Blokwise developed a mobile memory game called "Charuca Memo Minding" for the Spanish market. The game is educational and helps develop children's memory. It was created for iPad, iPod, iPhone and Android devices by Blokwise and their client Charuca.
Our introductory guide to the capabilities, processes and story of Portable Studios, a digital agency and creative studio with offices in Melbourne, Sydney and New York.
Our introductory guide to the capabilities, processes and story of Portable Studios, a digital agency and creative studio with offices in Melbourne, Sydney and New York.
From R&D+i to the Market: The PlayVisit Case Study - Gamification Europe 2018PlayVisit
PlayVisit is a powerful authoring tool to create gaming experiences in the real world, through the use of geolocation technologies and Big Data. PlayVisit has been created based on the BEACONING R+D+I project (H2020).
Pau Yànez tell us about the PlayVisit project, the scientific framework behind the project and how it is disrupting the education and tourism markets.
For almost 15 years, I've worked in the creative field. I've crafted the skills required to see a project through from inception to delivery. From a scribble on a napkin to a completed work.
My mission is to delight the world by creating compelling and meaningful consumer experiences. I've also been concentrating on broadening my knowledge of creative technology in order to make it more accessible to brands and audiences.
I collaborate with clients to generate genuine, effective, and quantifiable content.
Although I believe that the most important component of any design is the idea, the medium used may vary depending on the target audience. My areas of expertise include conceptualization, creative execution, coordination, and supervision of creative work assigned to numerous accounts.
Turi McKinley UXID2014 Insights to Inspire InnovationUX Indonesia
Turi McKinley is a Participatory Design Director at frog, Inc.
At the UXID2014 conference, she talk about how to collect valuable insight and turn it into brilliant idea. Here is what she said about the seminar:
"Most businesses know they can't survive a competitive marketplace without connecting deeply with their customers and anticipating emerging needs and behaviors. While most business leaders rely on market research or quantitative reports, they often fail to pick up the key nuances of consumer behaviors that deem the success or failure of a product or service. In this keynote, Turi McKinley will show how to collect valuable first-hand, immersive insights and effectively use the data for generating ideas and concepts."
--
UXID is a User Experience community in Indonesia, consisting of enthusiasts from various disciplines of design, marketing, business, and technology, who are passionate about designing great experiences for people and business.
UXID holds regular meet ups and sharing sessions with Indonesia’s renowned UX practitioners and enthusiasts.
The community is organizing the first UXID conference on 6 November 2014 in Jakarta. During this inspiring full day event, participants will learn the best practices from international UX experts and local business leaders, and connect with other professionals from the industry and academia.
We are a multi disciplinary graphic design solution provider. We are a full-service design consultancy with a formidable array of skills and foresight. We cater to local market with a commitment to quality and aesthetic design.
Our studio has three core values, CREATIVITY, INNOVATIONand CUSTOMER SATISFACTION.
We have the expertise and extensive experience in dealing with a wide range of client requirements ranging from Logo Design, Branding, Corporate Identity, Web design, User Interface Design, Product Design,Photography and Motion Graphics to Interactive Design Solutions. This has given us the capability to design visually appealing and technically sound design solutions for clients from diverse fields.
From R&D+i to the Market: The PlayVisit Case Study - Gamification Europe 2018PlayVisit
PlayVisit is a powerful authoring tool to create gaming experiences in the real world, through the use of geolocation technologies and Big Data. PlayVisit has been created based on the BEACONING R+D+I project (H2020).
Pau Yànez tell us about the PlayVisit project, the scientific framework behind the project and how it is disrupting the education and tourism markets.
For almost 15 years, I've worked in the creative field. I've crafted the skills required to see a project through from inception to delivery. From a scribble on a napkin to a completed work.
My mission is to delight the world by creating compelling and meaningful consumer experiences. I've also been concentrating on broadening my knowledge of creative technology in order to make it more accessible to brands and audiences.
I collaborate with clients to generate genuine, effective, and quantifiable content.
