Nvidia has experienced strong financial growth in recent years, with revenue increasing 38% from 2016 to 2017. The company's stock price has appreciated sharply over this period as well. Nvidia's strategic focus is on advancing GPU computing and artificial intelligence technology. It aims to maintain its leadership position in these areas through significant investment in research and development. Nvidia also recognizes the importance of its relationships with key suppliers and employees to its ongoing strategic success.
This document provides a project proposal for developing a strategic planning document for Nvidia Corporation. It introduces the two students, Colton Goertzen and Gurminder Grewal, who chose Nvidia as the organization to focus on for their project. It describes some background on Nvidia as a premier graphics card provider that is a direct competitor to AMD. The proposal explains how analyzing Nvidia will provide learning opportunities for the students' career goals and ambitions. It outlines the sources and information that will be used to analyze Nvidia's strategies, structure, environment, products, and other aspects to develop a strategic plan for the company.
The document outlines an IMC campaign called "Power your Creativity" aimed at expanding NVIDIA's market reach beyond gaming GPUs to also being a leading brand for creative GPUs. The campaign goals are to improve brand awareness within the target creative audience (ages 18-35) by 30% and increase brand loyalty by 50% over 5 years. Strategies include new ads focusing on creative software compatibility, influencer partnerships, and education partnerships. The tagline is "Power your Creativity" and creative assets will showcase digital creations made using NVIDIA GPUs to convey that NVIDIA has the best graphics processing solutions for digital content creation.
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In the beginning we will explain what kinds of data sources a top-selling game has to integrate and analyze and how to pre-process the data to avoid ramping up costs in disaster scenarios. Part of the talk is also dedicated to all the components that are involved in the many transformations the data undergoes and we will show you how the output from the entire pipeline looks.
Nvidia is a leading designer of graphics processing units (GPUs) and was a pioneer in the development of GPU technology. It was founded in 1993 by three computer industry veterans to focus on visual computing. Nvidia developed its first graphics chip with the help of ST Microelectronics and rose to the top of the graphics industry through aggressive product development and execution. Today Nvidia owns intellectual property from companies it acquired and has partnerships with major technology companies to supply GPUs.
Investor Day 2013 Jen-Hsun Huang PresentationNVIDIA
This document contains a presentation by Jen-Hsun Huang, CEO of NVIDIA, at the company's annual investor day in 2013. The presentation discusses NVIDIA's growth strategies, including expanding beyond PC graphics through initiatives like Tegra mobile processors, GRID GPU computing appliances, and CUDA parallel computing. Charts show strong growth in areas like Tegra and Quadro, with an overall goal of a 20% annual revenue CAGR and $10B+ growth opportunities in areas like Android/WinRT devices, automotive, and GPU computing. The presentation also announces a commitment to return $1.2B to shareholders through stock buybacks and dividends by the end of FY14.
This document provides a marketing plan for the NVIDIA Shield Android TV. It begins with an executive summary that outlines NVIDIA as a company and their focus on gaming, professional visualization, and high performance computing. It then discusses a situation analysis, including an overview of the Shield Android TV product, the target customers which include both hardcore and casual gamers as well as TV viewers, and competitors in the set-top box market. A SWOT/TOWS analysis is mentioned to help develop strategic alternatives for the overall marketing plan.
- NVIDIA presented at an investor presentation in October 2022 to discuss its accelerated computing platform and growth opportunities.
- NVIDIA's accelerated computing platform utilizes specialized processors, acceleration libraries, and domain experts to speed up computationally intensive parts of applications. This full-stack approach can accelerate applications by up to 50x.
- NVIDIA discussed how accelerated computing is needed to advance computing beyond Moore's Law and tackle challenges in areas like AI, climate simulation, drug discovery, and more. The company is uniquely focused on innovating across silicon, systems, software, and applications.
This document provides a project proposal for developing a strategic planning document for Nvidia Corporation. It introduces the two students, Colton Goertzen and Gurminder Grewal, who chose Nvidia as the organization to focus on for their project. It describes some background on Nvidia as a premier graphics card provider that is a direct competitor to AMD. The proposal explains how analyzing Nvidia will provide learning opportunities for the students' career goals and ambitions. It outlines the sources and information that will be used to analyze Nvidia's strategies, structure, environment, products, and other aspects to develop a strategic plan for the company.
The document outlines an IMC campaign called "Power your Creativity" aimed at expanding NVIDIA's market reach beyond gaming GPUs to also being a leading brand for creative GPUs. The campaign goals are to improve brand awareness within the target creative audience (ages 18-35) by 30% and increase brand loyalty by 50% over 5 years. Strategies include new ads focusing on creative software compatibility, influencer partnerships, and education partnerships. The tagline is "Power your Creativity" and creative assets will showcase digital creations made using NVIDIA GPUs to convey that NVIDIA has the best graphics processing solutions for digital content creation.
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In the beginning we will explain what kinds of data sources a top-selling game has to integrate and analyze and how to pre-process the data to avoid ramping up costs in disaster scenarios. Part of the talk is also dedicated to all the components that are involved in the many transformations the data undergoes and we will show you how the output from the entire pipeline looks.
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This document provides a marketing plan for the NVIDIA Shield Android TV. It begins with an executive summary that outlines NVIDIA as a company and their focus on gaming, professional visualization, and high performance computing. It then discusses a situation analysis, including an overview of the Shield Android TV product, the target customers which include both hardcore and casual gamers as well as TV viewers, and competitors in the set-top box market. A SWOT/TOWS analysis is mentioned to help develop strategic alternatives for the overall marketing plan.
- NVIDIA presented at an investor presentation in October 2022 to discuss its accelerated computing platform and growth opportunities.
- NVIDIA's accelerated computing platform utilizes specialized processors, acceleration libraries, and domain experts to speed up computationally intensive parts of applications. This full-stack approach can accelerate applications by up to 50x.
- NVIDIA discussed how accelerated computing is needed to advance computing beyond Moore's Law and tackle challenges in areas like AI, climate simulation, drug discovery, and more. The company is uniquely focused on innovating across silicon, systems, software, and applications.
Stepping into the Digital Future with IoTCognizant
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The next-generation automotive lighting market was estimated at $6,783.4 Million in 2019 and is projected to grow at a CAGR of 13.56% during the forecast period from 2020-2025.
The next-generation automotive lighting market was estimated at $6,783.4 Million in 2019 and is projected to grow at a CAGR of 13.56% during the forecast period from 2020-2025.
Cleveland Research Company's stock pitch competition presentation for Synaptics, a worldwide developer, and supplier of custom-designed human interface product solutions.
Synaptics Runner-Up Deck - Cleveland Research Company Stock Pitch 2017Joe Braun
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The article discusses Citrix Workspace Cloud and how it addresses the digital workspace needs of organizations through a hybrid cloud approach. It provides the benefits of both public and private clouds by allowing workloads to run in multiple infrastructure environments. Citrix Workspace Cloud offers flexibility in infrastructure choice while ensuring security and control over data. It integrates management of applications and desktops across clouds into a single platform. Citrix has built a strong partner ecosystem of Citrix Solution Advisors to help customers implement hybrid cloud solutions using Citrix Workspace Cloud.
- AMD reported financial results for fiscal year 2008 that were challenging due to the economic downturn. However, AMD made strategic moves to strengthen its business, including partnering with ATIC and Mubadala to form GLOBALFOUNDRIES for semiconductor manufacturing.
- AMD delivered solid product execution in 2008 with new PC and graphics solutions. It also announced new platforms and technologies like the Fusion initiative.
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At CES 2016, we made a series of announcements highlighting our work to advance the biggest trends in the industry — self-driving cars, artificial intelligence and
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This is our first version of product offering for the oil and gas industry. We offer intelligent GIS analysis for oil rigs, availability of rich gas based on CNN data slices, spatial analysis and intelligent sensors using nano biosensors like MEMS.
2014 10 09 Top reasons to use IBM BigInsights as your Big Data Hadoop systemToby Woolfe
The document discusses why manufacturers should use IBM BigInsights as their Hadoop platform. It outlines 10 key reasons, including IBM's experience in the automotive industry, the capabilities BigInsights adds to open source Hadoop like performance and security features, IBM's commitment and track record of large Hadoop deployments, and case studies of manufacturers like General Motors that have successfully used BigInsights.
Madison Park Group is a strategic M&A and capital raising advisor to the global software economy. In November 2020, MPG formed a strategic partnership with Ascentage Group (“Ascentage”), a business development and M&A advisory firm addressing the strategic and tactical business needs of growth-stage companies developing construction technology and software for the built environment. Ascentage’s domain expertise in design, construction, infrastructure, and asset management technologies further enhances MPG’s rapidly expanding industrial technology advisory practice.
The firm’s principals have sat on both sides of the table, advising disruptors, consolidators, and incumbents as they navigate strategic initiatives. Industry leaders trust Madison Park Group’s experience in the marketplace.
This document outlines a commercial GEOINT strategy for the National Geospatial-Intelligence Agency (NGA). The strategy aims to harness the growing capabilities of commercial GEOINT providers to deliver imagery, analytics, and other geospatial data and services at the speed of customer decision making. It establishes objectives of enabling timely intelligence and tactical decisions, improving awareness for civil users, and adopting emerging commercial capabilities. Key imperatives include understanding industry evolution, exploring new technologies, acquiring mature capabilities, and institutionalizing commercial sources.
Nvidia is an American technology Company located in Santa Clara, California. Nvidia design GPUs(Graphic Processing Units) for the gaming. And for the mobile and automotive it design SOGs(System on a chip units). Geforce is the primary GPU product of Nvidia and its competition is directly with AMD ‘‘Radeon’’ products.
Nvidia is an American technology Company located in Santa Clara, California. Nvidia design GPUs(Graphic Processing Units) for the gaming. And for the mobile and automotive it design SOGs(System on a chip units). Geforce is the primary GPU product of Nvidia and its competition is directly with AMD ‘‘Radeon’’ products.
Nvidia has three co-founder:
Jen-Hsun Huang(Serves nVidia as president & CEO)
Curtis Priem( American computer scientist & retired chief technical officer 1993 to 2003)
Chris Malachowsky(American electrical engineer of Nvidia)
Nvidia has three co-founder:
Jen-Hsun Huang(Serves nVidia as president & CEO)
Curtis Priem( American computer scientist & retired chief technical officer 1993 to 2003)
Chris Malachowsky(American electrical engineer of Nvidia)
Nvidia has three co-founder:
Jen-Hsun Huang(Serves nVidia as president & CEO)
Curtis Priem( American computer scientist & retired chief technical officer 1993 to 2003)
Chris Malachowsky(American electrical engineer of Nvidia)
Nvidia has three co-founder:
Jen-Hsun Huang(Serves nVidia as president & CEO)
Curtis Priem( American computer scientist & retired chief technical officer 1993 to 2003)
Chris Malachowsky(American electrical engineer of
Nvidia has three co-founder:
Jen-Hsun Huang(Serves nVidia as president & CEO)
Curtis Priem( American computer scientist & retired chief technical officer 1993 to 2003)
Chris Malachowsky(American electrical engineer of Nvidia
Market Research Report : Graphics card market in india 2011Netscribes, Inc.
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NVIDIA is the world leader in visual computing and invented the GPU. It has transformed from a graphics chip company into a specialized platform company that targets four large markets - gaming, professional visualization, datacenter, and auto - where visual computing is essential. NVIDIA brings together GPUs, software, algorithms, systems and services to create unique value for the markets it serves.
GTC 2013: NVIDIA Fiscal Performance, Investments, and OpportunitiesNVIDIA
CEO Jen-Hsun Huang shares record revenues, business growth, and "light every pixel" strategy for 2014. Here, you'll find details about how NVIDIA expands its visual computing technology for enterprises and progresses portable gaming with SHIELD.
The document discusses an AI-powered sports video platform (SSVP) that uses machine learning to automatically generate highlights, analytics, and other content from sports video. It aims to make content production more efficient and scalable while better engaging audiences. The platform has various applications like automatic clipping of plays, analysis tools, and boosting of social media content. It has seen success with clients in reducing costs and time spent on video production and increasing fan engagement on social media. The document outlines the business model, sales funnel, market opportunity, and financial projections for growth of the company.
SPT 208 Final Project Guidelines and Rubric Overview .docxsusanschei
SPT 208 Final Project Guidelines and Rubric
Overview
Marketing and advertising are often used interchangeably, yet throughout this course you have learned that marketing is a much larger concept that requires a
strong understanding of consumer behavior, products and services, and often the greater economic environment. Marketing is applicable to every industry and
discipline in one way or another, but within the sport industry we have the chance to see the application of marketing concepts as if under a spotlight due to the
industry’s global reach and importance to society.
Your final project is the creation of an Opportunity and Consumer Analysis. You will select a sport team, individual, facility, or organization as the focus of your
consumer and opportunity analysis. When selecting your area of focus, think about your interests and career aspirations. As you progress through the course,
you will have the opportunity to practice the skills required for this project in several milestone activities. Your final deliverable will include a strengths,
weaknesses, opportunities, and threats (SWOT) analysis of your selected focus; a consumer analysis; an analysis of successful marketing and media strategies;
and a brief 1-, 3-, and 5-year plan that allows you to explain your intended use of a proven marketing strategy and various media opportunities. Please note that
your Opportunity and Consumer Analysis will be an eligible artifact to include in your program portfolio, as it will highlight your ability to recognize consumer
characteristics and opportunities for brand improvement.
The project is divided into two milestones, which will be submitted at various points throughout the course to scaffold learning and ensure quality final
submissions. These milestones will be submitted in Modules Three and Five. The final Opportunity and Consumer Analysis will be submitted in Module Seven.
This assessment addresses the following course outcomes:
• Analyze consumer behaviors for the influence of political, cultural, and social events on consumer motivation at the local, national, or international
levels within the sport industry
• Illustrate the application of key marketing strategies in successful sport-specific marketing campaigns
• Identify proven marketing strategies that can be successfully applied to specific sport marketing scenarios to attract consumers
• Compare media opportunities for successfully communicating and marketing towards specific consumers within the sport industry
Prompt
Develop a comprehensive Opportunity and Consumer Analysis. Select a sport team, individual, facility, or organization and provide a thorough analysis of the
existing marketing strategies and consumers, and determine an opportunity for greater consumer reach. Outline a brief 1-, 3-, and 5-year plan for the marketing
opportunity.
