Riviera is a traditional turn-based role-playing game that features some unusual rules compared to other RPGs. The document analyzes the rules of Riviera and finds that they encourage strategic thinking and meaningful decisions for players. Many rules seem restrictive at first but serve specific purposes like encouraging the player to carefully choose which items to use and bring into battle. The rules create a rhythm in battles and variation through quick time events, making the game experience less linear despite its level-based structure. Overall, the rules strip down elements commonly found in RPGs but can still provide enjoyment by engaging the player's "lusory attitude" of following limitations.