This presentation will look at what it’s like to implement design change within a large-scale EHR vendor, with examples of some of the challenges, techniques for building support, and opportunities for improvement.
2010 Digital Trends, Ideas and Technologies (Part 1)David Carr
Digital Trends for 2010 based around 4 themes including: Real-time, Won't believe the hype, Good cause/Cause Good and Developing a Playful Side. David J Carr, Digital Strategy Director, Chemistry Communications
This is a Power Point Presentation I prepared Soon After attending the First Mind mapping workshop conducted by Dharmendar Rai, Mumbai ( June 2010 ) .Till then I did not know How to do a PPt. Presentation .Attending the workshop helped me because there was synergy .I used a mid map to prepare the PPt. presentation .As I have stopped using it since then due to my interest in Accelerated L-Earning I have been looking for Opportunities to Share it .Raju Mandhyan sharing his slides has prompted me to share it on FB .It is Unique in that there are ONLY pictures with the minimum of Captions
2010 Digital Trends, Ideas and Technologies (Part 1)David Carr
Digital Trends for 2010 based around 4 themes including: Real-time, Won't believe the hype, Good cause/Cause Good and Developing a Playful Side. David J Carr, Digital Strategy Director, Chemistry Communications
This is a Power Point Presentation I prepared Soon After attending the First Mind mapping workshop conducted by Dharmendar Rai, Mumbai ( June 2010 ) .Till then I did not know How to do a PPt. Presentation .Attending the workshop helped me because there was synergy .I used a mid map to prepare the PPt. presentation .As I have stopped using it since then due to my interest in Accelerated L-Earning I have been looking for Opportunities to Share it .Raju Mandhyan sharing his slides has prompted me to share it on FB .It is Unique in that there are ONLY pictures with the minimum of Captions
مادة 8- في خطية الإنسان
نؤمن بأن اَدم أبانا الأول خلق بلا خطية، ووعد بالحياة الأبدية على شرط الطاعة الكاملة إلى حين تحت قصاص الموت الجسدي والروحي إذا عصى.
وأنَّ اَدم بصفة كونه أبًا للجنس البشري تعين نائبًا عنهم. وأنَّه تعدي الوصية الإلهية مجربًا من إبليس فسقط بتعديه من حالته الأصلية حالة القداسة والشركة مع الله وصار عبدًا للخطية. وأنَّه بسبب خطيته وقع تحت الدينونة جميع البشر المتناسلين منه تناسلاً طبيعيًا ويولدون بطبيعة خاطئة بعيدة عن الله منها تصدر جميع الخطايا الفعلية. وإنَّه ليس في طاقة احد أن يخلص نفسه من حالة الجرم والفساد هذه.
Electrolytic recovery of antimony from natural stibnite ore
Loutfy H. Madkour a, *, Ibrahim A. Salem b
a Chemistry Department, Faculty of Science, Tanta University, Tanta, Egypt b Geology Department, Faculty of Science, Tanta University, Tanta, Egypt
Received l0 November 1995; accepted 6 December 1995
Abstract
Stibnite ore at Wadi Abu Quraiya, situated in the central Eastern Desert of Egypt has been subjected to petrographical, mineralogical, infrared, X-ray diffraction, chemical and spectral analyses. Hydrometallurgical treatment based on leaching with acids, precipitation and electrode- position of metal values from the ore have been developed. Studies to investigate suitable electrolytic baths for the cathodic deposition of metallic antimony either directly from the leach liquor or in the presence of complexing agents have been carded out. The influence of various factors on the electrodeposition process of the element from its electrolyte solutions is discussed. Advantages of the flowsheet and various approaches depending on convenient electrolytes for the deposition of antimony from the stibnite ore have been investigated. The results of spectrophoto- metric and chemical analyses revealed that the purity of the metal is > 99%.
Juicy Feedback Loops
The term “juicy feedback” comes from game design where a small action produces a surprisingly large reaction. David will present six design principles that anyone can use to motivate healthy behavior. Using these principles his company, Vitality, created a wireless pill cap which is helping people take their daily medications over 90% of the time (from a baseline of 70%). David will also present a framework for tailoring behavioral change programs to offer each person an optimal mix of social feedback, reminders, accountability, education, and financial incentives.
