The realm of mobile computing is composed of various types of mobile devices and their underlying software. Enabling or writing new software for mobile phones, or portable devices has become a new vertical in software development and testing. Smart phones are getting user-friendlier and day-to-day, new apps are being released to satisfy daily user needs. More and more user-friendly apps enable greater user interactions using stylus, touch-based gestures, multi-touch gestures, motion gestures etc. These introduce lot of challenges in development and testing. This document details the approach for mobile testing and the key focus areas for testing.