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DIPLOMADO
EMPRENDIMIENTO
Y NUEVOS NEGOCIOS
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
Objetivos
● Conocer el proceso de diseño.
● Desarrollar en los participantes las habilidades para resolver un problema de
diseño.
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
Entregar
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
Matriz de feedback
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
¿Qué es?
Representación visual de las primeras impresiones de los usuarios que
intervengan en el proceso de validación/test. Mediante esta matriz obtenemos
información del valor de las ideas desarrolladas según la opinión del
usuario/cliente.
¿Cómo se hace?
Hacemos una matriz dividida en cuatro cuadrantes:
● Primer cuadrante: cuestiones que más agradan al usuario y por qué.
● Segundo cuadrante: críticas constructivas que suman y aportan valor al
resultado final.
● Tercer cuadrante: preguntas que surgen durante el proceso de prueba.
● Cuarto cuadrante: nuevas ideas que hayan surgido.
Juan Gasca y Rafael Zaragozá. Designpedia.
Juan Gasca y Rafael Zaragozá. Designpedia.
Cuadrante 1:
Cuestiones que agradan al usuario
y por qué
Cuadrante 2:
Críticas constructivas que aportan
valor al resultado final
Cuadrante 3:
Preguntas que surgen durante
el proceso de prueba
Cuadrante 4:
Nuevas ideas que
hayan surgido
MATRIZ DE FEEDBACK
Future Thinking
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
Scenario Planning
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
Scenarios are detailed descriptions of an intended experience from the
individual´s perspective. They go hand-in-hand with storyboards, but are
text-based rather than illustrated. Since no drawings is involved, the barrier to
create them is even lower than with storyboards.
Jim Kalbach. Mapping Experiences.
The Process
1. Framing the challenge.
2. Gathering information.
3. Identifying driving forces.
4. Defining the future´s critical “either/or” uncertainties.
5. Generating the scenarios.
6. Fleshing them out and creating story lines.
7. Validating the scenarios and identifying further research needed.
8. Assessing their implications and defining possible responses.
9. Identifying signposts.
10. Monitoring and updating the scenarios as time goes on.
Woody Wade. Scenario Planning. A Field Guide to the Future.
Step 1. Framing the challenge.
Mission:
● Industry Association. What are the possibilities for the future of our
industry?
Project or goal:
● A health food company. How can we introduce our best-selling
product in a new geographic market?
Crisis situation:
● An airline. A low-cost competitor just launched a service on our most
profitable route. How should we respond?
Woody Wade. Scenario Planning. A Field Guide to the Future.
Step 2. Gathering information
If you could see 10 years into the future, what two or three things would you
look for that would help you understand how the future has turned out?
Woody Wade. Scenario Planning. A Field Guide to the Future.
Step 3. Identifying driving forces
● Social
● Technological
● Economic
● Business methods
● Natural resources
● Political
● Demographic
● International
● Legal
● Environmental
Woody Wade. Scenario Planning. A Field Guide to the Future.
Step 4. Defining the future´s critical “either/or” uncertainties
Woody Wade. Scenario Planning. A Field Guide to the Future.
Today
Tomorrow
Short term
Long term
R
Extreme Scenario +
Extreme Scenario -
Time
RExtrapolation
Step 4. Defining the future´s critical “either/or” uncertainties
Woody Wade. Scenario Planning. A Field Guide to the Future.
Cost of energy
Cheap energy Expensive energy
Regulatory
environment
Relaxed Strict
Primary growth
market
Domestic market
International
markets
Educational tools and
techniques
Traditionals
methods dominate
Technology-based
methods dominate
Step 5. Generating the scenarios
Woody Wade. Scenario Planning. A Field Guide to the Future.
Domestic market
International
markets
Traditionals
methods dominate
Technology-based
methods dominate
Scenario 1 Scenario 2
Scenario 3 Scenario 4
Educationaltoolsandtechniques
Primary growth market
Step 6. Fleshing them out and creating story lines
The ideal result is a description of the future end state, a detailed picture of
what that world looks like and feels like - along with a story explaining how it
came into being (i.e., the developments taking place over the next 10 years that
lead to that end state).
Woody Wade. Scenario Planning. A Field Guide to the Future.
“The entertainment system was belting out the Beatles’ “We Can Work It Out”
when the phone rang. When Pete answered, his phone turned the sound down
by sending a message to all the other local devices that had a volume control.
His sister, Lucy, was on the line from the doctor’s office: “Mom needs to see a
specialist and then has to have a series of physical therapy sessions. Biweekly
or something. I’m going to have my agent set up the appointments.” Pete
immediately agreed to share the chauffeuring”.
Tim Berners-Lee. The Semantic Web.
Jim Kalbach. Mapping Experiences.
Storylines
CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
Jim Kalbach. Mapping Experiences.
