-through smart glasses device that allows for augmented reality applications. It has a high resolution display, runs Android 4.0, and includes sensors, connectivity, and a camera. The device is positioned as a platform for augmented reality and hands-free computing applications. Developers can create apps for the Moverio using standard Android SDK tools and target an emerging market for augmented reality experiences.
A talk from the Main Stage at AWE USA 2019 - the World's #1 XR Conference & Expo in Santa Clara, California May 29-31, 2019.
Charlie Fink (XR Consultant, Forbes): Convergence
This is a historic moment. We are on the cusp of a new generation of mobile computing. Latency-free 5G broadband networks, Artificial Intelligence (AI) and Augmented Reality (AR) technologies will converge in the next five years to change the world as we know it. Our devices will change dramatically and change us in ways no one can fully predict. Convergence tells the story of Augmented Reality, a new technology that’s seeping into every smartphone and every workplace. But the smartphone is just the beginning. We will soon wonder how we put up with its miserable form for so long. In this presentation of key ideas from his new book, author and Forbes columnist Charlie Fink will discuss how the convergence will lead to head-worn, interoperable AR/VR glasses and, ultimately, to wearable, invisible, computing. The book uses a kind of AR called "marker AR," to allow readers to use their smartphone to bring pages to life in surprising and entertaining ways to illustrate how the world, and everyone it, will be painted with data. More than a book about technology, this is about an evolutionary change in humankind.
Augmented Reality - General conclusions and recommendationsbanholzer76
Augmented realities as an emerging technology offer new opportunities due to several
shifting external conditions or changing forms of social interaction. In order to investigate
possible impacts, trends and relationships the employed method is based on an
environmental scanning and on several semi-structured interviews, conducted with several
technology experts, researchers and futurologists. The process aims to obtain valuable
information on competitors, markets, customers and suppliers as well as on macroeconomic
factors, such as social, economic, technological and political factors.
The main research findings afforded that AR can be seen as a new communication medium
or tool in an early stage level due to several major technical and social challenges and that it
goes along with the evolving information technology. These days one of the most promising
devices for AR applications is the mobile phone, which could open the floodgates for the
mass implementation of AR. With regard to the evolving ubiquity of information and
interactivity through smart things and sensors, AR will provide customized-, perceptional-,
and location-based information. Life and task enhancing services and applications are
assigned big potential in future solutions, which could occur in many areas and industries.
Due to an economical shift towards free business models, often financed by the
advertisement industry, the future development of AR will certainly be affected.
This document discusses augmented reality (AR), its components, how it works, applications, and limitations. It defines AR as enhancing the real world with digital information. The key components of AR are head-mounted displays, tracking systems, and mobile computing power. AR works by tracking positions, computing, and displaying virtual objects in the real world. Applications discussed include using AR for color blindness assistance, medical procedures, education, and Google Glass. Limitations include accuracy of tracking, lack of computing power for 3D graphics, and size of AR systems.
White pepper 21st june gamification of brands_mobile mediaKumar Gaurav
Augmented reality (AR) enhances one's current perception of reality by incorporating computer-generated sensory input such as sound, graphics, or GPS data. While virtual reality replaces the real world, AR augments it. AR is gaining popularity due to growing interest and applications in advertising, navigation, and entertainment. However, AR technology must become easier to use, more fun, and provide more utility before reaching mass adoption. Examples demonstrated how Mahindra used AR to showcase features of its vehicle and how National Geographic brought wildlife experiences to a mall, giving people a glimpse of how AR could be applied. Further development is still needed to move AR applications beyond simple experiments and gimmicks to meaningful real-world uses.
The document contains a quiz with multiple choice questions about technology companies, products, and innovations. It tests knowledge in areas like logos, brands, technologies, and key figures in the tech industry.
AirDog is an autonomous drone that uses proprietary algorithms and sensors to precisely track and follow athletes as they engage in various action sports like skiing, surfing, and kiteboarding. AirDog is controlled using AirLeash, which allows the user to select a sports mode and make quick adjustments without a remote control. This gives athletes an aerial view of themselves in action without limiting their performance. AirDog has received positive reviews from professional athletes and has already shipped initial beta products, demonstrating strong market potential in the growing drone industry.
