This document discusses sound and acoustics. It explains that sound is air vibration that travels in waves and is measured in decibels. Different rooms have different acoustics depending on surfaces that reflect sound. Absorptive materials are used to control reflections. Microphones come in dynamic and condenser varieties, with dynamics being rugged for live use and condensers more sensitive but requiring power. Proper microphone placement and cables are also discussed to optimize sound recording and pickup patterns.
The recording took place in a corridor at a college campus, which was not an ideal location. It had echoing from the long windows and plastic walls. Some background noise from nearby classrooms could be heard. The interview subjects and recorder were not close enough to the microphone, so the recording was quiet. Reverberation from the room layout caused echoing in the recording. A better location would have had soundproofing and surfaces that didn't cause as much echoing. The recording quality could have been improved by using a studio or classroom with less reverberation.
The document summarizes the recording of a Michael Jackson interview that took place in a corridor at a college campus. There was some background noise and reverberation from nearby classrooms that interfered with the recording. The room's plastic walls and flooring caused sounds to bounce around, reducing audio quality. For future recordings, a soundproofed studio or classroom with minimal reverberation would be preferable to improve clarity and reduce perceived lack of interest from listeners. Better pre-production planning of the recording location could have avoided issues caused by the corridor environment.
1) Mono recording uses a single channel and microphone to record sound, which is played back through one speaker. This results in smaller file sizes but lacks stereo sound.
2) Stereo recording uses two channels to create a mirrored sound representation played back through two speakers. This allows for sound perspective and location.
3) Audio editing software like Logic and Audacity can be used to clean up recordings by removing unwanted noise and adding effects. A fixed or detached microphone can improve sound quality depending on the recording situation.
The document discusses indoor and outdoor acoustics for recording interviews. For the indoor interview, the corridor was not soundproofed and had interference, resulting in poor audio quality that required editing. A treated room or use of soundproofing would have been better. Outdoors, a busy road caused noise interference that the microphone picked up. When recording outside, ambient noise must be considered and a location away from roads or interference sources is important.
The document discusses techniques for improving speech privacy and reducing acoustic distractions in work and public spaces. It describes how sound travels and can be absorbed, blocked, or covered using materials like acoustic panels or background noise/sound masking. The "ABC" system recommends using absorption, blocking, and covering techniques together. Open plan work environments can improve communication but reduce concentration due to lack of privacy and noise. Proper layout and equipment are discussed for effective public address and sound systems.
This document summarizes key principles of architectural planning and building design, including 14 principles of planning such as aspect, orientation, privacy, and circulation. It discusses topics like sound insulation, acoustics, building services, staircases, lifts, and escalators. It also covers challenges like designing green buildings, ecosystem preservation, and creating self-sufficient homes. The document is a lecture on these topics presented to civil engineering students.
This document discusses different types of microphones used in audio production. It describes three main categories of microphones: dynamic, condenser, and ribbon microphones. It explains the characteristics of each type, when they are used, and their advantages. It also covers different microphone pickup patterns like omnidirectional and unidirectional. Additionally, it discusses various mobile microphones like lavaliere, handheld, boom and headset microphones as well as stationary microphones like desk, stand, and hidden microphones.
Building service.ppt of neeru and aprajeetativar rose
This document discusses building acoustics and provides solutions for acoustic defects. It begins with definitions and characteristics of sound, including transmission, absorption, reflection, and reverberation. Common acoustic defects like echoes, reverberation, insufficient loudness, sound foci, and dead spots are described along with solutions. Various acoustic materials are presented with applications and coefficients. A case study of a hotel demonstrates acoustic design considerations for reception, doors, furniture, ceilings, floors, and glazing.
The recording took place in a corridor at a college campus, which was not an ideal location. It had echoing from the long windows and plastic walls. Some background noise from nearby classrooms could be heard. The interview subjects and recorder were not close enough to the microphone, so the recording was quiet. Reverberation from the room layout caused echoing in the recording. A better location would have had soundproofing and surfaces that didn't cause as much echoing. The recording quality could have been improved by using a studio or classroom with less reverberation.
The document summarizes the recording of a Michael Jackson interview that took place in a corridor at a college campus. There was some background noise and reverberation from nearby classrooms that interfered with the recording. The room's plastic walls and flooring caused sounds to bounce around, reducing audio quality. For future recordings, a soundproofed studio or classroom with minimal reverberation would be preferable to improve clarity and reduce perceived lack of interest from listeners. Better pre-production planning of the recording location could have avoided issues caused by the corridor environment.
1) Mono recording uses a single channel and microphone to record sound, which is played back through one speaker. This results in smaller file sizes but lacks stereo sound.
2) Stereo recording uses two channels to create a mirrored sound representation played back through two speakers. This allows for sound perspective and location.
3) Audio editing software like Logic and Audacity can be used to clean up recordings by removing unwanted noise and adding effects. A fixed or detached microphone can improve sound quality depending on the recording situation.
The document discusses indoor and outdoor acoustics for recording interviews. For the indoor interview, the corridor was not soundproofed and had interference, resulting in poor audio quality that required editing. A treated room or use of soundproofing would have been better. Outdoors, a busy road caused noise interference that the microphone picked up. When recording outside, ambient noise must be considered and a location away from roads or interference sources is important.
The document discusses techniques for improving speech privacy and reducing acoustic distractions in work and public spaces. It describes how sound travels and can be absorbed, blocked, or covered using materials like acoustic panels or background noise/sound masking. The "ABC" system recommends using absorption, blocking, and covering techniques together. Open plan work environments can improve communication but reduce concentration due to lack of privacy and noise. Proper layout and equipment are discussed for effective public address and sound systems.
This document summarizes key principles of architectural planning and building design, including 14 principles of planning such as aspect, orientation, privacy, and circulation. It discusses topics like sound insulation, acoustics, building services, staircases, lifts, and escalators. It also covers challenges like designing green buildings, ecosystem preservation, and creating self-sufficient homes. The document is a lecture on these topics presented to civil engineering students.
