SlideShare a Scribd company logo
Technical Development
        Programmer/Lead Programmer




        This is the sample message I sent to different Games studios/companies. I did this to gather
any primary information necessary to help get an understanding of the job role. I sent this email to
as many contacts I could within the time I had. Here are some other contacts which I sent emails to
in order to gain information from people with experience.




Most of these companies/studios are very successful and will probably take a while to get a reply
from, however the most informative source of info would come from the internet (secondary info).
Technical Development
        Programmer/Lead Programmer

Applying for Jobs

How to get into programming or pathways into the job

many start off by programming as a hobby, university courses have links with game development
studios and organise work placements, should be able to demonstrate knowledge of games and an
understanding of what makes a game work, often by submitting samples of game programming they
have developed themselves. Programmers usually start off in junior positions performing general
programming tasks, before specialising or moving into leadership roles

. All Programmers start off being able to programme in C++. They then go on to develop other skills,
depending on their chosen specialism. Key Skills

Applying for jobs within the games industry can usually be hard; this is because lots of other people
with sets of skills may have more experience. An easy way to apply for a job would be the company’s
website. Some big companies may be hiring as well for example Infinity Ward. This company in
particular give you several categories to choose from. Also there Job search site (pictured below)
gives you different locations of where they are located.




After selecting your job the company will give you a specification or something’s they will expect
from you. This can be from the skills, experience, personal qualities of a programmer to
qualifications you need to get in the job.

More about the job

A game programmer is a software engineer, programmer, or computer scientist who primarily
develops codebase for video games or related software, such as game development tools. Game
programming has many specialized disciplines all of which fall under the umbrella term of "game
programmer". A game programmer should not be confused with a game designer, who works on
game design.
Technical Development
        Programmer/Lead Programmer

They design and write the computer code that runs and controls the game, incorporating and
adapting any readymade code libraries and writing custom code as needed. They test the code and
fix bugs, and they also develop customised tools for use by other members of the development
team. Different platforms (games consoles, PCs, handhelds, mobiles, etc.) have particular
programming requirements and there are also various specialisms within programming.

It’s an increasingly complex process and large teams of Programmers might be involved in creating a
game, some in leadership roles, some working on just one aspect. Programmers are employed by
development studios – publisher owned and independent - cross platform graphics rendering, game
physics, sound management, AI, and other specialist tools.

A programmer would have to learn different programming languages in order to programme. Java
or C# or C++ (OOP, and quite important to get a job these days) are the main types of languages you
would need to know.

Types of programming

There are different types of programmers within the games industry:


        Game engine programmer
        Physics engine programmer
        Artificial intelligence programmer
        Sound programmer
        Gameplay programmer
        Scripter
        UI programmer
        Input programmer
        Network programmer
        Game tools programmer
        Porting programmer
        Technology programmer
        Generalist
        Lead game programmer

Each job requires different sets of skills for example an AI programmer develops the logic of the
game to simulate intelligence in enemies and opponents, whereas the lead programmer is ultimately
in charge of all programming for the game. Together the game produced will be complete and
professional as each programmer has to contribute to an area in the game.
Technical Development
         Programmer/Lead Programmer

Experience needed

Notably, there are many game programmers with no formal education in the subject, having
started out as hobbyists and doing a great deal of programming on their own, for fun, and
eventually succeeding because of their aptitude and homegrown experience. However, most
job solicitations for game programmers specify a bachelor's degree (in mathematics, physics,
computer science, "or equivalent experience").

Increasingly, universities are starting to offer courses and degrees in game programming. Any
such degrees should offer a well-rounded education that includes all the fundamentals of
software engineering

Required skills
To become a programmer, employers will be looking for the following skills:

•   In depth knowledge in one or more programming languages (e.g. PHP, .NET, HTML, C++, etc.)
•   Ability to quickly learn about new IT packages and techniques
•   Enjoy problem solving
•   Good technical writing skills
•   Ability to explain complex information in a clear manner
•   Be able to work as an individual and as part of a team
•   Be able to work to tight deadlines
•   Work in a logical manner
Entry requirements
Most employers will be looking for you to have a degree or equivalent qualification to become a
programmer. It’s also essential for you to have qualifications in one or more programming
languages such as C++ or Visual Basic. The languages you can use will often define the
programming role you can work in. However, a many languages are similar, it’s possible to update
your knowledge, which will open up more employment possibilities.