The document provides an overview of the Android operating system including what it is, its advantages and disadvantages, applications, architecture, and future. It discusses how Android is an open source operating system for mobile devices that allows third party applications and customization. Key advantages include running multiple apps simultaneously and customizable home screens. Potential disadvantages include reliance on internet connectivity and slow device performance from some manufacturers.
Augmented Reality is a new and trending technology of the present era. It turns your dreams into reality. AR has changed the life of a human being completely. Augmented Reality is used in almost all major areas like Education, Medical, Architecture, E-commerce, Emergency Management, Gaming and Fun, Manufacturing Industry, Beauty and Fashion as well. Know what is augmented reality and how it can be used in all such major fields via a presentation.
Augmented reality has evolved from early science applications in the 1950s to modern uses of video tracking and virtual object overlay. It works by combining real-world video with interactive virtual graphics. In marketing, AR can be used to visualize product features, engage customers, add gamification, and provide additional information. The customer journey with AR includes awareness through viral effects, consideration due to the "wow factor", online product evaluation, and follow-up retention efforts. Common applications include digital out-of-home installations, web projects, and mobile apps using printed markers. Future developments may include improved image and object recognition on smartphones and wearable AR glasses.
Ahmad Reza Khawar - Mid-term DI-academic posterReza Khawar
Augmented reality (AR) allows users to view their environment with additional virtual objects overlaid onto the real world. The document discusses the history and development of AR from 1968 to present day, including early prototypes and increasing applications in fields like education, business, and healthcare. It also notes potential privacy and surveillance issues with AR technologies like Google Glass that could allow unconsented collection of personal information. The conclusion recommends that while AR has benefits, its development must address public concerns about privacy and data protection to gain widespread acceptance.
The document summarizes the results of a quiz competition between teams "Suck my tech" and an opponent named Akshay Kalia. It provides the names of the quiz masters, Kanav Rampal and Paras Chitkara, and indicates that Akshay Kalia was the winner. The document then lists the rules of the competition and includes several multiple choice questions on topics like gaming, gadgets, internet, startups, and personalities. It provides the correct answers to each question.
Introduction to Android development - Presentation ReportAtul Panjwani
A powerpoint presentation on Introduction to android development
prepared for college seminar
[ppt is also uploaded named "Introduction to Android development - Presentation"]
Source: developer.android.com
David Liddle explains that technology is adopted in three phases: the enthusiast phase, the professional phase, and the consumer phase. These phases apply to technologies like remote controls and computers. Interaction design plays an important role in adoption, especially in making technologies easy to use for consumers. Examples discussed include the development of digital cameras, photo stitching software, and the success of the iPod's intuitive interface.
NVIDIA is a visual computing company that pioneered GPUs and focuses on gaming, professional visualization, data centers, and automotive/mobile markets. It aims to power all displays through technologies like GPUs, Tegra processors, and GRID that accelerate graphics and parallel processing. NVIDIA has over 8,000 employees and shipped over 1 billion GPUs, powering innovations in gaming, design, VFX, science, and more.
This document summarizes 15 promising Indian tech startups that have the potential to become the next Infosys. It provides brief descriptions of each company, including their founders, year founded, business focus, notable customers, and revenue where available. The companies cover a wide range of technologies including mobile services, networking, cloud computing, software development, data centers, and more.
Experience Design for the IoT | Tim Scanlon - 2016 Tongji Design Week Keynote Tim Scanlon
This is one of 2 presentations Tim Scanlon presented in Shanghai during the Fall of 2016. Every autumn, the Tongji University College of Design and Innovation organizes a small, highly interactive conference on design research and design education titled “Emerging Practices” (EPC). Since the first EPC in 2012, this has become an annual forum for debates on such themes as new practices, values, and approaches arising in design and design education; open design; influences on
developing practices; DesignX; and design activism. The main theme of EPC this year is “Design in Complexity.” It will continue and expand the conversation initiated by the DesignX Manifesto in 2014. This conversation developed further in a
two-day DesignX workshop hosted by Tongji University in 2015. The first DesignX Manifesto articulated the nature of working in and with complex sociotechnical systems, attempting to explore the framework for designers to address such issues. The follow-up DesignX workshop explored the
principles of working with such systems, highlighted the importance and difficulty of implementing solutions to DesignX problems. The workshop focused on several valuable cases. It sparked a lively discussion that we will continue this year
NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”
The document discusses the potential for an open source driving simulator and AI research platform called OpenRacing. It notes that proprietary code from past competitions like the DARPA Grand Challenge was abandoned and not built upon. The author argues that an open source simulator could help build a community to collaboratively develop self-driving car software. Key points include the importance of simulators for testing vision and driving logic code, leveraging the Rigs of Rods driving simulator, and the potential to run a "Virtual DARPA Grand Challenge" competition to help generate interest and contributions to shared open source code.
