Plagiarism detection and prevention experiences from the Open University of C...Christos Rodosthenous
The introduction of eLearning led to a number of advancements in student assessment and evaluation. Conventional methods of assignment submission, evaluation and feedback were substituted by online workflows and were enhanced with plagiarism detection tools to assist tutors in evaluating large numbers of assignments. The increasing number of eLearning students along with the huge amount of freely accessible information on the Internet, require tools and services for tutors, to assist the grading of student assignments and check the originality of their work. In this paper, we present the methodology used for introducing and delivering a plagiarism detection service in the Open University of Cyprus eLearning platform and integrating it with the assignment submission process. Additionally, we describe the challenges faced during and after the implementation and the actions taken to train tutors in using the service in a proper way. We conclude by presenting an evaluation of the service, both for its educational and technical soundness, along with statistics of its usage during the last four years.
How to Become a Thought Leader in Your NicheLeslie Samuel
Are bloggers thought leaders? Here are some tips on how you can become one. Provide great value, put awesome content out there on a regular basis, and help others.
Gathering Background Knowledge for Story Understanding through Crowdsourcing Christos Rodosthenous
Successfully comprehending stories involves integration of the story information with the reader's own background knowledge. A prerequisite, then, of building automated story understanding systems is the availability of such background knowledge. We take the approach that knowledge appropriate for story understanding can be gathered by sourcing the task to the crowd. Our methodology centers on breaking this task into a sequence of more specific tasks, so that human participants not only identify relevant knowledge, but also convert it into a machine-readable form, generalize it, and evaluate its appropriateness. These individual tasks are presented to human participants as missions in an online game, offering them, in this manner, an incentive for their participation. We report on an initial deployment of the game, and discuss our ongoing work for integrating the knowledge gathering task into a full-fledged story understanding engine.
This document provides an introduction to the CS 188: Artificial Intelligence course at UC Berkeley. It discusses key topics that will be covered in the course, including rational decision making, computational rationality, a brief history of AI, current capabilities in areas like natural language processing, computer vision, robotics, and game playing. The course will cover general techniques for designing rational agents and making decisions under uncertainty, with applications to domains like language, vision, games, and more. Students will learn how to apply existing AI techniques to new problem types.
This document provides an overview of artificial intelligence, including:
- The definition and history of AI, from its coining in 1956 to modern applications.
- The foundations and subareas of AI, including problem solving, machine learning, neural networks, and applications in business, engineering, and more.
- Approaches to building AI systems involving perception, reasoning, and action.
- Different perspectives on what constitutes intelligence and the goals of AI as developing systems that think rationally or like humans and act rationally or like humans.
Here are the key steps in building a spoken dialogue system:
1. Speech recognition: Convert speech to text using acoustic and language models.
2. Natural language understanding: Parse text and extract meaning using NLP techniques like parsing.
3. Dialogue management: Maintain context of conversation and decide system responses using dialogue state tracking and policy models.
4. Natural language generation: Convert system responses to text using templates and/or data-to-text models.
5. Speech synthesis: Convert text to speech using text-to-speech models.
The goal is smooth turn-taking conversation where the system understands the user's intent and responds appropriately through speech. Challenges include speech recognition errors,
From NLP to NLU: Why we need varied, comprehensive, and stratified knowledge,...Amit Sheth
#ChatGPT #LLM #DistributionalSemantics are hot topics--both for their successes and failures/shortcomings. In Prof. Amit Sheth's keynote he delivered yesterday at #knowledgeNLP2023 -"From #NLP to #NLU: Why we need varied, comprehensive, and #StratifiedKnowledge, and how to use it for neuro-symbolic AI", he discusses several categories of deficiencies, and more importantly, how to address them using Knowledge-infused #neurosymbolicAI. #WorldModel #RealWorldSemantics Slides: http://bit.ly/kNLP2023 Abstract: https://lnkd.in/grzi5UyJ.
Photos: https://lnkd.in/gS_KRFvQ
This document provides an introduction to artificial intelligence (AI). It discusses definitions of intelligence and what AI aims to achieve, including acting humanly through techniques like the Turing Test. The document outlines key disciplines related to AI and provides a short history of the field from its origins in 1943 to modern successes. Challenges, conferences, courses and books relevant to AI are also listed. It concludes with questions and sources.
