The document discusses the social impacts of emerging technologies such as video games, social media, communication devices, and virtual reality. It argues that these technologies can potentially cause social isolation and neurosis by replacing face-to-face interaction and human connection with interaction through screens. While technologies have benefits like keeping people connected, the document warns they may disconnect people from the real world if overused and could become addictive. As virtual reality further advances to create realistic virtual worlds, it is posed as a technology that could fully remove people from physical reality and society.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
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During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
To Graph or Not to Graph Knowledge Graph Architectures and LLMs
Social impact of technology zack clendinning
1. Social Impact of Technology
Emily Brett
Zack Clendinning
200197272
Thursday April 10th, 2014
2. 5 Growing Technologies Causing Social
Isolation and Neurosis
1. Video Games
2. Social Media
3. Communication Devices
4. Virtual Reality
3. Social Isolation and Neurosis
Social Isolation
- Social isolation refers to a complete or near-complete lack of contact with
society. It is usually involuntary, making it distinct from isolating
tendencies or actions taken by an individual who is seeking to distance
himself from society.
Neurosis
- relatively mild mental illness that is not caused by organic disease,
involving symptoms of stress (depression, anxiety, obsessive behavior,
hypochondria) but not a radical loss of touch with reality.
4. Video Games
I believe that video games cause social isolation and neurosis because people
who are addicted to gamming often encounter situations where they have
to choose whether to interact with the real world or continue living in
their virtual one. An addicted gamer who loses sleep because he's playing
so much simply doesn't have the energy to invest in relationships. Lack of
sleep may also make him irritable and difficult to be around.
Even though video game addiction is not yet a diagnosable disorder there are
clear signs pointing to its involvement with social isolation and neurosis.
Beneath is a link to a video describing how.
http://www.youtube.com/watch?v=LY49S_jGNgE
5. Video Games
Pros
- Better Vision
- Exercises the Brain
- Can be used to assist in education
- Can increase your attention span
Cons
- Can cause sickness such as social isolation and neurosis
- Can become highly addictive
- Can give of a false expectations of life
- Can be violent
6. Social Media
I believe that social medias such as facebook and twitter are causing people to
have social isolation and neurosis. This is because being able to connect
over a piece of technology now from where ever you are is not the same as
face to face interaction. Social networks are more like mutual isolation
networks that detach people from meaningful interactions with one another
and make them less human. If individuals cannot learn to interact and
develop meaningful relationships outside the narcissistic, soap opera-
environment of the Facebook "News Feed," then society is in for some
major trouble down the road. Beneath is a link to a video explain why
social media causes these symptoms.
http://www.youtube.com/watch?v=PletnSWYVJU#aid=P9b26HwS32w
7. Social Media
Pros
- Creates new social connections
- Helps keep in touch with friends/families far away
- Great way to find out news
- You can always find great support through social media
Cons
- Causes social isolation and neurosis
- Can disconnect people from the world if they are to connected to social
media
- To much misinformation
- The main cause of less face to face connection
8. Communication Devices
Communication devices are a huge factor in social isolation and neurosis.
Having a device that allows you to communicate with someone anywhere
at anytime completely takes all human interaction away. This is the biggest
problem because people now are obsessed with being more connected to
others through their smartphones than who they are physically with in the
real world.
9. Communication Devices
Pros
- You are always connected to friends and family
- You can use apps to help/guide/entertain you when needed
- More than a phone
- Can have real time conversations instead of waiting for replys
Cons
- Very distracting
- Can become addicting and a necessity
- Can cause a person to be very impatient
- Can cause social isolation and other mental disorders
10. Virtual Reality
Virtual reality is not a huge cause of social isolation yet but I feel over the next
couple of years this will be the main causing factor. Virtual reality is
computer-generated simulation of a three-dimensional image or
environment that can be interacted with in a seemingly real or physical way
by a person using special electronic equipment, such as a helmet with a
screen inside or gloves fitted with sensors.
This technology will be completely taking people out of the physical world
and putting them in the virtual world. I think this will be a huge problem
because anything can be created in the virtual world and people will much
rather spend their time there then in the physical.
11. Virtual Reality
Pros
- Communication can be more productive and enjoyable
- It can help patients from recovering form strokes, phobias and other illness
- Can help practice for real world situations without the consequences of real
life
Cons
- Decrease human interaction in the real world
- Certain training programs wont have the same results as the real world
- Completely disconnects people from the real world
- Gives people a false view on life
12. Conclusion
In conclusion to my project I have a better understanding of the new
technologies coming out and how they will affect society. As Things such
as video game addictions and social isolation are not a huge deal due to
technology at the moment, with the how fast pace technology is going it
wont be long before people can completely disconnect their self's from the
world and be able to do as they please with no consequences or rewards in
the virtual world.
13. References
1. Video Game Addiction." Social Consequences of Gaming Addiction. N.p.,
n.d. Web. 9 Apr. 2014.
2. Place in PR." A Place in PR. N.p., n.d. Web. 10 Apr. 2014.
<http://aplaceinpr.wordpress.com/2011/03/10/pros-and-cons-of-
owning-a-smart-phone/>.
3. Social isolation." Definition of. N.p., n.d. Web. 10 Apr. 2014.
<https://www.boundless.com/sociology/definition/social-isolation/>.
4. Technology obsession creates isolation from society." The Blue Banner.
N.p., n.d. Web. 10 Apr. 2014. <http://thebluebanner.net/technology-
obsession-creates-isolation-from-society/>.