This document discusses the convivial toolbox, which is a set of generative research methods and tools for the front end of design. It describes different levels of creativity and knowledge. It also discusses various tools that can be used in the convivial toolbox, including sensitizing tools, trigger sets, and toolkits. The document provides examples of these different tools and discusses how to facilitate their use, sample participants, focus the scope, and analyze the outputs to gain insights for design.
This document discusses using cultural probes and storytelling in interaction design. It provides an overview of conceptual frameworks for cultural probes, including examples from Bill Gaver and Jayne Wallace. Cultural probes are designed to provoke inspirational responses from participants by throwing a pebble in a lake. The document also discusses qualities of stories, including how they balance coming together with independence and embodied expressions of relationships. It presents a case study on developing place-based social networks for older adults and asks the reader to develop ideas for a participatory video project or cultural probe pack to understand experiences of urban environments.
This document discusses the growing importance of user experience (UX) design in libraries. It begins by defining UX and ethnography, noting that UX goes beyond web design to include physical space design and other contexts. The document then discusses how ethnographic research methods like observation and interviews can provide deeper insights into user needs and behaviors compared to traditional surveys. It provides examples of libraries that have successfully adopted ethnographic research, including projects studying student study habits and mapping user engagement. The document argues that libraries should incorporate more qualitative and ethnographic approaches in addition to traditional quantitative metrics in order to better understand user needs and improve services.
The use of sensory ethnography to gain new understandings of visitor emotional experiences and practices at National Trust sites and their implications for future research & management.
Aims:
investigate the meaning places have for people and how people engage with places
open up new approaches to examining peoples’ engagement with landscapes and places through sensory ethnography
communicate the above in a meaningful way that enables the NT to evaluate the possibility of implementing the findings and the methods.
This document discusses human-centered design methods that go beyond usability to consider the full human experience. It describes methods like participatory design, scenarios, personas, and a pleasure framework to help designers develop empathy and understand how users experience products holistically on physical, social, cognitive and ideological levels. A range of research methods are presented, from questionnaires and interviews to co-design and experience diaries. The goal is to create richer representations of people to inform design decisions.
This document discusses the convivial toolbox, which is a set of generative research methods and tools for the front end of design. It describes different levels of creativity and knowledge. It also discusses various tools that can be used in the convivial toolbox, including sensitizing tools, trigger sets, and toolkits. The document provides examples of these different tools and discusses how to facilitate their use, sample participants, focus the scope, and analyze the outputs to gain insights for design.
This document discusses using cultural probes and storytelling in interaction design. It provides an overview of conceptual frameworks for cultural probes, including examples from Bill Gaver and Jayne Wallace. Cultural probes are designed to provoke inspirational responses from participants by throwing a pebble in a lake. The document also discusses qualities of stories, including how they balance coming together with independence and embodied expressions of relationships. It presents a case study on developing place-based social networks for older adults and asks the reader to develop ideas for a participatory video project or cultural probe pack to understand experiences of urban environments.
This document discusses the growing importance of user experience (UX) design in libraries. It begins by defining UX and ethnography, noting that UX goes beyond web design to include physical space design and other contexts. The document then discusses how ethnographic research methods like observation and interviews can provide deeper insights into user needs and behaviors compared to traditional surveys. It provides examples of libraries that have successfully adopted ethnographic research, including projects studying student study habits and mapping user engagement. The document argues that libraries should incorporate more qualitative and ethnographic approaches in addition to traditional quantitative metrics in order to better understand user needs and improve services.
The use of sensory ethnography to gain new understandings of visitor emotional experiences and practices at National Trust sites and their implications for future research & management.
Aims:
investigate the meaning places have for people and how people engage with places
open up new approaches to examining peoples’ engagement with landscapes and places through sensory ethnography
communicate the above in a meaningful way that enables the NT to evaluate the possibility of implementing the findings and the methods.
This document discusses human-centered design methods that go beyond usability to consider the full human experience. It describes methods like participatory design, scenarios, personas, and a pleasure framework to help designers develop empathy and understand how users experience products holistically on physical, social, cognitive and ideological levels. A range of research methods are presented, from questionnaires and interviews to co-design and experience diaries. The goal is to create richer representations of people to inform design decisions.
Qualitative research focuses on understanding human experiences and behaviors through methods like interviews, observations and document analysis rather than statistical analysis. It seeks to understand phenomena in their natural settings from participants' perspectives. The key approaches to qualitative research include phenomenology, grounded theory, ethnography and case studies. Qualitative data is typically in the form of words rather than numbers.