Plagiarism detection and prevention experiences from the Open University of C...Christos Rodosthenous
The introduction of eLearning led to a number of advancements in student assessment and evaluation. Conventional methods of assignment submission, evaluation and feedback were substituted by online workflows and were enhanced with plagiarism detection tools to assist tutors in evaluating large numbers of assignments. The increasing number of eLearning students along with the huge amount of freely accessible information on the Internet, require tools and services for tutors, to assist the grading of student assignments and check the originality of their work. In this paper, we present the methodology used for introducing and delivering a plagiarism detection service in the Open University of Cyprus eLearning platform and integrating it with the assignment submission process. Additionally, we describe the challenges faced during and after the implementation and the actions taken to train tutors in using the service in a proper way. We conclude by presenting an evaluation of the service, both for its educational and technical soundness, along with statistics of its usage during the last four years.
How to Become a Thought Leader in Your NicheLeslie Samuel
Are bloggers thought leaders? Here are some tips on how you can become one. Provide great value, put awesome content out there on a regular basis, and help others.
Gathering Background Knowledge for Story Understanding through Crowdsourcing Christos Rodosthenous
Successfully comprehending stories involves integration of the story information with the reader's own background knowledge. A prerequisite, then, of building automated story understanding systems is the availability of such background knowledge. We take the approach that knowledge appropriate for story understanding can be gathered by sourcing the task to the crowd. Our methodology centers on breaking this task into a sequence of more specific tasks, so that human participants not only identify relevant knowledge, but also convert it into a machine-readable form, generalize it, and evaluate its appropriateness. These individual tasks are presented to human participants as missions in an online game, offering them, in this manner, an incentive for their participation. We report on an initial deployment of the game, and discuss our ongoing work for integrating the knowledge gathering task into a full-fledged story understanding engine.
This document provides an introduction to the CS 188: Artificial Intelligence course at UC Berkeley. It discusses key topics that will be covered in the course, including rational decision making, computational rationality, a brief history of AI, current capabilities in areas like natural language processing, computer vision, robotics, and game playing. The course will cover general techniques for designing rational agents and making decisions under uncertainty, with applications to domains like language, vision, games, and more. Students will learn how to apply existing AI techniques to new problem types.
This document provides an overview of artificial intelligence, including:
- The definition and history of AI, from its coining in 1956 to modern applications.
- The foundations and subareas of AI, including problem solving, machine learning, neural networks, and applications in business, engineering, and more.
- Approaches to building AI systems involving perception, reasoning, and action.
- Different perspectives on what constitutes intelligence and the goals of AI as developing systems that think rationally or like humans and act rationally or like humans.
Here are the key steps in building a spoken dialogue system:
1. Speech recognition: Convert speech to text using acoustic and language models.
2. Natural language understanding: Parse text and extract meaning using NLP techniques like parsing.
3. Dialogue management: Maintain context of conversation and decide system responses using dialogue state tracking and policy models.
4. Natural language generation: Convert system responses to text using templates and/or data-to-text models.
5. Speech synthesis: Convert text to speech using text-to-speech models.
The goal is smooth turn-taking conversation where the system understands the user's intent and responds appropriately through speech. Challenges include speech recognition errors,
From NLP to NLU: Why we need varied, comprehensive, and stratified knowledge,...Amit Sheth
#ChatGPT #LLM #DistributionalSemantics are hot topics--both for their successes and failures/shortcomings. In Prof. Amit Sheth's keynote he delivered yesterday at #knowledgeNLP2023 -"From #NLP to #NLU: Why we need varied, comprehensive, and #StratifiedKnowledge, and how to use it for neuro-symbolic AI", he discusses several categories of deficiencies, and more importantly, how to address them using Knowledge-infused #neurosymbolicAI. #WorldModel #RealWorldSemantics Slides: http://bit.ly/kNLP2023 Abstract: https://lnkd.in/grzi5UyJ.
