Measuring success and avoiding failure with real-time user experience insights. Using user and customer experience to measure the success of your projects and avoid disaster before it happens.
This Product Sucks brings awareness that the things we design could suck unless we are intentional and conscious of the impacts on users. Examples include the distinction between a bad product and one that sucks. Principles are supported by abstracted examples. The problems and root causes can (and should) apply to any product that people interact with. Please don't design any more products that suck.
The document discusses principles of instructional design and usability testing for websites. It emphasizes designing intuitive interfaces that minimize cognitive workload for users. Users are likely to quickly scan pages and choose the first reasonable option, so designs should make important information obvious and navigation easy. Usability testing is important to understand how users actually interact with a site, as perceptions can differ from reality. Visual hierarchies, clear affordances, and following conventions can help users understand a design.
The document discusses agile requirements and specifications, focusing on impact mapping and story mapping techniques. It provides examples of how impact mapping and story mapping can be used to help define requirements, prioritize work, and ensure work delivers intended impacts and business goals. The document also discusses how specification by example techniques like acceptance criteria and example tests can help describe and validate technical specifications in an agile manner.
If a picture's worth a thousand words, how good is video? Video is more accessible than ever and no form of marketing has a more dramatic effect on the user. Learn about the types of typical videos and how to market them effectively to capture the interest of leads and drive sales.
Impact Mapping: Guiding Agile Teams with Customer Obsession (workshop)Christian Hassa
The document discusses using impact mapping to guide teams with customer obsession. It provides an example of impact mapping for an I-Gift story and exercises for workgroups to practice impact mapping. Key aspects of impact mapping include identifying valuable business outcomes, actors and their behavior changes, and prioritizing deliverables to test hypotheses about driving certain impacts. The goal is to steer teams based on learning rather than predefined features.
Intranet governance - dull but necessaryJason Buck
Models for governing small and large intranets. Also includes policy suggestions, job roles and examples from the intranet trenches (and maybe a little Star Wars).
This Product Sucks brings awareness that the things we design could suck unless we are intentional and conscious of the impacts on users. Examples include the distinction between a bad product and one that sucks. Principles are supported by abstracted examples. The problems and root causes can (and should) apply to any product that people interact with. Please don't design any more products that suck.
The document discusses principles of instructional design and usability testing for websites. It emphasizes designing intuitive interfaces that minimize cognitive workload for users. Users are likely to quickly scan pages and choose the first reasonable option, so designs should make important information obvious and navigation easy. Usability testing is important to understand how users actually interact with a site, as perceptions can differ from reality. Visual hierarchies, clear affordances, and following conventions can help users understand a design.
The document discusses agile requirements and specifications, focusing on impact mapping and story mapping techniques. It provides examples of how impact mapping and story mapping can be used to help define requirements, prioritize work, and ensure work delivers intended impacts and business goals. The document also discusses how specification by example techniques like acceptance criteria and example tests can help describe and validate technical specifications in an agile manner.
If a picture's worth a thousand words, how good is video? Video is more accessible than ever and no form of marketing has a more dramatic effect on the user. Learn about the types of typical videos and how to market them effectively to capture the interest of leads and drive sales.
Impact Mapping: Guiding Agile Teams with Customer Obsession (workshop)Christian Hassa
The document discusses using impact mapping to guide teams with customer obsession. It provides an example of impact mapping for an I-Gift story and exercises for workgroups to practice impact mapping. Key aspects of impact mapping include identifying valuable business outcomes, actors and their behavior changes, and prioritizing deliverables to test hypotheses about driving certain impacts. The goal is to steer teams based on learning rather than predefined features.
Intranet governance - dull but necessaryJason Buck
Models for governing small and large intranets. Also includes policy suggestions, job roles and examples from the intranet trenches (and maybe a little Star Wars).
This talk was originally given at the Internet Summit in Raleigh, NC on November 7, 2012.
