Honeyson Joseph D MCA tkmce kollam http://www.facebook.com/honeydev ShotCode
CONTENTS Introduction History Comparison with Barcodes Working Principle ShotCode Software ShotCode Working Advantages Conclusion http://www.facebook.com/honeydev
http://www.facebook.com/honeydev Introduction ShotCode is a circular barcode created by High Energy Magic of Cambridge University. It uses a dartboard-like circle, with a bulls eye in the centre and data circles surrounding it.
ShotCodes are offline web links. When captured by a mobile camera, ShotCodes instantly and effortlessly take users to any desired location on the internet.  The technology reads data bits from these data circles by measuring the angle and distance from the ‘bulls eye’ for each. ShotCodes are easy to make and can be tied to any web address.  http://www.facebook.com/honeydev
ShotCodes are designed to be read with any regular camera found on mobile phones, without the need to purchase other specialized hardware. The only extra specification needed is the ‘ShotCode software’ to be installed on your mobile. The circular design makes it possible for software to detect the angle from which the ShotCode is read.  http://www.facebook.com/honeydev
History ShotCode was created in 1999 at the University of Cambridge when researching a low cost vision based method to track locations. Its name then was SpotCodes. In 2003 ,High Energy Magic Ltd. commercialized research from the University of Cambridge Computer Laboratory.  http://www.facebook.com/honeydev
In 2005 High Energy Magic sold the entire SpotCode project to OP3, a Swedish/Dutch company .  Afterwards the name was changed from SpotCode to ShotCode. OP3 brought ShotCodes into the market by later half of 2006. Heineken was the first company to officially use the ShotCode technology.  http://www.facebook.com/honeydev
ShotCode V/S Barcode Stores mobile URL.  Read by mobile phone camera & ShotCode s/w. Datacircles used. Angle and distance from the bulls eye provides data. Stores variety of data such as details of an item in a grocery store. Read by optical scanners called barcode readers. Printed parallel lines used. Widths and spacing of parallel lines determine data. http://www.facebook.com/honeydev X
What are the things needed for ShotCode ? For ShotCode to function a mobile phone needs the following:- A Camera. ShotCode s/w ‘ShotReader’ installed on it. GPRS support. Mobile internet ready. http://www.facebook.com/honeydev
Working Principle Object hyperlinking   It is a new technique that refers to extending the Internet to objects and locations in the real world.  It does so by attaching tags with URLs to tangible objects or locations.  These tags can then be read by a wireless mobile device and information about objects and locations retrieved and displayed.  http://www.facebook.com/honeydev
Object hyperlinking Block diagram http://www.facebook.com/honeydev
An object hyperlinking system requires seven components:- http://www.facebook.com/honeydev A physical or virtual tag.  A means of reading tags. A mobile device.  Additional software for the mobile device.  A digital wireless network.  Information on each linked object..  A display to view the information on the linked object.