A talk from the Main Stage at AWE USA 2019 - the World's #1 XR Conference & Expo in Santa Clara, California May 29-31, 2019.
Charlie Fink (XR Consultant, Forbes): Convergence
This is a historic moment. We are on the cusp of a new generation of mobile computing. Latency-free 5G broadband networks, Artificial Intelligence (AI) and Augmented Reality (AR) technologies will converge in the next five years to change the world as we know it. Our devices will change dramatically and change us in ways no one can fully predict. Convergence tells the story of Augmented Reality, a new technology that’s seeping into every smartphone and every workplace. But the smartphone is just the beginning. We will soon wonder how we put up with its miserable form for so long. In this presentation of key ideas from his new book, author and Forbes columnist Charlie Fink will discuss how the convergence will lead to head-worn, interoperable AR/VR glasses and, ultimately, to wearable, invisible, computing. The book uses a kind of AR called "marker AR," to allow readers to use their smartphone to bring pages to life in surprising and entertaining ways to illustrate how the world, and everyone it, will be painted with data. More than a book about technology, this is about an evolutionary change in humankind.
Augmented Reality - General conclusions and recommendationsbanholzer76
Augmented realities as an emerging technology offer new opportunities due to several
shifting external conditions or changing forms of social interaction. In order to investigate
possible impacts, trends and relationships the employed method is based on an
environmental scanning and on several semi-structured interviews, conducted with several
technology experts, researchers and futurologists. The process aims to obtain valuable
information on competitors, markets, customers and suppliers as well as on macroeconomic
factors, such as social, economic, technological and political factors.
The main research findings afforded that AR can be seen as a new communication medium
or tool in an early stage level due to several major technical and social challenges and that it
goes along with the evolving information technology. These days one of the most promising
devices for AR applications is the mobile phone, which could open the floodgates for the
mass implementation of AR. With regard to the evolving ubiquity of information and
interactivity through smart things and sensors, AR will provide customized-, perceptional-,
and location-based information. Life and task enhancing services and applications are
assigned big potential in future solutions, which could occur in many areas and industries.
Due to an economical shift towards free business models, often financed by the
advertisement industry, the future development of AR will certainly be affected.
This document discusses augmented reality (AR), its components, how it works, applications, and limitations. It defines AR as enhancing the real world with digital information. The key components of AR are head-mounted displays, tracking systems, and mobile computing power. AR works by tracking positions, computing, and displaying virtual objects in the real world. Applications discussed include using AR for color blindness assistance, medical procedures, education, and Google Glass. Limitations include accuracy of tracking, lack of computing power for 3D graphics, and size of AR systems.
White pepper 21st june gamification of brands_mobile mediaKumar Gaurav
Augmented reality (AR) enhances one's current perception of reality by incorporating computer-generated sensory input such as sound, graphics, or GPS data. While virtual reality replaces the real world, AR augments it. AR is gaining popularity due to growing interest and applications in advertising, navigation, and entertainment. However, AR technology must become easier to use, more fun, and provide more utility before reaching mass adoption. Examples demonstrated how Mahindra used AR to showcase features of its vehicle and how National Geographic brought wildlife experiences to a mall, giving people a glimpse of how AR could be applied. Further development is still needed to move AR applications beyond simple experiments and gimmicks to meaningful real-world uses.
The document contains a quiz with multiple choice questions about technology companies, products, and innovations. It tests knowledge in areas like logos, brands, technologies, and key figures in the tech industry.
AirDog is an autonomous drone that uses proprietary algorithms and sensors to precisely track and follow athletes as they engage in various action sports like skiing, surfing, and kiteboarding. AirDog is controlled using AirLeash, which allows the user to select a sports mode and make quick adjustments without a remote control. This gives athletes an aerial view of themselves in action without limiting their performance. AirDog has received positive reviews from professional athletes and has already shipped initial beta products, demonstrating strong market potential in the growing drone industry.
