EarAuthCam: Personal Identification and Authentication Method Using Ear Image...sugiuralab
Earphones are now used for longer hours than before with the advancement in wireless technology and miniaturization. In addition, the application of earphones has become more diverse, and opportunities to access highly confidential information through them have increased. We propose a method comprising a hearable device equipped with a small camera for user authentication from ear images. This method improves the security of the hearable device. Ear images are first captured with the camera. The ear regions in the images are then extracted using a mask region-based convolutional neural network. Finally, the user is identified using histograms of oriented gradient features and a support vector machine (SVM). Our method was able to identify 18 participants with an accuracy of 84.1%. Users are authenticated through unsupervised anomaly detection using an autoencoder with an error rate of 8.36%. This method facilitates hands- and eye-free operations without requiring any explicit authentication action by the user.
EarAuthCam: Personal Identification and Authentication Method Using Ear Image...sugiuralab
Earphones are now used for longer hours than before with the advancement in wireless technology and miniaturization. In addition, the application of earphones has become more diverse, and opportunities to access highly confidential information through them have increased. We propose a method comprising a hearable device equipped with a small camera for user authentication from ear images. This method improves the security of the hearable device. Ear images are first captured with the camera. The ear regions in the images are then extracted using a mask region-based convolutional neural network. Finally, the user is identified using histograms of oriented gradient features and a support vector machine (SVM). Our method was able to identify 18 participants with an accuracy of 84.1%. Users are authenticated through unsupervised anomaly detection using an autoencoder with an error rate of 8.36%. This method facilitates hands- and eye-free operations without requiring any explicit authentication action by the user.
Seeing the Wind: An Interactive Mist Interface for Airflow Inputsugiuralab
Human activities can introduce variations in various environmental cues, such as light and sound, which can serve as inputs for interfaces. However, one often overlooked aspect is the airflow variation caused by these activities, which presents challenges in detection and utilization due to its intangible nature. In this paper, we have unveiled an approach using mist to capture invisible airflow variations, rendering them detectable by Time-of-Flight (ToF) sensors. We investigate the capability of this sensing technique under different types of mist or smoke, as well as the impact of airflow speed. To illustrate the feasibility of this concept, we created a prototype using a humidifier and demonstrated its capability to recognize motions. On this basis, we introduce potential applications, discuss inherent limitations, and provide design lessons grounded in mist-based airflow sensing.
Identification and Authentication Using Claviclessugiuralab
Identification and Authentication Using Clavicles
Yohei Kawasaki, Yuta Sugiura
2023 62nd Annual Conference of the Society of Instrument and Control Engineers (SICE), Mie, Japan, 2023
A Virtual Window Using Curtains and Image Projectionsugiuralab
A Virtual Window Using Curtains and Image Projection
Naoharu Sawada, Takumi Yamamoto, Yuta Sugiura
In Proceedings of the 15th Asia Pacific Workshop on Mixed and Augmented Reality (APMAR2023) , IEEE, August 18-19, 2023, Taipei, Taiwan.
Augmented Sports of Badminton by Changing Opening Status of Shuttle’s Featherssugiuralab
Augmented Sports of Badminton by Changing Opening Status of Shuttle’s Feathers
Takumi Yamamoto*, Ryohei Baba*, Yuta Sugiura (* Contribution equally)
In Proceedings of the 15th Asia Pacific Workshop on Mixed and Augmented Reality (APMAR2023) , IEEE, August 18-19, 2023, Taipei, Taiwan.
Seeing the Wind: An Interactive Mist Interface for Airflow Inputsugiuralab
Human activities can introduce variations in various environmental cues, such as light and sound, which can serve as inputs for interfaces. However, one often overlooked aspect is the airflow variation caused by these activities, which presents challenges in detection and utilization due to its intangible nature. In this paper, we have unveiled an approach using mist to capture invisible airflow variations, rendering them detectable by Time-of-Flight (ToF) sensors. We investigate the capability of this sensing technique under different types of mist or smoke, as well as the impact of airflow speed. To illustrate the feasibility of this concept, we created a prototype using a humidifier and demonstrated its capability to recognize motions. On this basis, we introduce potential applications, discuss inherent limitations, and provide design lessons grounded in mist-based airflow sensing.