You can start in a more junior IT role, such as working on a helpdesk. From here, you can build up
skills and experience to become a Programmer.

To help build up your qualifications, there is a range of courses available to you, including BTECs in
Computer Studies or IT, SQAs in IT, NVQs and SVQs and specialist IT, computer and programming
degrees.

More Related Content

What's hot

How to learn programming for begineers!
How to learn programming for begineers!How to learn programming for begineers!
How to learn programming for begineers!
Aman Kumar
 
Top 10 programming languages
Top 10 programming languagesTop 10 programming languages
Top 10 programming languages
Aman Kumar
 
Embedded System and C Programming is Extremely Useful
Embedded System and C Programming is Extremely UsefulEmbedded System and C Programming is Extremely Useful
Embedded System and C Programming is Extremely Useful
times institute of management and technical studies
 
Full Stack Developer Interview Questions
Full Stack Developer Interview QuestionsFull Stack Developer Interview Questions
Full Stack Developer Interview Questions
Rock Interview
 
Why programming is important
Why programming is importantWhy programming is important
Why programming is important
Aman Kumar
 
Unit3tas k2
Unit3tas k2Unit3tas k2
Unit3tas k2
JamieJamieJamieBob
 
Tools for Tech Writers by John A. Paz
Tools for Tech Writers by John A. PazTools for Tech Writers by John A. Paz
Tools for Tech Writers by John A. Paz
John Paz
 
Amd + luxoft
Amd + luxoftAmd + luxoft
Amd + luxoftalina.m
 
Developers Nepal Meetup #4 Report
Developers Nepal Meetup #4 ReportDevelopers Nepal Meetup #4 Report
Developers Nepal Meetup #4 Report
Punit Jajodia
 
Developing an Engineering Mindset by Junaid Javed
Developing an Engineering Mindset by Junaid JavedDeveloping an Engineering Mindset by Junaid Javed
Developing an Engineering Mindset by Junaid Javed
Jamil Goheer
 
Worst practices for domain-specific modelling
Worst practices for domain-specific modellingWorst practices for domain-specific modelling
Worst practices for domain-specific modelling
Mikhail Barash
 
Choosing a Programming Language
Choosing a Programming LanguageChoosing a Programming Language
Choosing a Programming Language
TJ Stalcup
 
Facecode
FacecodeFacecode
Facecode
daniharitosh
 

What's hot (17)

my_resume
my_resumemy_resume
my_resume
 
How to learn programming for begineers!
How to learn programming for begineers!How to learn programming for begineers!
How to learn programming for begineers!
 
Top 10 programming languages
Top 10 programming languagesTop 10 programming languages
Top 10 programming languages
 
Embedded System and C Programming is Extremely Useful
Embedded System and C Programming is Extremely UsefulEmbedded System and C Programming is Extremely Useful
Embedded System and C Programming is Extremely Useful
 
Full Stack Developer Interview Questions
Full Stack Developer Interview QuestionsFull Stack Developer Interview Questions
Full Stack Developer Interview Questions
 
Why programming is important
Why programming is importantWhy programming is important
Why programming is important
 
Unit3tas k2
Unit3tas k2Unit3tas k2
Unit3tas k2
 
Tools for Tech Writers by John A. Paz
Tools for Tech Writers by John A. PazTools for Tech Writers by John A. Paz
Tools for Tech Writers by John A. Paz
 
Amd + luxoft
Amd + luxoftAmd + luxoft
Amd + luxoft
 
Amd
AmdAmd
Amd
 
Developers Nepal Meetup #4 Report
Developers Nepal Meetup #4 ReportDevelopers Nepal Meetup #4 Report
Developers Nepal Meetup #4 Report
 
Yogesh_Kadam
Yogesh_KadamYogesh_Kadam
Yogesh_Kadam
 
Developing an Engineering Mindset by Junaid Javed
Developing an Engineering Mindset by Junaid JavedDeveloping an Engineering Mindset by Junaid Javed
Developing an Engineering Mindset by Junaid Javed
 
Resume
ResumeResume
Resume
 
Worst practices for domain-specific modelling
Worst practices for domain-specific modellingWorst practices for domain-specific modelling
Worst practices for domain-specific modelling
 
