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Itera&ng	
  on	
  the	
  Idea	
  
         Glenn	
  Kelman	
  
            Redfin	
  
         June	
  9,	
  2010	
  
Not	
  One	
  of	
  Them	
  Believed	
  Himself	
  Worthy	
  of	
  
                              This!	
  
Opinionated	
  SoHware	
  is	
  Good	
  
      •  Personality	
  is	
  what	
  someone	
  doesn’t	
  like	
  
      •  The	
  world	
  is	
  starved	
  for	
  it	
  
      •  Cri&cs	
  are	
  hard	
  to	
  ignore	
  
Not	
  everyone	
  will	
  like	
  “Fantas2c	
  Mr.	
  Fox”;	
  
and	
  if	
  everyone	
  it	
  isdid,	
  it	
  would	
  not	
  be	
  
nearly	
  as	
  interes2ng	
  as	
  .	
  There	
  are	
  some	
  
children	
  —	
  some	
  people	
  —	
  who	
  will	
  
embrace	
  it	
  with	
  a	
  special,	
  strange	
  intensity,	
  
as	
  if	
  it	
  had	
  been	
  made	
  for	
  them	
  alone.	
  	
  
You’re	
  the	
  First	
  Customer	
  
•  You	
  know	
  what	
  you	
  want	
  
•  You	
  have	
  passion	
  for	
  the	
  product	
  
•  Your	
  know	
  where	
  to	
  find	
  customers	
  




    Untrained	
  Eye	
  on	
  Flickr	
  
The	
  Seven	
  Deadly	
  Sins	
  
•  Our	
  project	
  is	
  to	
  please	
  
•  The	
  seven	
  deadly	
  sins	
  
•  “My	
  wallet	
  is	
  staying	
  right	
  where	
  it	
  is”	
  
Wave	
  a	
  Magic	
  Wand	
  
•  Finding	
  the	
  problem	
  is	
  usually	
  the	
  problem	
  
•  Look	
  for	
  emo&on	
  
•  Do	
  something	
  hard	
  




    Randy	
  Stewart	
  on	
  Flickr	
  
What	
  I	
  Wish	
  There	
  Was	
  
•    A	
  sent-­‐items	
  for	
  my	
  en&re	
  life	
  
•    Micro-­‐commerce	
  macros	
  
•    One-­‐click	
  poli&cal	
  advocacy	
  
•    Socially-­‐conscious	
  augmented	
  reality	
  
•    Hunch	
  for	
  fun	
  things	
  to	
  do	
  

      ItNeverEndsss	
  on	
  Flickr	
  
Think	
  Like	
  a	
  Gamer	
  
•  How	
  should	
  people	
  feel	
  
•  Painterly	
  aen&on	
  to	
  detail	
  
•  Ability	
  to	
  surprise	
  
Focus	
  Group:	
  Just	
  Let	
  People	
  Talk	
  
•  Engineers	
  should	
  par&cipate	
  
•  Two	
  or	
  three	
  screenshots	
  are	
  enough	
  
•  People	
  know	
  what	
  they	
  like,	
  not	
  why	
  
Usability	
  Studies	
  
•  Use	
  design	
  firm	
  facility	
  
•  Ask	
  people	
  to	
  complete	
  tasks	
  
•  Involve	
  everyone	
  
Surveys	
  
     •  Less	
  than	
  10	
  ques&ons	
  
     •  Free-­‐form	
  responses	
  avoid	
  skew	
  
     •  Numbers	
  drive	
  confidence	
  
Even	
  when	
  the	
  numbers	
  agree	
  with	
  his	
  intui&ons,	
  they	
  
have	
  an	
  effect.	
  “If	
  you	
  have	
  an	
  intui&on	
  of	
  something	
  but	
  
no	
  hard	
  evidence	
  to	
  back	
  it	
  up,	
  you	
  might	
  kind	
  of	
  sort	
  
of	
  go	
  about	
  puang	
  that	
  intui&on	
  into	
  prac&ce,	
  because	
  
there’s	
  s&ll	
  some	
  uncertainty	
  if	
  it’s	
  right	
  or	
  wrong.”	
  
Knowing	
  the	
  odds,	
  Baaer	
  can	
  pursue	
  an	
  inherently	
  
uncertain	
  strategy	
  with	
  total	
  certainty.	
  He	
  can	
  devote	
  
himself	
  to	
  a	
  process	
  and	
  disregard	
  the	
  outcome	
  of	
  any	
  
given	
  encounter.	
  	
  
                                                                                              HazBoy	
  on	
  Flickr	
  
A	
  Retail	
  Sensibility	
  
•  Bend	
  your	
  pride	
  to	
  love	
  
•  Compete	
  with	
  your	
  successor	
  
•  Keep	
  values	
  constant,	
  not	
  product	
  
Get	
  Close	
  to	
  the	
  Transac&on	
  
•  Serious	
  problems,	
  serious	
  money	
  
•  Ask	
  customers	
  to	
  pay	
  you	
  
•  When	
  business	
  models	
  compete	
  you	
  win	
  
“If	
  I	
  Lose,	
  I	
  Will	
  Have	
  Lost	
  Nothing”	
  




Photo credit: Gregeichelberger on Flickr