Identification and Authentication Using Claviclessugiuralab
Identification and Authentication Using Clavicles
Yohei Kawasaki, Yuta Sugiura
2023 62nd Annual Conference of the Society of Instrument and Control Engineers (SICE), Mie, Japan, 2023
A Virtual Window Using Curtains and Image Projectionsugiuralab
A Virtual Window Using Curtains and Image Projection
Naoharu Sawada, Takumi Yamamoto, Yuta Sugiura
In Proceedings of the 15th Asia Pacific Workshop on Mixed and Augmented Reality (APMAR2023) , IEEE, August 18-19, 2023, Taipei, Taiwan.
Augmented Sports of Badminton by Changing Opening Status of Shuttle’s Featherssugiuralab
Augmented Sports of Badminton by Changing Opening Status of Shuttle’s Feathers
Takumi Yamamoto*, Ryohei Baba*, Yuta Sugiura (* Contribution equally)
In Proceedings of the 15th Asia Pacific Workshop on Mixed and Augmented Reality (APMAR2023) , IEEE, August 18-19, 2023, Taipei, Taiwan.
セル生産方式におけるロボットの活用には様々な問題があるが,その一つとして 3 体以上の物体の組み立てが挙げられる.一般に,複数物体を同時に組み立てる際は,対象の部品をそれぞれロボットアームまたは治具でそれぞれ独立に保持することで組み立てを遂行すると考えられる.ただし,この方法ではロボットアームや治具を部品数と同じ数だけ必要とし,部品数が多いほどコスト面や設置スペースの関係で無駄が多くなる.この課題に対して音𣷓らは組み立て対象物に働く接触力等の解析により,治具等で固定されていない対象物が組み立て作業中に運動しにくい状態となる条件を求めた.すなわち,環境中の非把持対象物のロバスト性を考慮して,組み立て作業条件を検討している.本研究ではこの方策に基づいて,複数物体の組み立て作業を単腕マニピュレータで実行することを目的とする.このとき,対象物のロバスト性を考慮することで,仮組状態の複数物体を同時に扱う手法を提案する.作業対象としてパイプジョイントの組み立てを挙げ,簡易な道具を用いることで単腕マニピュレータで複数物体を同時に把持できることを示す.さらに,作業成功率の向上のために RGB-D カメラを用いた物体の位置検出に基づくロボット制御及び動作計画を実装する.
This paper discusses assembly operations using a single manipulator and a parallel gripper to simultaneously
grasp multiple objects and hold the group of temporarily assembled objects. Multiple robots and jigs generally operate
assembly tasks by constraining the target objects mechanically or geometrically to prevent them from moving. It is
necessary to analyze the physical interaction between the objects for such constraints to achieve the tasks with a single
gripper. In this paper, we focus on assembling pipe joints as an example and discuss constraining the motion of the
objects. Our demonstration shows that a simple tool can facilitate holding multiple objects with a single gripper.
【DLゼミ】XFeat: Accelerated Features for Lightweight Image Matchingharmonylab
公開URL:https://arxiv.org/pdf/2404.19174
出典:Guilherme Potje, Felipe Cadar, Andre Araujo, Renato Martins, Erickson R. ascimento: XFeat: Accelerated Features for Lightweight Image Matching, Proceedings of the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
概要:リソース効率に優れた特徴点マッチングのための軽量なアーキテクチャ「XFeat(Accelerated Features)」を提案します。手法は、局所的な特徴点の検出、抽出、マッチングのための畳み込みニューラルネットワークの基本的な設計を再検討します。特に、リソースが限られたデバイス向けに迅速かつ堅牢なアルゴリズムが必要とされるため、解像度を可能な限り高く保ちながら、ネットワークのチャネル数を制限します。さらに、スパース下でのマッチングを選択できる設計となっており、ナビゲーションやARなどのアプリケーションに適しています。XFeatは、高速かつ同等以上の精度を実現し、一般的なラップトップのCPU上でリアルタイムで動作します。