This document discusses different types of microphones used in audio production. It describes three main categories of microphones: dynamic, condenser, and ribbon microphones. It explains the characteristics of each type, when they are used, and their advantages. It also covers different microphone pickup patterns like omnidirectional and unidirectional. Additionally, it discusses various mobile microphones like lavaliere, handheld, boom and headset microphones as well as stationary microphones like desk, stand, and hidden microphones.
Building service.ppt of neeru and aprajeetativar rose
This document discusses building acoustics and provides solutions for acoustic defects. It begins with definitions and characteristics of sound, including transmission, absorption, reflection, and reverberation. Common acoustic defects like echoes, reverberation, insufficient loudness, sound foci, and dead spots are described along with solutions. Various acoustic materials are presented with applications and coefficients. A case study of a hotel demonstrates acoustic design considerations for reception, doors, furniture, ceilings, floors, and glazing.
The behavior of sound in enclosed spaces is an important matter particularly in homes. It explains how the sound we listen gets colored causing distortion.
This document provides a case study on the acoustic design of the Majlis Bandaraya Shah Alam auditorium. It begins with an introduction to acoustic design and the project brief. It then reviews concepts such as sound reflection, absorption, direct and indirect sound paths, and reverberation time. The document describes the site, including drawings and zoning. It analyzes existing sound sources and noise control. It examines the acoustic properties of materials used in the floor, walls, ceiling, seating, stage, openings, and balcony. It also provides an acoustic analysis of the site, covering incident sound, reflection and absorption, diffusion and dispersion, and reverberation time calculation. It concludes by discussing issues and recommendations.
Sound is a type of energy made by vibrations that cause air particles to bump into each other, creating sound waves. Recording studios are designed with specific acoustics in mind, treating rooms with sound absorbing and diffusing materials and soundproofing walls to isolate rooms. Key aspects of acoustic treatment include absorption to reduce reverberation, diffusion to prevent sound from grouping in one area, bass traps to reduce low frequencies, and isolation between rooms.
Distortion effects compress the peaks of sound waves and add overtones to create warm, dirty, and fuzzy sounds as demonstrated in the song "All Around the World" by Red Hot Chili Peppers. Reverberation or reverb is created when sound echoes in an enclosed space and decays slowly, heard in the song "Guilt" by Nero. A phaser filters a signal by creating modulated peaks and troughs, producing a sweeping effect showcased in Pink Floyd's "Another Brick in the Wall".
The distortion of sound we hear is due to "coloration" of the sound caused by reverberation - an invisible physical phenomenon. This presentation brings out the basics of reverberation.
Sound is a pressure wave that travels through air or other mediums and is perceived by humans and animals as hearing. It is produced when a medium such as air is set into vibration. Acoustics is the science of sound, including how it is transmitted and perceived. Recording studio acoustics aim to control the room environment to accurately capture sound without unwanted reverberation or leakage. Key aspects of studio design include soundproof live rooms, isolation booths, and absorbing surfaces and patterns on walls. Outdoor acoustic considerations include reducing wind noise, unwanted ambient noise, and ensuring the background atmosphere matches the intended recording.
The document discusses acoustic problems in the ADM building caused by hard surfaces that reflect sound and lack of sound absorbing materials. It proposes several design solutions using cork and acoustic panels in the form of floor tiles, wall art, and ceiling art to help absorb excess noise in key areas like the foyer and cafe. The solutions aim to both improve acoustics and add visual interest through student artwork.
ADR involves recording audio separately that is later synchronized with video to replace or enhance existing audio. It is often used to improve audio quality in loud environments. Effective ADR allows directors to record video on location while capturing high-quality audio without distractions. Proper equipment like lav mics, shotgun mics, and audio recorders are needed. Ambient sounds provide an atmospheric background and establish context, mood, and continuity between shots. Recording ambient audio on location requires microphones and a recording device. Both ADR and ambient sounds are editing techniques used to enhance realism.
This document provides an introduction and overview of acoustics and noise control for mechanical systems. It defines basic acoustical terms like amplitude, frequency, and quality of sound. It discusses indoor noise criteria curves and recommendations for limiting noise from air handling systems, roof-top units, terminal boxes, chillers, and pumps through strategies like isolation, attenuation, duct lining, and space planning.
Visit https://alexisbaskind.net/teaching for a full interactive version of this course with sound and video material, as well as more courses and material.
Course series: Fundamentals of acoustics for sound engineers and music producers
Level: undergraduate (Bachelor)
Language: English
Revision: February 2020
To cite this course: Alexis Baskind, Room Acoustics
course material, license: Creative Commons BY-NC-SA.
Course content:
1. Time-Space perspective: Sound propagation in a room
Raytracing, example of a rectangular room, evolution from free field to diffuse field, initial time delay gap (ITDG), direct sound, first reflections, late reverberation, exponential decay of the pressure, definition of the reverberation time, T60, T30, T20, Schroeder curve, critical distance, flutter echoes, diffusion, effect of distance, effect of room size
2. Frequency-Space perspective: Room modes
Reminder: monodimensional standing waves, axial modes, tangential modes, oblique modes, eigenfrequencies, effect of room size on modal density, duration and bandwidth of modes, effect of absorption on modes, Schroeder Frequency
3. Time-Frequency perspective
Early reflections, modes and diffuse reverberation in an unified time-frequency perspective, waterfall view
4. Room acoustics design
prediction of the reverberation time, Sabine formula, frequency-dependent absorption, porous absorbers, effect of absorber’s thickness and air gap, resonant absorbers, membrane absorbers, Helmholtz absorbers
5. Room acoustics of listening rooms
importance of symmetry, need for a sufficient room size and controlled reverberation time, recommended reverberation time, need for controlling the early reflections, LEDE design, RFZ design
6. Spatial hearing in a room
perception of distance in a room, perception of the room size, clarity, apparent source width, envelopment, reverberation timbre
The document discusses the acoustic design analysis of the Auditorium Cempaka Sari in Putrajaya, Malaysia. It includes an introduction describing the purpose of acoustic design in controlling sound behavior within an enclosed space like an auditorium. It then provides details on the auditorium's historical background, site information, drawings, methodology used in the acoustic analysis including measuring instruments, data collection methods, and sound equipment specifications. The document also discusses key acoustic phenomena like reverberation, attenuation, echoes and sound shadows. It analyzes the auditorium's design, materials, acoustic treatments and components, sound sources and noise sources. Measurement data on sound levels at different positions is also presented.