Discussion of museum studies and exhibition design techniques that can help VR designers develop educational VR experiences (presentation given at the VR in Education meetup in NYC on February 23, 2017)
Introduction
In life, there are universal laws that govern everything we do. These laws are so perfect that if you were to align yourself with them, you could have so much prosperity that it would be coming out of your ears. This is because God created the universe in the image and likeness of him. It is failure to follow the universal laws that causes one to fail. The laws that were created consisted of the following: ·
Law of Gratitude: The Law of Gratitude states that you must show gratitude for what you have. By having gratitude, you speed your growth and success faster than you normally would. This is because if you appreciate the things you have, even if they are small things, you are open to receiving more.
Law of Attraction: The Law of Attraction states that if you focus your attention on something long enough you will get it. It all starts in the mind. You think of something and when you think of it, you manifest that in your life. This could be a mental picture of a check or actual cash, but you think about it with an image.
Law of Karma: the Law of Karma states that if you go out and do something bad, it will come back to you with something bad. If you do well for others, good things happen to you. The principle here is to know you can create good or bad through your actions. There will always be an effect no matter what.
Law of Love: the Law of Love states that love is more than emotion or feeling; it is energy. It has substance and can be felt. Love is also considered acceptance of oneself or others. This means that no matter what you do in life if you do not approach or leave the situation out of love, it won't work.
Law of Allowing: The Law of Allowing states that for us to get what we want, we must be receptive to it. We can't merely say to the Universe that we want something if we don't allow ourselves to receive it. This will defeat our purpose for wanting it in the first place.
Law of Vibration: the Law of Vibration states that if you wish on something and use your thoughts to visualize it, you are halfway there to get it. To complete the cycle you must use the Law of Vibration to feel part of what you want. Do this and you'll have anything you want in life.
For everything to function properly there has to be structure. Without structure, our world, or universe, would be in utter chaos. Successful people understand universal laws and apply them daily. They may not acknowledge that to you, but they do follow the laws. There is a higher power and this higher power controls the universe and what we get out of it. People who know this, but wish to direct their own lives, follow the reasons. Successful people don't sit around and say "I'll try," they say yes and act on it.
Chapter - 1
The Law of Attraction
The law of attraction is the most powerful force in the universe. If you work against it, it can only bring you pain and misery. Successful people know this but have kept it hidden from the lower class for centuries because th
This document discusses different approaches to analyzing multimodal data, including sensory ethnography, ethnomethodology, and social semiotics. It provides examples of how each approach analyzes video data and environments. Sensory ethnography focuses on subjective experience and perceptions. Ethnomethodology examines social action and accomplishment. Social semiotics investigates meaning-making through diverse modes of communication. The document also gives an example analysis of child interaction in a science discovery center, finding they engage more in sensory pleasure and social play than learning science concepts.
Using visitor research to plan quality public programsLynda Kelly
Masterclass given at the Museums and Galleries Services Queensland conference in Spetember 2007. I blogged about the conference here - http://amarclk.blogspot.com/2007/09/museum-gallery-services-qld-state.html
This document provides an overview of qualitative research methods, including ethnography, participant observation, focus groups, and documentary review. It discusses the key differences between ethnography and observation, defines participant observation, and outlines some practical considerations and challenges for using this method such as accessing field sites, taking field notes, analysis, and writing up findings. Focus groups are described as bringing people together to discuss a topic while being observed or recorded. Documentary review involves analyzing various written documents for research purposes.
The role of the arts in researching multilingually at the borders of language...RMBorders
Fay, R. (University of Manchester), The role of the arts in researching multilingually at the borders of language, the body, law and the state. Paper presented at the Language Research, Performance and the Creative Arts scoping event, hosted by the University of Leeds, October 16th, 2015.
In front of our very eyes the value of UX research methodsAndy Priestner
A presentation I gave on the value of applying User Experience research methods in libraries at the LIASA conference in Johannesburg, South Africa in October 2017.
The document provides instructions for an observation essay assignment. Students are asked to observe a group of people on at least two occasions, paying close attention to details of communication like location, appearance, sounds, and spoken words. They will then write a 5-7 page essay presenting an analysis of how the group communicates, who they communicate with, and what information they share. The essay should provide a detailed picture and evaluation of the group's communication methods based on qualitative and quantitative research from observations.
