This document provides an introduction to scripting in Second Life using Linden Scripting Language (LSL). It explains that LSL scripts can be placed inside virtual objects to make them interactive. The tutorial then walks through running a simple "Hello World" script, introducing basic LSL concepts like states, events, and functions. It provides examples of using scripts to make objects move, change color, and interact with avatars. The goal is to help newcomers get started with programming in Second Life.