The document discusses the six elements of a mix according to author Bob Owsinski: balance, frequency range, panorama, dynamics, dimension, and interest. It provides details on each element, including how to achieve proper balance between elements, place instruments in the stereo field through panning, manage the frequency spectrum, use compression and gating to control dynamics, add ambience through reverb and other effects to provide dimension, and ways to make the mix more interesting through automation, muting, and other techniques.
B.Tech sem I Engineering Physics U-V Chapter 1-SOUNDAbhi Hirpara
1. The document discusses various topics related to sound including how sound is produced, the difference between musical and noise sounds, factors that affect loudness and absorption, and Sabine's formula for reverberation time.
2. It also covers topics like sound absorption coefficient, factors that influence the acoustics of buildings like reverberation time, loudness, focusing, echoes, and different types of noise.
3. Remedies to improve acoustics by controlling reverberation time, loudness, focusing, echoes and reducing noise are also presented.
The outdoor recording took place outside a college library on a main road. The recording captured significant noise interference from passing cars and surrounding environmental sounds like wind. When speech was recorded, it sounded muffled and tangled with nearby car noises due to the microphone not being held steadily in an optimal position. Future outdoor recordings would benefit from a quieter location away from traffic, better microphone placement and wind protection, as well as limiting other sounds during recording to improve audio quality and clarity.
The document discusses different types of microphones, including their operating principles and common uses. It describes dynamic microphones, which use electromagnetic induction, and capacitor microphones, which can respond to extremely high audio frequencies. Electret condenser microphones contain a permanent charge that induces an AC voltage. Other microphones discussed include ribbon, carbon, crystal, lavalier, shotgun, boom, and location recording microphones.
IRJET- An Analysis of Acoustic Treatment on Recording StudioIRJET Journal
This document discusses acoustic treatment in recording studios. It explains that recording studios are designed based on room acoustics principles to create spaces with desired acoustic properties. This involves both room treatment using sound absorbing and diffusing materials on surfaces, as well as soundproofing between rooms. Common acoustic materials used include glass wool, foam panels, fabric coverings, bass traps, and fiberglass. Proper acoustic treatment and layout is important for ventilation, storage, door/window placement, lighting, and electrical needs.
The document provides an analysis of the acoustic design of an auditorium (PJCC auditorium). It begins with an introduction to the site and technical drawings. It then reviews relevant acoustic concepts such as sound pressure level, sound reduction index, and reverberation time. It identifies existing sound sources in the auditorium like external noise, internal noise, and the sound reinforcement system. It discusses sound path principles and how they are applied in the auditorium design through elements like the balcony, walls, and raked floor. It also covers acoustic materials and calculations of absorption coefficients and reverberation time. The document aims to understand and explore the acoustic characteristics of the auditorium in order to analyze and suggest improvements to the acoustic qualities.
B.tech sem i engineering physics u v chapter 1-soundRai University
This document discusses sound and acoustics. It defines sound as vibration that is produced when matter moves back and forth quickly. Sound can be musical or noise. Factors that affect the acoustics of buildings include reverberation time, loudness, focusing, echoes, resonance, and different types of noise. Various remedies are provided to address issues with these factors, such as using sound absorbing materials, proper building location and design, and vibration isolation.
Sound is a vibration that propagates through a medium such as air or water. Humans can hear sounds between 20 Hz and 20 kHz. Dynamic microphones are commonly used for live performances as they are durable, while condenser microphones are commonly used in studios as they have better frequency response. Different types of microphones include lavalier, boundary, and cardioid microphones. Recording equipment includes digital audio workstations, handheld recorders, acoustic cameras, and screen recorders. Multi-track recording allows multiple sources to be recorded simultaneously.
Sound is a vibration that propagates through a medium such as air or water. Humans can hear sounds between 20 Hz and 20 kHz. Sound is measured in decibels and moves through vibrations and reflections off surfaces. Dynamic microphones are used for live performances as they are ruggedly built to handle loud noises. They work through electromagnetic induction of a diaphragm, coil, and magnet. Condenser microphones are used in studios as they have better frequency response but are more sensitive. Types of microphones include lavalier, boundary, and cardioid microphones. Recording equipment includes Logic Pro, handheld recorders, acoustic cameras, and screen recorders. Multi-track recording captures multiple sources simultaneously like during
Dynamic microphones are useful for close, loud sound sources where bass and mid-range frequencies are predominant. They have good sensitivity but less high frequency detail than condenser microphones. Dynamic microphones are durable and inexpensive without needing phantom power. The Shure SM58 is a handheld dynamic microphone commonly used for interviews. Condenser microphones like the Rode NT2 pick up sound better and are best suited for studio recording. Different microphones have different polar patterns to pick up sound from different directions. Shock mounts protect microphones from physical damage. A variety of connectors are used to connect microphones to audio equipment.
The behavior of sound in enclosed spaces is an important matter particularly in homes. It explains how the sound we listen gets colored causing distortion.
This document provides a case study on the acoustic design of the Majlis Bandaraya Shah Alam auditorium. It begins with an introduction to acoustic design and the project brief. It then reviews concepts such as sound reflection, absorption, direct and indirect sound paths, and reverberation time. The document describes the site, including drawings and zoning. It analyzes existing sound sources and noise control. It examines the acoustic properties of materials used in the floor, walls, ceiling, seating, stage, openings, and balcony. It also provides an acoustic analysis of the site, covering incident sound, reflection and absorption, diffusion and dispersion, and reverberation time calculation. It concludes by discussing issues and recommendations.
Sound is a type of energy made by vibrations that cause air particles to bump into each other, creating sound waves. Recording studios are designed with specific acoustics in mind, treating rooms with sound absorbing and diffusing materials and soundproofing walls to isolate rooms. Key aspects of acoustic treatment include absorption to reduce reverberation, diffusion to prevent sound from grouping in one area, bass traps to reduce low frequencies, and isolation between rooms.