Types of Tags SMS tags  Virtual tags  Text-based tags Graphical tags  http://www.facebook.com/honeydev
Graphical tags A graphical tag consists of an image on a marker, which can be read by a mobile telephone camera.  The design of such coding schemes include:- Information about the tag. Arrangements to work under all conditions. http://www.facebook.com/honeydev
Graphical tags advantages  They are easy to understand and cheap to produce.  They can also be printed on almost anything, including clothing. Particularly attractive form of tagging, and camera phones can easily read them.  http://www.facebook.com/honeydev
ShotCode Steps involved Start the Application http://www.facebook.com/honeydev 2. Take a sharp Picture 3. You are automatically connected
How ShotCodes work ?   The circular sequence of black and white blocks represents a URL.  ShotCodes has to be at least 3-5 centimetres in diameter.  The ShotCode reader understands this code and connects the end users mobile phone to the location. http://www.facebook.com/honeydev
ShotCode S/W The phone software High Energy Magic's "ShotReader“. Its for free and is only around 17kB.  It can be downloaded directly from  www.shotcode.com/download . One can choose the coresponding s/ws for the phone, as brand and models separately  provided as a list in the site. http://www.facebook.com/honeydev
The ShotCode software, ‘reads’ the camera’s picture of a ShotCode and prompts the browsers to surf to a particular site. Works lightening fast and can manage ShotCodes captured under virtually any angle.  Any mobile internet address (no matter how large the URL is) can directly be accessed within 1 click.  http://www.facebook.com/honeydev
The ShotReader detects tags passing across its camera in real-time, and marks the currently selected tag with a red cross (see above picture).  http://www.facebook.com/honeydev
The average response time for Shotcode is 5-7 seconds. i.e.,Time required to scan the shot process it and provide with the results intended.  http://www.facebook.com/honeydev
How accessible is your (mobile) website? Web test (based on average use of a Nokia 7610) ‏ The web address :   http://www.google.com   Number of clicks needed:  38 Number of clicks needed  using OP3´s ShotCode technique :  2   Number of  clicks saved :  36   Total  time saved :  46 seconds   http://www.facebook.com/honeydev
Web test ( based on average use of a Nokia 7610 ) ‏ The web address : http://http://www.cricketnext.com/scorecard/web3/file/auint2122008.html   Number of clicks needed:  153 Number of clicks needed  using OP3´s ShotCode :  2 Number of  clicks saved :  151 Total  time saved :  184  seconds Reference:-   http://www.op3.com/en/brochures http://www.facebook.com/honeydev
What is actually happening ? The decoded ShotCode information from client phone is sent to OP3’s servers. The OP3 server finds the URL corresponding to the look-up no. and routes to the right server. At server the user & request are identified. Then the response is then sent back to the client phone. http://www.facebook.com/honeydev
Block diagram showing the working of  ShotCode ShotCode http://www.facebook.com/honeydev Mobile Phone ShotCode S/W S E R V E R OP3 Server Response from Server Decoded request Mobile towers User & request are identified Response
ShotCode advantages : Lightning fast Stable and compact client software (~17kb). Omni directional. Cost effective. Easy to alter. http://www.facebook.com/honeydev
Supported Phones Sony Ericsson Nokia Motorola Samsung LG BenQ-Siemens Sagem Orange Vodafone http://www.facebook.com/honeydev Almost all leading phones and their models are supported. Some of the leading phones include:-
Where are the ShotCodes found ?? ShotCodes can be printed on almost all printable and displayable media such as:- Paper Hoardings Walls Active displays  Fabric Wood, etc…. http://www.facebook.com/honeydev
ShotCodes can be printed on almost any kind of object with any kind of printer. It has to be made sure that the contrast is clear (black&white) and that reflection is kept to a minimum.  Almost all offline materials are compatible (fabric, concrete, wood, etc) as long as the contrast is clear enough.  http://www.facebook.com/honeydev
On Active Displays such as LCD screens. http://www.facebook.com/honeydev On hoardings in a public place.
On Clothing. http://www.facebook.com/honeydev On Printed materials.
On a picture. http://www.facebook.com/honeydev
Who are providing these ShotCodes ? ShotCodes are used by large and smaller companies as a marketing tool for their products, some of the leading one’s include:-  http://www.facebook.com/honeydev
Conclusion The technology currently is gaining much of popularity in Europe such as England ,Holland ,Sweden ,Denmark ,Turkey etc. Its simplicity in operation & attractive nature is likely to make it a major m-commerce tool in the future. More than a 1,000,000,000,000 ShotCodes have already been made and used.   Today over 400 phone models are supported and the list is growing. Within five years the company is planning to launch ShotCodes worldwide. http://www.facebook.com/honeydev
THANK YOU http://www.facebook.com/honeydev

Shotcode

  • 1.
    Honeyson Joseph DMCA tkmce kollam http://www.facebook.com/honeydev ShotCode
  • 2.