Although I believe that the most important component of any design is the idea, the medium used may vary depending on the target audience. My areas of expertise include conceptualization, creative execution, coordination, and supervision of creative work assigned to numerous accounts.
Turi McKinley UXID2014 Insights to Inspire InnovationUX Indonesia
Turi McKinley is a Participatory Design Director at frog, Inc.
At the UXID2014 conference, she talk about how to collect valuable insight and turn it into brilliant idea. Here is what she said about the seminar:
"Most businesses know they can't survive a competitive marketplace without connecting deeply with their customers and anticipating emerging needs and behaviors. While most business leaders rely on market research or quantitative reports, they often fail to pick up the key nuances of consumer behaviors that deem the success or failure of a product or service. In this keynote, Turi McKinley will show how to collect valuable first-hand, immersive insights and effectively use the data for generating ideas and concepts."
--
UXID is a User Experience community in Indonesia, consisting of enthusiasts from various disciplines of design, marketing, business, and technology, who are passionate about designing great experiences for people and business.
UXID holds regular meet ups and sharing sessions with Indonesia’s renowned UX practitioners and enthusiasts.
The community is organizing the first UXID conference on 6 November 2014 in Jakarta. During this inspiring full day event, participants will learn the best practices from international UX experts and local business leaders, and connect with other professionals from the industry and academia.
We are a multi disciplinary graphic design solution provider. We are a full-service design consultancy with a formidable array of skills and foresight. We cater to local market with a commitment to quality and aesthetic design.
Our studio has three core values, CREATIVITY, INNOVATIONand CUSTOMER SATISFACTION.
We have the expertise and extensive experience in dealing with a wide range of client requirements ranging from Logo Design, Branding, Corporate Identity, Web design, User Interface Design, Product Design,Photography and Motion Graphics to Interactive Design Solutions. This has given us the capability to design visually appealing and technically sound design solutions for clients from diverse fields.
UXVision is a leading design agency, lead by Tal Florentin - a UX award winner, working with local top 500 companies, with more than 120 UX design projects in our portfolio and more than 3500 digital screens designer, leading to happy users and successful businesses.
UXVision - Changing the world pixel by pixel
Elastic Learning Network - Let's Get Started - MelbourneBrendan O'Keefe
Play, Learn, Tinker, Teach, Create, Make, Share
Elastic Learning Network is a next generation learning network in Melbourne.
Assisted by a Community Engagement Manager, a community of designers, educators, youth workers, mentors, parents and subject matter experts collaborate within this network. They partner with libraries, museums, galleries, youth services, schools, universities and community organisations. These organisations and individuals seek to explore new and improved ways to work together, share resources and design integrated learning experiences in and around Melbourne.
Union Suisse :: Creating Value Together_#UnionGVA_002Catalyx
Geneva 10.10.13 hosted by Accenture
Union is a network of innovators and marketing professionals from large enterprises who believe that collaboration and partnerships are key to the development of future products and services.
With 1,000 members in the network, Union is come to Switzerland for the second time this October!
Laicos is a technology Startup Studio led by Ryan Negri and Kyle Matthews. With 20 years combined operational and startup experience, Negri and Matthews want to shape the up-and-coming startup ecosystem of Tampa, Florida, developing their own ideas to create a new tech hub of innovation and entrepreneurship.
A “Startup Studio” is a structure whose aim is to repeatedly build products into companies. Thanks to its infrastructure and resources, a startup studio increase a product’s chance of success and optimize its creation and growth.
The difference between incubators/accelerators and Startup Studios is the vested human capital involved around an idea. At the core of the startups studio model are dedicated teams helping business ideas develop into beautiful products and successful companies.
Laicos’ flagship inaugural product, Fuse, is a social media management platform for the consumers and power users, with a simple price model and a clean and attractive UI. In addition, Laicos is developing four additional products: BusFinder, currently in beta version, an app utilizing data from the Tampa Public Transportation System; $1Market, to offer many different services to users for $1 dollar/mo, Order to Seat, for fans to order food to their seat while at a stadium or arena, and FoodStops, a food truck tracking app for consumers and marketing platform for vendors. In 20I7, we plan to work with other founders to help turn their ideas into reality.