In this presentation, we tackle several topics:
- ux trends
- ux tools
- ux as a philosophy
- ux as a discipline
Shared at "Data-Driven Design for User Experience" with Le Wagon Tokyo, 25 Aug
https://www.meetup.com/ja-JP/Le-Wagon-Tokyo-Coding-Station/events/280067831/
In UX design, data means the voice of users (customers) and actionable insights that are beyond just numbers. Hearing these voices through user research and usage analytics is a critical process of building a human-centric design. Based on data-driven design, UX designers, product managers, and even senior management can listen to the inner voice of users and extrapolate those to discover a user journey for clear call-to-action and unwavering customer loyalty.
At this webinar, our guest speaker Emi Kwon, UX Design Director at Metlife, will walk you through the basics of data-driven design as well as share some tips and tricks for making data-driven design your value proposition as a product manager/ UX specialist.
Agenda:
✔️ Data ecosystem — Data lake, data warehouse…what does it mean for UX?
✔️ Small data and big data — the opportunities and pitfalls
✔️ Research method basics — qualitative, quantitative or triangulated
✔️ Usage analytics and A/B testing
✔️ What about COVID-19 and remote usability testing?
UX professionals often put a lot of effort into making informed and data-backed design decisions. This presentation shares ideas for communicating the ROI of UX to stakeholders (sales), and provides a framework for supporting UX and IA decisions, thereby improving the decision quality and stakeholder confidence. With the cloud leveling the tech playing field, UX is a growing competitive advantage.
Slides for the presentation given in Fekra'17 on 2/2/2017
These slides talking about design for web and mobile, Jakob Nielsen, Jony Ive, Usability and User Experience, UI/UX, Responsive Vs. Adaptive design, Current design schools, Material design, Android and iOS
This Product Sucks: The Business Impacts of User Experience BreakdownsDarren Kall
Darren Kall from Kall Consulting presents this humorous talk that explores the very serious topic of why businesses should be concerned with product and service user experience, the business value / ROI of user experience investments, how they increase revenues, reduce development and support costs, and decrease time to market. Darren gives examples of products that suck; explaining that at the root of all of them is that they were designed without the user/customer in mind.
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
This document provides an introduction to user experience (UX) strategy and design. It discusses the history and evolution of UX from early command line interfaces to modern touchscreen interfaces. It outlines fundamental UX principles like designing for users' needs and making their lives easier. The document also describes common UX techniques like personas, journey mapping, prototyping, content writing, and persuasion design. It emphasizes the importance of understanding users through research and testing designs with them. Finally, it provides recommendations for resources to learn more about UX and tips for practitioners.
Selling UX in Your Organization at Cleveland World Usability Day (WUD)Carol Smith
This document summarizes Carol Smith's presentation on selling UX design. It discusses challenges to adopting UX like time, cost and lack of access to users. It provides tips for selling UX like focusing on user needs to help teams, using data to make decisions and explaining choices clearly. Testing with 5 users can find most issues but more may be needed depending on the user group. Fixing problems early in design saves significant costs compared to later in the development process. Adopting UX can increase sales, save time and money, and create happier customers.
Top 3 ways to use your UX team - producttank DFW MeetupJeremy Johnson
As a product owner or manager how should you be using your User Experience team? In this quick talk I go over the top three ways to use your UX team to support you in building better products.
There are key things that will give you a much better chance at success. While these are well documented in numerous books, articles, and videos - there are still many stakeholders that don't subscribe to some basic truths, like: product decisions should be based on evidence, or having dedicated UX Designers on product teams.
Jeremy will go over his top ten questions to ask any team to see if they're heading toward launching a great product experience.
This presentation was originally given @ Refresh Dallas on 2/12/15
The document discusses the return on investment (ROI) of user experience (UX). It begins by defining UX and noting that as technology becomes more pervasive, user experience will determine which products win in the marketplace. It then provides three reasons why UX is important: 1) it can save time and money by reducing rework and errors, 2) it can improve key performance indicators like conversions and engagement, and 3) it can increase revenue directly. The document emphasizes testing ideas with users early to avoid costly development errors and provides examples of how UX has significantly impacted companies' profits.