Specifically, the following critical elements must be addressed:
I. Marketing Foc.
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At CES 2016, we made a series of announcements highlighting our work to advance the biggest trends in the industry — self-driving cars, artificial intelligence and
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Madison Park Group is a strategic M&A and capital raising advisor to the global software economy. In November 2020, MPG formed a strategic partnership with Ascentage Group (“Ascentage”), a business development and M&A advisory firm addressing the strategic and tactical business needs of growth-stage companies developing construction technology and software for the built environment. Ascentage’s domain expertise in design, construction, infrastructure, and asset management technologies further enhances MPG’s rapidly expanding industrial technology advisory practice.
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Jen-Hsun Huang(Serves nVidia as president & CEO)
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SPT 208 Final Project Guidelines and Rubric Overview .docxsusanschei
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Overview
Marketing and advertising are often used interchangeably, yet throughout this course you have learned that marketing is a much larger concept that requires a
strong understanding of consumer behavior, products and services, and often the greater economic environment. Marketing is applicable to every industry and
discipline in one way or another, but within the sport industry we have the chance to see the application of marketing concepts as if under a spotlight due to the
industry’s global reach and importance to society.
Your final project is the creation of an Opportunity and Consumer Analysis. You will select a sport team, individual, facility, or organization as the focus of your
consumer and opportunity analysis. When selecting your area of focus, think about your interests and career aspirations. As you progress through the course,
you will have the opportunity to practice the skills required for this project in several milestone activities. Your final deliverable will include a strengths,
weaknesses, opportunities, and threats (SWOT) analysis of your selected focus; a consumer analysis; an analysis of successful marketing and media strategies;
and a brief 1-, 3-, and 5-year plan that allows you to explain your intended use of a proven marketing strategy and various media opportunities. Please note that
your Opportunity and Consumer Analysis will be an eligible artifact to include in your program portfolio, as it will highlight your ability to recognize consumer
characteristics and opportunities for brand improvement.
The project is divided into two milestones, which will be submitted at various points throughout the course to scaffold learning and ensure quality final
submissions. These milestones will be submitted in Modules Three and Five. The final Opportunity and Consumer Analysis will be submitted in Module Seven.
This assessment addresses the following course outcomes:
• Analyze consumer behaviors for the influence of political, cultural, and social events on consumer motivation at the local, national, or international
levels within the sport industry
• Illustrate the application of key marketing strategies in successful sport-specific marketing campaigns
• Identify proven marketing strategies that can be successfully applied to specific sport marketing scenarios to attract consumers
• Compare media opportunities for successfully communicating and marketing towards specific consumers within the sport industry
Prompt
Develop a comprehensive Opportunity and Consumer Analysis. Select a sport team, individual, facility, or organization and provide a thorough analysis of the
existing marketing strategies and consumers, and determine an opportunity for greater consumer reach. Outline a brief 1-, 3-, and 5-year plan for the marketing
opportunity.
Specifically, the following critical elements must be addressed:
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Ssalinas_ThreeMountainsRegionalHospitalCodeofEthics73119.docx
Running head: CODE OF ETHICS 1
CODE OF ETHICS 4
Three Mountains Regional Hospital Code of Ethics
Sharlene Salinas
Professor Bradshaw
HSA4210
July 31, 2019
Three Mountains Regional Hospital Code of Ethics
Progressive developments in science and technology in the 20th century contributed to advances in healthcare and medicine that have helped many lives. Healthcare professionals are confronted with ethical dilemmas and moral questions as the context in which healthcare is provided keeps on changing. Healthcare specialists are required to be dedicated to excellence within their professional practice of promoting community, organizational, family, and individual health. Healthcare code of ethics provides a platform for shared professional values (Wocial & Tarzian, 2015). It is the responsibility of healthcare specialists to reach the best possible standards of conduct and to encourage these ethical practices to those with whom they work together. Healthcare professionals are facing challenges as the context in which healthcare is provided keeps on changing.
The Three Mountains Regional Hospital code of ethics will clarify the roles and responsibilities within the healthcare profession. The code of ethics will also guide the healthcare professionals on addressing common ethical questions. With 15,000 admissions annually, the Three Mountains Regional Hospital requires a code of ethics that will guide the healthcare professionals in the hospital in dealing with such a capacity. Healthcare professionals from the hospital will be defined by their purpose but not their job description (Turner & Epstein, 2015). The proposed code of ethics will inform individual decision-making when faced with ethical situations within a given relationship or role at the Three Mountains Regional Hospital.
Ethics are an essential part of healthcare, and they should provide value in practical situations. The proposed code of ethics will provide a structure and shape to the Three Mountains Regional Hospital’s environment and summarize the healthcare organization’s ethical position. The code of ethics will describe the ethical attitude shared by healthcare workers at Three Mountains Regional Hospital, and it will be valuable and influential on the success of the healthcare organization. The mission of the code of ethics is to guide the hospital is leading the way to a healthier community through the provision of quality care.
Code of Ethics
· Uphold the policies of the Three Mountains Regional Hospital (Merry & Walton, 2017).
· Protect the intellectual, physical, and electronic property of the hospital (Hoppe & Lenk, 2016).
· Promote a healthy, secure, and safe working environment (Merry & Walton, 2017).
· Act responsibly and honestly by avoiding perceived or actual conflicts of interest (Merry & Walton, 2017).
· Protect and respect the privacy and confidentiality of all individuals and informat.
Spring 2020Professor Tim SmithE mail [email protected]Teach.docxsusanschei
Spring 2020
Professor: Tim Smith E mail: [email protected]
Teaching Assistant: Ray Kim E mail [email protected]
Office hours: PLF South 113 TBA
EVOLUTION OF ROCK
MCY 127
Course Description:
This general education course is a study of the birth and evolution of the music form of Rock and Roll. It is a study of both the historical and musical elements of rock with a focus on the performers and the songs in the genre. Some of the objectives for this course include:
Increasing awareness of the wide range of musical styles that “add up” to form rock
Provide insight on the cultural evolution of rock and how it applies to society
Study how technological advances have influenced both the performers and composers in rock
Prerequsites:
None
Required text:
None
Required listening: Spotify playlist MCY127TS
Course Requirements and Grading:
Test 1 20%
Midterm exam 25%
Test 3 20%
Final exam 25%
Essay on live musical performance 10%
Essay assignment will consist of attending a live musical performance at the Frost School of Music (or approved off campus performance). At the conclusion of the performance, you will obtain signatures of two or more participants. You will compose an essay that will summarize the performance (ensemble, repertoire, etc.). You will compare and/or contrast the performance with details we have studied in class. The essay should be two to three pages long, computer printed, double spaced, and stapled. It will be due on Thursday, November 19.
Conduct and rules:
Rock and roll is a joyous art form. I intend for the class to be a fun and learning environment. I hope to engage you as adults, not as adolescents. However, inappropriate language or behavior to one another will not be tolerated, and will result in the student facing disciplinary action and potential removal from the class. You are adults. I am not your baby-sitter. If you fail to attend class regularly, you will find it much more difficult to excel in the course. SHOW UP AND PAY ATTENTION! It will make your life easier in the long run. Plagiarism on your essay will not be acceptable, and will result in the loss of 10% of your final grade. Cheating is rampant. While I will make every effort to curb the options students might have to copy one another on tests, I can’t stop it completely. I will have assistance from the Honor Council on test days, and cheating will result in a zero on that test. None of you can afford this. I truly believe that if you will engage the material, come to the lectures, and actively listen to the required listening material, you will not find a need to cheat.
If you are feeling overwhelmed by any of the material, please make an appointment to meet with me during office hours.
Lectures and listening:
Each class will consist of a lecture and a period of listening to music appropriate to that lecture. The music played in class will be made available to you through Blackboard in addition. You will be responsible for the material presented.
Spring 2020 – Business Continuity & Disaster R.docxsusanschei
Spring 2020 – Business Continuity & Disaster Recovery Planning (ISOL-632-50)
Incident Management
S no
Disaster Type
Plans & Precautions
Initial Action
Stabilization Strategy
1
Thunderstorm
2
Floods
3
Tornadoes
4
Severe weather such as blizzard
5
Hurricanes
6
Explosion such as bomb threats
.
Sports Business Landscape Graphic OrganizerContent.docxsusanschei
This document outlines key aspects of careers in the sports business industry including content providers, distribution channels, goods and service providers, common job titles, typical training and education requirements, standard job roles and responsibilities, average salary outlooks, current job availability in various locations, and overall job outlooks along with potential pros and cons of different positions.
Spring 2020Carlow University Department of Psychology & Co.docxsusanschei
Spring 2020
Carlow University
Department of Psychology & Counseling
Professional Counseling Program
LGBT Lives Cultures & Theories
PRC-742-G1, PY-235-DA, WS-237-DA
3 Credits; No Prerequisites
Course Syllabus- Spring 2020
Wednesday’s 6:00pm-8:30pm
Instructor: Michelle Colarusso, Ph.D., LPC, NCC Office: TBD
Cell phone: 724-396-9769 E-mail: [email protected]
Office hours: By appointment only Location: Antonian Hall 403
Carlow's Mission Statement
The mission of Carlow University, a Catholic liberal arts university, is to involve persons, primarily women, in a process of self-directed, lifelong learning which will free them to think clearly and creatively, to discover and to challenge or affirm cultural and aesthetic values, to respond reverently and sensitively to God and others, and to render competent and compassionate service in personal and professional life.
Course Description
This course will address issues related to counseling gay, lesbian, bisexual and transgender clients. These include issues of sexual identity development, coming out, homophobia and heterosexism, family and relationship issues, multicultural issues, youth, aging, spirituality, HIV/AIDS, and substance abuse as well as ethical and professional issues in working with gay, lesbian, bisexual and transgender clients through affirmative counseling/therapy.
Learning Outcomes and Assessment
What students will learn
How students will learn it
How students will demonstrate learning
Impact dominant culture has on LGBT individuals
Readings, Experiential Activities, Class Discussions
Class Participation, Reflection Journals, Exam
Multifaceted issues facing specific LGBT populations
Readings, Experiential Activities, Class Discussions
Class Participation, Reflection Journals, Exam
Familiarize themselves with theories of identity development
Readings, Experiential Activities, Class Discussions
Class Participation, Reflection Journals, Exam
Affirmative counseling/therapy and their knowledge and skill in providing it.
Readings, Experiential Activities, Class Discussions
Class Participation, Reflection Journals, Exam
Variety of counseling issues that have particular relevance to LGBT clients.
Readings, Experiential Activities, Class Discussions
Class Participation, Reflection Journals, Exam
Access to local and national resources available to assist in work with LGBT clients.
Readings, Experiential Activities, Class Discussions
Class Participation, Reflection Journals, Exam
Course Requirements and Resources
Methods of Involvement & Examination
Methods of Instruction
Classes will consist of didactic and experiential elements, including lectures, large and small group discussions, modeling, structured role-plays and simulations, live or video demonstrations, and student presentations in class and on CelticOnline/Schoolology. Primary methods include lecture/discussion, readings, and a variety of experiential exercises. Students will immurse themselves into the LGBTQ Cul.
SPOTLIGHT ON STRATEGY FOR TURBULENT TIMESSpotlight ARTWORK.docxsusanschei
SPOTLIGHT ON STRATEGY FOR TURBULENT TIMES
Spotlight ARTWORK Tara DonovanUntitled, 2008, polyester film
HBR.ORG
What Is
the Theory
f ̂ Fiof
y
Firm?
Focus less on competitive advantage and more on growth
that creates value, by Todd Zenger
f asked to define strategy, most execu-
tives would probably come up with
something like this: Strategy involves
discovering and targeting attractive
markets and then crafting positions that
deliver sustained competitive advan-
tage in them. Companies achieve these
positions by configuring and arranging
resources and activities to provide either
unique value to customers or common
value at a uniquely low cost. This view of strategy as
position remains central in business school curricula
around the globe: Valuable positions, protected from
imitation and appropriation, provide sustained profit
streams.
Unfortunately, investors don't reward senior
managers for simply occupying and defending po-
sitions. Equity markets are full of companies with
powerful positions and sluggish stock prices. The
retail giant Walmart is a case in point. Few people
would dispute that it remains a remarkable firm. Its
early focus on building a regionally dense network
of stores in small towns delivered a strong positional
advantage. Complementary choices regarding ad-
vertising, pricing, and information technology all
continue to support its low-cost and flexibly mer-
chandised stores.
Despite this strong position and a successful stra-
tegic rollout, Walmart's equity price has seen little
growth for most of the past 12 or 13 years. That's be-
cause the ongoing rollout was anticipated long ago,
and investors seek evidence of newly discovered
value—value of compounding magnitude. Merely
sustaining prior financial returns, even if they are
outstanding, does not significantly increase share
price; tomorrow's positive surprises must be worth
more than yesterday's.
Not surprisingly, I consistently advise MBA stu-
dents that if they're confronted with a choice be-
tween leading a poorly run company and leading a
well-run one, they should choose the former. Imag-
ine assuming the reins of GE from Jack Welch in Sep-
tember 2001 with shareholders' having enjoyed a 40-
fold increase in value over the prior two decades. The
expectations baked into the share price of a company
like that are daunting, to say the least.
To make matters worse, attempts to grow often
undermine a company's current market position.
As Michael Porter, the leading proponent of strat-
egy as positioning, has argued, "Efforts to grow blur
June 2013 Harvard Business Review 73
SPOTLIGHT ON STRATEGY FOR TURBULENT TIMES
uniqueness, create compromises, reduce fit, and
ultimately undermine competitive advantage. In
fact, the growth imperative is hazardous to strategy."
Quite simply, the logic of this perspective not only
provides little guidance about how to sustain value
creation but also discourages growth that might in
einy way move a compeiny away from i.