The document provides an overview of the Android operating system including what it is, its advantages and disadvantages, applications, architecture, and future. It discusses how Android is an open source operating system for mobile devices that allows third party applications and customization. Key advantages include running multiple apps simultaneously and customizable home screens. Potential disadvantages include reliance on internet connectivity and slow device performance from some manufacturers.
Augmented Reality is a new and trending technology of the present era. It turns your dreams into reality. AR has changed the life of a human being completely. Augmented Reality is used in almost all major areas like Education, Medical, Architecture, E-commerce, Emergency Management, Gaming and Fun, Manufacturing Industry, Beauty and Fashion as well. Know what is augmented reality and how it can be used in all such major fields via a presentation.
Augmented reality has evolved from early science applications in the 1950s to modern uses of video tracking and virtual object overlay. It works by combining real-world video with interactive virtual graphics. In marketing, AR can be used to visualize product features, engage customers, add gamification, and provide additional information. The customer journey with AR includes awareness through viral effects, consideration due to the "wow factor", online product evaluation, and follow-up retention efforts. Common applications include digital out-of-home installations, web projects, and mobile apps using printed markers. Future developments may include improved image and object recognition on smartphones and wearable AR glasses.
Ahmad Reza Khawar - Mid-term DI-academic posterReza Khawar
Augmented reality (AR) allows users to view their environment with additional virtual objects overlaid onto the real world. The document discusses the history and development of AR from 1968 to present day, including early prototypes and increasing applications in fields like education, business, and healthcare. It also notes potential privacy and surveillance issues with AR technologies like Google Glass that could allow unconsented collection of personal information. The conclusion recommends that while AR has benefits, its development must address public concerns about privacy and data protection to gain widespread acceptance.
The document summarizes the results of a quiz competition between teams "Suck my tech" and an opponent named Akshay Kalia. It provides the names of the quiz masters, Kanav Rampal and Paras Chitkara, and indicates that Akshay Kalia was the winner. The document then lists the rules of the competition and includes several multiple choice questions on topics like gaming, gadgets, internet, startups, and personalities. It provides the correct answers to each question.
Introduction to Android development - Presentation ReportAtul Panjwani
A powerpoint presentation on Introduction to android development
prepared for college seminar
[ppt is also uploaded named "Introduction to Android development - Presentation"]
Source: developer.android.com
David Liddle explains that technology is adopted in three phases: the enthusiast phase, the professional phase, and the consumer phase. These phases apply to technologies like remote controls and computers. Interaction design plays an important role in adoption, especially in making technologies easy to use for consumers. Examples discussed include the development of digital cameras, photo stitching software, and the success of the iPod's intuitive interface.
NVIDIA is a visual computing company that pioneered GPUs and focuses on gaming, professional visualization, data centers, and automotive/mobile markets. It aims to power all displays through technologies like GPUs, Tegra processors, and GRID that accelerate graphics and parallel processing. NVIDIA has over 8,000 employees and shipped over 1 billion GPUs, powering innovations in gaming, design, VFX, science, and more.
This document summarizes 15 promising Indian tech startups that have the potential to become the next Infosys. It provides brief descriptions of each company, including their founders, year founded, business focus, notable customers, and revenue where available. The companies cover a wide range of technologies including mobile services, networking, cloud computing, software development, data centers, and more.
Experience Design for the IoT | Tim Scanlon - 2016 Tongji Design Week Keynote Tim Scanlon
This is one of 2 presentations Tim Scanlon presented in Shanghai during the Fall of 2016. Every autumn, the Tongji University College of Design and Innovation organizes a small, highly interactive conference on design research and design education titled “Emerging Practices” (EPC). Since the first EPC in 2012, this has become an annual forum for debates on such themes as new practices, values, and approaches arising in design and design education; open design; influences on
developing practices; DesignX; and design activism. The main theme of EPC this year is “Design in Complexity.” It will continue and expand the conversation initiated by the DesignX Manifesto in 2014. This conversation developed further in a
two-day DesignX workshop hosted by Tongji University in 2015. The first DesignX Manifesto articulated the nature of working in and with complex sociotechnical systems, attempting to explore the framework for designers to address such issues. The follow-up DesignX workshop explored the
principles of working with such systems, highlighted the importance and difficulty of implementing solutions to DesignX problems. The workshop focused on several valuable cases. It sparked a lively discussion that we will continue this year
NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”
The document discusses the potential for an open source driving simulator and AI research platform called OpenRacing. It notes that proprietary code from past competitions like the DARPA Grand Challenge was abandoned and not built upon. The author argues that an open source simulator could help build a community to collaboratively develop self-driving car software. Key points include the importance of simulators for testing vision and driving logic code, leveraging the Rigs of Rods driving simulator, and the potential to run a "Virtual DARPA Grand Challenge" competition to help generate interest and contributions to shared open source code.