24 Hours of UX, 2023: Preventing the FutureJoshua Randall
On our current trajectory, the future of UX design will look much like the present, only worse. The gold rush mentality towards UX design as a “career” combined with Gresham’s Law (“bad money drives out good”) applied to design combined with automation from software platforms means we are increasing the pace at which bad designs proliferate. In this talk Joshua Randall will cite data from larger research companies like Baymard and Nielsen Norman Group as well as draw on examples from his career to paint a picture of the coming dystopia.
Coping with Forms: Implementing a Web Form Management Application, Dan Jackso...IWMW
The document discusses various challenges related to developing and managing web forms, including security vulnerabilities, spam prevention, accessibility, usability, design, legal issues, and process-related problems. It provides strategies and recommendations to address these challenges, such as employing client-side and server-side validation, centralizing form code, making forms clear, concise and contextual, and establishing workflows for form development and management.
The document discusses how to avoid designing products that "suck" from a user experience perspective. It presents twelve examples of products that suck due to flaws in how they were designed for real-world user needs and behaviors. The key to preventing products from sucking is taking a user-centered design approach focused on understanding how users will actually use a product, rather than just its technical specifications or idealized scenarios. User research methods like usability testing and task analysis are recommended to design products that are easy and intuitive for people to use.
Improving your site's usability - what users really wantleisa reichelt
Improving your site's usability by understanding what users want. The document discusses conducting user research through methods like usability testing, focus groups, and field research to understand user needs and design websites accordingly. User-centered design is highlighted as an approach that involves both strategic and tactical elements to understand why people use a site and how well they can use it. User research helps uncover real user requirements and avoid making assumptions about what users want.
Fail Fast, Learn Fast, Move Fast: My UX journey to move fasterJeremy Johnson
We've all heard about the Lean Startup, and now Lean UX. This is a intro into how I've been using these methods to speed up the UX process, and work better within product teams.
Lean UX sits at the intersection of Agile, Lean Startup & User Experience. We explode some of the myths and demonstrate how to apply Lean UX principles to the way your products are designed and built.
This document summarizes the learnings and evolution of EZML, a proposed machine learning tool. It began by targeting data scientists, but interviews revealed that feature extraction was more important than automated model selection. The target then became companies lacking data science capabilities. Further interviews identified the ideal customer as a startup CTO with a recommendation or engagement problem. An MVP was developed with tiered pricing and consulting. Ongoing challenges around data privacy and costs were noted. The document concludes by questioning the business viability and next steps.
This document summarizes a presentation about improving tasks on a website. It discusses identifying the top 4 tasks that users want to complete, testing the "Find a person" task and finding a 44% failure rate. It emphasizes that improvements should focus first on increasing success rates and reducing failures for the most important tasks before focusing on speed optimizations. Testing with real users is recommended to identify issues and inform iterative improvements.
Helping Your Company Adopt a User-Centered ProcessZack Naylor
Have you found yourself designing features that don't seem to make sense? Do you have this gut feeling that there is just a better way to determine what it is that your website should be doing? Alas there is, and it all starts with the user. Find out some creative ways of promoting UX within an organization that has not yet recognized it as their development process. Get ideas on how to sell the value of UX and start designing great experiences.
The document provides an overview of usability and how to achieve great usability in projects. It discusses what usability is, including definitions. It outlines a recipe for great usability including knowing your user, keeping things simple, guiding the user and providing feedback. When unsure what to do, it recommends usability testing with users. It discusses incorporating usability into agile projects, with usability work done in parallel sprints. Key takeaways are that usability requires planning and testing with users, and small, frequent tests are effective.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
This talk was originally given at the Internet Summit in Raleigh, NC on November 7, 2012.