Sport Ticket sales staff trainingChapter 4Sales .docxsusanschei
Sport Ticket sales staff training
Chapter 4
Sales Staff
Developed not born
Skill set of a seller
Different to skill set of a manager
Sales process
Develop lifelong relationship with purchaser
Best source of increasing business
Upselling
Referrals
Sales Department
Recruit
Train
Develop
Motivate
Retain
Recommendations
Balance in house and outsourced
Communication between sales manager and sales staff
Success celebrations
Gather feedback from sales staff
Recruiting/Hiring
Personality, creativity (intangibles)
Fit with organization
Dress for success (opportunity taken seriously)
Positive attitude
Welcoming personality
Poised/confident (not over confident)
Initiative (carry conversation)
Energy, enthusiasm, commitment
Sales positions
10-20 inside sales staff
Supervisor to staff ratio 1:8
Annual training
New employee training (1 week to 1 month)
Ideal structure
8-16 Part-time
2 ½ months than ready to replace nonperforming FT
6-8 full time season ticket dedicated
3-6 full time group sales dedicated
Self-training
One book per month, mentor, seminars, practice
Sales Culture
Desired outcomes
Effectiveness
Productivity
Stability
Long term growth
Created by the sales manager (leadership)
Orlando Magic three A’s
Action
Visible displays
Find needs, wants, desires of employees
Reward accomplishments
Attitude
Believe in sales staff
Atmosphere
Visible signs of success
gong
Retaining/Motivating
Database management
Lead distribution
Reporting
Evaluation
Satisfy need of employees first
Better able to meet customer needs
Achieve organizational goals
Four types of sales employees
Competitor
Rivalries, win contests
It’s All About me
Recognized as best
Achiever Team Builder
Recognition of achievements, group success
Empathetic Seller
Cultivate relationships, not volume producers
Sales Career
Exploration
Establishment
Maintenance
Disengagement
Employee rate feeling appreciated and informed as top want
Sport Consumer Incentivization
Chapter 3
Incentives
Depend on consumption motives
Items of perceived value that add to offer
Overcome indifference or resistance
Later stage of buying/communication process
Price based incentives
Discounting core product damaging
Contingency based
Consumer action (provide info, prior purchase, etc) prior to price reduction
Attract infrequent customers
8% increase in attendance (top 10, 2004)
“cherry pickers” – only attend with promotion
MLB
14% increase, 2% watering down effect, more is better, weekdays (vs. high attendance – max total entertainment value)
Incentives continued
Rule changes, star players (consumption incentive)
Place based incentives
26 fundamental motives for sport consumption
Primary motives
Achievement
Ordinary runners (sense of accomplishment)
Perfect attendance
Vicarious achievement (enhance self esteem through success of athlete)
Sponsors – increased sales volume, exposure
Craft
Developing or observing physical skill
Winning record – highest predictor of attendance/s.
SPOTLIGHT ARTWORK Do Ho Suh, Floor, 1997–2000, PVC figures, gl.docxsusanschei
SPOTLIGHT ARTWORK Do Ho Suh, Floor, 1997–2000, PVC figures, glass plates, phenolic sheets, polyurethane resin; modules 100 x 100 x 8 cm
Installation view at Lehmann Maupin Gallery, New York
Why We Love
to Hate HR
...and What HR
Can Do About It
by Peter Cappelli
SPOTLIGHT ON RETHINKING HUMAN RESOURCES
Peter Cappelli is a
professor of management
at the Wharton School and
the author of several books,
including Will College
Pay Off? A Guide to the
Most Important Financial
Decision You’ll Ever Make
(PublicAffairs, 2015).
HBR.ORG
July–August 2015 Harvard Business Review 55
These feelings aren’t new. They’ve erupted now
and in the past because we don’t like being told how
to behave—and no other group in organizational life,
not even finance, bosses us around as systematically
as HR does. We get defensive when we’re instructed
to change how we interact with people, especially
those who report to us, because that goes right to the
core of who we are. What’s more, HR makes us per-
form tasks we dislike, such as documenting problems
with employees. And it prevents us from doing what
we want, such as hiring someone we “just know” is
a good fit. Its directives affect every person in the
organization, right up to the top, every single day.
The complaints also have a cyclical quality—
they’re driven largely by the business context. Usu-
ally when companies are struggling with labor issues,
HR is seen as a valued leadership partner. When
things are going more smoothly all around, manag-
ers tend to think, “What’s HR doing for us, anyway?”
This doesn’t mean that HR is above reproach.
Quite the contrary: It has plenty of room to improve,
and this is a moment of enormous opportunity. Little
has been done in the past few decades to examine the
value of widely used practices that are central to how
companies operate. By separating the effective from
the worthless, HR leaders can secure huge payoffs for
their organizations. But it’s important to understand
HR’s tumultuous history with business leaders and
the economy before turning our attention to what the
function should be doing now and in the future.
The “Personnel” Pendulum
How top executives feel about HR pretty reliably re-
flects what’s going on in the U.S. economy. When the
economy is down and the labor market is slack, they
see HR as a nuisance. But sentiments change when
labor tightens up and HR practices become essential
to companies’ immediate success.
Think back to the Great Depression. People would
put up with nearly anything to stay employed. Line
managers complained that personnel departments
were getting in the way of better performance, which
they thought could be achieved with the “drive” sys-
tem: threatening workers and sometimes even hit-
ting them if they failed to measure up.
Similarly, business leaders didn’t put a lot of
stock in HR during the 2001 and 2008 recessions, be-
cause employees—keenly aware of how replaceable
th.
Sponsorship Works 2018 8PROJECT DETAILSSponsorship tit.docxsusanschei
Sponsorship Works 2018 8
PROJECT DETAILS
Sponsorship title:
Audi Cup
Duration of sponsorship:
2009-present
Case study entered by:
Audi AG
Sponsor’s industry sector:
Automotive
Rights-holder:
Audi AG (Ownership Platform)
Agency:
brands and emotions GmbH
– Lead Agency, Audi Cup
Other organisations involved in the
planning, activation or evaluation:
FC Bayern Munich;
Several service providers (including event
agency, TV commercialisation,
TV production, etc.).
Campaign summary
Launched in 2009, the year of Audi’s 100th anniversary,
the Audi Cup is a pre-seasonal worldwide football
tournament. Leading teams including FC Barcelona,
Real Madrid and Manchester United meet in Munich
for the biennial Audi Cup during the summer break in
football.
The event is an owned and mainly refinanced
platform by Audi with a strong international media
presence, achieving around 2.5 billion consumer
contacts across television and online media at each
tournament in around 200 countries. With cutting-edge
technologies as an integral part of its staging and
coverage, the event provides a global opportunity to
highlight Audi’s “Vorsprung durch Technik” values.
Planning
Business needs
The Audi Cup provides an ideal platform to present
a strong, resonating connection between top-level
international football and the brand’s “Vorsprung
durch Technik” positioning. Audi has been involved in
international football for over 14 years and the launch
of the Audi Cup in 2009 established a new benchmark
in proprietary sports marketing, creating a whole new
way for Audi to implement its own rights in a highly
controlled and targeted manner.
Taking a “high-tech” approach to the world of
football broadcasting and marketing, the Audi Cup
meets the clear business need for Audi to demonstrate
Audi and the Audi Cup
A u d i a n d t h e A u d i C u p
Sponsorship Works 2018 9
A u d i a n d t h e A u d i C u p
and underpin its core brand proposition as a highly
innovative, technologically advanced automotive
company.
The development and implementation of tools
including the first ever implementation of digital overlay
of led boards in live broadcasting and the first ever live
holographic press conference in sport, a dedicated
chatbot and Alexa Skill and the Audi Player Index, not
only underline Audi’s status as a “high-tech” brand but
genuinely enhance enjoyment of the tournament for
fans, building a truly relevant connection.
Sponsorship selection
Audi’s long association with football, with its focus on
high-profile, global clubs, saw the brand develop from
a classic sponsor to an owner and organiser of various
leading platforms in its own right – the Audi Cup, Audi
Summer Tour and Audi Football Summit. With these
properties and its year-round association with the
game, Audi set itself the goal of elevating its successful
sponsorships into full ownership; Audi shifted from a
host or a marque associated with the.
SPM 4723 Annotated Bibliography You second major proje.docxsusanschei
SPM 4723
Annotated Bibliography
You second major project for the course will be an annotated bibliography. Instead of writing a
paper, an annotated bibliography requires you to research a particular legal topic or question, of
your choosing, in sports and find academic and law review articles that address that topic. You
will develop a question about a legal topic in sports and find seven law review articles to
summarize. Each article summary should be 300-350 words in length and should both explain
the contents of the article and its relevance to your question or topic. The summaries should be
written in your own words. You are required to select law review articles using LexisNexis. The
format for the annotated bibliography is explained below.
Please put your topic as the title for your paper. Next, each annotation should begin with the
APA citation for the article in bold print (do not include web links), followed by a summary of
the article (300-350 words) explaining how it addresses your question. The complete annotated
bibliography should be double-spaced, 12pt Times New Roman font with one-inch margins. You
will be submitting it through Turnitin via Canvas, do not include your name, course number,
date or UFID on your annotated bibliography (similar to the case briefs). You should start each
annotation on a separate page, and please remember to begin each annotation with the APA
citation for the article as instructed above. This assignment is due on Wednesday, April 22nd.
1.Which of the following is not a key component of the conceptual framework of accounting?
Select one:
a. internal users
b. the objective of financial reporting
c. cost constraint on useful financial reporting
d. elements of the financial statements
2.The balance sheet and income statement for Joe's Fish Hut are presented below:
Joe's Fish Hut
Balance Sheet
As at December 31
2016
2015
ASSETS
Current Assets
Cash
$180,623
$60,300
Accounts receivable
$18,900
$14,200
Inventory
$23,600
$25,300
Total Current Assets
$223,123
$99,800
Property, plant & equipment
$129,000
$184,000
Less: Accumulated depreciation
$-26,900
$-21,600
TOTAL ASSETS
$325,223
$262,200
LIABILITIES AND EQUITY
Liabilities
Current Liabilities
Accounts payable
$28,000
$41,800
Current portion of bank loan
$9,500
$9,500
Total Current Liabilities
$37,500
$51,300
Non-current portion of bank loan
$71,000
$42,000
TOTAL LIABILITIES
$108,500
$93,300
Shareholders' Equity
Common shares
$80,000
$54,400
Retained earnings
$136,723
$114,500
TOTAL SHAREHOLDERS' EQUITY
$216,723
$168,900
TOTAL LIABILITIES AND EQUITY
$325,223
$262,200
Joe's Fish Hut
Income Statement
For the Year Ended December 31, 2016
Sales
$137,000
COGS
$83,200
Gross Profit
$53,800
Operating Expenses
Insurance Expense
$1,600
Rent Expense
$5,380
Salaries Expense
$5,150
Telephone Expense
$840
Interest Expense
$1,340
Depreciation Expense
$5,300
Total Operating Expenses
$19,610
Operating Profit Before .
Speech Environment and Recording Requirements• You must have a.docxsusanschei
Speech Environment and Recording Requirements
• You must have an audience of at least 5 adults 18 years or older for all speeches. The audience must be live and in person, that is, physically present. Virtual attendance is not permitted. Your video recording must show the 5 individuals sitting as ENGAGED audience members. The audience should be visible before, during, and after the speech and you should be facing your audience. The camera should be placed behind your audience.
• You are required to record and post all 3 speeches in order to earn a passing grade in this course.
• The video must be of a high enough quality that the instructor is able to see your full facial expressions and gestures. Your instructor will need to be able to hear your voice very clearly. You risk a failing grade if your instructor is not able to discern facial expressions or subtle changes of vocal intonation on the recording.
• Be sure to record your presentation from head to toe. Your instructor needs to be able to see your posture and other elements.
• Be certain to record your video in landscape (wide), not portrait (tall).
• You may not stop the recording and re-record a section of your speech. What you
submit must be a complete presentation from start to finish with NO EDITING. You could record your speech a few times and then pick the best presentation to send. Just make sure you only submit one copy of your best speech.
• You will upload your speech following the YouTube directions and proper privacy guidelines. Speech capture directions and instructions are in Module 1 of the Blackboard online classroom.
• Be certain to provide a video link to your speech that is available for your instructor and college administrators to view without requiring passwords or special permissions. Submitting a link that does not immediately provide this access results in a failing grade for your speech and could result in a failing grade for the course. You cannot use Google Hangouts or other mediated communication in place of a live audience. Your live audience must be physically present at the location you deliver your speech.
• Any attempt to circumvent live speech audience requirements perceived by your instructor as deceptive, dishonest or otherwise disingenuous results in a zero for your speech with no opportunity to make it up and may result in a failing grade in the course and referral to the appropriate FSCJ administrative official for academic dishonesty.
• The video link (URL) you provide for your speech must remain posted, active and viewable until 14 calendar days following the official scheduled end of the semester, according to the official FSCJ academic calendar. Removing your speech from the URL or link you provide automatically reverts any score you have to a zero and will result in a failing grade for the course.
• Attempts to work around presenting in front of a live audience are considered academic dishonesty.
• Posting your speech on a screen or readin.
Sped4 Interview 2.10.17 Audio.m4aJodee [000008] And we are .docxsusanschei
Sped4 Interview 2.10.17 Audio.m4a
Jodee: [00:00:08] And we are looking at the collaborative process between secondary special ed teachers and transitioning and transition specialists when transitioning students with autism spectrum disorder or other disabilities from secondary to higher. OK so the first question is is describe the condition process as you understand it from the guidelines of the secondary transition plan.
Sped4: [00:00:52] OK. So first thing is a series of assessments that are appropriate for assessing it can include you know obviously interviewing the teacher not not the teacher the student and then sometimes parents are involved in that process. Then there's other batteries of tests. Things like the couter doing AZCIS things other interests inventories and things of that nature to get that. Looking at transcripts students grades grade reports in those things and taking those all that data and that assessment information and looking at that.That's my understanding and interpretation and kind of what I do.
