7. • The learner gets glued to his computer-assisted instruction
unmindful of the world and so fails to develop the ability to
relate to others
• We make use of the Internet to do character assassination of
people whom we hardly like
• Because of our cell phone, we spend most of our time in the
classroom or in our workplace texting
• We use overuse and abuse tv or film viewing as a strategy to
kill time.
9. TECHNOLOGY CAN PLAY;
• a traditional role - as delivery vehicles for
instructional lessons
• in a constructivist way as partners in the
learning process.
10. IN TRADITIONAL WAY:
• the learners learn from the technology and the technology
serves as a teacher.
• the learners learn the content presented by the technology in
the same way that the learner learns knowledge presented by
the teacher.
IN CONSTRUCTIVIST WAY:
• technology helps the learner build more meaningful personal
interpretations of life and his/her world.
• technology is a learning tool to learn with, not from.
• it makes the learner gather, think, analyze, synthesize
information and construct meaning with what technology
presents.
11. From a contrustivist perspective,the following
are roles of technology in learning:
1. Technology as a tools to support knowledge constructions
- for representing learners’ idea, understandings and beliefs
- for producing organized, multimedia knowledge bases by
learners
2. Technology as information vehicles for exploring knowledge
to support learning-by-constructing
- for accessing needed information
- for comparing perspectives, beliefs and world views
3. Technology as context to support learning-by-doing
- for representing and stimulating meaningful real-world
problems, situations and contexts
12. - for representing beliefs, perspectives, arguments and stories of
others
- for defining a safe, controllable problem space for student
thinking
4. Technology as a social medium to support learning by conversing
- for collaborating with others
- for discussing, arguing and building consensus among members
of a community
- for supporting discourse among knowledge-building
communities
5. Technology as intellectual partner to support learning-by-
reflecting
- for helping learners to articulate and represent what they know
13. - for reflecting on what they have learned and how
they came to know it
- for supporting learners internal negotiations and
meaning making
- for constructing personal representations of
meaning
- for supporting mindful thinking
14. ACTIVITY
DIRECTION: Write T if the statement is true and F if the statement is false.
In education, technology is bane when:
1. The learner surfs the Internet for pornography.
2. The learner is made to accept as Gospel truth information they get from
the internet.
3. We use overuse and abuse TV or film viewing as strategy to kill time.
4. The TV makes a learner a mere spectator not an active participant in
the drama of life.
5. Because of our cellphone, we spend most of our time in the classroom
or in our workplace texting.
15. From a constructivist perspective, the following are roles of
technology in learning:
6. Technology as a tools to support knowledge construction.
7. Technology as information vehicles for exploring knowledge to
support learning-by-constructing.
8. Technology as context to support learning-by-doing.
9. Technology as a social medium to support learning by
conversing.
10. technology as intellectual partner (Jonassen 1996) to support
learning-by-reflecting.
16. CREDITS: This presentation template was
created by Slidesgo, including icons by
Flaticon, infographics & images by Freepik.
THANK
YOU!
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