Choosing a Programming Language
Choosing a Programming LanguageChoosing a Programming Language
Choosing a Programming Language
 
Facecode
FacecodeFacecode
Facecode
 

Viewers also liked

10 2 d game characters
10 2 d game characters10 2 d game characters
10 2 d game charactersAmaanGDesign
 
Technical glossary
Technical glossaryTechnical glossary
Technical glossaryAmaanGDesign
 
Oracle notes
Oracle notesOracle notes
Oracle notes
Prashant Dadmode
 
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2AmaanGDesign
 
Peluang bisnis jeunesse global
Peluang bisnis jeunesse globalPeluang bisnis jeunesse global
Peluang bisnis jeunesse globalYenthio Jeunesse
 
Welding & joining
Welding & joiningWelding & joining
Welding & joining
Arup Nath
 
Audience profiling
Audience profilingAudience profiling
Audience profilingAmaanGDesign
 
Etre visible sur le web : nouveautés 2014 (communication)
Etre visible sur le web : nouveautés 2014 (communication)Etre visible sur le web : nouveautés 2014 (communication)
Etre visible sur le web : nouveautés 2014 (communication)
echangeurba
 

Viewers also liked (16)

10 2 d game characters
10 2 d game characters10 2 d game characters
10 2 d game characters
 
Production log
Production logProduction log
Production log
 
Technical glossary
Technical glossaryTechnical glossary
Technical glossary
 
Task 8 cv
Task 8 cvTask 8 cv
Task 8 cv
 
Oracle notes
Oracle notesOracle notes
Oracle notes
 
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2
Unit 73 ig1 assignment computer game audio cut sequence production 2013_y2
 
Artistic styles
Artistic stylesArtistic styles
Artistic styles
 
Evaluation
EvaluationEvaluation
Evaluation
 
Job roles
Job rolesJob roles
Job roles
 
Peluang bisnis jeunesse global
Peluang bisnis jeunesse globalPeluang bisnis jeunesse global
Peluang bisnis jeunesse global
 
Graphic types
Graphic typesGraphic types
Graphic types
 
Welding & joining
Welding & joiningWelding & joining
Welding & joining
 
Production log
Production logProduction log
Production log
 
Character
CharacterCharacter
Character
 
Audience profiling
Audience profilingAudience profiling
Audience profiling
 
Etre visible sur le web : nouveautés 2014 (communication)
Etre visible sur le web : nouveautés 2014 (communication)Etre visible sur le web : nouveautés 2014 (communication)
Etre visible sur le web : nouveautés 2014 (communication)
 

Similar to Specification

Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01benstoraro
 
Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01benstoraro
 
How to become a Software Engineer Carrier Path for Software Developer
How to become a Software Engineer Carrier Path for Software DeveloperHow to become a Software Engineer Carrier Path for Software Developer
How to become a Software Engineer Carrier Path for Software Developer
jeetendra mandal
 
How to start your career as a software engineer
How to start your career as a software engineer How to start your career as a software engineer
How to start your career as a software engineer
Intellipaat
 
Develop skills in functional and non functional testing
Develop skills in functional and non functional testingDevelop skills in functional and non functional testing
Develop skills in functional and non functional testing
Maveric Systems
 
Programming vs Coding: Unveiling The Key Differences
Programming vs Coding: Unveiling The Key DifferencesProgramming vs Coding: Unveiling The Key Differences
Programming vs Coding: Unveiling The Key Differences
FredReynolds2
 
assignment help experts
assignment help expertsassignment help experts
assignment help experts
#essaywriting
 
Unit 13 - Assignment 3 - Understand job roles within the games industry
Unit 13 - Assignment 3 - Understand job roles within the games industryUnit 13 - Assignment 3 - Understand job roles within the games industry
Unit 13 - Assignment 3 - Understand job roles within the games industry
Gulshan Golechha
 
Most in demand skills for software development staff augmentation
Most in demand skills for software development staff augmentationMost in demand skills for software development staff augmentation
Most in demand skills for software development staff augmentation
Katy Slemon
 
chapter3 Technical Skills Software Skills.ppt
chapter3  Technical Skills Software Skills.pptchapter3  Technical Skills Software Skills.ppt
chapter3 Technical Skills Software Skills.ppt
MemMem25
 
