SIGGRAPH2018 is an annual computer graphics conference put on by the ACM SIGGRAPH group. It features technical papers, emerging technologies, exhibitions from industry, and sessions on computer graphics, vision, and VR/AR topics. This year's conference included demonstrations of virtual and augmented reality technologies from companies like Microsoft, Google, and NVIDIA. Emerging technologies showcased research on retinal projection, spherical displays, computational photography, and new input/output devices. The technical papers covered deep learning, image/video processing, 3D capture/reconstruction, and human-computer interaction including facial animation and VR locomotion.
2x3D: Real time shader for simultaneous 2D/3D hybrid theater
It is no longer necessary to screen 2D and 3D movies separately. This project has developed a simultaneous 2D/3D hybrid theater and its real time shader for image hiding. If theaters were able to show 2D and 3D film simultaneously while giving the audience the ability to choose, this would not only benefit cinemas, but audiences who prefer 2D and 3D film as well. In this project, 2x3D concealment processing is performed using a pixel shader to support the hiding of dynamic motion pictures in real time. In this way, multiplex-hidden images are possible with multiple videos in real-time and stereoscopic 3D can be achieved. A stereoscopic 3D left-eye image is shown as the 2D image for viewing with the naked eye while the right-eye image can be seen through a polarized filter. In this way, the 2x3D method does not require any electronic devices such as active shutter glasses, and reduces the number of required screens and the cost of glasses overall. Not only is this 2D/3D hybrid theater cost-effective for cinemas, it can provide a universal design that accounts for the hazards posed by stereoscopic 3D glasses for children, the stereo blind, and people whose eyes fatigue easily. In stereoscopic 3D, contrast is equally distributed between the left and right images (at 50% each), however, it is also possible to constrict the contrast of the hidden image by passing a mixture ratio to the GPU as a parameter. Using this technique, it is also possible to implement closed captioning or commentary overlay. In the future, greater image quality can be achieved using the wide range color spaces of HDR projectors and optical configuration. 2x3D is a unique solution for improving the current 3D cinema industry for various users of the next generation.
http://www.siggraph.org/asia2012/emergin-technologies-detail?id=100-868&session=etech&event=200-742
Presentation about how to create mobile Virtual Reality applications without any programming. Given by Mark Billinghurst on March 18th 2017 at TePapa in Wellington, New Zealand.
A four lecture course on how to build AR and VR experiences using Unity, Google Cardboard VR SDK and Vuforia. Taught by Mark Billinghurst from May 10th - 13th, 2016 in XI'an, China
2x3D: Real time shader for simultaneous 2D/3D hybrid theater
It is no longer necessary to screen 2D and 3D movies separately. This project has developed a simultaneous 2D/3D hybrid theater and its real time shader for image hiding. If theaters were able to show 2D and 3D film simultaneously while giving the audience the ability to choose, this would not only benefit cinemas, but audiences who prefer 2D and 3D film as well. In this project, 2x3D concealment processing is performed using a pixel shader to support the hiding of dynamic motion pictures in real time. In this way, multiplex-hidden images are possible with multiple videos in real-time and stereoscopic 3D can be achieved. A stereoscopic 3D left-eye image is shown as the 2D image for viewing with the naked eye while the right-eye image can be seen through a polarized filter. In this way, the 2x3D method does not require any electronic devices such as active shutter glasses, and reduces the number of required screens and the cost of glasses overall. Not only is this 2D/3D hybrid theater cost-effective for cinemas, it can provide a universal design that accounts for the hazards posed by stereoscopic 3D glasses for children, the stereo blind, and people whose eyes fatigue easily. In stereoscopic 3D, contrast is equally distributed between the left and right images (at 50% each), however, it is also possible to constrict the contrast of the hidden image by passing a mixture ratio to the GPU as a parameter. Using this technique, it is also possible to implement closed captioning or commentary overlay. In the future, greater image quality can be achieved using the wide range color spaces of HDR projectors and optical configuration. 2x3D is a unique solution for improving the current 3D cinema industry for various users of the next generation.
http://www.siggraph.org/asia2012/emergin-technologies-detail?id=100-868&session=etech&event=200-742
Presentation about how to create mobile Virtual Reality applications without any programming. Given by Mark Billinghurst on March 18th 2017 at TePapa in Wellington, New Zealand.
A four lecture course on how to build AR and VR experiences using Unity, Google Cardboard VR SDK and Vuforia. Taught by Mark Billinghurst from May 10th - 13th, 2016 in XI'an, China
This presentation provides a brief overview of the history of virtual reality and discusses its recent rapid growth resulting in the development of many new head mounted devices.
Augmented Reality Presentation
- What is Augmented Reality
- How is AR works.
- Difference between Augmented Reality and Virtual Reality
- History of AR and its Applications
- Augmented Tracking
- Future of AR
- Google’s Project Glass
- Conclusion
The second lecture from the Augmented Reality Summer School talk by Mark Billinghurst at the University of South Australia, February 15th - 19th, 2016. This provides an overview of AR Technology.
