The document discusses using videogame technology to deliver healthcare services to rural and remote areas of Australia. It proposes using games like Dance Dance Revolution and Nintendo Wii games to monitor factors related to falls risk, cognitive function, and social connectivity in older adults. The games could measure things like stepping reaction time and choice stepping over time to assess fall risk. This data could then be shared with older individuals and their support networks to provide health information and feedback. The goal is to facilitate independent living for older adults using existing videogame and television technology.