This document discusses narrative inquiry as a qualitative research method. It focuses on using stories and symbols to collect and analyze data. Narrative inquiry interprets people's stories and how they make meaning of the world. It views narratives as social constructs influenced by context rather than just facts. The research process in narrative inquiry is flexible and allows themes to emerge through stories rather than relying on pre-determined questions. Key methods include gathering stories through interviews and observations and analyzing them thematically while keeping the full story intact.
Ethnography involves observing and interacting with people in their natural environments to understand their cultures. It is done to uncover unknowns, empathize with customers' experiences, and gain insights that can improve services. Effective ethnographic research involves collecting data through observation, interviews, and participation using a beginner's mindset. Field researchers should observe nonverbal cues and interactions, ask open-ended questions, and document their findings through notes, photos, and collected artifacts. Putting it all together requires planning observations of the target group, analyzing the collected data for themes and patterns, and gaining an empathetic understanding of people's experiences.
The document provides guidance on planning and conducting a personal project, including developing research questions, identifying information needs and sources, planning a timeline, collecting and recording information, and maintaining a process journal to document progress. Students are advised to create a research plan that identifies their goal, areas of inquiry, what they know and don't know and how to locate needed information from print, digital, human and site visit sources. Keeping a process journal with dated entries is important to track progress and reflect on challenges, skills learned and questions for supervisors.
This document provides an overview of qualitative research design. It discusses key aspects of qualitative research such as purpose statements, research questions, philosophical paradigms, theoretical frameworks, interview methods, transcription, and initial data analysis steps including immersion, coding, memo writing. Examples are provided for various components such as developing purpose statements and research questions. Different qualitative interview approaches are outlined including in-depth interviews and considerations for conducting, recording, and transcribing interviews. Philosophical paradigms discussed include interpretivist/constructivist and critical approaches. Theoretical frameworks under each paradigm are also summarized.
Rules of Thumbs is a creative methodology that combines elements of visual art, complex systems, architecture, and performance. It is a practical, solution-based approach to problem-solving that involves conceptualizing problems, brainstorming solutions, and refining ideas through experimentation. The methodology consists of five phases - defining interests and intentions, collecting information, interpreting connections in the information, creating subjective interpretations, and evolving ideas into a final format. Workshops teach the methodology through hands-on activities, discussions, and case studies.
Observation is a systematic research tool that can provide firsthand accounts of events and behaviors in a research setting. It allows researchers to directly witness activities rather than relying solely on secondary accounts. Effective observation requires the researcher to pay close attention to details while maintaining an objective perspective. Researchers must determine an appropriate role as either a participant or non-participant observer. They also need to carefully document field notes that include descriptions, quotations, and reflective comments to fully capture their observations. Observation works best as one method among many for a research study, as it provides a holistic interpretation when triangulated with other data sources like interviews and document analysis.
This document provides an overview of different qualitative research methods for data collection, including observation, interviews, and focus groups. It discusses key aspects of each method such as structured vs. unstructured interviews, the process of observation, benefits of observation, and interview techniques like funnelling, probing, and paraphrasing. The document also covers indirect data sources and different forms of direct data that can be collected through qualitative methods. Overall, the document aims to educate researchers on practical considerations and approaches for collecting qualitative data.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Qualitative research focuses on understanding human experiences and behaviors through methods like interviews, observations and document analysis rather than statistical analysis. It seeks to understand phenomena in their natural settings from participants' perspectives. The key approaches to qualitative research include phenomenology, grounded theory, ethnography and case studies. Qualitative data is typically in the form of words rather than numbers.
Discussion of museum studies and exhibition design techniques that can help VR designers develop educational VR experiences (presentation given at the VR in Education meetup in NYC on February 23, 2017)
Introduction
In life, there are universal laws that govern everything we do. These laws are so perfect that if you were to align yourself with them, you could have so much prosperity that it would be coming out of your ears. This is because God created the universe in the image and likeness of him. It is failure to follow the universal laws that causes one to fail. The laws that were created consisted of the following: ·
Law of Gratitude: The Law of Gratitude states that you must show gratitude for what you have. By having gratitude, you speed your growth and success faster than you normally would. This is because if you appreciate the things you have, even if they are small things, you are open to receiving more.
Law of Attraction: The Law of Attraction states that if you focus your attention on something long enough you will get it. It all starts in the mind. You think of something and when you think of it, you manifest that in your life. This could be a mental picture of a check or actual cash, but you think about it with an image.