Jodee: [00:01:46] So you know it's the responsibility of the secondary teacher special ed teacher as the case manager to interview the students. And you know one of the big pieces that we look at is the age appropriate goals. You know if you've got a student who is who is autistic academically They're very bright. They can do the work but they have absolutely zero social skills. And they want you maybe studied to be. They want to go into broadcast journalism or something along those lines. So it's like having you determined you know is it like a collaborative effort. You determine and work with the other person you know because sometimes you have to be that person and say yes might not be the best fit for you. How does that kind of playing into things.
Sped4: [00:02:51] I don't know like I don't mind doing that or being the one.
Sped4: [00:02:58] I haven't run into that exact situation but I have other situations where students wanted to go straight to university from high school and just had these visions of grandeur. But their GPA would not allow for that or they had other deficiencies and things of that nature. And so it's just it's sometimes it's like literally printing out the requirement and showing them just saying you know these aren't going to work. It's not a possibility. However it doesn't mean that you can't go on to higher education. And just providing them alternative routes like one if there is enough time if there for example is there a sophomore or a junior. You know we look at like Well is there enough time to get rid of these deficiencies. Can you take some of these courses. Can you do that to get your GPA up to get rid of the deficiencies et cetera. Is that feasible. Is that feasible with money or mom is mom and dad going to pay for that you know. And is there enough time or looking. OK well if that's not an option then community college is not necessarily a bad thing to do it right. When did yo.
Sped Focus Group.m4aJodee [000001] This is a focus group wi.docxsusanschei
Sped Focus Group.m4a
Jodee: [00:00:01] This is a focus group with the secondary special education teachers. So anybody feel free to chime in and we just talked about the secondary transition plan and theoretical principles of Situation and support. So the first question is How does political correctness influence transition process. So think about some of the terminology that's changed. For example we don't refer to kids with cognitive impairment as being mentally retarded. So how does that PC influence the transition process. And anybody can feel free to speak up if they would like.
TS5: [00:00:49] Well I guess I'll start because I'm probably the least politically correct person around. I think you make an example of the fact of you know you know with. What you can and cannot say Well not everybody is up to date on the current lingo and everybody apparently might may be in denial about where their child is at cognitively when using certain terms they may expect more from their or their child than they're actually capable because we're not using terms of people understand or that people use. Obviously I'm not talking about in a hurtful way but you know I mean I have a student now that he's I guess they went out of their way to label him. You know he has a label of autism. But I keep telling these people on my autism is not his problem his cognitive is his problem as long as that IEP keeps talking about autism then that seems to be the direction of where they want to go with the services. And and I keep saying that autism is not the problem. So that's just my 2 cents on.
Jodee: [00:02:12] How has that worked so far just to kind of pair off your response on that TS5 how has it like you're able to see that it's not the Autism that's a problem. How do you stear that to the correct path and have deal with this and what the kid is capable of doing regarding transition.
Sped5: [00:02:34] Well I was fortunate in this area where I think it was an issue of the mom was in denial that it wasn't all the other teachers were like no. This is what this is what he needs. You know because of the IEP I'm trying to get him. You know support all the time and it's just a matter of when they look at the IEP and says why is it that it will be this and this and I'm like I didn't write the IEPP I didn't put down autism. I'll just tell you what I see now what I have and that's what it is. And so it wasn't until at an an IEP meeting that the other teachers who see them every day too are like no this is where he's at. He needs the support he needs this because of x y z. So you know that's just for example.
Jodee: [00:03:25] Okay TS7 I'm going to kind of put you on the spot on for a minute when we talked a couple of days ago about that one student what were some of the things that you might have encountered in working with the parents on regarding transitioning him. And you know just to give a bit with a bit of background history it was a young man diagnosed with.
Specialized Terms 20.0 Definitions and examples of specialized.docxsusanschei
Specialized Terms
20.0
Definitions and examples of specialized terms for adaptive behavior assessments including content and statistical terms are proficient.
Limitations of Standardized Assessments
20.0
Substantial explanation of at least two limitations of standardized assessments is provided.
Consultative Role of Special Education Teacher
20.0
The description of consultative role of the special education teacher in helping parents/ guardians understand the process of assessments and terminology is expertly addressed.
Aesthetic Quality
5.0
Design is pleasing. Skillful handling of color, text and visuals creates a distinctive and effective presentation. Overall, effective and functional audio, text, or visuals are evident.
Mechanics of Writing (includes spelling, punctuation, grammar, and language use)
5.0
Submission is virtually free of mechanical errors.
Organization
5.0
The content is well-organized and logical. There is a sequential progression of ideas that relate to each other. The content is presented as a cohesive unit and provides the audience with a clear sense of the main idea.
Documentation of Sources (citations, footnotes, references, bibliography, etc., as appropriate to assignment and style)
5.0
Sources are documented completely and correctly, as appropriate to assignment and style, and format is free of error.
Total Percentage
100
.
Special notes Media and the media are plural and take plural verb.docxsusanschei
Special notes: Media and the media are plural and take plural verbs. The use of personal pronouns "we" and "you" are unacceptable in academic writing except when otherwise indicated. The use of the first person "I" is not called for in this assignment.
Write a 700- to 1,050-word paper in which you answer the following questions:
· What were the major developments in the evolution of mass media during the last 120 years or so? Discuss at least five forms of major mass media in order of development. Choose from movies, recorded music, radio, television, video games, internet streaming, and social media. Newspapers may be included but only those developments in the last 120 years or so. We are not requesting the history of mass media, mass media developments before 1900, and identification of communications devices that are person to person and not mass media such as the telegraph and telephone.
· What innovations did each provide to consumers (what was new about them)? How did each medium change the lives and behavior of people after its introduction?
· What is meant by the term media convergence, and how has it affected everyday life?
· Conclude with a reflection on why media literacy is important for responsible media consumption today.
Format your essay according to appropriate course-level APA guidelines. Spelling and grammar check your work.
Note: your first paper will be annotated with regard to formatting, spelling, grammar, and usage, for which you will not be penalized, but you are responsible for applying these notes to subsequent assignments.
.
SPECIAL ISSUE ON POLITICAL VIOLENCEResearch on Social Move.docxsusanschei
SPECIAL ISSUE ON POLITICAL VIOLENCE
Research on Social Movements and Political Violence
Donatella della Porta
Published online: 15 July 2008
# Springer Science + Business Media, LLC 2008
Abstract Attention to extreme forms of political violence in the social sciences has been
episodic, and studies of different forms of political violence have followed different
approaches, with “breakdown” theories mostly used for the analysis of right-wing radicalism,
social movement theories sometimes adapted to research on left-wing radical groups, and
area study specialists focusing on ethnic and religious forms. Some of the studies on extreme
forms of political violence that have emerged within the social movement tradition have
nevertheless been able to trace processes of conflict escalation through the detailed exam-
ination of historical cases. This article assesses some of the knowledge acquired in previous
research approaching issues of political violence from the social movement perspective, as
well as the challenges coming from new waves of debate on terrorist and counterterrorist
action and discourses. In doing this, the article reviews contributions coming from research
looking at violence as escalation of action repertoires within protest cycles; political
opportunity and the state in escalation processes; resource mobilization and violent
organizations; narratives of violence; and militant constructions of external reality.
Keywords Political violence . Social movements
Attention to extreme forms of political violence in the social sciences has been episodic, with
some peaks in periods of high visibility of terrorist attacks, but little accumulation of results.
There are several reasons for this. First, some of the research has been considered to be more
oriented towards developing antiterrorist policies than to a social science understanding of the
phenomenon. In fact, “many who have written about terrorism have been directly or indirectly
involved in the business of counterterrorism, and their vision has been narrowed and distorted
by the search for effective responses to terrorism…. [S]ocial movement scholars, with very few
exceptions, have said little about terrorism” (Goodwin 2004, p. 259). Second, studies of
different forms of political violence have followed different approaches, with “breakdown”
theories mostly used for the analysis of right-wing radicalism, social movement theories
sometimes adapted to research on left-wing radical groups, and area study specialists focusing
on ethnic and religious forms. Third, and most fundamentally, there has been a tendency to reify
Qual Sociol (2008) 31:221–230
DOI 10.1007/s11133-008-9109-x
D. della Porta (*)
Department of Political and Social Sciences, European University Institute,
Badia Fiesolana, Via dei Roccettini 9, 50016 San Domenico di Fiesole Firenze, Italy
e-mail: [email protected]
definitions of terrorism on the basis of political actors’ decisions to use violence (Tilly 200.
SPECIAL ISSUE CRITICAL REALISM IN IS RESEARCHCRITICAL RE.docxsusanschei
This document provides an introduction to critical realism as a philosophy and framework for information systems research. It discusses the key concepts of critical realism such as the ontological view that an objective reality exists independently of our knowledge, and the stratified view of reality consisting of the real, actual, and empirical domains. Critical realism supports methodological pluralism using a variety of quantitative and qualitative methods to study different types of objects. The document also discusses how critical realism has been applied in social science research, focusing on the work of Margaret Archer and Tony Lawson in developing critical realist approaches within their fields.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
How Barcodes Can Be Leveraged Within Odoo 17Celine George
In this presentation, we will explore how barcodes can be leveraged within Odoo 17 to streamline our manufacturing processes. We will cover the configuration steps, how to utilize barcodes in different manufacturing scenarios, and the overall benefits of implementing this technology.
Elevate Your Nonprofit's Online Presence_ A Guide to Effective SEO Strategies...TechSoup
Whether you're new to SEO or looking to refine your existing strategies, this webinar will provide you with actionable insights and practical tips to elevate your nonprofit's online presence.
5. increases in net income and return on equity over the same
period. From FY 2016 to FY 2017, net
income increased from 14.9% to 28.0% with an increase in
return on equity from 13.7% to 28.9%
over the same period. Our common stock value has appreciated
sharply by 1812% from January,
2013 to January, 2018, creating value for long-time Nvidia
shareholders (January, 2013: $12.66;
January, 2018: $242.00). Truly, FY 2017 was a landmark year
for our firm, with 2018 continuing
the trend. The long-term stability that Nvidia continues to
experience has brought great satisfaction
to our shareholders, our customers, and our employees (Nvidia
Annual Report, 2017, p. 50).
(Sources: Nvidia Annual Report, 2017, p. 50; Nvidia Annual
Report, 2015, p.51)
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6. Nvidia has created robust value for shareholders, with EPS
increasing by 238%, from 2013 to 2017.
(Sources: Nvidia Annual Report, 2017, p. 50; Nvidia Annual
Report, 2015, p.51)
The most pleasing news for shareholders is the phenomenal
increase in stock value of 1812%, from
2013-2018.
(Sources: Nvidia Annual Report, 2017, p. 50; Nvidia Annual
Report, 2015, p.51)
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The pronounced increase in revenue was attributed to strong
growth in most aspects of our
company’s product offerings. Among our firm’s strongest
7. growth areas, year-over-year, for 20
years, has been the production and sales of our graphics
processing units (GPU); this year has seen
similar robust growth in our GPUs sales, with revenue in our
GPU product line growing by 39%
from $4.2 billion in FY 2016 to $5.8 billion through FY 2018.
The GPU growth was stimulated by
an abundance of new gaming titles appearing on the market; this
in turn has led to gaming
enthusiasts upgrading their computer hardware with Nvidia’s
GPU’s to heighten their gaming
experience. Additionally, heavy demand for Nvidia GPU’s has
occurred in response to the rapidly
developing interest in the cryptocurrency mining industry
(Nvidia Annual Report, 2017, p. 89).
Strong sales of our Tegra CPU have also contributed to the
robust growth in annual revenue, with
sales of Tegra increasing by 47% from FY 2016 to FY 2017,
and totaling $824 million for FY 2017
(Nvidia Annual Report, 2017, p. 89).
Strategic Posture
Mission – Our corporate mission at Nvidia is based on our five
8. core values. The first of these values
is the willingness to take risks. The second is to strive for
excellence. The next core values are
intellectual honesty followed by directness. The final core value
is making a contribution. Nvidia
upholds all of these core values, while striving to maintain our
position as the world’s foremost
supplier of quality graphics processing units and other
innovative products (Nvidia Sustainability
Report, 2017, p. 11).
Objectives - Nvidia’s main objective is to advance the GPU
computing platform while seeking to
advance GPUs as the leading technological chip architecture.
The massive parallel processing
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power of GPU chips can be used to solve very complex
problems. Nvidia will integrate new
processing technology with legacy methods whenever possible
9. to aid in the compatibility of older
hardware with newer hardware. The target markets are gaming,
visualization, datacenters, and the
automotive industry (U.S. SEC, Form 10-K, Q4- 2018, p. 7).
Our second objective is of nearly equal importance as our
primary objective: to extend our
technology and platform leadership in the research and
applications of artificial intelligence (AI)
(U.S. SEC, Form 10-K, Q4-2018, p. 8). Nvidia seeks to capture
the competitive advantage in the AI
sector by offering a complete end-to-end GPU computing
platform; these offerings include Nvidia’s
GPU’s, the CUDA programming language, algorithms, and
system software. Nvidia will continue
to specialize its GPU chips for AI usage as it will help maintain
its leadership position in this sector
(U.S. SEC, Form 10-K, Q4-2018, p. 7).
Our third object is “extending our technology and platform
leadership in visual computing” (U.S.
SEC, Form 10-K, Q4-2018, p. 8). Nvidia seeks to continue to
increase our role in visual computing.
Nvidia views visual computing as a very important evolutionary
10. step in the computing world. We
are always expanding our research capabilities, while furthering
development within visual
computing, in an effort to bring life-like immersive computing
experiences to our constituent
markets (U.S. SEC, Form 10-K, Q4-2018, p. 8).