Ready access to information is great. But many times there is confusing information, too much data, or too many options to make sense of. People can easily become frustrated or disengage if they can’t connect with the content presented to them. Nowhere is this more true than the healthcare space, where everything from personal health management charts to health insurance options-- the things that should put people at ease-- are the most overwhelming. More to the point, it isn’t enough to simply help people understand information; if we want real behavior change, people must be emotionally engaged by the information presented to them.
In this session, Speaker Stephen P. Anderson will share several examples of how we can take forms, lists and other kinds of information-- in paper or digital formats-- and redesign them to help people make informed choices and connect emotionally with the information being presented.
What does it mean to experience healthcare? More often than not, the experience is more than a device, more than a piece of software, more than a caregiver, more than a place. Healthcare is most frequently experienced as a combination of people, environments, tools, and technology – in other words, a service. For a healthcare services to be successful, we need to do two things: take a holistic design approach, and design for changing needs over time. This is especially true when designing for behavior change – an increasingly common goal in healthcare – because people’s needs change as their situation evolves.
مادة 8- في خطية الإنسان
نؤمن بأن اَدم أبانا الأول خلق بلا خطية، ووعد بالحياة الأبدية على شرط الطاعة الكاملة إلى حين تحت قصاص الموت الجسدي والروحي إذا عصى.
وأنَّ اَدم بصفة كونه أبًا للجنس البشري تعين نائبًا عنهم. وأنَّه تعدي الوصية الإلهية مجربًا من إبليس فسقط بتعديه من حالته الأصلية حالة القداسة والشركة مع الله وصار عبدًا للخطية. وأنَّه بسبب خطيته وقع تحت الدينونة جميع البشر المتناسلين منه تناسلاً طبيعيًا ويولدون بطبيعة خاطئة بعيدة عن الله منها تصدر جميع الخطايا الفعلية. وإنَّه ليس في طاقة احد أن يخلص نفسه من حالة الجرم والفساد هذه.
Electrolytic recovery of antimony from natural stibnite ore
Loutfy H. Madkour a, *, Ibrahim A. Salem b
a Chemistry Department, Faculty of Science, Tanta University, Tanta, Egypt b Geology Department, Faculty of Science, Tanta University, Tanta, Egypt
Received l0 November 1995; accepted 6 December 1995
Abstract
Stibnite ore at Wadi Abu Quraiya, situated in the central Eastern Desert of Egypt has been subjected to petrographical, mineralogical, infrared, X-ray diffraction, chemical and spectral analyses. Hydrometallurgical treatment based on leaching with acids, precipitation and electrode- position of metal values from the ore have been developed. Studies to investigate suitable electrolytic baths for the cathodic deposition of metallic antimony either directly from the leach liquor or in the presence of complexing agents have been carded out. The influence of various factors on the electrodeposition process of the element from its electrolyte solutions is discussed. Advantages of the flowsheet and various approaches depending on convenient electrolytes for the deposition of antimony from the stibnite ore have been investigated. The results of spectrophoto- metric and chemical analyses revealed that the purity of the metal is > 99%.
Juicy Feedback Loops
The term “juicy feedback” comes from game design where a small action produces a surprisingly large reaction. David will present six design principles that anyone can use to motivate healthy behavior. Using these principles his company, Vitality, created a wireless pill cap which is helping people take their daily medications over 90% of the time (from a baseline of 70%). David will also present a framework for tailoring behavioral change programs to offer each person an optimal mix of social feedback, reminders, accountability, education, and financial incentives.
Ready access to information is great. But many times there is confusing information, too much data, or too many options to make sense of. People can easily become frustrated or disengage if they can’t connect with the content presented to them. Nowhere is this more true than the healthcare space, where everything from personal health management charts to health insurance options-- the things that should put people at ease-- are the most overwhelming. More to the point, it isn’t enough to simply help people understand information; if we want real behavior change, people must be emotionally engaged by the information presented to them.