Law of Karma: the Law of Karma states that if you go out and do something bad, it will come back to you with something bad. If you do well for others, good things happen to you. The principle here is to know you can create good or bad through your actions. There will always be an effect no matter what.
Law of Love: the Law of Love states that love is more than emotion or feeling; it is energy. It has substance and can be felt. Love is also considered acceptance of oneself or others. This means that no matter what you do in life if you do not approach or leave the situation out of love, it won't work.
Law of Allowing: The Law of Allowing states that for us to get what we want, we must be receptive to it. We can't merely say to the Universe that we want something if we don't allow ourselves to receive it. This will defeat our purpose for wanting it in the first place.
Law of Vibration: the Law of Vibration states that if you wish on something and use your thoughts to visualize it, you are halfway there to get it. To complete the cycle you must use the Law of Vibration to feel part of what you want. Do this and you'll have anything you want in life.
For everything to function properly there has to be structure. Without structure, our world, or universe, would be in utter chaos. Successful people understand universal laws and apply them daily. They may not acknowledge that to you, but they do follow the laws. There is a higher power and this higher power controls the universe and what we get out of it. People who know this, but wish to direct their own lives, follow the reasons. Successful people don't sit around and say "I'll try," they say yes and act on it.
Chapter - 1
The Law of Attraction
The law of attraction is the most powerful force in the universe. If you work against it, it can only bring you pain and misery. Successful people know this but have kept it hidden from the lower class for centuries because th
This document discusses different approaches to analyzing multimodal data, including sensory ethnography, ethnomethodology, and social semiotics. It provides examples of how each approach analyzes video data and environments. Sensory ethnography focuses on subjective experience and perceptions. Ethnomethodology examines social action and accomplishment. Social semiotics investigates meaning-making through diverse modes of communication. The document also gives an example analysis of child interaction in a science discovery center, finding they engage more in sensory pleasure and social play than learning science concepts.
Using visitor research to plan quality public programsLynda Kelly
Masterclass given at the Museums and Galleries Services Queensland conference in Spetember 2007. I blogged about the conference here - http://amarclk.blogspot.com/2007/09/museum-gallery-services-qld-state.html
This document provides an overview of qualitative research methods, including ethnography, participant observation, focus groups, and documentary review. It discusses the key differences between ethnography and observation, defines participant observation, and outlines some practical considerations and challenges for using this method such as accessing field sites, taking field notes, analysis, and writing up findings. Focus groups are described as bringing people together to discuss a topic while being observed or recorded. Documentary review involves analyzing various written documents for research purposes.
The role of the arts in researching multilingually at the borders of language...RMBorders
Fay, R. (University of Manchester), The role of the arts in researching multilingually at the borders of language, the body, law and the state. Paper presented at the Language Research, Performance and the Creative Arts scoping event, hosted by the University of Leeds, October 16th, 2015.
In front of our very eyes the value of UX research methodsAndy Priestner
A presentation I gave on the value of applying User Experience research methods in libraries at the LIASA conference in Johannesburg, South Africa in October 2017.
The document provides instructions for an observation essay assignment. Students are asked to observe a group of people on at least two occasions, paying close attention to details of communication like location, appearance, sounds, and spoken words. They will then write a 5-7 page essay presenting an analysis of how the group communicates, who they communicate with, and what information they share. The essay should provide a detailed picture and evaluation of the group's communication methods based on qualitative and quantitative research from observations.
This document discusses narrative inquiry as a qualitative research method. It focuses on using stories and symbols to collect and analyze data. Narrative inquiry interprets people's stories and how they make meaning of the world. It views narratives as social constructs influenced by context rather than just facts. The research process in narrative inquiry is flexible and allows themes to emerge through stories rather than relying on pre-determined questions. Key methods include gathering stories through interviews and observations and analyzing them thematically while keeping the full story intact.
Ethnography involves observing and interacting with people in their natural environments to understand their cultures. It is done to uncover unknowns, empathize with customers' experiences, and gain insights that can improve services. Effective ethnographic research involves collecting data through observation, interviews, and participation using a beginner's mindset. Field researchers should observe nonverbal cues and interactions, ask open-ended questions, and document their findings through notes, photos, and collected artifacts. Putting it all together requires planning observations of the target group, analyzing the collected data for themes and patterns, and gaining an empathetic understanding of people's experiences.