The final objective is “advancing the leading autonomous
vehicle platform” (U.S. SEC, Form 10-K,
Q4-2018, p. 8). Nvidia sees advances in autonomous vehicles
(AV) as the next revolution in
transportation technology. As the global leader in AI research
and applications, Nvidia seeks to
apply this growing technology to the AV segment in order to
seek a first-to-market competitive
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advantage. Nvidia has created the DRIVE brand to integrate the
best of our AI hardware and
software solutions for the automotive market. With an all-
11. inclusive objectivity toward the
development of AV technologies, Nvidia seeks to poise our
company as the market leader in AV
applications (U.S. SEC, Form 10-K, Q4-2018, p. 7).
Strategies - Nvidia believes that the continued success of our
company is incumbent upon our long-
term commitment to the exploration and innovation of new
computer-based technologies. To
accomplish this goal, Nvidia invests heavily in research and
development (R&D) and our firm is
focused on creating a unified software and hardware
architecture. Currently, research and
development is involved with the creation and improvement of
support software, CUDA platform
development, GPU engineering, Tegra process, very large-scale
design engineering, and algorithms.
The research and development department employs 8,191 full-
time employees. Current R&D
expense for fiscal 2018 is $1.80 billion (U.S. SEC, Form 10-K,
Q4-2018, p. 9). To help reach
Nvidia’s goal, our company is committed to maintaining a
strong supply chain to meet consumer
12. demand. As Nvidia does not manufacture our own silicon wafers
used in the manufacturing of GPU
units or Tegra processor chips, our firm is very dependent on
industry-leading chip manufactures.
The main two suppliers of these critical inputs are Taiwan
Semiconductor Manufacturing Company
Limited and Samsung Electronics Co. Ltd., with both companies
supplying Nvidia presently with
semiconductor wafers. At the present time, Nvidia does not
have long term contracts with either of
these manufacturers and must secure long term contracts to
ensure continuity within the supply
chain. Also, Nvidia is seeking alternative procurement
strategies in order to limit dependence on
outside suppliers of critical semiconductor wafers (U.S. SEC,
Form 10-K, Q4-2018, p. 13).
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Nvidia’s successful implementation of our strategies also
13. involves attracting, retaining and
motivating our key employees, managers, and executives.
Highly skilled workers are integrally
important at Nvidia in order to successfully implement our
long-term strategies and maintain our
competitive advantage. Our goal is to maintain an effective,
knowledge-based workforce by
utilizing successful recruiting efforts, as well as offering
generous compensation packages. Nvidia
must additionally safe guard against changes in immigration and
work permit laws which could
impair its ability to attract and retain highly qualified
employees (U.S. SEC, Form 10-K, Q4-2018,
p. 16).
Policies – Nvidia will continue its commitment to providing
substantial resources toward continued
R&D, particularly in maintaining or gaining market share within
the GPU and CPU markets.
Substantial R&D funding will be allocated toward maintaining
rapid advances in development of AI
and AV technologies with the goal of capturing a first-to-market
position within these potential
markets. Employment development will always be a primary
14. focal point for our organization.
Strategic Managers
Board of Directors
Nvidia has eleven board directors and maintains three board
committees: Audit, Compensation, and
Nominating and Corporate Governance. Ten of the eleven
directors are independent with the
exception of CEO and president, Jensen Huang (Nvidia
Sustainability Report, 2017, p. 9). Our
board of directors is committed to strong corporate governance;
moreover, the purpose of our board
is to review the management performance on behalf of our
shareholders and to ensure that the long-
term interests of shareholders are being served.
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15. The three board committees are overseen by the board of
directors. The audit committee consists of
at least three directors, none of which can be an employee. The
purpose of the audit committee is to
act on behalf of the board to oversee Nvidia’s corporate
accounting practices, financial statements,
and performance and practices (Nvidia Annual report, 2017, p.
22).
The second committee is the compensation committee which
ensures that proper compensation
procedures are followed; this committee is comprised of at least
two members of the board. The
compensation committee does allow for employees to be on the
committee, thereby facilitating
objectivity and freedom from any relationship that would
interfere with the exercise of independent
judgement. The purpose of the committee is to act behalf of the
board to review and approve
compensation for the company’s top management and the
independent directors (Nvidia Annual
report, 2017, p. 22).
The third committee is the nominating and corporate governance
16. committee. The committee
consists of at least two members of the board; committee
members must meet the same
requirements that are in place for the other two committees. The
purpose of this committee is to
identify, review, evaluate, and recommend candidates to serve
as directors on behalf of the
company (Nvidia Annual report, 2017, p. 22). Nvidia boasts a
very high level of board member
engagement. In fiscal year 2017, all directors of the board
attended at least 75 percent of board and
committee meetings (Nvidia Sustainability Report, 2017, p. 9).
Moreover, to foster board flexibility,
Nvidia’s bylaws and corporate governance policies allow the
roles of chairperson of the board and
CEO to be filled by the same or different individuals (Nvidia
Annual report, 2017, p. 22).
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17. Top Management
Nvidia’s Executive Team consists of 18 members (Bloomberg,
April 18, 2018). The CEO of Nvidia
is Jensen Huang, a Taiwan-born American entrepreneur and
businessman. Mr. Huang co-founded
Nvidia and has served as its president, chief executive officer,
and a member of the board of
directors since 1993. Mr. Huang has been the principle
protagonist in the company’s rise to
international success. Because of Mr. Huang’s profound insight
and breadth of vision, Nvidia has
been able to dominate the GPU and AI Markets. In 2017, Jensen
Huang was recognized as the 3rd
best performing CEO in the world by Harvard Business Review
(Nvidia Sustainability Report,
2017, p. 7). Through his strategic management, Nvidia made
great strides in sales, revenue,
earnings, and stocks in 2017. Moreover, CEO Jensen Huang’s
fiscal year 2017 total compensation
increased to $12.2 million from $10 million in fiscal year 2016
(Reuters, April 7, 2017).
Nvidia’s significant growth has been made possible by its solid
18. management structure. The
compensation committee conducts an annual evaluation of the
performance of all executive officers,
including the CEO. The purpose of the evaluation is to ensure
that the executive officers improve
their performance and reduce risk (Nvidia Sustainability Report,
2017, p. 9).
External Environment
Natural Environment
According to Nvidia’s Sustainability Report 2017, “we use a
comprehensive Environmental
Management System (EMS) to identify and control
environmental impacts and continuously
improve our performance. A dedicated Environmental, Health,
and Safety team, along with
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19. employees in all offices around the globe, execute the system’s
policies and practices, which are
made tangible through solid goals and metrics.” This
proclamation underscores Nvidia’s
commitment to the external environment by virtue of the
establishment of this system of checks and
balances.
Nvidia has clearly stated objectives concerning the company’s
stance as a good steward toward the
natural environment. In accordance with Nvidia’s commitment
to protecting the natural
environment, our firm has taken a stance to increase energy
efficiency within our offices and data
centers; additionally, we encourage a reduction in water usage
within drought-stricken regions.
Nvidia promotes, and helps to provide, transportation
alternatives for our employees at the Silicon
Valley headquarters while also decreasing greenhouse gas
emissions through landfill reductions.
According to Nvidia’s Sustainability Report, 2017, Nvidia has
maintained a commitment to a 15%
reduction in greenhouse gas by 2020, which is a goal that was
originally set in 2014. Another goal,
set in 2013, is to maintain a landfill diversion rate by 80% or
20. higher each year. Also, the company
has been following a plan since 2010 to reduce annual
electricity usage per employee from 20.4
kWh to 17.4 kWh (Nvidia’s Sustainability Report, 2017, p. 12).
Societal Environment
Economic - According to the Nvidia’s Sustainability Report
2017, Nvidia’s revenue for the fiscal
year 2017 was $6.9 billion, up from $5 billion for the fiscal
year 2016. The reported total operating
expenses for fiscal 2017 was $2.1 billion, an increase from $2
billion dollars in fiscal 2016. Most
importantly, the company reported a massive increase in net
income of over $1 billion from FY
2016 to FY 2017; the reported net income of $1.6 billion in
2017 far exceeded the reported net
income of $614 million for fiscal year 2016.
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21. Looking at Nvidia’s revenues in the automotive industry,
“Nvidia's automotive revenue rose 52% in
fiscal 2017. Also, Citigroup has estimated that Nvidia's auto
revenue will hit $1 billion in 2018,
owing largely to a partnership with Germany's Audi” (Krause,
2017, p. 10). Being a giant in the
computer chip industry, Nvidia has used its vast resources to
venture into the automotive industry
with the use of artificial intelligence (AI) and driverless
technologies.
Overall, Nvidia has experienced strong economic prosperity
from FY 2016 to FY 2017, with net
income increasing from 14.9% to 28.0% during that time, and
an increase in return on equity from
13.7% to 28.9% over the same period.
Technological - Nvidia has established itself as a technology
leader in the computer component
industry since its inception in 1993. Among the many landmark
innovations and technological
advances that Nvidia has brought to market in recent years are:
Nvidia GeForce GTX, Nvidia
Shield Android TV, Nvidia GeForce Now, Nvidia Drive, Nvidia
Tesla, Nvidia Quadro, Nvidia
22. GRID, and Nvidia Jetson.
Nvidia has been a forerunner in AI and driverless car (AV)
technologies, with one consumer
reporter stating,“Nvidia's powerful processors are well-suited
for the AI artificial intelligence
software that enables ADAS systems. Self-driving cars map and
monitor their surroundings to
detect hazards” (Krause, 2017, p. 10). Nvidia and Bosch are in
fact collaborating to develop cars
that can sense when drivers are falling asleep or texting on
phones. Nvidia is known for expanding
into different technologies that are derived from our products
and innovations. With the usage of
artificial intelligence technology, there are many endless
possibilities and opportunities.
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23. Political-Legal – As with many technology-based companies in
the Silicon Valley, Nvidia has also
faced some political issues due to policy changes from the
Trump administration. One restriction
places limits on hiring foreign, skilled technology workers.
Also, with the constant threat of new
entrants by way of expanding global competition, Nvidia must
be diligent in its efforts to scan the
external environment for changes that can affect the company.
Presently, Broadcom is proposing to
buy its rival Qualcomm for $70 per share in a cash and stock
deal valued at $130 billion. If
completed, it would be the biggest ever takeover in the
technology sector and would create a
company with a combined market capitalization of more than
$200 billion.
A potential partnership between long-time rivals, Intel and
AMD, is possibly in the making; the
firms have announced a plan to jointly produce motherboards
which will combine an Intel processor
with an AMD graphics unit in order to counter the competition
from Nvidia (Ruehl, Munshi, &
Nuttall, 2017). Nvidia has held the dominant position in the
GPU market since bringing the original
24. GeForce 256 GPU to market in 1999. Even with formidable
competition in GPU manufacturing by
other technology giants, such as AMD’s Radeon GPU product
line, Nvidia has been able to
maintain the majority market share in the industry.
Sociocultural – Nvidia has been on the forefront of new
technologies that have brought benefits to
societies throughout the world; the introduction by Nvidia of
the GPU in 1999, for example, has
sped-up graphics rendering times and has provided enhanced
graphics capabilities, creating value
and convenience for millions of users worldwide. As expressed
by Nvidia, “Self-driving cars will
dramatically change the future of transportation, making driving
safer, reducing carbon emissions,
and transforming how cities are designed. At the heart of
autonomous driving, the technology used
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25. is artificial intelligence, which enables vehicles to learn to
anticipate and respond to, the huge range
of fast-changing conditions on the road” (Nvidia Sustainability
Report, 2107, p. 44).
Nvidia technology is being used in sustainable projects to
support life on land and underwater, and
to benefit inner-city life through various sustainability projects.
As stated in the Nvidia
Sustainability Report, 2017, “Our partners’ efforts align with
the 17 sustainable development goals
developed by the United Nations to address the world's most
pressing problems” (p.44). “Nvidia
technology has opened up new horizons in entertainment, health
care, transportation, space
exploration, and many other social and scientific arenas”
(Nvidia Citizenship Report, 2014, p. 5).
With the powerful capabilities of AI, computer graphics, and
the invention of external GPUs,
Nvidia can seek cures and treat disease, predict and model
tsunamis, and deal with many other
sociological concerns. Additionally, Nvidia provides funding to
other researchers to explore many
26. environmental issues to further support the sustainability of
Earth’s resources (Citizenship Report,
2014, p.5).
Support for charities is wide-ranging at Nvidia. In 2016 alone,
Nvidia provided funding of $3
million and provided 17,000 volunteer hours to support.
Compute the Cure is a charitable initiative
to provide cancer researchers with funding and computing
resources in order for these researchers
to have access to the latest advances in technology; Nvidia’s
ultimate goal is to play in integral role
in finding a cure for cancer by providing these resources. One
other noteworthy cause is Nvidia’s
educational initiative that provides funding for K-12 grade
students for training and supplies.
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Through these charitable causes around the world, Nvidia has
27. been able to support community
development through volunteering, corporate giving,
educational initiatives, health-focused
programs, and innovations (Nvidia Sustainability Report, 2017,
p. 45).
Task Environment
Nvidia is the leader in the graphics processing unit market;
growth of the GPU market has been
vigorous as well. The GPU industry has experienced rapid
advances in technology, short product
lives, fluctuating demand and supply, and price competition.
Nvidia is a leading supplier of graphic
processing units for vehicles, virtual reality, and high
performance computing. These blue oceans
have significant demand in the marketplace and are expected to
help grow Nvidia’s business.
Our company faces significant competition from competitors,
such as Intel, Qualcomm, AMD, and
Apple, which design and/or manufacture graphics processing
units or mobile chips as well.
To stay competitive, Nvidia must continue to invest heavily in
research and development. Our
28. reliance on third party foundries to supply critical inputs for our
products is a weakness for our firm.
Also, relying on outside firms to assemble and package our
products is an additional weakness.
Competitive Rivalry is High (T) - Competition from Intel and
AMD threaten Nvidia’s share of the
GPU market. Rivalry also exists with Nvidia’s other products:
smart televisions, cell phones,
tablets; among the many competitors supplying these products
are Apple, Qualcomm, and Samsung.
A comparison of Nvidia’s select rivals:
1. Intel – Reported revenue of $17.1 billion in Q4FY2017
(Business Insider, 2018).
2. Qualcomm – Reported revenue of $6 billion in Q1FY2018
(Business Insider, 2018).
