This document summarizes the Galactic Arms Race (GAR) video game, which uses an evolutionary algorithm called content-generating neuroevolution of augmenting topologies (cgNEAT) to evolve unique weapon designs for players to use in-game. The algorithm tracks which weapons players use most and evolves new weapon designs based on player preferences, allowing the game content to continuously change based on collective player behavior. When released, GAR attracted over 1,000 registered players who contributed to the evolution of hundreds of thousands of unique weapons. The game demonstrated the potential for evolutionary algorithms to impact video games by generating novel content in real-time.