Distortion effects compress the peaks of sound waves and add overtones to create warm, dirty, and fuzzy sounds as demonstrated in the song "All Around the World" by Red Hot Chili Peppers. Reverberation or reverb is created when sound echoes in an enclosed space and decays slowly, heard in the song "Guilt" by Nero. A phaser filters a signal by creating modulated peaks and troughs, producing a sweeping effect showcased in Pink Floyd's "Another Brick in the Wall".
The distortion of sound we hear is due to "coloration" of the sound caused by reverberation - an invisible physical phenomenon. This presentation brings out the basics of reverberation.
Sound is a pressure wave that travels through air or other mediums and is perceived by humans and animals as hearing. It is produced when a medium such as air is set into vibration. Acoustics is the science of sound, including how it is transmitted and perceived. Recording studio acoustics aim to control the room environment to accurately capture sound without unwanted reverberation or leakage. Key aspects of studio design include soundproof live rooms, isolation booths, and absorbing surfaces and patterns on walls. Outdoor acoustic considerations include reducing wind noise, unwanted ambient noise, and ensuring the background atmosphere matches the intended recording.
The document discusses acoustic problems in the ADM building caused by hard surfaces that reflect sound and lack of sound absorbing materials. It proposes several design solutions using cork and acoustic panels in the form of floor tiles, wall art, and ceiling art to help absorb excess noise in key areas like the foyer and cafe. The solutions aim to both improve acoustics and add visual interest through student artwork.
ADR involves recording audio separately that is later synchronized with video to replace or enhance existing audio. It is often used to improve audio quality in loud environments. Effective ADR allows directors to record video on location while capturing high-quality audio without distractions. Proper equipment like lav mics, shotgun mics, and audio recorders are needed. Ambient sounds provide an atmospheric background and establish context, mood, and continuity between shots. Recording ambient audio on location requires microphones and a recording device. Both ADR and ambient sounds are editing techniques used to enhance realism.
This document provides an introduction and overview of acoustics and noise control for mechanical systems. It defines basic acoustical terms like amplitude, frequency, and quality of sound. It discusses indoor noise criteria curves and recommendations for limiting noise from air handling systems, roof-top units, terminal boxes, chillers, and pumps through strategies like isolation, attenuation, duct lining, and space planning.
Visit https://alexisbaskind.net/teaching for a full interactive version of this course with sound and video material, as well as more courses and material.
Course series: Fundamentals of acoustics for sound engineers and music producers
Level: undergraduate (Bachelor)
Language: English
Revision: February 2020
To cite this course: Alexis Baskind, Room Acoustics
course material, license: Creative Commons BY-NC-SA.
Course content:
1. Time-Space perspective: Sound propagation in a room
Raytracing, example of a rectangular room, evolution from free field to diffuse field, initial time delay gap (ITDG), direct sound, first reflections, late reverberation, exponential decay of the pressure, definition of the reverberation time, T60, T30, T20, Schroeder curve, critical distance, flutter echoes, diffusion, effect of distance, effect of room size
2. Frequency-Space perspective: Room modes
Reminder: monodimensional standing waves, axial modes, tangential modes, oblique modes, eigenfrequencies, effect of room size on modal density, duration and bandwidth of modes, effect of absorption on modes, Schroeder Frequency
3. Time-Frequency perspective
Early reflections, modes and diffuse reverberation in an unified time-frequency perspective, waterfall view
4. Room acoustics design
prediction of the reverberation time, Sabine formula, frequency-dependent absorption, porous absorbers, effect of absorber’s thickness and air gap, resonant absorbers, membrane absorbers, Helmholtz absorbers
5. Room acoustics of listening rooms
importance of symmetry, need for a sufficient room size and controlled reverberation time, recommended reverberation time, need for controlling the early reflections, LEDE design, RFZ design
6. Spatial hearing in a room
perception of distance in a room, perception of the room size, clarity, apparent source width, envelopment, reverberation timbre
The document discusses the acoustic design analysis of the Auditorium Cempaka Sari in Putrajaya, Malaysia. It includes an introduction describing the purpose of acoustic design in controlling sound behavior within an enclosed space like an auditorium. It then provides details on the auditorium's historical background, site information, drawings, methodology used in the acoustic analysis including measuring instruments, data collection methods, and sound equipment specifications. The document also discusses key acoustic phenomena like reverberation, attenuation, echoes and sound shadows. It analyzes the auditorium's design, materials, acoustic treatments and components, sound sources and noise sources. Measurement data on sound levels at different positions is also presented.
The document discusses the six elements of a mix according to author Bob Owsinski: balance, frequency range, panorama, dynamics, dimension, and interest. It provides details on each element, including how to achieve proper balance between elements, place instruments in the stereo field through panning, manage the frequency spectrum, use compression and gating to control dynamics, add ambience through reverb and other effects to provide dimension, and ways to make the mix more interesting through automation, muting, and other techniques.
B.Tech sem I Engineering Physics U-V Chapter 1-SOUNDAbhi Hirpara
1. The document discusses various topics related to sound including how sound is produced, the difference between musical and noise sounds, factors that affect loudness and absorption, and Sabine's formula for reverberation time.
2. It also covers topics like sound absorption coefficient, factors that influence the acoustics of buildings like reverberation time, loudness, focusing, echoes, and different types of noise.
3. Remedies to improve acoustics by controlling reverberation time, loudness, focusing, echoes and reducing noise are also presented.
The outdoor recording took place outside a college library on a main road. The recording captured significant noise interference from passing cars and surrounding environmental sounds like wind. When speech was recorded, it sounded muffled and tangled with nearby car noises due to the microphone not being held steadily in an optimal position. Future outdoor recordings would benefit from a quieter location away from traffic, better microphone placement and wind protection, as well as limiting other sounds during recording to improve audio quality and clarity.
The document discusses different types of microphones, including their operating principles and common uses. It describes dynamic microphones, which use electromagnetic induction, and capacitor microphones, which can respond to extremely high audio frequencies. Electret condenser microphones contain a permanent charge that induces an AC voltage. Other microphones discussed include ribbon, carbon, crystal, lavalier, shotgun, boom, and location recording microphones.