Photos: https://lnkd.in/gS_KRFvQ
This document provides an introduction to artificial intelligence (AI). It discusses definitions of intelligence and what AI aims to achieve, including acting humanly through techniques like the Turing Test. The document outlines key disciplines related to AI and provides a short history of the field from its origins in 1943 to modern successes. Challenges, conferences, courses and books relevant to AI are also listed. It concludes with questions and sources.
The document provides an overview of artificial intelligence, including its definition as "the science and engineering of making intelligent machines". It then lists the 7 course outcomes for the class, along with their associated weightages. The outcomes include summarizing AI environments, applying search algorithms and heuristics, implementing local search strategies, applying adversarial search techniques, utilizing knowledge representation, constructing plan graphs using planning techniques, and explaining expert systems.
Artificial Intelligence and its applicationFELICIALILIANJ
1. No-code machine learning allows users to build machine learning applications and tools through a drag-and-drop interface without coding, making ML more accessible.
2. Tiny ML focuses on applying machine learning at the edge on small IoT devices to reduce latency, bandwidth usage, and ensure privacy while still enabling useful predictions from collected data.
3. Automated machine learning aims to simplify the entire machine learning process from data preprocessing to modeling to reduce costs and expertise needed, enabling more widespread use of analytical tools and technologies.
Big, Open, Data and Semantics for Real-World Application Near YouBiplav Srivastava
(This is material presented as keynote at AMECSE 2014 on 21 Oct 2014 at Cairo, Egypt.)
State-of-the-art Artifical Intelligence (AI) and data management techniques have been demonstrated to process large volumes of noisy data to extract meaningful patterns and drive decisions in diverse applications ranging from space exploration (NASA's Curiosity), game shows (IBM's Watson in Jeopardy™ ) and even consumer products (Apple's SIRI™ voice-recognition). However, what stops them from helping us in more mundane things like fighting diseases, eliminating hunger, improving commuting
to work, or reducing financial frauds and corruption? Consumable data!
In this talk, Biplav will demonstrate and discuss how large volumes of data (Big), made available publicly (Open), can be productively used with semantic web and analytical techniques to drive day-to-day applications. One important source of this type of data is government open data which is from governments and free to be reused. Big Open Data is leading to early examples of "open innovations" - a confluence of open data (e.g., Data.gov, data.gov.in), accessible via API techniques (e.g., Open 311),
annotated with semantic information (e.g., W3C ontologies, Schema.org) and processed with analytical techniques (e.g., R, Weka) to drive actionable insights. The talk will illustrate how this can help bring increased benefits to citizens and discuss research issues that can accelerate its pace. It is increasingly being adopted by progressive businesses and governments to drive innovation that matters.
Artificial Intelligence AI Topics History and Overviewbutest
The document discusses the history and concepts of artificial intelligence including machine learning. It provides definitions of key AI terms and describes some famous early AI programs. It also discusses machine learning methods and applications, different types of learning, and challenges in the field. Games AI is explored through techniques like min-max trees used in chess programs. The Turing Test is introduced as a proposal to measure intelligence along with proposed modifications.
Artificial Intelligence AI Topics History and Overviewbutest
The document discusses the history and concepts of artificial intelligence including machine learning. It provides definitions of key AI terms and overview of famous early AI programs. It also discusses machine learning methods and applications, dimensions of machine learning study, and issues in the field. Games AI is explored through techniques like min-max trees used in chess programs. The Turing Test proposal and its problems/proposed modifications are summarized.
Kyung Eun Park provides an overview of problem solving with artificial intelligence and machine learning. The document defines AI and discusses its evolution from early concepts in the 1950s to modern machine learning approaches. It describes how machine learning uses data to allow machines to learn without being explicitly programmed and provides examples of applications like self-driving cars and medical diagnosis. The document concludes by discussing interactive learning platforms that can recognize brainwaves and motions to enable behavior training.
The document provides information about an artificial intelligence course. It includes:
- 7 course outcomes focusing on search techniques, constraint satisfaction problems, adversarial search, knowledge representation, planning, and expert systems.
- A syllabus covering topics like search strategies, heuristic search, constraint satisfaction problems, games, knowledge representation, probabilistic reasoning, and planning.