3. Nvidia – Reported revenue of $2.6 billion for Q4FY2018.
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Since the revenue stream of Nvidia’s largest competitors is up
29. to 7 times larger than Nvidia’s
revenues, these competitors have significantly greater access to
funding for research and
development. Also, in comparison with its competitors, Nvidia
lacks economies of scale. According
to MarketLine’s SWOT analysis, the biggest challenge ahead
for Nvidia is the partnering of Intel
and AMD to sell solutions jointly (MarketLine, 2017, p. 8).
This joint approach would entail
integrating a CPU and GPU on the same chip. Nvidia may not
be able to compete with this
approach and this may lead to intense pricing competition,
decreased profitability, and a reduction
in market share.
Entry Barriers are High (S) - In order to compete effectively
with Nvidia, rivals require
significant capital resource investment into research and
development. For example, Nvidia
recorded the following expenditures for R&D in corresponding
years (MarketLine, 2017, p. 5):
FY2014, $11.5 billion; FY2015, $12.1 billion; FY2016, $12.7
billion.
30. During its 2017 fiscal year, Nvidia earmarked nearly $1.5
billion for research and development
expenditures (Nvidia Annual Report, 2017, p. 50). Based on this
information, we can conclude that
significant financial and human capital resources are required to
invest into research and
development in order to supply competitive products to the
marketplace. These examples of costs
demonstrate a high barrier for startups. Additionally, brand
identity and customer loyalty with
Nvidia and other competitors create entry barriers for new
companies.
Buyer’s Power is High (T) - Nvidia operates in a competitive
environment with rapid changes in
technology, product lines, and retail pricing. Rivals are
increasingly competing for market share.
Rapid advancements in technology have resulted in declining
selling prices. The aforementioned
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31. competitive environment has provided buyers the power to
demand low prices for quality products.
(T)
Supplier’s Power is High (W) - Since Nvidia does not produce
its own products, suppliers can
command more bargaining power and cause a deterioration of
Nvidia’s profits. Due to fluctuations
in the supply and demand for raw materials, supply issues can
raise prices and extract profits from
Nvidia.
Threat of Substitutes is High (W) - Larger competitors such as
Intel can influence computer
manufacturers to utilize their products as substitute inputs,
thereby competing directly with Nvidia’s
components. Since Nvidia has relatively smaller economies of
scale, it must ensure that the supply
of its products matches closely with consumer demand to
minimize excess production and excess
inventories. If demand surpasses supply, it would be difficult
for Nvidia to escalate production
quickly as its suppliers may not have the capabilities or
resources to meet the hastened production
32. schedule; should this occur, consumers can easily find
substitute GPUs from rivals, such as AMD’s
Radeon line of GPU’s, and switch to the competition.
Internal Environment
Corporate Structure
Divisional structure - Nvidia sells many computer component
products which comprise a global
distribution system. Organized as a divisional structure, the
company is divided by a product line
operating segment. There are three segments which will be
explained separately. Nvidia’s flagship
product, the graphics processing unit (GPU), is a product line
that satisfies entertainment and
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consumer needs. The product line is predominated by its
consumer-level product, the GeForce GPU
(Nvidia Sustainability Report, 2017, p. 8).
33. Two other smaller, yet lucrative divisions of Nvidia supply
products designed for professionals
within the computing and graphic design markets. One of these
divisions supplies professional
graphics and design products. The other division supplies the
Tesla model, which is high-powered
computing hardware, and its line of Quadro graphics products.
Together these divisions comprise
Nvidia’s professional solutions business (PSB).
The third Nvidia division supplies Ion motherboards (MCPs),
also known as micro graphics
processing units, or mGPU’s; these are produced alongside
computer processing units (CPUs) to
make up Tegra’s “system on a chip” mobile computing
technologies (Nvidia Sustainability Report,
2017, p. 8).
Strategies and policies - The Board of Directors oversees the
strategies, policies, and decisions
made by the chief executives to ensure that the best interests of
Nvidia’s shareholders are being
considered and upheld. There are three committees within the
34. board in charge of varying tasks: the
Audit Committee, the Compensation Committee, and the
Nominating and Corporate Governance
Committee. The chief executives are CEO Jensen Huang, the
CFO, and three executive vice
presidents, or EVPs. Jensen Huang has served as CEO since
founding the company in 1993 (Nvidia
Sustainability Report, 2017, p. 9).
Decentralized power - Power is decentralized, since each part of
Nvidia’s three product line
operating segments has unique challenges that must be
managed. Each individual division is
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permitted to organize its structure with a semblance of
autonomy, becoming specialized for its own
unique production needs in the interest of individualized
efficiency and effectiveness (Nvidia
Sustainability Report, 2017, p. 8).
35. Corporate Culture
A strong, clearly defined corporate culture has allowed Nvidia
to remain on the cutting edge of
innovation since its start in 1993. Its reputation for encouraging
risk-taking, open discussion of
ideas, and making an individual contribution lie at the crux of
its success and are stated in the
company’s five core values. The spirit of cutting edge
innovation has resulted in heavy investment
in research and development to foster the growth of competitive
and promising technologies, such
as AI and autonomous vehicles (AV) (Nvidia Sustainability
Report, 2017, p. 11).
Nvidia’s knowledge-based community consists of the industry’s
brightest thinkers which culminate
in an environment of proactive, sustained innovation: the
signature feature of the company. Thus,
recruitment of the best talent is a key success component for
Nvidia. To promote teamwork, Nvidia
stresses a strong sense of professional community, offering
perks such as catered lunches to
emphasize company allegiance and inter-company harmony.
Long hours and a lack of work-life
36. balance, however, can cause employee burnout and lead to high
turn-over (Nvidia Sustainability
Report, 2017, p. 18).
A cited goal by the Board of Directors for 2018 is to strengthen
hiring and retention of qualified
talent. With offices on four continents, there is a
decentralization of power; delegation based on the
individual needs of each unique setting has nurtured sizable
market penetration within the
technology market. However, maintaining uniformity within a
company that allows for
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decentralized management and decision-making is fraught with
numerous challenges (Nvidia
Sustainability Report, 2017, p. 18).
Corporate Resources
37. Marketing - When it comes to marketing, at Nvidia we focus
primarily on markets that have a high
demand for our products. There are four large markets where we
direct our marketing efforts;
gaming, professional visualization, data center, and automotive.
We have experienced strong
momentum in these markets and have become the industry
leader and the largest contributor in most
of these markets. Nvidia works with suppliers for all phases of
our manufacturing process. We also
contract with manufacturers to build, test, and distribute our
products.
Nvidia has consistently grown year over year, increasing market
share. Our core gaming segment
has had solid growth and will continue our momentum with
solid new game titles lined-up. Nvidia
also continues to push into the automotive industry and we have
become an integral part of the
industry; our technological innovations in AI and AV will add
corporate value as advanced
computing features are introduced in new car models, such as
self-driving technology.
We also promote our environmental efforts with every
38. opportunity that presents itself. Each product
or process that we are involved with presents some form of
environmental sustainability issue that
must be addressed in concert with our suppliers. We proudly
share this information during
conference calls, quarterly business reviews, and other forums
(Nvidia 2017 sustainability report;
page 17).
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Finance - Nvidia has benefited from tremendous growth over
the past three years, with revenues
growing by 48% since FY 2015. With this enhanced revenue
stream will come increased
opportunities to intensify R&D. One of our core values,
“innovate”, provides our team the
inspiration needed to create and advance products and services
39. that delight our customers and help
shape the industry; this potential for additional funding of R&D
will help ensure new product and
process development in the future. All of our product and
design launches are executed with
improving energy and efficiency along the way which not only
helps our environmental
sustainability efforts but increases profitability as well.
The following is a brief synopsis of our financial gains in FY
2017:
increase of 38% from FY
2016.
2016 to FY 2017.
billion to shareholders through
dividends and stock repurchases, up 285% from FY 2016 to FY
2017.
share per share in FY 2017.
In short, we are increasing our profitability and reducing our
long term debt. We expect our gaming,
40. artificial intelligence, data center, and self-driving car segments
to continue to grow and raise
industry standards (Nvidia Annual Report, 2017, pp. 13 and 24).
Research and Development (R&D) - At Nvidia, research and
development is at the center of our
purpose, and to innovate it takes a lot of research, development,
excellence, and determination.
Innovation is a part of our culture, code, and values. We know
our efforts taken toward value
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creation and excellence will encounter occasional mistakes, but
we will anticipate and avoid the
mistakes the best that we can.
We strive to hire the best talent in the technology industry and
we challenge them to do their best
work every day. This allows us to build products and services
that people don’t know that they need
41. until they experience them firsthand. All of our products and
designs are executed with improving
energy and efficiency along the way. We have extended our
focus to revolutionizing artificial
intelligence; every major cloud provider has adopted our Tesla
V100 GPU which is capable of
delivering artificial intelligence and high-performance
computing. We have also transitioned more
of our focus toward building a comprehensive next-generation,
self-driving platform built on Nvidia
hardware and software. Approximately 21% of Nvidia’s revenue
went to research and development
in 2017 and we have spent a total of $13 billion since Nvidia’s
inception on R&D (Nvidia
Sustainability Report, 2017, page 17).
Operations and Logistics - In order to understand the risks and
opportunities within our business,
we examine our priority issues from a value chain perspective
and examine the impact of those
issues within our organization. Our primary operational issues
revolve around our innovation, talent
strategies, and supply chain management. We look to build our
operational value through product
42. designs, development, manufacturing, distribution, and
delivery.
Nvidia prides itself on the positive social impact our products
have on consumers. Our ability to
give back to communities through education and charitable
donations create goodwill for the
organization. All of our processes are designed around reducing
our ecological footprint and finding
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ways to become more effective and efficient to uphold our
environmental responsibility (Nvidia
Sustainability Report, 2017, page 17).
We rely on strategic partners to produce many of our products
and we encourage these partners to
reduce the impact that the manufacturing processes have on the
planet and its peoples. We work
with these companies to share the same vision of becoming
43. more efficient and conserving scarce
energy resources. To accomplish this we have created a
dedicated environmental, health, and safety
team to execute our goals and objectives of measuring and
reducing our collective footprint. All of
our operations are geared toward increasing energy efficiency,
reducing waste tonnage to landfills,
increasing water efficiency, and promoting alternative
transportation for commuting employees.
(Nvidia Sustainability Report, 2017, p. 24)
Human Resources Management (HRM) - Nvidia has been ranked
within the best 100 companies
to work for. Our human resources department ensures that we
hire the right people for the job. We
take pride in our workforce and are always looking for ways to
improve employee satisfaction,
benefits, and retention. We create a culture around diversity and
inclusion by making sure we have
a diverse team while offering valuable benefits. Our HR
department is always improving our hiring
processes and always mitigating bias within our hiring
practices.
44. In our most recent employee engagement survey, 90% of
employees expressed an appreciation of
diverse perspectives. Our work requires the best talent and we
look to attract and retain that talent
by recognizing their skills, passions, and abilities to collaborate
with others. Our inclusion strategy
involves our recruiting processes, having equality in our hiring
practices, and giving special
consideration to women and under-represented minorities. Also
in place are systems for
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performance analysis and professional development. Lastly,
employee support includes offering
valuable benefits, unconscious bias awareness, and employee
support programs. (Nvidia 2017
sustainability report; page 25)
Information Technology (IT) - Nvidia’s invention of the GPU
and development of expanded
45. technology is why we are here today. Our technological
advancements have allowed growth of the
PC gaming market by designing modern computer graphics
capabilities while enhancing computer
performance. Through our GPU innovations we have been able
to develop deep learning technology
with artificial intelligence to act as a brain within computers,
robots, and self-driving cars that can
perceive and understand the world.
We are currently researching 18 different areas of computer-
based technology simultaneously, as
we look for ways of improving or advancing this technology.
Currently we have over 120 scientists
and researchers around the globe involved in this endeavor.
Some highlighted areas of development
are high-performance computing, virtual and augmented reality,
machine learning and artificial
intelligence, and robotics, to name just a few. Our technology
strategy, regardless of what we are
designing, is to improve energy efficiency with each step of our
research, development, and design
processes. Furthermore, our primary consideration with partners
and suppliers in the production of
46. our products and services is to conduct business with
recognized industry leaders that share our
desire to be socially responsible toward environmental
performance.
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Analysis of Strategic Factors
Situational Analysis
(Please see SFAS Matrix exhibit in appendix.)
Strengths – Nvidia has a strong market position and is a very
popular brand globally. Our CEO,
Jensen Huang, knows exactly which direction to take Nvidia in
and has done a very capable job of
leading the company for 24 years. We are now focusing on
various platforms, such as gaming,
professional visualization, datacenter, automotive market, and
47. OEM & IP. In addition, we started
investing in AI seven years ago (Takahashi, 2017, p. 2); because
of this early AI investment, we
have built a strong foundation and have given the company an
edge in AI technology. Currently,
Nvidia partners with more than 320 automotive manufacturers
to develop and distribute full self-
driving car platforms. This opportunity will enable our
company to reach higher achievement in AI
and self-driving car technology (Nvidia Sustainability Report,
2017, p.8).
Since the Nvidia culture supports innovation, our company has
invested an enormous amount of effort
and money in research and development activities on an annual
basis. According to our EVP David
Shannon, Nvidia has invested over $1 billion annually and more
than $6 billion since the company
first started in R&D. (StreetInsider, 2013, p. 1); as a result, our
company can provide very high quality
products while increasing barriers to new entrants due to the
difficulty of imitating our products.
Today’s iteration of Nvidia does business with many different
customers; this impressive list
48. includes: original equipment manufacturers, original device
manufacturers, system builders, add-in
board manufacturers, retailers/distributors, internet and cloud
service providers, automotive
manufacturers and tier-1 automotive suppliers, mapping
companies, start-ups, and other ecosystem
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participants. This far-ranging strategy can augment the revenue
stream by increasing the customer-
base substantially, with more potential for profit building as a
result of this varied mix of customers.