IRJET- An Analysis of Acoustic Treatment on Recording StudioIRJET Journal
This document discusses acoustic treatment in recording studios. It explains that recording studios are designed based on room acoustics principles to create spaces with desired acoustic properties. This involves both room treatment using sound absorbing and diffusing materials on surfaces, as well as soundproofing between rooms. Common acoustic materials used include glass wool, foam panels, fabric coverings, bass traps, and fiberglass. Proper acoustic treatment and layout is important for ventilation, storage, door/window placement, lighting, and electrical needs.
The document provides an analysis of the acoustic design of an auditorium (PJCC auditorium). It begins with an introduction to the site and technical drawings. It then reviews relevant acoustic concepts such as sound pressure level, sound reduction index, and reverberation time. It identifies existing sound sources in the auditorium like external noise, internal noise, and the sound reinforcement system. It discusses sound path principles and how they are applied in the auditorium design through elements like the balcony, walls, and raked floor. It also covers acoustic materials and calculations of absorption coefficients and reverberation time. The document aims to understand and explore the acoustic characteristics of the auditorium in order to analyze and suggest improvements to the acoustic qualities.
B.tech sem i engineering physics u v chapter 1-soundRai University
This document discusses sound and acoustics. It defines sound as vibration that is produced when matter moves back and forth quickly. Sound can be musical or noise. Factors that affect the acoustics of buildings include reverberation time, loudness, focusing, echoes, resonance, and different types of noise. Various remedies are provided to address issues with these factors, such as using sound absorbing materials, proper building location and design, and vibration isolation.
Sound is a vibration that propagates through a medium such as air or water. Humans can hear sounds between 20 Hz and 20 kHz. Dynamic microphones are commonly used for live performances as they are durable, while condenser microphones are commonly used in studios as they have better frequency response. Different types of microphones include lavalier, boundary, and cardioid microphones. Recording equipment includes digital audio workstations, handheld recorders, acoustic cameras, and screen recorders. Multi-track recording allows multiple sources to be recorded simultaneously.
Sound is a vibration that propagates through a medium such as air or water. Humans can hear sounds between 20 Hz and 20 kHz. Sound is measured in decibels and moves through vibrations and reflections off surfaces. Dynamic microphones are used for live performances as they are ruggedly built to handle loud noises. They work through electromagnetic induction of a diaphragm, coil, and magnet. Condenser microphones are used in studios as they have better frequency response but are more sensitive. Types of microphones include lavalier, boundary, and cardioid microphones. Recording equipment includes Logic Pro, handheld recorders, acoustic cameras, and screen recorders. Multi-track recording captures multiple sources simultaneously like during
Dynamic microphones are useful for close, loud sound sources where bass and mid-range frequencies are predominant. They have good sensitivity but less high frequency detail than condenser microphones. Dynamic microphones are durable and inexpensive without needing phantom power. The Shure SM58 is a handheld dynamic microphone commonly used for interviews. Condenser microphones like the Rode NT2 pick up sound better and are best suited for studio recording. Different microphones have different polar patterns to pick up sound from different directions. Shock mounts protect microphones from physical damage. A variety of connectors are used to connect microphones to audio equipment.
The document discusses various aspects of indoor and outdoor acoustics. It covers topics like sound principles, studio acoustics, live rooms, dead rooms, surface types, reverberation, soundproofing, sound bites, presence, unwanted noise, noise gates, and unwanted ambience. It provides information on how sound behaves in different environments and what techniques are used to control sounds.
Sound is a mechanical wave that transmits pressure oscillations through gas, liquid, or solid. A recording studio aims to capture high quality sound and consists of four key rooms: the live room, isolation booth, dead room, and control room. The live room allows musicians to play but drums are isolated to prevent bleed. A dead room absorbs echoes for clean vocal recordings. Studio walls have irregular surfaces that absorb sound instead of reflecting it back. Reverberation is the persistence of sound decaying as walls absorb it. Effective soundproofing increases distance, uses barriers, damping, or active noise cancellation between sound sources and external receivers.
1. The document discusses equalization (EQ) techniques that can be used during the track recording process to get clean signals and avoid issues that could limit mixing options later.
2. It describes using EQ to reduce noise like rumble, interference, mains hum, and hiss, as well as damping unwanted instrument harmonics.
3. The document recommends being conservative with EQ during recording to avoid limiting flexibility for the mixdown, such as avoiding excessive low or high frequency filtering.
Sound is vibrations that travel through the air and can be heard when they reach an ear. Different rooms have different acoustics depending on the objects inside, with harder surfaces reflecting more sound. Music studios use foam panels on walls to absorb and break up sound instead of letting it bounce around the room. Reverberation is how long it takes sound to die out in a space, with open areas creating longer echoes than small, enclosed rooms. When recording outside, windshields help avoid wind interruptions and background sounds should be considered as unwanted ambience. Simulated acoustics are effects deliberately added to alter a room's natural acoustics.
This document discusses the basics of technical theatre. It explains that technical theatre involves tasks like sound, lighting, costumes and set design/construction rather than acting. It describes the light and sound boards and some of their functions. It also discusses lighting techniques like filters, patterns and dimming. Additionally, it covers sound system components like microphones, effects and speakers and provides details on selecting and positioning speakers. The document provides an overview of the many complex elements involved in technical theatre.
This document provides an overview of audio production and different types of microphones. It discusses the three main sound-converting systems that microphones use: dynamic, condenser, and ribbon. It describes the characteristics of each type and their typical uses. The document also covers pickup patterns, types of mobile and stationary microphones, and best practices for recording quality audio.
This document provides steps to get a perfect radio voice in 3 steps:
1. Get to know your voice by practicing and learning about your vocal strengths. Choose the right microphone, like the Neumann TLM 103 or Behringer B-1.
2. Learn microphone placement techniques to speak at the right distance and volume. Condenser microphones are recommended to capture voice quality.
3. Use audio processing like the DBX 286S to add presence, clarity and warmth to your voice. Settings like compression, de-essing and enhancement can refine your radio sound without sounding unnatural. Regular practice and a coaching session can also help develop your radio voice.