- References for two textbooks and an online course on artificial intelligence.
This document provides an introduction to an artificial intelligence lecture. It begins with basic information about the course including references, grading, and contact information. It then outlines the topics to be covered which include definitions of intelligence and AI, a brief history of AI, and the main subfields of AI. The document discusses several approaches to AI including thinking humanly by passing the Turing test, thinking rationally using logic, and acting rationally as an intelligent agent. It also reviews the foundations of AI from various contributing fields and provides examples of AI in everyday life.
In this presentation we explore different applications of AI, mainly Natural Language Processing, but also some innovative uses of Computer Vision to deal with two significant challenges: the analysis of scientific publications, involving text but also scientific figures and diagrams, and the identification of potentially radical aspects in text.
This document provides an overview of swarm intelligence and various swarm intelligence algorithms. It defines swarm intelligence as the collective behavior of decentralized, self-organized systems, both natural and artificial. Examples of swarm intelligence in nature include ant colonies, bird flocking, fish schooling, and bacterial growth. Several swarm intelligence algorithms are described, including particle swarm optimization, ant colony optimization, artificial bee colony, bacterial foraging optimization, and gravitational search algorithm. These algorithms were inspired by behaviors observed in swarms in nature.
Latest technologies in computer system AI(Artificial Intelligence) Knowledg...muhammad-Sulaiman
The document discusses various topics related to technology including artificial intelligence and knowledge management. It provides an overview of AI including definitions, the history of AI, applications such as game playing and robotics, and types of AI like expert systems and neural networks. Knowledge management is also summarized as capturing, developing, sharing, and using organizational knowledge effectively. Additionally, a wiki is defined as a server program that allows users to collaborate in forming website content.
The Foundations of Artificial Intelligence, The History of
Artificial Intelligence, and the State of the Art. Intelligent Agents: Introduction, How Agents
should Act, Structure of Intelligent Agents, Environments. Solving Problems by Searching:
problem-solving Agents, Formulating problems, Example problems, and searching for Solutions,
Search Strategies, Avoiding Repeated States, and Constraint Satisfaction Search. Informed
Search Methods: Best-First Search, Heuristic Functions, Memory Bounded Search, and Iterative
Improvement Algorithms.
This document provides an overview and syllabus for an Artificial Intelligence course. It introduces the instructor, Dr. Zulfiqar Ali, and provides contact information. It lists the primary textbook as Artificial Intelligence: A Modern Approach by Stuart Russell and Peter Norvig and notes other reference materials. The course aims to provide understanding of fundamental AI techniques like agents, search, knowledge representation, and planning under uncertainty. It outlines the topics to be covered in each section of the course.
The document discusses an educational learning framework that can be used for context-rich simulations and games. It focuses on developing students' declarative, procedural, and strategic knowledge through knowledge-centered, learner-centered, and community-centered approaches. Key aspects of the framework include reflecting on experiences to improve practice, developing competencies through assessment, and applying knowledge through challenge-based learning activities within an interpretive community.
The document provides an overview of the history and development of artificial intelligence from its early beginnings in 1943 through modern applications. It discusses milestones like the Dartmouth conference that named AI in 1956 and the rise of neural networks and machine learning in the 1980s. Notable successes are outlined such as Deep Blue's chess victory in 1997 and AI systems used for logistics planning, robotics, and machine translation. The approaches of strong AI, weak AI, applied AI, and cognitive AI are also summarized.
This document provides an outline and information for the CS451/CS551/EE565 Artificial Intelligence course on learning and connectionism taught by Prof. Janice T. Searleman. It includes topics on learning agents, neural networks, reading assignments from relevant AI textbooks, details on the final exam and homework assignment. Concepts covered include different types of learning such as rote learning, reinforcement learning, supervised and unsupervised induction. Neural networks and connectionism are also discussed.
Machine Learning, Artificial General Intelligence, and Robots with Human MindsUniversity of Huddersfield
The document discusses different types of artificial intelligence and outlines a new project to install the ACT-R cognitive architecture onto a NAO robot to create a robot with human-level general intelligence and flexible goal-directed behavior through embodied cognition, perception, motor skills, communication, learning and adaptation. The goal is to gain insights into building advanced autonomous agents by modeling key aspects of human cognition and intelligence.