According to the 2017 Nvidia Sustainability Report, the level of
employee engagement and retention
is quite impressive; as a result, the report stated, “Our voluntary
turnover rate declined to 5.8 percent
from 7.2 percent, versus 9.1 percent average for semiconductor
companies which have the lowest
voluntary turnover of any sector in the tech industry” (Nvidia
49. Sustainability Report, 2017, p. 30).
Competition within the technology industry is very intense. Our
company does a great job in retaining
talent by providing great benefits for employees, including our
birth mother policy (which includes
the father), and also a policy for foster parents. We also conduct
global employee surveys every 18
months to track engagement and retention trends. As a result,
participation is at 94 percent in our
employee surveys (NVIDIA report, 2017, p. 30). We will
continue improving our benefits program
for our workplace and our employees in order to promote a
better future at Nvidia.
At Nvidia, our focus is on employee retention. Our human
resources department continually works
toward recruiting talent from many universities and research
institutions throughout the world.
Enticements such as internships and sign-on bonuses are used to
attract new talent. We are perpetually
seeking to fill intern positions in the areas of computer
architecture, programing systems, VLSI,
circuits, networking, computer graphics, display technology,
computational photography, computer
50. vision, and machine learning, by way of Nvidia research
internships (Nvidia Sustainability Report,
2017, p. 25). We consider talent management to be one of our
highest priorities and talent is one of
our greatest assets. Thus, we go to great lengths to attract and
retain qualified, talented employees.
Weaknesses – Product diversification is not always as varied as
our company has aimed for as one
of our top priorities. Per the FY18Q4 earnings call report, there
was an obvious drop of 84% in
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revenue in one of our product offerings, which resulted from a
disputed patent license agreement with
Intel. Following a more thorough investigation, there was not
much improvement on the revenue
growth rate for this product within the last three consecutive
fiscal years 2015-2017 (Jankowski, 2018,
fig.7). We began to realize that licensing should be explored as
a new strategy to gain profits by
51. receiving royalty payments from Intel and others for the use of
our intellectual property. Even if
financial results from licensing are not initially impressive,
licensing should remain a minor segment
of our company and might lead to huge profits in a long-term
scenario; this in turn will keep the
company focused on invention and improvement.
Operating expenses increased from $1.3 billion to $1.5 billion
from fy 2016 to fy 2017 due to a
renewed commitment to the development of AI (Tanner, 2017,
p. 1); in other words, R&D activities
require a huge amount of capital to be allocated from company
revenues annually. The main reason
we are investing a huge amount of capital in R&D activities is
because our company is in the
technology industry, which is dependent on innovation for
growth opportunities. It is R&D that is the
most important expense and investment that our company relies
upon for development of future
products. If R&D fails to deliver new and vital products, our
company will face financial challenges
in the future.
52. Opportunities – There are many opportunities and directions for
Nvidia to partake in to support
growth. One opportunity that Nvidia explores is within the
human resources department which works
to recruit interns at many universities in order to find new talent
for Nvidia.
Secondly, as the popularity of cryptocurrency is on the rise,
there has been a tremendous surge in
demand for our GPU’s from data-miners. We are planning to
develop a new type of GPU that will be
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utilized exclusively for cryptocurrency mining as a result of the
recent surge in demand for GPU’s by
cryptocurrency miners; this new supply strategy will allow our
firm to better fulfill the needs of both
gamers and cryptocurrency miners.
Thirdly, we have partnered with many automotive
manufacturers to develop and distribute self-
53. driving programs which can bring a huge profit potential to our
company in the future. Furthermore,
the company has also invested in innovations that provide
programs to current employees to facilitate
learning, such as: L&D program, NVLearn portal, the online
platform Deep Learning Institute.
Threats – Although the annual growth rate for Nvidia’s
revenues looks quite impressive, even higher
growth rates may be on the horizon with many innovations still
being developed; however, Nvidia
faces intense competition from Advanced Micro Devices Inc.
and Intel Corporation, who are also
reporting strong growth rates (Nvidia Annual Report, 2017, p.
11). Nvidia may also face intense
competition for the AI and data center markets from strong
enterprises such as Cisco Systems,
Facebook, Tesla Motors, and others. We are following our
mission and vision while striving to stay
ahead of competitors with our advanced technologies; this
endeavor to maintain our position as the
leader in GPU technology and to maintain and grow our market
share will be our enduring challenge.
54. All of our manufacturing, assembly, and testing are dependent
upon subcontractors. We have used
this partnership as a means to curtail operating costs such as
hiring full time labor, purchasing
equipment, maintenance of machines, and risk aversion; this
reliance on subcontractors also carries a
risk of leaked company intellectual properties and the challenge
of finding capable subcontractors for
the projects. Currently we are holding a seat on the EICC board
of directors. We can find solutions to
challenges and opportunities in our global supply chain by
utilizing the EICC Code of Conduct. With
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our participation in EICC, we can obtain access to inside
information which can help the company to
maintain its long-term stability within the computer components
market.
Strategic Alternatives and Recommended Strategy
55. Strategic Alternatives
As Nvidia’s gross profits continue to skyrocket, with a gain of
45% for FY 2017 versus FY 2016, it
is clearly evident that our strategy is working. Nvidia’s
intensive investment in research and
development and human resource assets has catapulted the
company into a strong leadership
position in the computer component industry. Even though this
current strategy has been very
successful, it is important for Nvidia to consider strategic
alternatives to continue its expansion in
artificial intelligence, autonomous driving, and graphic
processing unit manufacturing. Nvidia can
continue its expansive growth and market leadership by
leveraging its intellectual property, as well
as expanding vertically and acquiring manufacturing plants
(Nvidia Annual Report, 2017, p. 51).
Nvidia management names one of its primary goals in 2018 as
the desire to strengthen hiring and
retention. Current strategies entail partnerships with the highest
performing universities in the
country to ensure access to the brightest hiring pool. It is
evident that hiring is proceeding with
56. success, as Nvidia continues to hold its reputation as one of the
most cutting-edge technology firms
in the industry. However, turnover is an issue that stems from
an intense professional environment
with little work-life balance, which also staves work force
diversity. The best strategies to temper
these factors are to implement culture-emphasizing hiring
practices as well as programs that cater to
a more diverse work force (Nvidia Sustainability report, 2017,
p. 47).
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Strategy 1 – The first strategic alternative Nvidia can utilize is
to leverage its intellectual property.
Nvidia’s intellectual property consists of patents and
trademarks. Nvidia can seek to use this
valuable asset through licenses and development agreements.
The licenses and agreements can be
procured by Nvidia’s customers and partners. With the
57. agreements and licenses, the customers will
be able to incorporate these features into their own products.
Nvidia can also offer the ability to
integrate their intellectual property into customer’s products
through customized development
agreements (Nvidia “Nvidia-Q4Y18-Form-10k”, p. 8). The
advantage of this strategic alternative is
the opportunity to bring more revenue to Nvidia as well as a
greater adoption of its technologies.
The disadvantage of this strategy is the possibility of Nvidia
competing with itself as customers may
turn into competitors if Nvidia’s intellectual properties are
replicated by competitors. One other
disadvantage is the possibility of piracy and reverse engineering
of its products by competitors.
Strategy 2 - The second strategic alternative Nvidia can utilize
is to vertically expand and acquire a
chip manufacturing facility. The benefits of manufacturing our
own critical inputs for our products
include increasing quality assurance in the manufacturing
process as well as remediating defects or
security vulnerabilities. Nvidia can avoid experiencing a lack of
critical inputs, such as
58. semiconductor wafers and circuit boards, by manufacturing our
own inputs of production. Supply
fluctuations can be minimized and production scheduling will
be made more streamlined with the
ability to supply our own critical inputs. Nvidia can also avoid
delays in product shipments. This
ability to supply our own inputs will enhance the value chain at
the same time. (Nvidia “Nvidia-
Q4Y18-Form-10k”, p. 14).
The advantages of having in-house manufacturing are better
quality control of the supply chain and
better control over the manufacturing process. The main
disadvantage regarding in-house
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manufacturing is the initial capital investment it would require.
Nvidia will need to analyze how
much of a financial benefit that in-house manufacturing would
provide compared to its cost.
59. Strategy 3 - The third strategic alternative is aimed at bolstering
hiring and retention by
implementing a rigorous, culture-focused hiring protocol meant
for solid indoctrination into
company culture. Employee turnover, although low compared to
the industry, could be further
reduced by immersive culture techniques set forth by the human
resources department. Currently,
the interview process is rather impersonal.
For a developer, one of the most common job roles within
Nvidia, the hiring process begins with
two phone interviews, one by a superior and one by a technical
associate. Then, the hopeful
applicant will complete five to six technical testing sessions
that include written aptitude tests and
verbal exams on coding technologies such as Java, C++, and C
and D data structures. Then the
candidate meets for a short HR meeting to discuss company
culture and policies before becoming
part of the team (Glassdoor.com, 2018).
The HR part of Nvidia’s hiring process is almost an
afterthought and should instead be at the
60. forefront of the hiring process. Nvidia could adopt a protocol
that more closely mirrors companies
with famously strong company cultures such as Zappos. To
compare, at Zappos the interview
process could stretch on for many months and takes a company
culture-centered approach. It
initializes an initial “social test” by inviting the hopeful to a
company event. The “nice guy” test
proceeds to test the character of the applicant by testing how he
or she treats the shuttle driver as
they tour the company premises. The two last hiring steps
involve testing the applicant in the core
activities of the firm; at Zappos, a retail shoe firm, this core
activity that is tested entails the
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provision of service. Each new candidate, no matter what job
position, must man the customer
service phones for a week, with the option to take the job or
walk away from the offer with a $3000
61. severance and an agreement to never come back (Business
Insider, 2015).
As a technology-centered firm, Nvidia could invoke a similar
strategy by leading with technical
testing and interviews, and following with a number of culture-
emphasizing tests including inviting
the hopeful to company social events and issuing personality
tests that reveal qualities of innovation
and leadership. Strategies such as allowing the hopeful to work
for a trial period under a mentor in
addition to other culture-stressing measures, including the brief
HR finale meeting, might help
alleviate some of the surprises that new hires face when coming
to work at such a demanding
professional environment.
Strategy 4 - The fourth strategic alternative targets hiring and
retention as well, by creating
company programs that make Nvidia more attractive to female
applicants. Only a paltry 16% of the
entire Nvidia workforce is female, compared to the remaining
majority of 84% which are male
(Nvidia Sustainability Report, 2017, p. 26). Perhaps this is due
62. to a lack of work-life balance that is
inherent in the fast-paced technology industry. The spirit of
innovation infuses this fast-paced
workplace, but retention suffers because new-hires struggle to
strike a balance between a
demanding career and personal obligations.
Customarily, familial obligations fall to the responsibility of
women, meaning that Nvidia’s intense
work environment discourages women applicants and stresses
current ones with children. Although
turnover is low, it could be further reduced by implementing
programs that alleviate the problems
that demanding hours cause, such as on-site childcare. Other
company programs to attract women
would entail female-focused recruiting events within the
programs, like STEM, and within the
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universities in which Nvidia recruits new hires. Woman-focused
company measures would increase
63. hiring diversity and bolster retention, as smart, capable recruits
should not have to pick between a
successful career and the strong family ties that are often tied to
traditional societal gender roles.
Recommended Strategy
Nvidia’s reliance on third-party vendors to manufacture its
products puts the company at risk.
Nvidia must rely on two vendors for silicon wafers, as well as
independent subcontractors to
assemble, test, and package its products (MarketLine, p.6).
These vendors may also assemble, test,
and package the products of Nvidia’s competitors. Additionally,
Nvidia does not maintain long
contracts with its vendors. As a result, we have cited vendors as
having supplier power over Nvidia,
which is a weakness.
We recommend that Nvidia explore the strategic alternative of
expanding and acquiring a chip
manufacturing company. This addition to the company would
allow Nvidia to make quality control
improvements, protect its intellectual property, and have better
oversight of supply and shipping.
64. While this action will require an investment, Nvidia will realize
significant improvements in
reliable supply, control costs, reduce reliance on vendors, and
quality. These improvements will
increase customer satisfaction and lead to improved profits.
Implementation
Nvidia must analyze and assess existing chip manufacturing
companies that could become a
possible target for an acquisition that would enable Nvidia to
begin to manufacture the critical
inputs of production, such as silicon wafers and circuit boards.
Potential acquisitions should be
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closely aligned with Nvidia’s competitive advantages, strategic
initiatives, core values, and business
needs. These key strategic elements are:
65. intelligence, and autonomous
vehicles
conomies of scale
After identifying the top three manufacturers that meet Nvidia’s
criteria, Chief Executive Officer
Huang can then present the strategic plan to the Board of
Directors to narrow down the selection
field for final approval. Once approval is secured, Nvidia will
submit its acquisition offer and begin
negotiations. Nvidia should complete the acquisition and begin
integrating the company by the end
of the current fiscal year.
Evaluation and Control
Vertical integration is a strategy to gain control over its
suppliers or distributors in order to increase
the company’s power in the business industry, secure supplies
or distribution channels, and reduce
transaction costs. The strategy of Nvidia’s expansion and
66. acquisition of a chip manufacturing
company is part of our vertical integration planning. Vertical
integration can have a significant
impact on our business. Through vertical integration, our
company can have many benefits such as
improved coordination within the supply chain, improved
quality of supplies, and lower costs due to
elimination of some market transaction costs. However, vertical
integration is also a difficult
strategy to implement successfully. It will require a relatively
high capital investment to expand and
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acquire our own manufacturing company. Moreover, it will be
hard to reverse. If our company is
incapable of managing the new activities efficiently, it may lead
to higher costs and lower quality
products. In order to prepare for vertical integration, Nvidia
must conduct an analysis of possible
advantages and risks of an expansion and an acquisition of a
67. chip manufacturing company.
Evaluating the potential benefits and risks, and weighing the
advantages against the risks will be
helpful for making a decision.