Android Presentation By Ashok Kumar Pachauriअशोक पचौरी
The document is an industrial training report presented by Ashok Kumar Pachauri on Android. It summarizes their summer training at Ducat, an ISO-certified company that provides software development and IT training programs. The report discusses Android OS, describing how it was founded and developed by Google. It provides details on Android features, architecture, versions from Beta to Marshmallow, tools for development, and includes code for a basic "Hello World" Android app. Screenshots are also included of a mini audio player project created during the training.
This document contains a quiz with 20 questions related to business and technology. It provides the rules for the quiz, stating there are 20 multiple choice questions with some marked as star questions that will be used in the event of a tie. It then lists the 20 questions about various companies, products, and technologies. The questions are followed by the corresponding answers to the 20 questions.
Android Presentation By Ashok Kumar Pachauriअशोक पचौरी
The document summarizes an industrial training report on Android development completed by Ashok Kumar Pachauri at Ducat. It discusses that Ducat provides software development and IT training programs to help applicants enhance their technical skills. It then provides details about Android such as it being an operating system developed by Google based on Linux, with features including application frameworks, integrated browser, and support for Bluetooth, WiFi etc. It also discusses Android versions, architecture, tools for development like Eclipse and Android Studio, and includes screenshots of a basic "Hello World" Android app created during the training.
This document is the TCS IT Wiz 2013 book which provides details about the research team behind it and the company Quizbrain.com that researched the book. It discusses how Quizbrain was originally launched in 2000 as the first dedicated quizzing portal and how the team behind it, Greycaps, is one of the largest quizzing companies. It also includes a quote from the CEO of Tata Consultancy Services about engaging with today's digital generation.
1. The document discusses a computer worm called Stuxnet that targeted Iranian organizations, with the probable goal of damaging Iran's nuclear program.
2. Stuxnet infected computers using variants that targeted five Iranian organizations related to uranium enrichment.
3. By August 2010, 60% of infected computers worldwide were located in Iran, and the Iran nuclear program was damaged as it used embargoed Siemens equipment affected by Stuxnet.
The Edge AI market is all about bringing the power of artificial intelligence to the very edge of networks and devices. It enables real-time data processing and decision-making, making devices and systems smarter and more responsive than ever.
1. The document provides trivia questions about various technologies, companies, and products. It asks the reader to identify or name things based on descriptions.
2. Some of the topics covered include the Vine video sharing app (now defunct), the Microsoft Band wearable, Candy Crush candies, the iPod click wheel, the Indiegogo crowdfunding platform, the Project Jatan digital museum collection software, and the Klout social media influence scoring platform.
3. The questions help test knowledge of past and present digital services, devices, and trends.
Another Quiz For U Guys!
Most Of The Questions Are Based On Current Affairs from September-November
All Of The Questions Are Easy ( Made Them For Class 6-8 )
Any Queries?
Contact me- buruginaullas@gmail.com
Safety Quiz By Ullas Burugina (4 Questions)Ullas Burugina
The document is a safety quiz that asks questions about speed limits, train types, flames, pacemakers, and police recruiting in Bangalore. It asks about the blue sign speed limit for express trains, the difference between a blue and yellow flame, what pacemakers are called, and who the recruits were that worked 24/7 for the Bangalore police without breaks or bribes. The quiz is concluded with a message saying "That's All Folks!" in French.
This document contains 13 multiple choice questions about the state symbols of various Indian states such as state animals, birds, flags, seals, and songs. It asks the reader to identify states based on descriptions of their official emblems, such as which state's flag features a Buddhist prayer wheel as the central element. The questions cover states like Assam, Gujarat, Meghalaya, Himachal Pradesh, Jharkhand, Karnataka, Sikkim, and Tamil Nadu. The document ends by thanking readers and providing the author's email address.