The document provides guidance on planning and conducting a personal project, including developing research questions, identifying information needs and sources, planning a timeline, collecting and recording information, and maintaining a process journal to document progress. Students are advised to create a research plan that identifies their goal, areas of inquiry, what they know and don't know and how to locate needed information from print, digital, human and site visit sources. Keeping a process journal with dated entries is important to track progress and reflect on challenges, skills learned and questions for supervisors.
This document provides an overview of qualitative research design. It discusses key aspects of qualitative research such as purpose statements, research questions, philosophical paradigms, theoretical frameworks, interview methods, transcription, and initial data analysis steps including immersion, coding, memo writing. Examples are provided for various components such as developing purpose statements and research questions. Different qualitative interview approaches are outlined including in-depth interviews and considerations for conducting, recording, and transcribing interviews. Philosophical paradigms discussed include interpretivist/constructivist and critical approaches. Theoretical frameworks under each paradigm are also summarized.
Rules of Thumbs is a creative methodology that combines elements of visual art, complex systems, architecture, and performance. It is a practical, solution-based approach to problem-solving that involves conceptualizing problems, brainstorming solutions, and refining ideas through experimentation. The methodology consists of five phases - defining interests and intentions, collecting information, interpreting connections in the information, creating subjective interpretations, and evolving ideas into a final format. Workshops teach the methodology through hands-on activities, discussions, and case studies.
Observation is a systematic research tool that can provide firsthand accounts of events and behaviors in a research setting. It allows researchers to directly witness activities rather than relying solely on secondary accounts. Effective observation requires the researcher to pay close attention to details while maintaining an objective perspective. Researchers must determine an appropriate role as either a participant or non-participant observer. They also need to carefully document field notes that include descriptions, quotations, and reflective comments to fully capture their observations. Observation works best as one method among many for a research study, as it provides a holistic interpretation when triangulated with other data sources like interviews and document analysis.
This document provides an overview of different qualitative research methods for data collection, including observation, interviews, and focus groups. It discusses key aspects of each method such as structured vs. unstructured interviews, the process of observation, benefits of observation, and interview techniques like funnelling, probing, and paraphrasing. The document also covers indirect data sources and different forms of direct data that can be collected through qualitative methods. Overall, the document aims to educate researchers on practical considerations and approaches for collecting qualitative data.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Decormart Studio is widely recognized as one of the best interior designers in Bangalore, known for their exceptional design expertise and ability to create stunning, functional spaces. With a strong focus on client preferences and timely project delivery, Decormart Studio has built a solid reputation for their innovative and personalized approach to interior design.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
2. Session Overview
Overview of approaches
Share insights taken from examples of practice
Apply insights to case study
3. Session Overview
10.00am – 10.40am Sensory Ethnography
& Bodystorming
Presentation
10.40am – 11.20am Group Work
Case Study
11.20am – 12.00pm Group Feedback
Discussion
4. Group ideas …
• Piece of writing
• Body mapping
• How is it different to regular ethnography?
• Immersed in experience / culture / scenario
• Not thinking about yourself but thinking about
your senses
• Self-ethnography
What do you already know about
sensory ethnography?
5. What do you already know about
bodystorming?
Group ideas …
• Like brainstorming but using the body
• Doing your design where the thing you’re
designing for is going to be used
• Getting ideas about how your body responds
to place and a particular idea
6. Pink
‘A sensory ethnography methodology aspires to
[…][explore] the sensory embodied experience
and ways of knowing of both the researcher and
research participants as they collaborate to
bring [practices] into focus’ [p. 5]
Pink, S., Mackley, K.L., Mitchell, V., Hanratty, M., Escobar-Tello, C.,
Bhamra, T., Morosanu, R. Applying the Lens of Sensory Ethnography to
Sustainable HCI. TOCHI, 20 (4) 25 (2013)
7. Schleicher, Jones & Kachur
‘The goal of embodied storming is not just the
instrumental formulation of better experience
ideas in the context of their use, but we also aim
to enact a tangible understanding of the
entanglements and actions of human activity in
possible future situations.’ [p. 47]
Schleicher, D., Jones, P. & Kachur, O. Bodystorming as Embodied
Designing. Interactions 17 (6) (2010) 47-51
8. Making sense through the body
place practices movement
embodimentconnections materials messiness
12. Part of a sensory ethnography
Photographs and field notes of …
tours of the buildings by members of staff on how they currently used
and hoped to use space
my own journey to and from university to the centre
observations on how spaces were used for workshops
my own participation in workshops, social events, attending meetings
and waiting
observations of technology use by staff, clients and volunteers
13. Learning from the process
relevance of place
technology as part of sensory environment,
materials, acoustics, textures, food, smells
attentive to details, both in focus and on the
periphery
contrast of performed ‘tours’, informal observation
and own experience
24. Learning from the process
• Preparation of materials and space needed
• Explore physical connections
• Many small steps and discussions needed
within design team
• Documentation and communication was a
challenge
25. Case Study
We are currently exploring the potential of music
and sound based intergenerational digital sharing in
public spaces. The purpose is to develop inspiration
for experimental digital platforms to connect
people within cities. We’d like to initially consider a
number of local cafés as potential places for this
approach.