Things that the lead programmer does
Things that the lead programmer doesThings that the lead programmer does
Things that the lead programmer doesmccadden96
 
Software Developer vs. Software Engineer: Understanding the Difference
Software Developer vs. Software Engineer: Understanding the DifferenceSoftware Developer vs. Software Engineer: Understanding the Difference
Software Developer vs. Software Engineer: Understanding the Difference
Paidant
 
Unit3tas k2 ashley
Unit3tas k2 ashleyUnit3tas k2 ashley
Unit3tas k2 ashley
AshleyF97
 
What Is Coding And Why Should You Learn It?
What Is Coding And Why Should You Learn It?What Is Coding And Why Should You Learn It?
What Is Coding And Why Should You Learn It?
Syed Hassan Raza
 
Software Development Simplified - A Beginner's Guide.pdf
Software Development Simplified - A Beginner's Guide.pdfSoftware Development Simplified - A Beginner's Guide.pdf
Software Development Simplified - A Beginner's Guide.pdf
SeasiaInfotech2
 
Resume of Tim Compton
Resume of Tim ComptonResume of Tim Compton
Resume of Tim ComptonTim Compton
 
Unit one presentation.
Unit one   presentation.Unit one   presentation.
Unit one presentation.thesaberaxe
 
Unit3tas k2 ashley
Unit3tas k2 ashleyUnit3tas k2 ashley
Unit3tas k2 ashley
AshleyF97
 

Similar to Specification (20)

Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01
 
Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01Unit13 ugi job_spec_190912_01
Unit13 ugi job_spec_190912_01
 
How to become a Software Engineer Carrier Path for Software Developer
How to become a Software Engineer Carrier Path for Software DeveloperHow to become a Software Engineer Carrier Path for Software Developer
How to become a Software Engineer Carrier Path for Software Developer
 
Programmer
Programmer Programmer
Programmer
 
How to start your career as a software engineer
How to start your career as a software engineer How to start your career as a software engineer
How to start your career as a software engineer
 
Task 6
Task 6Task 6
Task 6
 
Develop skills in functional and non functional testing
Develop skills in functional and non functional testingDevelop skills in functional and non functional testing
Develop skills in functional and non functional testing
 
Programming vs Coding: Unveiling The Key Differences
Programming vs Coding: Unveiling The Key DifferencesProgramming vs Coding: Unveiling The Key Differences
Programming vs Coding: Unveiling The Key Differences
 
assignment help experts
assignment help expertsassignment help experts
assignment help experts
 
Unit 13 - Assignment 3 - Understand job roles within the games industry
Unit 13 - Assignment 3 - Understand job roles within the games industryUnit 13 - Assignment 3 - Understand job roles within the games industry
Unit 13 - Assignment 3 - Understand job roles within the games industry
 
Most in demand skills for software development staff augmentation
Most in demand skills for software development staff augmentationMost in demand skills for software development staff augmentation
Most in demand skills for software development staff augmentation
 
chapter3 Technical Skills Software Skills.ppt
chapter3  Technical Skills Software Skills.pptchapter3  Technical Skills Software Skills.ppt
chapter3 Technical Skills Software Skills.ppt
 
Things that the lead programmer does
Things that the lead programmer doesThings that the lead programmer does
Things that the lead programmer does
 
Software Developer vs. Software Engineer: Understanding the Difference
Software Developer vs. Software Engineer: Understanding the DifferenceSoftware Developer vs. Software Engineer: Understanding the Difference
Software Developer vs. Software Engineer: Understanding the Difference
 
Unit3tas k2 ashley
Unit3tas k2 ashleyUnit3tas k2 ashley
Unit3tas k2 ashley
 
What Is Coding And Why Should You Learn It?
What Is Coding And Why Should You Learn It?What Is Coding And Why Should You Learn It?
What Is Coding And Why Should You Learn It?
 
Software Development Simplified - A Beginner's Guide.pdf
Software Development Simplified - A Beginner's Guide.pdfSoftware Development Simplified - A Beginner's Guide.pdf
Software Development Simplified - A Beginner's Guide.pdf
 
Resume of Tim Compton
Resume of Tim ComptonResume of Tim Compton
Resume of Tim Compton
 
Unit one presentation.
Unit one   presentation.Unit one   presentation.
Unit one presentation.
 