This document outlines the course content for an introduction to artificial intelligence class. It will cover topics such as the definition of AI, intelligent agents, logic and knowledge representation, machine learning algorithms like neural networks and genetic algorithms, and elements of natural language processing. The course will also discuss visions of AI like systems that think or act rationally or like humans. It provides historical context on the development of the field and successes in AI.
This document outlines the course for an Artificial Intelligence class. It introduces topics like intelligent agents, logic, knowledge representation, reasoning, machine learning, and natural language processing. It also discusses definitions of artificial and natural intelligence and different visions of AI like systems that think or act like humans versus those that think or act rationally. The history of AI is covered from early developments in neural networks and problem solving systems to more recent successes in games, robotics, and commercial applications.
This presentation by OECD, OECD Secretariat, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
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The document provides an overview of artificial intelligence, including its definition as "the science and engineering of making intelligent machines". It then lists the 7 course outcomes for the class, along with their associated weightages. The outcomes include summarizing AI environments, applying search algorithms and heuristics, implementing local search strategies, applying adversarial search techniques, utilizing knowledge representation, constructing plan graphs using planning techniques, and explaining expert systems.
Artificial Intelligence and its applicationFELICIALILIANJ
1. No-code machine learning allows users to build machine learning applications and tools through a drag-and-drop interface without coding, making ML more accessible.
2. Tiny ML focuses on applying machine learning at the edge on small IoT devices to reduce latency, bandwidth usage, and ensure privacy while still enabling useful predictions from collected data.
3. Automated machine learning aims to simplify the entire machine learning process from data preprocessing to modeling to reduce costs and expertise needed, enabling more widespread use of analytical tools and technologies.
Big, Open, Data and Semantics for Real-World Application Near YouBiplav Srivastava
(This is material presented as keynote at AMECSE 2014 on 21 Oct 2014 at Cairo, Egypt.)
State-of-the-art Artifical Intelligence (AI) and data management techniques have been demonstrated to process large volumes of noisy data to extract meaningful patterns and drive decisions in diverse applications ranging from space exploration (NASA's Curiosity), game shows (IBM's Watson in Jeopardy™ ) and even consumer products (Apple's SIRI™ voice-recognition). However, what stops them from helping us in more mundane things like fighting diseases, eliminating hunger, improving commuting
to work, or reducing financial frauds and corruption? Consumable data!
In this talk, Biplav will demonstrate and discuss how large volumes of data (Big), made available publicly (Open), can be productively used with semantic web and analytical techniques to drive day-to-day applications. One important source of this type of data is government open data which is from governments and free to be reused. Big Open Data is leading to early examples of "open innovations" - a confluence of open data (e.g., Data.gov, data.gov.in), accessible via API techniques (e.g., Open 311),
annotated with semantic information (e.g., W3C ontologies, Schema.org) and processed with analytical techniques (e.g., R, Weka) to drive actionable insights. The talk will illustrate how this can help bring increased benefits to citizens and discuss research issues that can accelerate its pace. It is increasingly being adopted by progressive businesses and governments to drive innovation that matters.
Artificial Intelligence AI Topics History and Overviewbutest
The document discusses the history and concepts of artificial intelligence including machine learning. It provides definitions of key AI terms and describes some famous early AI programs. It also discusses machine learning methods and applications, different types of learning, and challenges in the field. Games AI is explored through techniques like min-max trees used in chess programs. The Turing Test is introduced as a proposal to measure intelligence along with proposed modifications.
Artificial Intelligence AI Topics History and Overviewbutest
The document discusses the history and concepts of artificial intelligence including machine learning. It provides definitions of key AI terms and overview of famous early AI programs. It also discusses machine learning methods and applications, dimensions of machine learning study, and issues in the field. Games AI is explored through techniques like min-max trees used in chess programs. The Turing Test proposal and its problems/proposed modifications are summarized.