The document discusses various acoustics principles and concepts related to indoor and outdoor sound recording. It covers how sound travels, different room types used for recording like live rooms and dead rooms, surface types that impact sound reflection and absorption, and challenges of outdoor recording like dealing with wind noise and ambient noise. It provides examples of techniques used to reduce unwanted noise, like using directional microphones, windshields, isolation panels, and positioning microphones away from noise sources.
1. Sound is the result of shifting air pressure over time and travels in the form of longitudinal waves through air. Acoustics is the science of sound and how it affects our lives through communication, music, and other applications.
2. A recording studio consists of a live room for performances, isolation booths for loud instruments, and a control room for equipment. Additional rooms include dead rooms which have little reverberation for clear vocal recordings.
3. Studio design aims to control sound through soundproofing techniques. Walls have patterns to absorb sound and prevent leakage. Reverberation and unwanted noise are also issues that studio design and equipment aim to mitigate for high quality recordings.
The document summarizes different types of microphones and their uses. It describes dynamic microphones like the Shure SM54 that are durable for live performances. Condenser microphones require power and pick up more sound, making them better for studio use. Boundary microphones and shotguns are used for events like press conferences. Polar patterns determine the direction of sound detection, from omni to cardioid. Proper microphone placement and avoiding obstructions are important for clear sound. XLR and jack cables are used to connect microphones.
This document provides tips for rappers and singers on using microphones effectively. It recommends choosing the right microphone type for the situation, such as using dynamic microphones for live performances and condenser microphones for studio recordings. It also discusses maintaining the proper distance from the microphone to reduce proximity effect and plosives, isolating the vocalist from background noise, using pop filters, and monitoring sound with closed-back headphones. The tips are meant to help rappers and singers capture high quality vocal recordings.
This document provides an overview of microphones and how they work. It discusses that a microphone is a transducer that converts sound waves into an electrical audio signal. It does this through a diaphragm that vibrates from sound waves, moving a coil of wire over a magnet to create a current. There are different types of microphones like dynamic and condenser microphones that are suited for different purposes, with dynamics commonly used for vocals and condensers for studio recording due to their sensitivity. Key specifications like frequency response and polar pattern are discussed to understand what sounds microphones will pick up and from what directions.
This document provides an introduction to sound and audio concepts for film. It discusses what sound is, how it is measured, and basic principles of microphones. It describes different types of microphones like dynamic, condenser, and electret microphones. It also covers sound concepts like frequency range, decibels, hertz, pickup patterns, and the roles of sound in film production and post-production processes like ADR, Foley, equalization, compression, and mixing.
Microphones : the Hows and Whats of MicrophonesPalmito FR
A brief overview of the two major types of microphones (dynamic and condenser), their pros & cons & best usage, pickup patterns, as well as other issues that affect sound recording quality : pre-amps, mic placement, room modes...
Presented as part of Paris Audio Production Meetup - http://www.meetup.com/Production-Musicale-Paris/
Sound waves travel through air and are caused by vibrating objects. They have properties of frequency, amplitude, and phase. The human ear is most sensitive to mid-range frequencies and less so for high and low frequencies. There are different types of microphones including dynamic, condenser, and directional microphones that are used for different applications like interviews, field recording, and studio work.
The document discusses various concepts related to acoustics, including:
- Live rooms which bounce sound around in a pleasing way, such as auditoriums and bathrooms, versus dead rooms with high sound absorption like for recording vocals.
- Reverberation, which is the reflection of sound off surfaces that allows sounds to travel further and is used in theaters but can become "muddy" if excessive.
- Soundproofing, which reduces sound transmission between areas.
- Unwanted noise can be minimized through reducing electrical circuitry, editing out noise tails, and using windscreens for outdoor recording.
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2. Task 1
• What is sound?
• Basic prinsabble of sound
• All sound is vibration moving through the air and gets represented as a sound waves. Sound is measured in decibels and
could be written as (DPU) sound is air moving through variations and every room has different acoustics. Every room
even if it was in your house it would have acoustics. Acoustics is just surfaces in your room in your house car where ever
you are when you are recording sound is reflected through hard surfaces. For example if you go into a certain room you
can clap and you would hear a ping that is the sound reflected of each surface the best thing is absorption. For example
in a music studio you would see panels these are absorb and to break up the sounds it is helping the sound to be dead.
The best place to be is in a close room where it is small and where it doesn’t haven’t a lot of time to reflect. Not only
does this require the enclosure itself to be very absorbent of sound, but sound proofing becomes very important. Reverb
prolongs the sound for example in the mountains if you shout your voice would stop but the sound will carry on it will
reverb onto every reface until the energy dies down. Sound produced by continuous and regular vibrations, as opposed
to noise. You can’t really achieve a good sound outside whereas inside you can if you are recorded outside you would
have to take a wind cover which will stop all of the wind going into the recording. Inside because you are in a room
which is going to be smaller than when you are outside and there are objects such as walls where the sound can bounce
off also in a room there wouldn’t be much noise going on inside whereas outside you have noise such as the wind cars
going past and everything is picked up. Simulating acoustics is the process of modifying your sound in post-production, if
you wanted to portray how you want your sound to actually sound like when you record a sound in a room where your
recording is sound proof where the sound cannot bounce but you want to make is like you are in a big hall or something
you would then have to add rebervitation to make your sound have that effect as if you are in a hall. In acoustics
background noise is any sound other than the sound that you are meant to monitoring. Background noise is a big
problem when recording because it ruins the whole of your sound which is being monitored because it
interrupts/interferes or goes over your monitored sound. Interior acoustics which is that inside a room you can only
impact the sound wave on its reflections on objects or on the walls ;Three things can happen with the incoming sound
energy which is reflection a hard surface like walls which can reflect it. Absorption where it is transformed into heat by
friction A flat glass surface has a very small absorption and scattering, its acoustic characteristics is overlooked by pure
reflection dead rooms are called dead rooms because they have very little reverberation on there own so the room is
mostly silent. If you wanted your recording to be for a serious interview then you would have to chose a room where it is
smaller so there is less time for the sound waves to bounce of the walls ect.so that there isn’t any reverberation also you
will want to use somewhere where people are not passing so that it doesn’t distract or ruin your interview recording.