Unit3tas k2 ashley
Unit3tas k2 ashleyUnit3tas k2 ashley
Unit3tas k2 ashley
 

More from AmaanGDesign

Task 9 development plan
Task 9 development planTask 9 development plan
Task 9 development planAmaanGDesign
 
Task 9 development plan
Task 9 development planTask 9 development plan
Task 9 development planAmaanGDesign
 
Task 9 development plan
Task 9 development planTask 9 development plan
Task 9 development planAmaanGDesign
 
Intellectual property
Intellectual propertyIntellectual property
Intellectual propertyAmaanGDesign
 
Steampunk research
Steampunk research Steampunk research
Steampunk research AmaanGDesign
 

More from AmaanGDesign (9)

Task 9 development plan
Task 9 development planTask 9 development plan
Task 9 development plan
 
Task 9 development plan
Task 9 development planTask 9 development plan
Task 9 development plan
 
Task 9 development plan
Task 9 development planTask 9 development plan
Task 9 development plan
 
Moodboard
MoodboardMoodboard
Moodboard
 
Schedule
ScheduleSchedule
Schedule
 
Production log
Production logProduction log
Production log
 
Intellectual property
Intellectual propertyIntellectual property
Intellectual property
 
Production log
Production logProduction log
Production log
 
Steampunk research
Steampunk research Steampunk research
Steampunk research
 

Recently uploaded

Elevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object CalisthenicsElevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object Calisthenics
Dorra BARTAGUIZ
 
Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
DianaGray10
 
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
BookNet Canada
 
Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*
Frank van Harmelen
 
UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3
DianaGray10
 
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMsTo Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
Paul Groth
 
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
Product School
 
Accelerate your Kubernetes clusters with Varnish Caching
Accelerate your Kubernetes clusters with Varnish CachingAccelerate your Kubernetes clusters with Varnish Caching
Accelerate your Kubernetes clusters with Varnish Caching
Thijs Feryn
 
Key Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdfKey Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdf
Cheryl Hung
 
Knowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backKnowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and back
Elena Simperl
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance
 
Essentials of Automations: Optimizing FME Workflows with Parameters
Essentials of Automations: Optimizing FME Workflows with ParametersEssentials of Automations: Optimizing FME Workflows with Parameters
Essentials of Automations: Optimizing FME Workflows with Parameters
Safe Software
 
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Product School
 
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Tobias Schneck
 
Designing Great Products: The Power of Design and Leadership by Chief Designe...
Designing Great Products: The Power of Design and Leadership by Chief Designe...Designing Great Products: The Power of Design and Leadership by Chief Designe...
Designing Great Products: The Power of Design and Leadership by Chief Designe...
Product School
 
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
Product School
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
KatiaHIMEUR1
 
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Product School
 
Leading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdfLeading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdf
OnBoard
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Jeffrey Haguewood
 

Recently uploaded (20)

Elevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object CalisthenicsElevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object Calisthenics
 
Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
 
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
 
Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*
 
UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3
 
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMsTo Graph or Not to Graph Knowledge Graph Architectures and LLMs
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
 
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
 
Accelerate your Kubernetes clusters with Varnish Caching
Accelerate your Kubernetes clusters with Varnish CachingAccelerate your Kubernetes clusters with Varnish Caching
Accelerate your Kubernetes clusters with Varnish Caching
 
Key Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdfKey Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdf
 
Knowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backKnowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and back
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
 
Essentials of Automations: Optimizing FME Workflows with Parameters
Essentials of Automations: Optimizing FME Workflows with ParametersEssentials of Automations: Optimizing FME Workflows with Parameters
Essentials of Automations: Optimizing FME Workflows with Parameters
 
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...
 
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
 
Designing Great Products: The Power of Design and Leadership by Chief Designe...
Designing Great Products: The Power of Design and Leadership by Chief Designe...Designing Great Products: The Power of Design and Leadership by Chief Designe...
Designing Great Products: The Power of Design and Leadership by Chief Designe...
 