2 groups – sensory ethnography
3 groups – bodystorming
26. When you come back …
In your groups spend 5 minutes
consolidating your experience.
Think about the
opportunities and challenges of
the approach you just used
27. Feedback / Discussion
Sensory ethnography can be useful because …
• Can highlight personal connections people
have with place
• Encourages people to wander at their own
pace
• Opens up exploratory lines of inquiry
• Audio-visual documentation helps recollection
and acts as reminders
• Requires rapport, responsivness, reflexive and
sometimes intimate engagement with people
and place
28. Feedback / Discussion
Sensory ethnography can be challenging
because …
• Lots of senses to think about
• Documentation (photography, note-taking,
video) can feel intrusive
• Can feel fake for participant if too guided by
ethnographer
• Easier to do ordinary ethnography
• If design brief is too closed, focusing on a
particular sense (such as sound) can be too
restrictive in closing down exploration
29. Feedback / Discussion
Bodystorming can be useful because …
• Helps to work out technically how
things might work in situ
• Helps to work through ideas without
investing lots of time on development
• Creates quick feedback loops on ideas
• Practical enactment on how people
might use a service / technology
30. Feedback / Discussion
Bodystorming can be challenging because …
• Can be difficult to find ways to get started
• Difficult if not confident in acting / role play
• Requires imaginative leaps and improvisation
which might need practice
• Could be difficult to encourage partners /
participants to get involved
• Documentation to communicate to partners is
difficult to do if engaged in trying things out
• If actual place not available, can be difficult to
recreate right atmosphere
• Focus on what is currently in place
Editor's Notes
Practice in place
Messiness, movement, processes
Entanglements of things
Collaborative and participatory
Already have some ideas of the issues you’re trying to address and this makes it more concrete as a way of testing out what is needed and whether it feels like a good idea or not. Can be done by designers within teams, with partners,
Sensory ethnography - Important aspect of building partnerships with staff and getting to know people.
Instead of interviews – these were walk arounds in the centre, which I wrote up as field notes and took photographs of particular sessions and spaces.
At this stage I did not want to stick a video camera in people’s faces, but wanted people to show me parts of the centre that they used, which we talked about in relation to running workshops and sessions.
This was also accompanied by my own experiences of waiting for meetings and being invited to events, where there was food made by the group to share and getting cups of tea and lunch in the kitchen.
Having done a sensory ethnography was also important then for feeding into the design of the probes, analysis & ideation and consolidating these through bodystorming
Sensory ethnography helped to inform probe and workshop design for the second phase of the research
Helped to highlight how privacy – an issue discussed by the women I worked with – was challenging to manage in light of the centre and a need to find trustworthy support and building trust – often means sharing something personal, but feeling like they didn’t want to be gossiped about.
Centre moved premises in June – Sept -
Shared findings in design team using videos and photographs I sketched maps of the centre and shared stories about how and why some of the women came there and how they used technology
Shared findings in design team using videos and photographs I sketched maps of the centre and shared stories about how and why some of the women came there and how they used technology
Made paper props based on initial ideation
Generated ideas around opportunities for negotiating privacy in ways that could be personally meaningful using the physical environment rather than systems management approach
Mapped out how privacy was physically negotiated within the centre and with technology
Generated ideas around opportunities for negotiating privacy in ways that could be personally meaningful using the physical environment rather than systems management approach
Mapped out how privacy was physically negotiated within the centre and with technology
Made paper props based on initial ideation
Made paper props based on initial ideation
Made paper props based on initial ideation
Realised none of the ideas could work in the new centre