    CONTENTS Introduction HistoryComparison with Barcodes Working Principle ShotCode Software ShotCode Working Advantages Conclusion http://www.facebook.com/honeydev
  • 3.
    http://www.facebook.com/honeydev Introduction ShotCodeis a circular barcode created by High Energy Magic of Cambridge University. It uses a dartboard-like circle, with a bulls eye in the centre and data circles surrounding it.
  • 4.
    ShotCodes are offlineweb links. When captured by a mobile camera, ShotCodes instantly and effortlessly take users to any desired location on the internet. The technology reads data bits from these data circles by measuring the angle and distance from the ‘bulls eye’ for each. ShotCodes are easy to make and can be tied to any web address. http://www.facebook.com/honeydev
  • 5.
    ShotCodes are designedto be read with any regular camera found on mobile phones, without the need to purchase other specialized hardware. The only extra specification needed is the ‘ShotCode software’ to be installed on your mobile. The circular design makes it possible for software to detect the angle from which the ShotCode is read. http://www.facebook.com/honeydev
  • 6.
    History ShotCode wascreated in 1999 at the University of Cambridge when researching a low cost vision based method to track locations. Its name then was SpotCodes. In 2003 ,High Energy Magic Ltd. commercialized research from the University of Cambridge Computer Laboratory. http://www.facebook.com/honeydev
  • 7.
    In 2005 HighEnergy Magic sold the entire SpotCode project to OP3, a Swedish/Dutch company . Afterwards the name was changed from SpotCode to ShotCode. OP3 brought ShotCodes into the market by later half of 2006. Heineken was the first company to officially use the ShotCode technology. http://www.facebook.com/honeydev
  • 8.
    ShotCode V/S BarcodeStores mobile URL. Read by mobile phone camera & ShotCode s/w. Datacircles used. Angle and distance from the bulls eye provides data. Stores variety of data such as details of an item in a grocery store. Read by optical scanners called barcode readers. Printed parallel lines used. Widths and spacing of parallel lines determine data. http://www.facebook.com/honeydev X
  • 9.
    What are thethings needed for ShotCode ? For ShotCode to function a mobile phone needs the following:- A Camera. ShotCode s/w ‘ShotReader’ installed on it. GPRS support. Mobile internet ready. http://www.facebook.com/honeydev
  • 10.
    Working Principle Objecthyperlinking It is a new technique that refers to extending the Internet to objects and locations in the real world. It does so by attaching tags with URLs to tangible objects or locations. These tags can then be read by a wireless mobile device and information about objects and locations retrieved and displayed. http://www.facebook.com/honeydev
  • 11.
    Object hyperlinking Blockdiagram http://www.facebook.com/honeydev
  • 12.
    An object hyperlinkingsystem requires seven components:- http://www.facebook.com/honeydev A physical or virtual tag. A means of reading tags. A mobile device. Additional software for the mobile device. A digital wireless network. Information on each linked object.. A display to view the information on the linked object.
  • 13.
    Types of TagsSMS tags Virtual tags Text-based tags Graphical tags http://www.facebook.com/honeydev
  • 14.
    Graphical tags Agraphical tag consists of an image on a marker, which can be read by a mobile telephone camera. The design of such coding schemes include:- Information about the tag. Arrangements to work under all conditions. http://www.facebook.com/honeydev
  • 15.
    Graphical tags advantages They are easy to understand and cheap to produce. They can also be printed on almost anything, including clothing. Particularly attractive form of tagging, and camera phones can easily read them. http://www.facebook.com/honeydev
  • 16.
    ShotCode Steps involvedStart the Application http://www.facebook.com/honeydev 2. Take a sharp Picture 3. You are automatically connected
  • 17.
    How ShotCodes work? The circular sequence of black and white blocks represents a URL. ShotCodes has to be at least 3-5 centimetres in diameter. The ShotCode reader understands this code and connects the end users mobile phone to the location. http://www.facebook.com/honeydev
  • 18.