Your best asset? Your team!
As an entrepreneur, building the best team ever is key so let’s talk about Culture & Hiring and share experience and best practices with our two guests:
- Erwan Menard, President & COO at Scality. The Scality RING is a software that turns any standard x86 servers into web-scale storage. To date, the company has raised $93M. They are based in Paris, San-Francisco, Washington, Boston, London, Singapour & Tokyo and went from 36 to 173 employees in 3 years. Erwan will share with you how they maintain a Startup culture, whereas they are based in 7 different locations and they double their team this year.
- Youen Chéné, CTO at Saagie. Saagie is an end-to-end data platform that unites people, data and technologies. They gather now 23 employees (mostly developers). Youen, used to work as an architect for different companies then, he founded his own startup and joined Saagie 1,5 years ago. He is deeply involved in several Java User groups (Devox, Codeurs en Seine, etc.) and will talk about “All you need to know about the CTO”.
2012 was an exceptionally exciting year at the Interactive Institute. It was the year when we once and for all beat the future visions from science fiction movies and revealed a 5500 year old murder mystery through visualization technology. We brought eye tracking technology to the workshop floor, and with the help of sound design we improved the working environment in an industrial facility.
Our job is to create great user experiences that involve and engage people – no matter if the challenge is to change the way museums communicate science to their visitors or to involve lead users to give companies a competitive advantage. New user experiences can be created in all types of businesses and contexts, which make imagination and the ability to think new essential to our line of work. This is why we are especially proud to present all the different cases in this annual report, each taking on a different challenge and each working with partner companies from different industries. We enable dialogue between different competencies by developing tools and processes that create transparency and mutual understanding.
Welcome to read about this and more in our Annual Report 2012. Since we want to save some trees it will only be available online. We hope you will enjoy it at least as much on your screen.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
3. o u r wo r k yo u r p l a y
ABOUT US
Innovation, entertainment, energy, curiosity and talent.
Blokwise bet on entertainment and digital convergence movement. It is time to think
big, with innovation and ethics, have a global vision, cultural integration and of course
make in an entertaining way that which entertains the world.
We are a group in harmony, scheduling, organizing and art culminate in one place,
offering to the user a great experience through innovation, usability and visual beauty.
HISTORY
Blokwise was founded early in the year 2010, Camilo Botero and Eva Colasso based on a clear
objective to innovate, entertain and be participants in this digital evolution, formed a structure for
research, analysis and experience, these being the solid bases that represent the company.
"Camilo Botero, passionate about technology and games, with more than 12 years of experience in the marketplace,
worked in many innovation projects leading teams, creating strategies and advertising campaigns for major brands and
agencies in Latin America. His dreams and passions are the spirit of the company, he is the one who defines and imple-
ments the principles and strategies that guide the company.
Eva Colasso, always was dedicated to the digital world and market innovation, she saw them grow step by step from the
inside. Committed to Blokwise, she is who gives security and details to our creations, who coordinates the best method-
ologies and motivates the team to always give the best results, keeping the team spirit and always encouraging good
manners. "
In the beginning the focus was on domestic production of games and applications in order to gain
experience and knowledge of new technologies that involve the Mobile development. Once com-
pleted this stage, with the first titles published in the stores, Blokwise advanced to the international
market.
Today with a more defined structure we are working on several projects in Spain, Mexico, Argentina
and Brazil. Besides working for major clients like Chevrolet, Honda, Cartoon Network, Frizze, Traki-
nas among others.
Blokwise moves firmly and meeting the expectations, with a steady growth in all its aspects, every
day are new people, clients, employees, part of this passionate group, full of energy, curiosity and
talent.
4. o u r wo r k yo u r p l a y
ABOUT US
The vision of Blokwise
Blokwise bet on entertainment as an easy way to learn and as part of social develop-
ment. Is driven by the idea of being participants in the digital convergence movement.
Strengthening international leadership in knowledge, creativity, methods and results,
achieving to increase the daily capacity to bring the best entertainment on each pro-
duction.