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
 
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
 
Leading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdfLeading Change strategies and insights for effective change management pdf 1.pdf
Leading Change strategies and insights for effective change management pdf 1.pdf
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
 

Specification

  • 1. Technical Development Programmer/Lead Programmer This is the sample message I sent to different Games studios/companies. I did this to gather any primary information necessary to help get an understanding of the job role. I sent this email to as many contacts I could within the time I had. Here are some other contacts which I sent emails to in order to gain information from people with experience. Most of these companies/studios are very successful and will probably take a while to get a reply from, however the most informative source of info would come from the internet (secondary info).
  • 2. Technical Development Programmer/Lead Programmer Applying for Jobs How to get into programming or pathways into the job many start off by programming as a hobby, university courses have links with game development studios and organise work placements, should be able to demonstrate knowledge of games and an understanding of what makes a game work, often by submitting samples of game programming they have developed themselves. Programmers usually start off in junior positions performing general programming tasks, before specialising or moving into leadership roles . All Programmers start off being able to programme in C++. They then go on to develop other skills, depending on their chosen specialism. Key Skills Applying for jobs within the games industry can usually be hard; this is because lots of other people with sets of skills may have more experience. An easy way to apply for a job would be the company’s website. Some big companies may be hiring as well for example Infinity Ward. This company in particular give you several categories to choose from. Also there Job search site (pictured below) gives you different locations of where they are located. After selecting your job the company will give you a specification or something’s they will expect from you. This can be from the skills, experience, personal qualities of a programmer to qualifications you need to get in the job. More about the job A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebase for video games or related software, such as game development tools. Game programming has many specialized disciplines all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a game designer, who works on game design.
  • 3. Technical Development Programmer/Lead Programmer They design and write the computer code that runs and controls the game, incorporating and adapting any readymade code libraries and writing custom code as needed. They test the code and fix bugs, and they also develop customised tools for use by other members of the development team. Different platforms (games consoles, PCs, handhelds, mobiles, etc.) have particular programming requirements and there are also various specialisms within programming. It’s an increasingly complex process and large teams of Programmers might be involved in creating a game, some in leadership roles, some working on just one aspect. Programmers are employed by development studios – publisher owned and independent - cross platform graphics rendering, game physics, sound management, AI, and other specialist tools. A programmer would have to learn different programming languages in order to programme. Java or C# or C++ (OOP, and quite important to get a job these days) are the main types of languages you would need to know. Types of programming There are different types of programmers within the games industry: Game engine programmer Physics engine programmer Artificial intelligence programmer Sound programmer Gameplay programmer Scripter UI programmer Input programmer Network programmer Game tools programmer Porting programmer Technology programmer Generalist Lead game programmer Each job requires different sets of skills for example an AI programmer develops the logic of the game to simulate intelligence in enemies and opponents, whereas the lead programmer is ultimately in charge of all programming for the game. Together the game produced will be complete and professional as each programmer has to contribute to an area in the game.
  • 4. Technical Development Programmer/Lead Programmer Experience needed Notably, there are many game programmers with no formal education in the subject, having started out as hobbyists and doing a great deal of programming on their own, for fun, and eventually succeeding because of their aptitude and homegrown experience. However, most job solicitations for game programmers specify a bachelor's degree (in mathematics, physics, computer science, "or equivalent experience"). Increasingly, universities are starting to offer courses and degrees in game programming. Any such degrees should offer a well-rounded education that includes all the fundamentals of software engineering Required skills To become a programmer, employers will be looking for the following skills: • In depth knowledge in one or more programming languages (e.g. PHP, .NET, HTML, C++, etc.) • Ability to quickly learn about new IT packages and techniques • Enjoy problem solving • Good technical writing skills • Ability to explain complex information in a clear manner • Be able to work as an individual and as part of a team • Be able to work to tight deadlines • Work in a logical manner Entry requirements Most employers will be looking for you to have a degree or equivalent qualification to become a programmer. It’s also essential for you to have qualifications in one or more programming languages such as C++ or Visual Basic. The languages you can use will often define the programming role you can work in. However, a many languages are similar, it’s possible to update your knowledge, which will open up more employment possibilities. You can start in a more junior IT role, such as working on a helpdesk. From here, you can build up skills and experience to become a Programmer. To help build up your qualifications, there is a range of courses available to you, including BTECs in Computer Studies or IT, SQAs in IT, NVQs and SVQs and specialist IT, computer and programming degrees.