Kyung Eun Park provides an overview of problem solving with artificial intelligence and machine learning. The document defines AI and discusses its evolution from early concepts in the 1950s to modern machine learning approaches. It describes how machine learning uses data to allow machines to learn without being explicitly programmed and provides examples of applications like self-driving cars and medical diagnosis. The document concludes by discussing interactive learning platforms that can recognize brainwaves and motions to enable behavior training.
The document provides information about an artificial intelligence course. It includes:
- 7 course outcomes focusing on search techniques, constraint satisfaction problems, adversarial search, knowledge representation, planning, and expert systems.
- A syllabus covering topics like search strategies, heuristic search, constraint satisfaction problems, games, knowledge representation, probabilistic reasoning, and planning.
- References for two textbooks and an online course on artificial intelligence.
This document provides an introduction to an artificial intelligence lecture. It begins with basic information about the course including references, grading, and contact information. It then outlines the topics to be covered which include definitions of intelligence and AI, a brief history of AI, and the main subfields of AI. The document discusses several approaches to AI including thinking humanly by passing the Turing test, thinking rationally using logic, and acting rationally as an intelligent agent. It also reviews the foundations of AI from various contributing fields and provides examples of AI in everyday life.
In this presentation we explore different applications of AI, mainly Natural Language Processing, but also some innovative uses of Computer Vision to deal with two significant challenges: the analysis of scientific publications, involving text but also scientific figures and diagrams, and the identification of potentially radical aspects in text.
This document provides an overview of swarm intelligence and various swarm intelligence algorithms. It defines swarm intelligence as the collective behavior of decentralized, self-organized systems, both natural and artificial. Examples of swarm intelligence in nature include ant colonies, bird flocking, fish schooling, and bacterial growth. Several swarm intelligence algorithms are described, including particle swarm optimization, ant colony optimization, artificial bee colony, bacterial foraging optimization, and gravitational search algorithm. These algorithms were inspired by behaviors observed in swarms in nature.
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The document discusses various topics related to technology including artificial intelligence and knowledge management. It provides an overview of AI including definitions, the history of AI, applications such as game playing and robotics, and types of AI like expert systems and neural networks. Knowledge management is also summarized as capturing, developing, sharing, and using organizational knowledge effectively. Additionally, a wiki is defined as a server program that allows users to collaborate in forming website content.
The Foundations of Artificial Intelligence, The History of
Artificial Intelligence, and the State of the Art. Intelligent Agents: Introduction, How Agents
should Act, Structure of Intelligent Agents, Environments. Solving Problems by Searching:
problem-solving Agents, Formulating problems, Example problems, and searching for Solutions,
Search Strategies, Avoiding Repeated States, and Constraint Satisfaction Search. Informed
Search Methods: Best-First Search, Heuristic Functions, Memory Bounded Search, and Iterative
Improvement Algorithms.
This document provides an overview and syllabus for an Artificial Intelligence course. It introduces the instructor, Dr. Zulfiqar Ali, and provides contact information. It lists the primary textbook as Artificial Intelligence: A Modern Approach by Stuart Russell and Peter Norvig and notes other reference materials. The course aims to provide understanding of fundamental AI techniques like agents, search, knowledge representation, and planning under uncertainty. It outlines the topics to be covered in each section of the course.
The document discusses an educational learning framework that can be used for context-rich simulations and games. It focuses on developing students' declarative, procedural, and strategic knowledge through knowledge-centered, learner-centered, and community-centered approaches. Key aspects of the framework include reflecting on experiences to improve practice, developing competencies through assessment, and applying knowledge through challenge-based learning activities within an interpretive community.
The document provides an overview of the history and development of artificial intelligence from its early beginnings in 1943 through modern applications. It discusses milestones like the Dartmouth conference that named AI in 1956 and the rise of neural networks and machine learning in the 1980s. Notable successes are outlined such as Deep Blue's chess victory in 1997 and AI systems used for logistics planning, robotics, and machine translation. The approaches of strong AI, weak AI, applied AI, and cognitive AI are also summarized.