We Are Out Of Bitcoins - Tech Quiz By Ullas BuruginaUllas Burugina
It Is A Type Of Logo Quiz
The Starting Few Questions Are Easy But It Gets Harder
Please Research About The Answers (After The Quiz!)
My Email- buruginaullas@gmail.com
This document contains a tech quiz with multiple choice questions about identifying companies, products, and people related to technology and the internet. The questions cover identifying the first commercial product sold online, companies that manufacture surfboards and semiconductors, and famous brands, people, and websites like Wikipedia, Oprah, Drupal, and Edmodo.
The document summarizes a tech quiz with multiple choice questions. It includes questions about an upcoming augmented reality game called Pokemon Go, companies developing drones, the country with the fastest internet speeds, and the creator of the GIF format. The quiz covers topics like new technologies, companies, and key figures in the tech industry.
Susan Wojcicki rented her garage to two Stanford students, one of whom was Larry Page. She later became the first marketing manager at YouTube.
Steve Wozniak constantly had the top score for Tetris on the Gameboy but Nintendo Power stopped accepting his submissions to feature fresh names on the list.
The logo shown is for Mojang, the company that created the game Minecraft.
The "404 - Page Not Found" error message is displayed when a client can communicate with a server but the server cannot find what was requested.
Faraday Future is an electric vehicle startup company that recently made news for one of its cars achieving a fast speed.
PewDiePie
This document appears to be a quiz about IT personalities, famous inventions, and other topics related to technology. It contains 16 multiple choice questions about figures like Jeff Bezos, Alan Turing, Nick Woodman, Bill Gates, and Julian Assange. Other questions identify inventions such as AirPods, Jibo the robot, Google Cardboard VR, and Elon Musk's submarine. Additional rounds connect concepts, identify terms like Arduino and Pong, and name places and characters like Bowser from Mario. The quiz was hosted by Ullas Burugina and contained topics to test knowledge of technology companies, products, inventors and more.
The document discusses various trivia questions about robots, games, technology companies, and other topics. It provides clues and asks readers to identify specific robots, games, companies, and other entities based on the clues and hints provided in the questions.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
The chapter Lifelines of National Economy in Class 10 Geography focuses on the various modes of transportation and communication that play a vital role in the economic development of a country. These lifelines are crucial for the movement of goods, services, and people, thereby connecting different regions and promoting economic activities.
2. Identify x
X is a mobile app developed by Google for car's
compatible in-dash information and entertainment head
unit.
Once an Android device is paired with the head unit, the
system mirrors qualified apps from the device to the
vehicle's display, with a simple, driver-friendly user
interface.
2
10. IDENTIFY
10
X is a music website, founded in the United Kingdom in
2002.
Using a music recommender system called
"Audioscrobbler", X builds a detailed profile of each user's
musical taste by recording details of the tracks the user
listens to.
15. IDENTIFY
15
X has inspired works of religious analogy.
A five-part essay titled
"X (Two Word) Yoga — How to Eliminate the Green ____ in Your Life" was
written by Giridhari Dasa of the ISKCON,Brazil utilizing the characters and
gameplay mechanics to explain various concepts of yoga.
Identify X
16. ANGRY BIRDS
16
"Angry Birds Yoga — How to Eliminate the Green Piggies in Your Life" was
written by Giridhari Dasa
17. IDENTIFY
17
Max Payne was the first game to feature the
“___ ___ effect” popularized by movies like Matrix
where it was extensively used.
27. Answer
Turing Award
The Guy got the first award
Alan Turing died after eating a cyanide laced apple
Turing award (Picture)
27
28. Question.4
X is a computer printer for printing vector
graphics. X draw pictures on paper using a pen. In
the past, they were used in applications such as
computer-aided design, as they were able to
produce line drawings much faster and of a higher
quality than contemporary conventional printers,
and small desktop of these were often used for
business graphics.
28
37. Question.8
COBOL is a high-level programming language very
first developed by CODASYL Committee in early of
1960's.
What is the full form of COBOL?
37
41. Question.10
The Genius Bar is a tech support station located
inside X's retail stores, the purpose of which is to
provide concierge-style support for customers of X.
Which Company’s retail store are we talking about?
41