Once we reach the decision to implement vertical integration,
Nvidia will hire an expert who has
professional knowledge about the production process that is
involved in manufacturing and
distributing in order to balance various stages of production and
distribution. For efficient
functioning on every stage of the process, Nvidia needs
someone who can control and build enough
upstream capacity to ensure that its downstream operations have
sufficient supply under all demand
conditions. For smooth and effective implementation of vertical
integration, a professional manager
who can manage, control, and evaluate its whole process should
be hired.
Monthly reports will be monitored to ascertain expenses that are
accruing in the integration process.
A gradual reduction in outsourced semiconductor wafers and
circuit boards will be our goal; the
optimal phase-out timeframe for reduction in the dependence on
68. outside suppliers is a reduction of
10% per month. This timeframe should allow internal capacity
to gradually come online over a
period of 10 months, with the entire changeover happening in
less than one year. If delays occur in
the changeover process, outside suppliers can again be accessed
to meet the immediate demands for
critical inputs to our products. Over a two-year assessment
period, annual costs will be examined to
determine the long-term feasibility of continuing to manufacture
our own critical inputs for our
products.
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Exhibits 1-6 follow:
Wghtd.
69. Score
Opportunities
Increase in revenue from last year 0.20 4.50 0.90 New
technologies promoted
Energy efficiency in offices 0.10 4.70 0.47 To help the
environment
Reduction in water usage 0.05 3.50 0.18 To help the
environment
Promote transportation alternatives 0.08 3.50 0.28 Supports the
environment
Decrease green house gas emissions 0.07 3.90 0.27 Environment
friendly company
Threats
Competition from Intel, AMD 0.15 4.00 0.60 Top position
presently held
New product advances 0.10 4.80 0.48 Well positioned
Cryptocurrency meltdown 0.05 2.00 0.10 Volatility likely
Changing in GPU market 0.05 2.00 0.10 Competititon from
AMD
Losing the automotive market 0.05 2.50 0.13 Market uncertainty
Losing foreign skilled tech workers 0.10 1.50 0.15 Reduction of
H-1 visas
70. Total Scores 1.00 3.65
Comments
EFAS Table for Nvidia Corporation
External Factors Weight Rating
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Weighted
Score
Strengths
Trusted name in GPU market 0.10 3.1 0.31 Ranked number one
in graphic cards
High barriers to entry 0.07 2.9 0.20 Requires huge capital
investment
Good employee relations 0.03 2.5 0.08 Lowest turnover ratio in
the industry
71. Positive corporate culture 0.08 3.5 0.28 Culture of innovation
allows risk-taking
Very strong financial position 0.07 2.0 0.14 High growth in:
revenue, EPS, share value
Commitment to R&D 0.15 3.8 0.57 Approx. 21% of revenues go
into R&D
Weaknesses
Work-life imbalance 0.15 1.0 0.15 Long work hours lead to
employee burnout
Lacking patent licenses 0.15 1.0 0.15 Products are vulnerable to
imitations
Product stagnation risk 0.20 3.0 0.6 Constant innovation needed
Total Scores 1.00 2.48
Comments
IFAS Table for Nvidia Corporation
Internal Factors WeightRating
Wghtd
Score S I L
S1 Trusted name in GPU market 0.15 3.1 0.47 X Ranked
number one in GPU's
S4 Positive corporate culture 0.03 3.5 0.11 X Culture allows
risk-taking
72. S6 Commitment to R&D 0.08 3.8 0.30 X Approx. 21% of
revenues go to R&D
W3 Product stagnation risk 0.15 3.0 0.45 X X Constant
innovation needed
W2 Lackng patent licenses 0.07 1.0 0.07 X Products vulnerable
to imitation
O1 Increase in revenue 0.12 4.5 0.54 X X New technologies
promoted
O2 Energy efficency in offices 0.05 4.7 0.24 X X To help the
environment
T1 Competition from Intel, AMD 0.20 4.0 0.80 X Top position
held presently
T2 New product advances 0.15 4.8 0.72 X X Well positioned
Total Scores 1.00 3.69
Comments
SFAS Matrix for Nvidia Corporation
Strategic Factors WeightRating
* Duration
* Duration: S = short, I = intermediate, L = long
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Liquidity Ratios
Current ratio 4.77 2.57 6.38 5.95
Quick ratio 4.33 2.40 5.84 5.54
Leverage Ratios
Debt to total assets 0.38 0.32 0.32 0.32
Debt to equity 0.65 0.53 0.52 0.52
Activity Ratios
Inventory turnover - sales 8.70 11.99 9.69 10.65
Inventory turnover - cost of sales 3.59 5.26 4.31 4.80
Average collection period - days 44 days 37 days 37 days 38
days
74. Fixed asset turnover 13.26 10.75 8.4 7.09
Total assets turnover 0.70 0.68 0.65 0.57
Profitability Ratios
Gross profit margin 58.8% 56.1% 55.5% 54.9%
Net operating margin 28.0% 14.9% 16.2% 12.0%
Profit margin on sales 27.6% 14.8% 16.1% 12.4%
Return on total assets 19.9% 10.7% 11.1% 7.2%
Return on equity 28.9% 13.7% 14.3% 9.9%
Ratio Analysis for Nvidia Corporation (2017-2014)
20142017 2016 2015
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75. Net sales 100.0% 100.0% 100.0% 100.0%
Cost of sales 41.2% 43.9% 44.5% 45.1%
Gross Profit 58.8% 56.1% 55.5% 54.9%
Research and development 21.2% 26.6% 29.0% 32.3%
Selling, general, admin. expenses 9.6% 12.0% 10.3% 10.5%
Reorganization expenses 0.0% 2.6% 0.0% 0.0%
Operating Income 28.0% 14.9% 16.2% 12.0%
Interest income 0.8% 0.8% 0.6% 0.4%
Interest expense 0.8% 0.9% 1.0% 0.3%
Other income (expense), net 0.4% 0.1% 0.3% 0.2%
Income taxe expense 3.5% 2.6% 2.6% 1.7%
Net Income 24.1% 12.3% 13.5% 10.7%
Common Size Income Statements for Nvidia Corporation (2017-
2014)
20142017 2016 2015
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76. Trusted name in
GPU market
Continue
promoting
reputation
5 Marketing Dept. Marketing Dept. Quarterly Capital Audits
Positive corporate
culture
Maintain
innovative
atmosphere
3 Management
Middle
Management
Quarterly Employee surveys
77. Commitment to
R&D
Maintain high level
of commitment
5 Management VP of Operations Quarterly Financial Audits
Product stagnation
risk
Maintain high level
of commitment to
R&D
4 Operations COO Quarterly Financial Audits
Lacking patent
licenses
Apply for patent 3 Legal Dept. Legal Dept. Quarterly Secure
patents
Increase in
revenue
Promote GPU's and
new products
3 R&D VP of R&D Quarterly Sales figures
78. Energy efficiency in
offices
Communicate plan
to departments
3 Management
Lower
Management
Quarterly
Reduction in
energy expenses
Competition from
Intel, AMD
Develop new
products
3 Operations VP of Operations Quarterly
Gain market share
in new markets
New product
advances
79. Develop new
products
4 Operations COO Quarterly
Gain market share
in new markets
Strategic Factors Action Plan Priority System
Implementation, Evaluation, and Control Plan
Who will
Implement
Who Will Review How Often Review Criteria Used
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REFERENCES
2014 Citizenship Report. (2018). Retrieved from
http://www.nvidia.com/object/fy14-gcr-social-
impact.html
2014 Citizenship Report. (2018). Retrieved from
http://www.nvidia.com/object/fy14-gcr-
80. workforce-performance.html
2017 Sustainability Report. (2018). Retrieved from
http://www.nvidia.com/object/fy17-
sustainability-report.html
Board of Directors. (2018). Retrieved from
http://investor.nvidia.com/governance/board-of-
directors/default.aspx
Company Overview of Nvidia Corporation. (2018, April 18).
Retrieved from
https://www.bloomberg.com/research/stocks/private/people.asp?
privcapId=32307
Corporate Governance. (2018). Retrieved from
http://investor.nvidia.com/governance/governance-
documents/default.aspx
Duggan, W. (2017, June 9). Why Nvidia's Strategy Hints At A
'Fast-Rising' Stock Price. Retrieved
from https://www.benzinga.com/analyst-ratings/analyst-
color/17/06/9588545/why-nvidias-
strategy-hints-at-a-fast-rising-stock-price
Executive Bios. (2018). Retrieved from
https://nvidianews.nvidia.com/bios/jensen-huang
Feloni, R. (2015, December 3). Zappos' sneaky strategy for
81. hiring the best people involves a van
ride from the airport to the interview. Retrieved from
http://www.businessinsider.com/zappos-sneaky-strategy-for-
hiring-the-best-people-2015-12
INTC. (2018). Retrieved from
http://markets.businessinsider.com/stocks/intc/financials
http://markets.businessinsider.com/stocks/intc/financials
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Jankowski, S. (n.d.). CFO Commentary on Fourth Quarter and
Fiscal 2018 Results. Retrieved from
http://s22.q4cdn.com/364334381/files/doc_financials/quarterly_
reports/2018/Q4FY18-CFO-
Commentary.pdf
Krause, R. (2017, February 10). Nvidia, TI, Microchip,
Qualcomm Take Automotive Chips For A
Spin. Retrieved from
https://www.investors.com/research/industry-snapshot/nvidia-ti-
microchip-qualcomm-take-automotive-chips-for-a-ride/
82. Lily, P. (2018, February 27). Cryptocurrency miners bought 3
million graphics cards worth $776
million in 2017. Retrieved from
https://www.pcgamer.com/cryptocurrency-miners-bought-
3-million-graphics-cards-worth-776-million-in-2017/
Marketline Intel SWOT Analysis. (2017, July 21). Retrieved
from
https://store.marketline.com/report/541ae527-5696-4e7e-a674-
2da312dac035--intel-
corporation-strategy-swot-and-corporate-finance-report/
MarketLine Nvidia SWOT Analysis. (2017, October 5).
Retrieved from
https://store.marketline.com/report/2678663--nvidia-
corporation-strategy-swot-and-
corporate-finance-report/
NVDA. (2018). Retrieved from
http://markets.businessinsider.com/stocks/nvda/financials
NVDA’s Comparison of Quarterly Growth Rates to Its Peers.
(2018). Retrieved from
https://csimarket.com/stocks/competitionNO3.php?code=NVDA
NVIDIA. (2017). Nvidia Sustainability Report 2017:
Governance and Ethics, Pg. 9.
NVIDIA Announces Financial Results for Fourth Quarter and
83. Fiscal 2018. (2018, February 8).
Retrieved from https://nvidianews.nvidia.com/news/nvidia-
announces-financial-results-for-
fourth-quarter-and-fiscal-2018
NVIDIA (NVDA) Changes Business Model; Plans to License
GPU Technology. (2013, June 18).
Retrieved from
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https://www.streetinsider.com/Corporate+News/NVIDIA+%28N
VDA%29+Changes+Busin
ess+Model%3B+Plans+to+License+GPU+Technology/8428750.
html
NVIDIA Research Internships. (n.d). Retrieved from
https://www.nvidia.com/en-
us/research/internships/
NVIDIA Sustainability Report. (2017). Retrieved from
http://images.nvidia.com/content/crr/2017/sustainability/pdf/20
17-NVIDIA-Sustainability-
84. Report-Final.pdf
NVIDIA Sustainability Report. Workforce. (2015). Retrieved
from
http://www.nvidia.com/object/fy15-workforce.html
QCOM. (2018). Retrieved from
http://markets.businessinsider.com/stocks/qcom/financials
Quarterly Results. (2018). “Nvidia-Q4Y18-Form-10k” Retrieved
from
http://investor.nvidia.com/financial-info/quarterly-
results/default.aspx
Reuters Staff. (2017, April 7). BRIEF-Nvidia CEO’s 2017 total
compensation was $12.2 million.
Retrieved from https://www.reuters.com/article/brief-nvidia-
ceos-2017-total-
compensatio/brief-nvidia-ceos-2017-total-compensation-was-
12-2-million-
idUSFWN1HF0WV
Ruehl, M., Munshi, N., Nuttall, C. (2017, November 6). Daily
briefing: Saudi Arabia’s purge, tech’s
biggest bid, Queen in Paradise. Retrieved from
https://www.ft.com/content/e64f21e4-c222-
11e7-a1d2-6786f39ef675
85. Takahashi, D. (2017, November 10). NVIDIA CEO: Gaming
will be huge, but so will AI and data
center business. Retrieved from
https://venturebeat.com/2017/11/10/nvidia-ceo-gaming-
will-be-huge-but-so-will-ai-and-data-center-businesses/
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Tanner, P. (2017, June 15). Why NVIDIA is Increasing Its
Operating Expenses in Fiscal 2018.
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Threats and Vulnerabilities.
Retrieved from https://seekingalpha.com/article/4058214-
nvidia-greatest-threats-
vulnerabilities?page=2#
Create a console application using Visual Studio.
• Name the
86. Solution
and Project Program07.
• Output appropriate communication messages to the user.
• Output appropriate results. In other words, all requirements
should be
output and identified by number.
Requirements (remember to identify the requirements by
number):
1. Output a header in the console: “This is Program07”
2. Use try-catch-finally statements with classes that implement
the IDisposable
interface.
3. Provide user the opportunity to create multiple directories.
4. Check if directories exist before creating.
5. Provide user the opportunity to create multiple files.
6. Check if files exist before creating.
7. User can enter data into the files.
8. Read data back from the files.
9. Use the FileAttributes enumeration to report status on your
choice of two
attributes (not Directory or Hidden).
10. Output a thank you message: “Thank you for running
87. Program07.”
TEST – TEST – TEST your application to ensure the specific
program
requirements are met.
• Use the list above and the common requirements as a
confirmation
checklist.
· Not meeting all requirements = No ‘’0” points for the
assignment.
Flowchart
Include a flowchart of your program.
Construct your flowchart using draw.io. Use appropriate
symbols. Use vertical/horizontal connections (NOT
slanted/angled connections).
Export your flowchart to the SVG format (File | Export as... |
SVG)
Submit the SVG file with your assignment