Exterior acoustics concerns with environmental noises it can create a lot of challenges because of all the environmental
noise can disturb your recordings noises could be things such as cars passing, trains, business. Depending on what you
are recording you can not for example if you wanted to record in a shopping centre to have all the background noise you
couldn’t record it in a silent hall because then it wouldn’t have all the background noise to fit in with what you want your
audience to know where you are. Padding in a room is very useful because then the sound waves wont bounce of a hard
surface giving of that eco/reverb sound. Reverb or reverberation is when the acoustics environment that surround the
sound.
3. • Purposes;
• For your post production to be easier and simpler for you in your
pre-production of sound if you are doing interviews, live
performances and conferences etc. You need to find the right place
to record your sound because anything around you even one little
thing could ruin all of your monitored sound and make it harder for
people to hear the sound that you actually want people to be
hearing also his makes it easier for when you are editing all your
sound in together and you will be able to effects that will sound
better if you was in a small room with not a lot of time the reflect on
rather than being in a big place where sound takes longer to reflect
on to. For interviews the audience do not want to hear distractions
because then it will distract then also the same thing for live
performances ect. Anything even a small noise called ruin or distract
the audience.
•
4. Task 2
• Dynamic microphone
• Dynamic microphone is mostly used in live performances but there is
different versions. A dynamic microphone is very rugy if you was to drop it
wouldn’t break.no matter what you do if you scream shout it wouldn't
break. A dynamic has inside a diaphragm which is tiny piece of plastic inside
the microphone. Speech goes in the direction where the diaphragm and hits
it from the diaphragm there is a coil which is then attached to a magnet the
diaphragm then moves the coil up and the down the magnet then creates its
electrical audio source which is then converted into your sound wave. This
extra weight makes them ideal for taking out on the road. There are way of
holding a microphone cuffing the microphone the proximately effect where
you cuff the micro it adds a lot of base resinense and starts t get muffle and
get feed back where frequency goes everywhere this is not a good way of
holding the microphone because everything will start to sound and be
muddy because they have covered the source where the sound is supposed
to be going into.
5. Condenser
• A condenser is usually used in studios. A condenser is very expensive and very
sensitive if you was to drop it or break it it wouldn’t work.it is very sensitive to
sound to a point if you was to shout into it or do anything it was not capable off the
mechanics inside it will break. often never see beyond the four walls of the studio.
Condenser microphones work by having a little electrical current charging up
its capacitor, and this charge requires it to have its own power with out its own
power the microphone will not work.it has two plates which. Sound it coming in
hits the front plate and its going to sends it current round and hit the back plat but
condensers have a battery because they need power it will then turn it into audio
signle.this is why this is more expensive then the dynamics microphone. Poler
patterns is the direction of where the mic is picking up you have the front back and
side of a condenser. On a condenser is has some 3 patterns it gives you the
opportunity to either record form the front of the microphone and it will cut out
the side noises if you didn’t want any interferences. This is called cardiors hypi
cardio and super cardio. The finegr of either pattern it captures the front and back
but excludes the noise from the sides. Omni means all around which is a serc. This
can also be called a capacita mic.
6. Mounts.
•A microphone stand is a way of standing the microphone freely. It
then allows the microphone to positioned where ever you are needing
to use it and you can adjust it to your height or preference with having
the person to actually hold it.
•Tie clips for condenser microphones is very useful for when you are
presenting such as podcasts, radio shows ect.
•A rifle is a type of gun microphone with a lot of parallel tubes which
are usually not the same lengths in front of the diaphragm to make its
directional focus better and more effective.
•A boom is a microphone placement and it mainly uses a boom pole
which has the microphone attached to the end the reason for a boom
is to hold the microphone as close to the persons or place as possible
without letting the boom or microphone be captured by the camera.
•Handheld is a wireless microphone which you can hold in your hands
and move around this is really good for live performances which you
have to walk around the whole stage for mostly.
7. Cables;
Cable jacks are also used in audio applications
Mono jack would have one ring
The mono jack has a tip and a ring, and where the ring overlaps two of the stereo jack's rings, so then when
plugging a stereo jack into a mono plug excellently shorts your right channel to ground at the source, this then
gives you a left channel only. This is the same as plugging a mono jack into a stereo socket it will then allow you to
hear your left channel only as your right channel in the amp will be grounded.
You'll find a stereo one has one more metal ring than a mono one. The mono jack has a top and a ring, where that
that is crossed together two of the stereo jack's rings, so plugging a stereo jack into a mono plug shorts your right
channel to ground at the source, giving you the left channel only. a stereo one has one more metal rings than a
mono one.
Balanced and unbalanced cables
Balanced Cables and Signals. A balanced cable has three conductors in the connector and three wires in the cable
the two signals wires signals and a separate wire for the ground. the unbalanced cable, the wire on the ground still
surrounds the signals wires and is used as a protector against interference.
Most common cable when it comes to microphones XLR cable which will plug into every and any microphone it has
two ends female and a male end. Most commonly used with microphones.it has one female and one male side and
the male side goes into the female side to work.
Speakon cable or NL 48 USED TO CONNCET PASSIVE SPEAKE on active means there's an amp inside the speaker a
passive doesn’t have an amp it requires a external amplifier this connects the passive speak on to the active speak
on
8. Types of micro
Hand held is a wireless microphone without any cables needed to be able to be connecting it directly to the sound
recording or amplifying equipment.
Lavaliere which you clip it onto your presenter
A lavaliere is a small microphone used for tv’s, theatre, and public speaking to make sure that no one has to hold
the microphone in their hands and to allow people to use it hand free. is ideal for presentations such as a
podcast.to pick up audio from a single direction with little background noise. The positives for using a lavaliere is
that it clips onto shirts and is great for interviews it is best for capturing clean dialogue audio.
A boundary microphone is used for big speeches when you have a discussion it picks up sounds from every
direction. Very flat and very discrete. Boundary mics are mainly put onto the floor of a stage, a table in a
conference room, or a lectern this is because it is hard to find a surface large enough to vibrate to the lowest
frequencies.