In this session, Speaker Stephen P. Anderson will share several examples of how we can take forms, lists and other kinds of information-- in paper or digital formats-- and redesign them to help people make informed choices and connect emotionally with the information being presented.
What does it mean to experience healthcare? More often than not, the experience is more than a device, more than a piece of software, more than a caregiver, more than a place. Healthcare is most frequently experienced as a combination of people, environments, tools, and technology – in other words, a service. For a healthcare services to be successful, we need to do two things: take a holistic design approach, and design for changing needs over time. This is especially true when designing for behavior change – an increasingly common goal in healthcare – because people’s needs change as their situation evolves.
Healthcare systems claim to be acutely aware of the human condition and of people’s needs. But in their insistence on creating a system largely based on clinical research, and a passing empathy for user input, they have failed. Healthcare is not about an opportunity to change lives, it is about an obligation.
And, changing behavior isn't about knowledge. It's about human consciousness; being fully aware of one’s own existence, sensations, thoughts, surroundings, and much more. Einstein said, "No problem can be solved from the same level of consciousness that created it."
We have to radically alter the way we approach designing systems that are intended to improve the health and lives of the people we serve. This talk will focus on key insights you can use to change your state of consciousness, including:
■Understanding the critical importance of design and taking steps to make sure it has a central place at the table.
■Allowing intuition, exploration and behavioral psychology to inform the systems you design.
■Exploring the impact of motivational forces, both conscious and unconscious, on human behavior and attitudes – and designing systems that acknowledge these forces.
When you leave this talk you will have some meaningful tools that will enable you to start addressing failed systems and create a new approach that will have real impact, and result in lasting behavior change.
Research developed by the IUAV University of Venice will be presented in collaboration with the Fondazione Oncologica Trevigiana (Oncological Foundation of Treviso) and a medicine producer, the Monico spa, form Venice.
Topics of the project are: chemotherapic medicine preparation, and management, administration and design sciences for process analysis and improvement of the medicine path. In the presentation all chemotherapy steps analyzed in the Ca'Foncello Hospital in Treviso will be presented with images, interviews, and questionnaire results.
All the problems of the case study represent the starting point for design proposals that were discussed with the medical staff following the User Experience Design phase. Some of the proposals have been accepted and have been realized. The results will be shared during the presentation.
The patient of the past is not the patient of the future.
Mayo Clinic is currently engaged with the Center for Innovation in a multi-year initiative to redesign their outpatient practice, a necessary step for any large healthcare provider who hopes to be relevant and financially aligned with the future. The organizational and operational design of the current clinic has been influenced by the patient of the past and their medical needs. From our exploration, we hypothesize that today’s patient is significantly different from the patient of the past and new care models should better support the needs, goals, motivations, and emotions of these new patients. Additionally, we believe that the patient of today will continue to change, allowing us to consider a new paradigm of flexible, evolving care models that continue to adapt to the changing needs of patients.
The goal of this presentation will be to share how the current patient and patient of the future differs from the patient of the past and tie these findings to the on-going design explorations being conducted at Mayo Clinic.
Meredith DeZutter is a Senior Service Designer at the Mayo Clinic Center for Innovation. Her work focuses on designing new healthcare services, products, and experiences across the clinic by understanding the intersection and connections between existing systems with disruptive landscape drivers.
In addition to her work at Mayo Clinic, Meredith has over 15 years of global consulting experience in identifying and developing innovative design solutions for both products and systems. Meredith has led design research and strategy efforts for project teams for organizations such as Kent Hospital, Becton Dickinson, Herman Miller for Healthcare, and Thoratec Corporation, among others. Additionally, she has delivered lectures and papers on new ideas and methodologies in design research and strategy to corporations, professional societies, and exhibitions.
Meredith has a BFA in Industrial Design from Carnegie Mellon University. Prior to working at Mayo Clinic, she was the Director of Research at Ximedica as well as the Director of Design Strategy at Insight, both design consultancies focused on healthcare service design and medical products.