"The entertainment moves us"
Blokwise take entertainment as the main and essential concept that should be involved in each proj-
ect. Bet on the expertise and the unification of functionality and playfulness.
"What moves us is the idea of being participants in the digital convergence movement, carrying under our arm the enter-
tainment concept." Camilo Botero.
Knowledge, creativity and methods, efficiently increase the ability to express ideas in each produc-
tion.
"Building in a wise way"
It's the way that Blokwise interacts with the world, the team members and their customers and also
how to develop projects: plan, prepare, build, test and improve.
The search is focus in transforming each project in a unique and special product for the team, cus-
tomers and final users.
"Its time to think big, with innovation and ethics, have a global vision, cultural integration and, of course, make in an
entertaining way which entertains the world" Eva Colasso.
These concepts are the pillars of our business growth and is the base for a real and efficient future.
6. o u r wo r k yo u r p l a y
CULTURE
The application of a culture is a important pillar to grow and is the base for a business future.
That's why we have established values that are shared by all our members.
Think big and make it possible.
Innovate, explore your creativity.
Work in team.
Be responsible.
Have fun, we are doing what we like.
Since the founding of Blokwise those are the ones that always prevailed and are now part of our
policy.
8. o u r wo r k yo u r p l a y
OUR SERVICES
Why Blokwise?
Blokwise is a company capable of developing for multiple mobile devices, with a team of spe-
cialists who thoroughly knows all platforms.
Each Blokwise games and applications are produced with specialized technology, ensuring the
performance and leveraging resources and the power of each device.
Specializing in development for Tablets and SmartPhones, devices that use IOS (iPod, iPhone and iPad),
Android OS and Windows OS.
On another level there are some specific developments for Web, PC and Mac, like games and applications for
social networks. Also the development of Java games for mobile phones low and mid range.
Blokwise base her proposition value to offer a comprehensive view of software development, not only engi-
neering, but also design and innovation.
9. o u r wo r k yo u r p l a y
OUR SERVICES
Innovation
Market analysis, knowledge on trends, target survey, brainstorming, concept and tests of our
creative ideas. We help our clients to guide their projects to the most actual in the market, we
will analyze each point of the brief and offer our creative ideas, thus contributing to the projects
to become innovative, functional and original.
Engineering
Our products are made with agile methodologies, we use flexible and stable source technologies
to reduce the total cost of the projects. We propose a faster out to the market and total commit-
ment to our customers.
Our main objective is to provide a service to help our clients achieve the highest standards of
quality at a reasonable cost. We strive to maintain our flexibility to adapt our services to the
different methodologies processes and commitments that each client has.
Art
We are focus on creating a usability and visual art connection between the user and the soft-
ware, that’s the key to the success of products because it directly affects the user experience
with applications and games. A well-designed software makes the process of learning an easy
tool, which translates into a more pleasant experience. A good development in this aspect is a
plus in the use of mobile devices that self-promotes its use as a tool. Our services include:
development of conceptualized art, sketch up, creating characters and scenarios, interface
design and Mobile Design Consulting.
10. o u r wo r k yo u r p l a y
OUR SERVICES
Flexible Infrastructure
Fast-track process, efficient platforms, cost effective and safe. Blokwise uses its resources in a
flexible manner, which results in the proper use of project resources, reduce project costs and
generates more organized and consistent projects. It also gives us the possibility to expand to
larger productions and to have the ability to grow faster.
Research department
Is the soul of the company and one of its main objectives, we have a core research focused on
new technologies, methods and trends.
Working in company of universities that forms game developers, computer engineering and
visual communication professionals in Latin America. All that keeps Blokwise skills improving day
by day and the company updated.
Test team:
We have a test group for quality control of our production and analysis of behavior, likes and
trends of users, conducting focus groups for innovation projects and new technologies, allowing
us to learn more about the end users and ensuring excellent production results.
11. o u r wo r k yo u r p l a y
PRODUCTION
Technology with specialists
Our projects are developed with high technology, we select the best software on the market for production perfor-
mance and ensuring optimum results.