Exposition Rising Action Falling Action
Inciting
Incident
Climax
Crisis
Resolution
BEGINNING MIDDLE END
@omarvite

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Sesión 4: Innovación centrada en el usuario

  • 1. DIPLOMADO EMPRENDIMIENTO Y NUEVOS NEGOCIOS CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 2. Objetivos ● Conocer el proceso de diseño. ● Desarrollar en los participantes las habilidades para resolver un problema de diseño. CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 3. Entregar CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 4. Matriz de feedback CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 5. ¿Qué es? Representación visual de las primeras impresiones de los usuarios que intervengan en el proceso de validación/test. Mediante esta matriz obtenemos información del valor de las ideas desarrolladas según la opinión del usuario/cliente. ¿Cómo se hace? Hacemos una matriz dividida en cuatro cuadrantes: ● Primer cuadrante: cuestiones que más agradan al usuario y por qué. ● Segundo cuadrante: críticas constructivas que suman y aportan valor al resultado final. ● Tercer cuadrante: preguntas que surgen durante el proceso de prueba. ● Cuarto cuadrante: nuevas ideas que hayan surgido. Juan Gasca y Rafael Zaragozá. Designpedia.
  • 6. Juan Gasca y Rafael Zaragozá. Designpedia. Cuadrante 1: Cuestiones que agradan al usuario y por qué Cuadrante 2: Críticas constructivas que aportan valor al resultado final Cuadrante 3: Preguntas que surgen durante el proceso de prueba Cuadrante 4: Nuevas ideas que hayan surgido MATRIZ DE FEEDBACK
  • 7. Future Thinking CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 8. Scenario Planning CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 9. Scenarios are detailed descriptions of an intended experience from the individual´s perspective. They go hand-in-hand with storyboards, but are text-based rather than illustrated. Since no drawings is involved, the barrier to create them is even lower than with storyboards. Jim Kalbach. Mapping Experiences.
  • 10. The Process 1. Framing the challenge. 2. Gathering information. 3. Identifying driving forces. 4. Defining the future´s critical “either/or” uncertainties. 5. Generating the scenarios. 6. Fleshing them out and creating story lines. 7. Validating the scenarios and identifying further research needed. 8. Assessing their implications and defining possible responses. 9. Identifying signposts. 10. Monitoring and updating the scenarios as time goes on. Woody Wade. Scenario Planning. A Field Guide to the Future.
  • 11. Step 1. Framing the challenge. Mission: ● Industry Association. What are the possibilities for the future of our industry? Project or goal: ● A health food company. How can we introduce our best-selling product in a new geographic market? Crisis situation: ● An airline. A low-cost competitor just launched a service on our most profitable route. How should we respond? Woody Wade. Scenario Planning. A Field Guide to the Future.
  • 12. Step 2. Gathering information If you could see 10 years into the future, what two or three things would you look for that would help you understand how the future has turned out? Woody Wade. Scenario Planning. A Field Guide to the Future.
  • 13. Step 3. Identifying driving forces ● Social ● Technological ● Economic ● Business methods ● Natural resources ● Political ● Demographic ● International ● Legal ● Environmental Woody Wade. Scenario Planning. A Field Guide to the Future.
  • 14. Step 4. Defining the future´s critical “either/or” uncertainties Woody Wade. Scenario Planning. A Field Guide to the Future. Today Tomorrow Short term Long term R Extreme Scenario + Extreme Scenario - Time RExtrapolation
  • 15. Step 4. Defining the future´s critical “either/or” uncertainties Woody Wade. Scenario Planning. A Field Guide to the Future. Cost of energy Cheap energy Expensive energy Regulatory environment Relaxed Strict Primary growth market Domestic market International markets Educational tools and techniques Traditionals methods dominate Technology-based methods dominate
  • 16. Step 5. Generating the scenarios Woody Wade. Scenario Planning. A Field Guide to the Future. Domestic market International markets Traditionals methods dominate Technology-based methods dominate Scenario 1 Scenario 2 Scenario 3 Scenario 4 Educationaltoolsandtechniques Primary growth market
  • 17. Step 6. Fleshing them out and creating story lines The ideal result is a description of the future end state, a detailed picture of what that world looks like and feels like - along with a story explaining how it came into being (i.e., the developments taking place over the next 10 years that lead to that end state). Woody Wade. Scenario Planning. A Field Guide to the Future.
  • 18. “The entertainment system was belting out the Beatles’ “We Can Work It Out” when the phone rang. When Pete answered, his phone turned the sound down by sending a message to all the other local devices that had a volume control. His sister, Lucy, was on the line from the doctor’s office: “Mom needs to see a specialist and then has to have a series of physical therapy sessions. Biweekly or something. I’m going to have my agent set up the appointments.” Pete immediately agreed to share the chauffeuring”. Tim Berners-Lee. The Semantic Web. Jim Kalbach. Mapping Experiences.
  • 19. Storylines CURSO: INNOVACIÓN CENTRADA EN EL USUARIO: DESIGN THINKING Sesión 04
  • 20. Jim Kalbach. Mapping Experiences. Exposition Rising Action Falling Action Inciting Incident Climax Crisis Resolution BEGINNING MIDDLE END