ACCELERATE DATA: Traditional medicine and physicians cannot scale to deliver high-quality healthcare. New technologies and models of care are key enablers to drive better health outcomes at lower cost. The proof will be in the data, but traditional research and clinical testing yield painfully slow results. Medical knowledge comes from carefully accelerating Data -- traditionally pre-clinical and human experimental data -- either to prove or disprove whether new technologies, medicines, processes or incentives are actually superior. Today, researchers and patients can capture, aggregate and communicate new types of data, yielding faster insights and patient impact.
HACK HEALTHCARE: Medicine needs more Hackers -- clever engineers and designers to re-architect healthcare systems and invent new technologies. Some areas of healthcare are not hackable and must prove experiments down a traditional plodding path. However, health professionals and engineers can accelerate medical innovation across many diseases by applying techniques from high technology to healthcare. Borrowing philosophies from Silicon Valley and MIT for rapid product design, lean startup methodologies, workflow re-engineering, novel data collection, big data analysis, and info publishing can accelerate data generation.
This session is for anyone who needs to understand the people who will become insured through the Affordable Care Act (health care reform), and anyone who needs to communicate data in compelling ways. Data presented will include demographics, use of mobile and web, and qualitative data.
■Tim will demonstrate 10 compelling ways to communicate about the newly eligible, including methods you have never used before
■As you experience these 10 techniques, you'll encounter some surprising and important insights about the newly eligible
■You will walk away with 1 compelling communication technique that will dramatically improve the impact of your presentations
If you need insight into the people who will become insured through the Affordable Care Act, or if you need powerful new ways to communicate data, this session is for you.
Handheld apps that work by touch require you to design not only how your pixels look, but how they *feel* in the hand. This workshop explores the ergonomic challenges and interface opportunities for designing mobile touchscreen apps. Learn how fingers and thumbs turn desktop conventions on their head and require you to leave behind familiar design patterns. The workshop presents nitty-gritty "rule of thumb" design techniques that together form a framework for crafting finger-friendly interface metaphors, affordances, and gestures for a new generation of mobile apps that inform and delight. This is an intermediate to advanced workshop aimed at designers, developers, and information architects making the transition from desktop to touchscreen apps for mobile and tablet devices.
What will you learn?
■Discover the ergonomic demands of designing for touch.
■Find out how the iPad's form and size create unique design considerations.
■Devise interface metaphors that invite touch.
■Design gesture interactions, and learn techniques to help people discover unfamiliar gestures on their own.
■Learn why buttons are a hack and how to design interfaces without traditional UI controls.
■Train in gesture jiujitsu, the dark art of using awkward gestures for defensive design.
■Explore the psychology behind screen rotation and the opportunities and pitfalls it creates.
For a person living with a hidden disability such as diabetes, the desire for social inclusion can have a significant impact on day-to-day disease management. Insulin pumps and continuous glucose monitoring devices have and will continue to provide advanced technological solutions, however, they have been designed and marketed using a medical rather than social model. Hanky Pancreas, LLC applies principles of fashion and user-centered design to medicine by developing a series of products that transform wearable diabetes technologies into a key fashion accessory and conversation piece.
More from Healthcare Experience Design Conference (10)
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
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https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
29. CUE-8 2009
15 teams
5 tasks
quantitative testing
30. Rent an intermediate size car at Logan Airport in
Boston, Massachusetts, from Thursday 11 June 2009
at 09.00 am to Monday 15 June at 3.00 pm. If asked
for a name, use John Smith, email address
john112233@hotmail.com. Do not submit the
reservation.
31. time on task to rent a car
500
451
375
323 328
306
250
251
210 209 207 195
180
125 157 148
133 134
108
0
A B C D E F G H J K L M N O P
32. time on task to rent a car
500
451
375
323 328
306
250
251
210 209 207 195
180
125 157 148
133 134
108
0
A B C D E F G H J K L M N O P
50. “ In the last six weeks, have you spent more
than two hours watching someone use your
design or a competitor’s design?
”
− Jared Spool
51. “ ”
You can observe a lot by watching.
− Yogi Berra
52.
53. Simple Meaningful Easy to use Fast
Clean Flexible Time saving Impressive
Efficient Responsive Comprehensive
Friendly Approachable Effortless Usable