In this presentation, we tackle several topics:
- ux trends
- ux tools
- ux as a philosophy
- ux as a discipline
Shared at "Data-Driven Design for User Experience" with Le Wagon Tokyo, 25 Aug
https://www.meetup.com/ja-JP/Le-Wagon-Tokyo-Coding-Station/events/280067831/
In UX design, data means the voice of users (customers) and actionable insights that are beyond just numbers. Hearing these voices through user research and usage analytics is a critical process of building a human-centric design. Based on data-driven design, UX designers, product managers, and even senior management can listen to the inner voice of users and extrapolate those to discover a user journey for clear call-to-action and unwavering customer loyalty.
At this webinar, our guest speaker Emi Kwon, UX Design Director at Metlife, will walk you through the basics of data-driven design as well as share some tips and tricks for making data-driven design your value proposition as a product manager/ UX specialist.
Agenda:
✔️ Data ecosystem — Data lake, data warehouse…what does it mean for UX?
✔️ Small data and big data — the opportunities and pitfalls
✔️ Research method basics — qualitative, quantitative or triangulated
✔️ Usage analytics and A/B testing
✔️ What about COVID-19 and remote usability testing?
UX professionals often put a lot of effort into making informed and data-backed design decisions. This presentation shares ideas for communicating the ROI of UX to stakeholders (sales), and provides a framework for supporting UX and IA decisions, thereby improving the decision quality and stakeholder confidence. With the cloud leveling the tech playing field, UX is a growing competitive advantage.
Slides for the presentation given in Fekra'17 on 2/2/2017
These slides talking about design for web and mobile, Jakob Nielsen, Jony Ive, Usability and User Experience, UI/UX, Responsive Vs. Adaptive design, Current design schools, Material design, Android and iOS
This Product Sucks: The Business Impacts of User Experience BreakdownsDarren Kall
Darren Kall from Kall Consulting presents this humorous talk that explores the very serious topic of why businesses should be concerned with product and service user experience, the business value / ROI of user experience investments, how they increase revenues, reduce development and support costs, and decrease time to market. Darren gives examples of products that suck; explaining that at the root of all of them is that they were designed without the user/customer in mind.
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
This document provides an introduction to user experience (UX) strategy and design. It discusses the history and evolution of UX from early command line interfaces to modern touchscreen interfaces. It outlines fundamental UX principles like designing for users' needs and making their lives easier. The document also describes common UX techniques like personas, journey mapping, prototyping, content writing, and persuasion design. It emphasizes the importance of understanding users through research and testing designs with them. Finally, it provides recommendations for resources to learn more about UX and tips for practitioners.
Selling UX in Your Organization at Cleveland World Usability Day (WUD)Carol Smith
This document summarizes Carol Smith's presentation on selling UX design. It discusses challenges to adopting UX like time, cost and lack of access to users. It provides tips for selling UX like focusing on user needs to help teams, using data to make decisions and explaining choices clearly. Testing with 5 users can find most issues but more may be needed depending on the user group. Fixing problems early in design saves significant costs compared to later in the development process. Adopting UX can increase sales, save time and money, and create happier customers.
Top 3 ways to use your UX team - producttank DFW MeetupJeremy Johnson
As a product owner or manager how should you be using your User Experience team? In this quick talk I go over the top three ways to use your UX team to support you in building better products.
There are key things that will give you a much better chance at success. While these are well documented in numerous books, articles, and videos - there are still many stakeholders that don't subscribe to some basic truths, like: product decisions should be based on evidence, or having dedicated UX Designers on product teams.
Jeremy will go over his top ten questions to ask any team to see if they're heading toward launching a great product experience.
This presentation was originally given @ Refresh Dallas on 2/12/15
The document discusses the return on investment (ROI) of user experience (UX). It begins by defining UX and noting that as technology becomes more pervasive, user experience will determine which products win in the marketplace. It then provides three reasons why UX is important: 1) it can save time and money by reducing rework and errors, 2) it can improve key performance indicators like conversions and engagement, and 3) it can increase revenue directly. The document emphasizes testing ideas with users early to avoid costly development errors and provides examples of how UX has significantly impacted companies' profits.