A noise cancelling microphone is a microphone which is made to make sure that all the background and unneeded
noise is cancelled out from the noise that you want to be monitoring this is very useful when being in a noisy
environment this is good so that the you wont be able to near the background noise which is very distracted and
frustrating.
Radio microphones is a radio transmitter that the user can then can move around freely. The advantages for radio
microphones is that the artist can move more freely with having to worry about the microphone as much. A
disadvantage can be that it could cause possible interference.
All of these microphones are all used for the same purposes but they all are to be used in specific types of places to
get the right sound for you for example you would chose using a lavaliere microphone when using it outside rather
then the noise cancelling microphone also if you was to be doing a big speech it is better if you was to use the
boundary microphone instead of using the noise cancelling but it could still be used but the specific purpose of a
boundary microphone if for big speeches. Also you would usually use a lavaliere for presentations and podcasts
which picks up sounds from a single direction with a little background noise rather then using a noise cancelling
microphone which cancels out all background noise.
9. design limitations
Proximity sensors capture things that are actually there and things that
are not of objects this uses something called electromagnetic fields,
light, and sound. They are each suited each to specific environments.
Proximity effect is when the change of the frequency response of a
pattern microphone that results in an importance on lower
frequencies. It is created and cause when using ports to create
directional polar pickup patterns.
Polar pattern of a microphone is how sensitive the sound which the
sound arrives to, how well the microphone “hears“ sound from
different directions. A cardioid is the best sensitivity at the back.it
takes its self away form the ambient sound that isn’t wanted and is so
much more unaffected.
Inverse square law is used for setting up a microphone or speaker the
inverse law says that ‘’in a free field the intensity of sound drops by
6db for each doubling of distance from the object'. The inverse square
law is a law saying that the physical quantity or intensity is the same to
the square of the distance from the distance of the object.
10. Task 3:
Recording equipment
Multi track records are multiple sounds being recorded at once for example at a performance
Multi track recording was made when sound recording developed that makes sure that you can separate recordings of multiple sound
sources or recorded at different times for example live performances. it allowed people to record all of the instruments and vocals for a
piece of music separately.so that is you wanted to add in background music to your interview you could easily do it making the interview
sound better .
Mono recording is recording that is done as a single. This is in contrast to stereo recording, which is recording done on twos that are
separate putting together left and right inputs.an easy way to see if a sound is mono recording is through headphones.mono recording
was used they created stereo. Mono file sizes are usually very small.it is very easy to mix mono sounds.it is impossible to tell if the sound
has been recorded form a distance.
Stereo recording is recording onto two different channels, on one channel for the left sound input and the other channel for the right sound
input.
There are ,many recording devices such as, Audacity (freeware), Bias Peak, Adobe®
Audition, Pro Tools, Cubase, Audiodesk. These are
the software's that are being used to edit the sound of your recordings these allow you to edit your recording and make the sound louder
or quitter and to put recordings together.
handheld and portable digital audio recorders Usually is made up of two condenser microphones. This usually used for sound designvocal
recordings, and can for recording instruments like drum overheads. There are recorders such as . Zoom, Olympus®
, Alesis, Tascam,
Yamaha®
, Roland, Sony®
, Fostex, Marantz
There are many types of desktop recorders such as; Ice-cream Screen Recorder which can record your entire computer screen also
there is, Ezvid Video Maker which is screen recording software ,Atomi Active Presenter. Screen presso Bandicam Screen Recorder.
Sound in-camera is an imaging device used to locate sound sources and to identify them. It is a group of that are simultaneously needed
to make a representation of the location of the sound sources. Cameras don’t always sound very good they often pick up a lot of handling
noise from the camera itself which then ruins the whole of the recording. Handheld audio recorders are to offer a portable solution for
location recording purposes. This usually consists of two consender microphones which I examples before they are used and really good
and capable of producing fidelity stereo recordings. They are most known and most commonly used for things such as vocal recordings
and sound design and can be used for recording instruments such as drums.
Solid state recorders is a rerecording device that uses solid state technology to store recorded audio data. It is used to store data in a
digital format.
Logic pro recorders is a digital audio. It was originally made in the early 1990s.It became an apple product eventually known as Logic Pro.
this allows you to change the sound of your audio recording for example if you wanted your sound to sound like in was in a big hall then
you could change it to sound like that also if you wanted your recording to sound like it was a phone-in you could also change it instead of
actually having to do it.
11. Information on techniques and
procedures
• You should look at the equipment also risk assessment is very helpful you should record your inspection. You do not
need to write up your record you could also do it e.g. on a computer these should be held securely and made available
upon request by any enforcing authority. This is important because then you know that everything is going o be working
and will save you time instead of doing it before recording. You should not use your equipment unless and before you
have done your inspection.
• Monitoring of record levels prior to and during the recording process is important so that you don't get it too high where
you can hear distortion and that it is too quiet that you can't work with it.
• Monitoring of the record signal microphone placement to enable the best compromise between signal to be recorded
and ambient background noise. This is so that you get a recording where you can hear your actors clearly.
• To monitor the amplitude of incoming and outgoing signals during recording you would use something called level
meters.’’ The Waveform Editor provides these meters only in the Levels panel’’. The Multitrack Editor offers them both
the Levels panel, which you can then see that the amplitude of the Master output, and track meters, then it shows the
amplitude of individual tracks.
• Lavalier microphones are known as one of the best ways of close-miking when recording dialogue. This proximity to the
sound source cuts out a lot of the guesswork necessary in achieving good signal-to-noise ratio ‘’via shotgun or on-camera
mic placement’’.
• procedure for ensuring that the recording starts and ends at appropriate times with respect to signal being recorded so
that you record all the right things that you need without some dialogue being missed out.
• Clapper boards is used for when stopping one of the scenes an starting of the scenes this is o that the actors know when
to start and when to stop. Every scene, shot), take and roll is written onto the board to signify the part of the production
that is being captured.
• timing of recordings to enable appropriate amount of recorded audio to be available for future editing and remixing.
This so that in case you may need to edit some of the dialogue in post-production.
• sound log (to enable recordings to be monitored accurately for duration). You should have a list of sounds so that you
know that you have all the sounds and recordings that you need for your product.