This document provides an outline and information for the CS451/CS551/EE565 Artificial Intelligence course on learning and connectionism taught by Prof. Janice T. Searleman. It includes topics on learning agents, neural networks, reading assignments from relevant AI textbooks, details on the final exam and homework assignment. Concepts covered include different types of learning such as rote learning, reinforcement learning, supervised and unsupervised induction. Neural networks and connectionism are also discussed.
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This document outlines the course content for an introduction to artificial intelligence class. It will cover topics such as the definition of AI, intelligent agents, logic and knowledge representation, machine learning algorithms like neural networks and genetic algorithms, and elements of natural language processing. The course will also discuss visions of AI like systems that think or act rationally or like humans. It provides historical context on the development of the field and successes in AI.
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This presentation was uploaded with the author’s consent.
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This presentation was uploaded with the author’s consent.
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This presentation was uploaded with the author’s consent.
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This presentation was uploaded with the author’s consent.
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This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Competition and Regulation in Professions and Occupations – OECD – June 2024 ...
Steps Towards Building a Story Understanding Engine
1. Develop an engine that can understand
stories like Humans do.
Objective “Knowledge Coder” – GWAP
We adopt the use of Games with A Purpose (GWAPs) for the
crowdsourcing of knowledge acquisition as a way of motivating
people to participate. “Knowledge Coder” game was developed.
Steps Towards Building a Story Understanding Engine
Christos T. Rodosthenous and Loizos Michael
Open University of Cyprus, Computational Cognition Lab
Knowledge Representation
References
[1] Irene-Anna Diakidoy, Antonis Kakas, Loizos
Michael, and Rob Miller. Story Comprehension
through Argumentation. In Proceedings of the
5th International Conference on Computational
Models of Argument (COMMA’14), Scottish
highlands, UK, 2014.
[2] Loizos Michael. Computability of Narrative. In
Proceedings of the 2nd Symposium on
Computational Models of Narrative (CMN’10),
Arlington, Virginia, USA, 2010.
Convert stories to formal
representation
Reason by integrating story
information with background
knowledge
Gather background knowledge and
represent it formally
High-level version of the Event Calculus [2].
Φ implies L
Φ causes L
e.g., person(X) implies can(X,think)
Tool for reasoning and visualizing a
comprehension model.
e.g., attack(X,Y) causes war(X,Y)
Join the Earth resistance forces by registering on the “Knowledge Coder”
game. The game is accessible online using any modern web browser at:
Join our efforts to acquire background knowledge
https://cognition.ouc.ac.cy/narrative/
Story snippet: A cat chased the mice. The mice managed to
hide in a nearby hole.
A cat chased
the mice. cat,
chase,
mouse
Methodology and Tools for knowledge
acquisition, representation, reasoning
and question answering.
Knowledge Gathering Experimental Results
Applicability (the conditions in the body of the rule are
met in the context of the selected sentence )
Validity (the head of the rule follows from the selected
sentence)
Experimental Output
Number of rules generated 93
Number of causality rules 15
Number of implication rules 78
Verbs chase
Nouns cat,mouse
1
chase(cat,mouse) causes fear(mouse,cat)
chase(cat,mouse) implies can(cat,run)
chase(cat,mouse)
cat(X) and chase(X,Y) implies can(X,run)
chase(X,Y) implies can(cat,run)
Background knowledge gathered from our developed game
offers some initial encouraging results in terms of the feasibility
of our methodology. More experiments are needed though.
Ongoing and Future Work
Extend “Knowledge Coder” with new “mission” for rule
preference selection.
Integrate “Knowledge Coder” with reasoning module.
Rule 1: beast(X) and throw(Y,mouth,X) implies kill(X,Y)
Rule 2: beast(X) and man(Y) and doe(Z) and exclaime(Z)
and escape(Z,Y) and throw(Z,X) implies kill(X,Z)
Rule preference for conflict resolution.
Move towards a more psychologically oriented comprehension
reasoning module [1].
Typos are
common in
GWAPs.
Solutions?
Experimental Setup
Number of participants 5
Number of Aesop's Fables 2
Contact
URL: http://cognition.ouc.ac.cy
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Develop a module for converting stories to formal representations.
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Applying
preferred rule.
Email: christos.rodosthenous@ouc.ac.cy