24 Hours of UX, 2023: Preventing the FutureJoshua Randall
On our current trajectory, the future of UX design will look much like the present, only worse. The gold rush mentality towards UX design as a “career” combined with Gresham’s Law (“bad money drives out good”) applied to design combined with automation from software platforms means we are increasing the pace at which bad designs proliferate. In this talk Joshua Randall will cite data from larger research companies like Baymard and Nielsen Norman Group as well as draw on examples from his career to paint a picture of the coming dystopia.
Coping with Forms: Implementing a Web Form Management Application, Dan Jackso...IWMW
The document discusses various challenges related to developing and managing web forms, including security vulnerabilities, spam prevention, accessibility, usability, design, legal issues, and process-related problems. It provides strategies and recommendations to address these challenges, such as employing client-side and server-side validation, centralizing form code, making forms clear, concise and contextual, and establishing workflows for form development and management.
The document discusses how to avoid designing products that "suck" from a user experience perspective. It presents twelve examples of products that suck due to flaws in how they were designed for real-world user needs and behaviors. The key to preventing products from sucking is taking a user-centered design approach focused on understanding how users will actually use a product, rather than just its technical specifications or idealized scenarios. User research methods like usability testing and task analysis are recommended to design products that are easy and intuitive for people to use.
Improving your site's usability - what users really wantleisa reichelt
Improving your site's usability by understanding what users want. The document discusses conducting user research through methods like usability testing, focus groups, and field research to understand user needs and design websites accordingly. User-centered design is highlighted as an approach that involves both strategic and tactical elements to understand why people use a site and how well they can use it. User research helps uncover real user requirements and avoid making assumptions about what users want.
Fail Fast, Learn Fast, Move Fast: My UX journey to move fasterJeremy Johnson
We've all heard about the Lean Startup, and now Lean UX. This is a intro into how I've been using these methods to speed up the UX process, and work better within product teams.
Lean UX sits at the intersection of Agile, Lean Startup & User Experience. We explode some of the myths and demonstrate how to apply Lean UX principles to the way your products are designed and built.
This document summarizes the learnings and evolution of EZML, a proposed machine learning tool. It began by targeting data scientists, but interviews revealed that feature extraction was more important than automated model selection. The target then became companies lacking data science capabilities. Further interviews identified the ideal customer as a startup CTO with a recommendation or engagement problem. An MVP was developed with tiered pricing and consulting. Ongoing challenges around data privacy and costs were noted. The document concludes by questioning the business viability and next steps.
This document summarizes a presentation about improving tasks on a website. It discusses identifying the top 4 tasks that users want to complete, testing the "Find a person" task and finding a 44% failure rate. It emphasizes that improvements should focus first on increasing success rates and reducing failures for the most important tasks before focusing on speed optimizations. Testing with real users is recommended to identify issues and inform iterative improvements.
Helping Your Company Adopt a User-Centered ProcessZack Naylor
Have you found yourself designing features that don't seem to make sense? Do you have this gut feeling that there is just a better way to determine what it is that your website should be doing? Alas there is, and it all starts with the user. Find out some creative ways of promoting UX within an organization that has not yet recognized it as their development process. Get ideas on how to sell the value of UX and start designing great experiences.
The document provides an overview of usability and how to achieve great usability in projects. It discusses what usability is, including definitions. It outlines a recipe for great usability including knowing your user, keeping things simple, guiding the user and providing feedback. When unsure what to do, it recommends usability testing with users. It discusses incorporating usability into agile projects, with usability work done in parallel sprints. Key takeaways are that usability requires planning and testing with users, and small, frequent tests are effective.