We also have specialists with high expertise in the field of digital entertainment.
Our developments are made with:
12. o u r wo r k yo u r p l a y
STRUCTURE
Why Latin America?
Latin America has become an ideal place for outsourcing, unlike other traditional regions, because has a similar
time zone and a compatible culture with U.S. and Western Europe. This translates into real-time communication,
geographical proximity and cultural alignment.
Medellín, Colombia Buenos Aires, Argentina São Leopoldo RS, Brazil
13. o u r wo r k yo u r p l a y
STRUCTURE
Medellín, Colombia
Production Team
São Leopoldo RS, Brazil
Main Production Team
Buenos Aires, Argentina
Business Team
15. o u r wo r k yo u r p l a y
Cases
CHARUCA BABY MINDING | MOBILE
IPAD - IPOD -IPHONE - ANDROID
SPAIN
Blokwise and Charuca presents ¨Charuca Memo Minding¨ it's a memory educational game which
develop your kids memory and make childs learn having a lot of fun! There are 3 difficulties by age
and 5 worlds with the most cute images from Charuca Baby.
Link | http://www.blokwise.com/charuca_memo_minding/
16. o u r wo r k yo u r p l a y
Cases
CHARUCA TOXIC FRUITS INVADERS | MOBILE
IPAD - IPOD -IPHONE - ANDROID
SPAIN
Blokwise and Chaurca presents a breathtaking variety of arcade game.
Numerous fruits invade the charuca world. Tonti-girl and Chun-Chun are in charge to destroy them.
Your mission is to bang the most quantity of fruits that you can to restore the peace. Make huge scores
per world and share it on Facebook.
Free the Galaxy from the evil fruits!!!
They are here!!!
Link | http://www.blokwise.com/charuca_toxic_invaders/
17. o u r wo r k yo u r p l a y
Cases
FRIZZE | TABLET
IPAD
ARGENTINA
Find the bottle and achieve the minimum time to get your prize. A fun maze game developed for the
famous brand of sparkling Frizze wine betting on the interaction of local people on nights out with the
iPad device offering gifts as a reward.
Este desarrollo incluye un manager que permite creación de eventos, con descripción de premios
manejo de stocks, modificación de tiempos de los levels y edición de datos. Genera reportes en base a
los premios entregados, enviando al gestor hora y local de entrega de los premios.
Link | http://blokwise.com/site/?p=165&lang=en
18. o u r wo r k yo u r p l a y
Cases
TOONIX | MOBILE
IPAD - IPHONE
LATIN AMERICA
The Toonixs have gone mad and took your mobile device!
Have fun with these amazing characters, you can create a Toonix with the funniest combinations, wear
hats, give them different colors, and customize as you wish to share with your friends, post it on Face-
book, send it by mail and save it to your phone or tablet.
But that's not all, the most exciting is a naughty Toonix who is trapped in a setting of your device and
you can play with him all you want, do it tickles, spin it, jump, among other things.
What are you waiting to build your own Toonix?
Link | http://blokwise.com/site/?p=183&lang=en
19. o u r wo r k yo u r p l a y
Cases
MEMORIES OF COSMO TRIP | MOBILE
IPHONE - ANDROID
SPAIN
Blokwise and Lince Studios presents Memories of Cosmo Trip, introduce you in the memories of this
amazing trip and help Cosmo to find the pairs in the space. A game that allows you to develop your
memory, improve your space orientation and enhance the visual recognition in a playful way.
Link | http://www.blokwise.com/memories_cosmo/
20. o u r wo r k yo u r p l a y
Cases
CHARUCA PURIKURA | MOBILE
IPAD -IPOD - IPHONE
SPAIN
Create the most cute pictures with the Charuca purikura ispirated in the Japanese culture. Tap into your
creativity and make your photo! Choose from tons of different frames and stamps, edit the elements
every time you want, put funny texts and draw creatively with adjustable brushes. Take pictures and
share with friends via facebook, mail or save it to your device.
Link | http://blokwise.com/site/?p=190&lang=enpanol