Lecture 8 in the COMP 4010 class on VR and AR. This time giving an overview of AR Display and Tracking technologies. Taught by Bruce Thomas on Sept 11th 2018
Virtual reality has emerged as a popular and effective marketing tool for brands looking to create an intimate, enjoyable experience for their target audience. Learn a little bit more about this innovative new technology!
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
AR101 Lecture - Introduction to Augmented Reality. Lecture providing an introduction to AR, the history of AR and some example applications. Presented by Mark Billinghurst at the AR101 summer school at the ISMAR 2016 conference, September 18th 2016.
Presentation on trends and future research directions in Augmented Reality. Given by Mark Billinghurst at the Smart Cloud 2015 conference on September 16th, 2015, in Seoul, Korea.
A presentation given by Mark Billinghurst on September 23rd 2015 at the Sydney AR meet up. It describes how the VR space in 2016 will be different from that in 1996, and directions for future work to help grow the business.
Building New Realities in AEC with NVIDIA Quadro VR WebinarNVIDIA
Register to watch this on-demand webinar at http://info.nvidianews.com/proviz-webinar-series-provr.html
Discover the coming innovations in the use of virtual reality for building design, share new technologies and VR workflow integrations that are being used today, and get a look at what’s coming next in VR from NVIDIA.
Key takeaways:
- Learn about our VR technologies and solutions, pro apps for VR, and professional VR best practices.
- Hear how the AEC industry is integrating VR into their clients’ design experiences.
- Share your findings in the role of VR for immersive building design and ask questions during the live chat session.
Presented by Dave Weinstein, Andrew Rink, and Ron Swidler.
This presentation provides a brief overview of the history of virtual reality and discusses its recent rapid growth resulting in the development of many new head mounted devices.
Augmented Reality Presentation
- What is Augmented Reality
- How is AR works.
- Difference between Augmented Reality and Virtual Reality
- History of AR and its Applications
- Augmented Tracking
- Future of AR
- Google’s Project Glass
- Conclusion
The second lecture from the Augmented Reality Summer School talk by Mark Billinghurst at the University of South Australia, February 15th - 19th, 2016. This provides an overview of AR Technology.
Lecture 8 in the COMP 4010 class on VR and AR. This time giving an overview of AR Display and Tracking technologies. Taught by Bruce Thomas on Sept 11th 2018
Virtual reality has emerged as a popular and effective marketing tool for brands looking to create an intimate, enjoyable experience for their target audience. Learn a little bit more about this innovative new technology!
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
AR101 Lecture - Introduction to Augmented Reality. Lecture providing an introduction to AR, the history of AR and some example applications. Presented by Mark Billinghurst at the AR101 summer school at the ISMAR 2016 conference, September 18th 2016.
Presentation on trends and future research directions in Augmented Reality. Given by Mark Billinghurst at the Smart Cloud 2015 conference on September 16th, 2015, in Seoul, Korea.
A presentation given by Mark Billinghurst on September 23rd 2015 at the Sydney AR meet up. It describes how the VR space in 2016 will be different from that in 1996, and directions for future work to help grow the business.
Building New Realities in AEC with NVIDIA Quadro VR WebinarNVIDIA
Register to watch this on-demand webinar at http://info.nvidianews.com/proviz-webinar-series-provr.html
Discover the coming innovations in the use of virtual reality for building design, share new technologies and VR workflow integrations that are being used today, and get a look at what’s coming next in VR from NVIDIA.
Key takeaways:
- Learn about our VR technologies and solutions, pro apps for VR, and professional VR best practices.
- Hear how the AEC industry is integrating VR into their clients’ design experiences.
- Share your findings in the role of VR for immersive building design and ask questions during the live chat session.
Presented by Dave Weinstein, Andrew Rink, and Ron Swidler.
20 Comprehensive Checklist of Designing and Developing a WebsitePixlogix Infotech
Dive into the world of Website Designing and Developing with Pixlogix! Looking to create a stunning online presence? Look no further! Our comprehensive checklist covers everything you need to know to craft a website that stands out. From user-friendly design to seamless functionality, we've got you covered. Don't miss out on this invaluable resource! Check out our checklist now at Pixlogix and start your journey towards a captivating online presence today.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
2. SIGGRAPH
• Special Interests Group on Computer GRAPHics
• Association for Computing Machinery( :ACM) CG
• 1974
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• 160 16,637
3. SIGGRAPH
ART GALLERY
ART PAPERS
BIRDS OF A FEATHER
COMPUTER ANIMATION FESTIVAL ( VR)
COURSES
EMERGINGTECHNOLOGIES
EXHIBITION
INTERNATIONAL RESOURCES
JOB FAIR
KEYNOTE SESSION
PANELS
POSTERS
SIGGRAPH NEXT
STUDIO
TECHNICAL PAPERS 3
※Wikipedia(En), SIGGRAPH2018 HP
4. FULL CONFERENCE ($1,150) EXHIBITS PLUS ($150) EXHIBITS ONLY ($50)
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※ 7 Non-menber Early Bird
50. In the Blink of an Eye Leveraging Blink-Induced Suppression for Imperceptible Position and
Orientation Redirection inVirtual Reality (Hamburg , Muenster , Central Florida )
• VR
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• VR