    ShotCode S/W Thephone software High Energy Magic's "ShotReader“. Its for free and is only around 17kB. It can be downloaded directly from www.shotcode.com/download . One can choose the coresponding s/ws for the phone, as brand and models separately provided as a list in the site. http://www.facebook.com/honeydev
  • 19.
    The ShotCode software,‘reads’ the camera’s picture of a ShotCode and prompts the browsers to surf to a particular site. Works lightening fast and can manage ShotCodes captured under virtually any angle. Any mobile internet address (no matter how large the URL is) can directly be accessed within 1 click. http://www.facebook.com/honeydev
  • 20.
    The ShotReader detectstags passing across its camera in real-time, and marks the currently selected tag with a red cross (see above picture). http://www.facebook.com/honeydev
  • 21.
    The average responsetime for Shotcode is 5-7 seconds. i.e.,Time required to scan the shot process it and provide with the results intended. http://www.facebook.com/honeydev
  • 22.
    How accessible isyour (mobile) website? Web test (based on average use of a Nokia 7610) ‏ The web address : http://www.google.com   Number of clicks needed: 38 Number of clicks needed using OP3´s ShotCode technique : 2 Number of clicks saved : 36   Total time saved : 46 seconds http://www.facebook.com/honeydev
  • 23.
    Web test (based on average use of a Nokia 7610 ) ‏ The web address : http://http://www.cricketnext.com/scorecard/web3/file/auint2122008.html   Number of clicks needed: 153 Number of clicks needed using OP3´s ShotCode : 2 Number of clicks saved : 151 Total time saved : 184 seconds Reference:- http://www.op3.com/en/brochures http://www.facebook.com/honeydev
  • 24.
    What is actuallyhappening ? The decoded ShotCode information from client phone is sent to OP3’s servers. The OP3 server finds the URL corresponding to the look-up no. and routes to the right server. At server the user & request are identified. Then the response is then sent back to the client phone. http://www.facebook.com/honeydev
  • 25.
    Block diagram showingthe working of ShotCode ShotCode http://www.facebook.com/honeydev Mobile Phone ShotCode S/W S E R V E R OP3 Server Response from Server Decoded request Mobile towers User & request are identified Response
  • 26.
    ShotCode advantages :Lightning fast Stable and compact client software (~17kb). Omni directional. Cost effective. Easy to alter. http://www.facebook.com/honeydev
  • 27.
    Supported Phones SonyEricsson Nokia Motorola Samsung LG BenQ-Siemens Sagem Orange Vodafone http://www.facebook.com/honeydev Almost all leading phones and their models are supported. Some of the leading phones include:-
  • 28.
    Where are theShotCodes found ?? ShotCodes can be printed on almost all printable and displayable media such as:- Paper Hoardings Walls Active displays Fabric Wood, etc…. http://www.facebook.com/honeydev
  • 29.
    ShotCodes can beprinted on almost any kind of object with any kind of printer. It has to be made sure that the contrast is clear (black&white) and that reflection is kept to a minimum. Almost all offline materials are compatible (fabric, concrete, wood, etc) as long as the contrast is clear enough. http://www.facebook.com/honeydev
  • 30.
    On Active Displayssuch as LCD screens. http://www.facebook.com/honeydev On hoardings in a public place.
  • 31.
  • 32.
    On a picture.http://www.facebook.com/honeydev
  • 33.
    Who are providingthese ShotCodes ? ShotCodes are used by large and smaller companies as a marketing tool for their products, some of the leading one’s include:- http://www.facebook.com/honeydev
  • 34.
    Conclusion The technologycurrently is gaining much of popularity in Europe such as England ,Holland ,Sweden ,Denmark ,Turkey etc. Its simplicity in operation & attractive nature is likely to make it a major m-commerce tool in the future. More than a 1,000,000,000,000 ShotCodes have already been made and used. Today over 400 phone models are supported and the list is growing. Within five years the company is planning to launch ShotCodes worldwide. http://www.facebook.com/honeydev
  • 35.