Similar to Spotting icebergs in the dark - user experience insights. (20)
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Infrastructure Challenges in Scaling RAG with Custom AI modelsZilliz
Building Retrieval-Augmented Generation (RAG) systems with open-source and custom AI models is a complex task. This talk explores the challenges in productionizing RAG systems, including retrieval performance, response synthesis, and evaluation. We’ll discuss how to leverage open-source models like text embeddings, language models, and custom fine-tuned models to enhance RAG performance. Additionally, we’ll cover how BentoML can help orchestrate and scale these AI components efficiently, ensuring seamless deployment and management of RAG systems in the cloud.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
AI-Powered Food Delivery Transforming App Development in Saudi Arabia.pdfTechgropse Pvt.Ltd.
In this blog post, we'll delve into the intersection of AI and app development in Saudi Arabia, focusing on the food delivery sector. We'll explore how AI is revolutionizing the way Saudi consumers order food, how restaurants manage their operations, and how delivery partners navigate the bustling streets of cities like Riyadh, Jeddah, and Dammam. Through real-world case studies, we'll showcase how leading Saudi food delivery apps are leveraging AI to redefine convenience, personalization, and efficiency.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
OpenID AuthZEN Interop Read Out - AuthorizationDavid Brossard
During Identiverse 2024 and EIC 2024, members of the OpenID AuthZEN WG got together and demoed their authorization endpoints conforming to the AuthZEN API
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
Spotting icebergs in the dark - user experience insights.
1. Spotting Icebergs in the Dark Measuring success and avoiding failure with real-time user experience insights Brighton Digital Marketing Festival 08 Sep 2011
2. Using user and customer experience to measure the success of your projects and avoid disaster.
3. Who we are Jason Buck @jasonbuck Simon Nixon @neecouk
4. ‘Satanic Mills’ Many businesses operate a traditional “Board knows best” process when approaching digital projects. Image: http://farm3.static.flickr.com/2182/2160086954_5958c823e9.jpg
5. “What would happen if we designed bridges like we design websites?” DrJakob Nielsen, web usability ‘guru’ Image: http://i1-news.softpedia-static.com/images/news2/Future-Bridges-Will-Rock-With-Earthquakes-Without-Breaking-2.jpg
7. Wireframe deliverables are just the tip Prototypes save you money. But wireframes aren’t inherently user-centered. Image: http://3.bp.blogspot.com/-icriY5kDwtg/TlRJyEy4YLI/AAAAAAAAKR8/xMEat3BVdWA/s1600/tip_of_the_iceberg.jpg
8. User-Centered Design Don’t work on assumptions: “We don’t like their sound and guitar music is on the way out” Decca records rejecting The Beatles, 1962 Design for your customers, not for internal meetings: “Search all of your parks in all of your cities and you will not find a statue of a committee” David Ogilvy, advertiser Technology is not the answer, only part of thesolution: “… you gotta start with the customer experience a9nd work backwards to the technology” Steve Jobs, 19979
9. ‘Useful, usable and desirable’ is what makes the difference between a product that succeeds and one that is consigned to history.
11. Speak to your audience and you’ll be amazed what you find out Case study: Toast on the Coast Image: http://www.coldtoast.com/images/toastSliceWhiteBkgd.jpg
12. ‘Toast on the CoastA light-hearted speedy design project, conducted in 1 hour, with conference delegates Number of interviews: 60 (50% audience sample) Total number of people eating breakfast: 53 Favourite toast topping: Marmite Anomalies: Marmite and avocado Unexpected lack of jam
19. “Right first time”“For something this complicated, it’s really hard to design products by focus groups. A lot of times, people don’t know what they want until you show it to them.” Bloomberg Businessweek
28. Summary Identify your users (customers) Understand their needs Help your organisation by helping your users Plan, test, measure, improve
29. Contact details: Jason Buck LongDog. @jasonbuck 07804 851925 jason@thelongdog.co.uk www.TheLongDog.co.uk Simon Nixon Aqueduct. @neecouk 07970 798620 simon@aqueduct.co.uk www.Aqueduct.co.uk
Editor's Notes
Profiles fuel patterns. Patterns change as we learn more about user behaviorCreate customised rules based on the same UX as Outlook rulesCreate content according to user profilesUnderstanding user journeys, goalsMultivariate testing