This document summarizes lessons learned from a participatory research and design project with seniors. Some key lessons included: (1) the research activities became community offerings that the community appropriated; (2) the community shaped the project as it proceeded, requiring an interdisciplinary team; (3) a "deep trust" approach where researchers become part of the community builds and reinforces communities. Questions are also raised about sustainability, exiting the community, generalizing findings, and supporting more participatory design projects through community informatics.
With 8 local authorities we're helping think about involving citizens in the shaping up public parks.
https://www.heritagefund.org.uk/our-work/landscapes-parks-nature/future-parks
These are the slides from the 2011 National Conference on Volunteering and Service presentation from Amy Sample Ward and Laura Norvig. For more information, visit http://amysampleward.org or www.nationalservice.gov/resources
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Your company has just started an open source project, but where is the community? This talk provides practical tips and suggestions along with what not to do when building a community around your company’s open source project.
Building a community around your company’s open source project is no easy task, and there is no magic bullet or one size fits all solution. However, there are some things that you can do (or not do) to increase the chances of successfully building a community for your project.
A few of the dos and don’ts covered in this talk include:
* Planning and product management: Do use a transparent process in the open with tools that allow anyone to participate. Don’t use your internal tools and private meetings to make all of the decisions.
* Encourage participation: Do be proactive about helping community members contribute in meaningful ways. Don’t inadvertently set the expectation that employees will be the ones always answering questions and making decisions.
* Be honest: Do be honest with yourselves about where and how you prefer to have community members contribute. Don’t encourage people to contribute in areas where you are less likely to accept outside contributions.
* Managing contributions: Do have enough people trained in how to provide constructive feedback to manage the flow of incoming community contributions. Don’t assume that your existing developers have the time and skills to magically perform this difficult function.
The audience will walk away with practical advice about building communities for corporate open source projects.
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With 8 local authorities we're helping think about involving citizens in the shaping up public parks.
https://www.heritagefund.org.uk/our-work/landscapes-parks-nature/future-parks
With 8 local authorities we're helping think about involving citizens in the shaping up public parks.
https://www.heritagefund.org.uk/our-work/landscapes-parks-nature/future-parks
These are the slides from the 2011 National Conference on Volunteering and Service presentation from Amy Sample Ward and Laura Norvig. For more information, visit http://amysampleward.org or www.nationalservice.gov/resources
Building Community for your Company’s OSS ProjectsDawn Foster
Your company has just started an open source project, but where is the community? This talk provides practical tips and suggestions along with what not to do when building a community around your company’s open source project.
Building a community around your company’s open source project is no easy task, and there is no magic bullet or one size fits all solution. However, there are some things that you can do (or not do) to increase the chances of successfully building a community for your project.
A few of the dos and don’ts covered in this talk include:
* Planning and product management: Do use a transparent process in the open with tools that allow anyone to participate. Don’t use your internal tools and private meetings to make all of the decisions.
* Encourage participation: Do be proactive about helping community members contribute in meaningful ways. Don’t inadvertently set the expectation that employees will be the ones always answering questions and making decisions.
* Be honest: Do be honest with yourselves about where and how you prefer to have community members contribute. Don’t encourage people to contribute in areas where you are less likely to accept outside contributions.
* Managing contributions: Do have enough people trained in how to provide constructive feedback to manage the flow of incoming community contributions. Don’t assume that your existing developers have the time and skills to magically perform this difficult function.
The audience will walk away with practical advice about building communities for corporate open source projects.
Prototyping Local Greenspace Proposal 2020Casey Morrison
With 8 local authorities we're helping think about involving citizens in the shaping up public parks.
https://www.heritagefund.org.uk/our-work/landscapes-parks-nature/future-parks
Online Networks to Offline Community Building4Good.org
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Online Networks to Offline Community Building4Good.org
The days of posting a paper notice on a bulletin board somewhere are mostly over... the days of virtual hubs as a jump-off point for in-person gatherings are here! With the rise of sites like Meetup.com, NetTuesday, WiserTuesdays and more, grassroots organizers are stepping up and the web is bringing visibility to local community meetups as never before. The masses are clearly hungry for connection!
A short bullet point presentation used at the workshop for 2.0 participatory innovation practices for cultural insitutions held at CCCB-Lab, on April 22nd by the members of CItilab Expolab project. The first in a series of workshops.
This presentation focused on the the basics of crowdsourcing as a civic engagement platform to give citizens an opportunity to be part of the change they want to see and open government.
Communication 2.0 tools were explored in this workshop. These tools challenged school board members and superintendents to think about how they could engage in dialogue with their communities.
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Back to Basics: Developing a Social Media Strategy for Your Organization
Social media is about free and open conversations online but your organization still needs to have a plan of action. Take hold of your communications plan and start afresh. This workshop is for organizations that dipped (or maybe dove headfirst) into social media, but are now wondering what the next steps are and how they can make their social media investment more focused and worthwhile.
Attendees Will Walk Away With:
- Knowledge of how social media is changing the way nonprofits operate and what it means to be a networked nonprofit --- Tips on how to determine which social networks your organization's key audiences are using and how to create a social media strategy
- Information on receiving buy-in from staff, management, and boards
En los últimos tiempos, la tecnología ha venido ganando protagonismo como herramienta que facilita la participación democrática en la toma de decisiones, así como también en procesos de deliberación e innovación en el sector público. Las tecnologías cívicas, como se las conoce, extienden el alcance de los espacios de participación ciudadana y han atraído más de 600 millones de dólares en inversiones entre 2011 y 2014, capturando el interés de gigantes del mundo informático, como Microsoft y Google, que han comenzado a apostar también por su desarrollo.
En esta charla explicamos las circunstancias que permitieron el surgimiento de las tecnologías cívicas, casos de uso junto con ejemplos locales (a Paraguay) de aplicación. Brindamos, además, un repaso a sus potencialidades y limitaciones, presentando en detalle dos prototipos de tecnologías cívicas en las que estuvimos trabajando durante los últimos dos años y que han servido para facilitar casos reales de participación ciudadana en procesos democráticos de decisión e innovación. La charla finaliza con ideas sobre trabajo futuros.
Cristhian Parra / Jorge Saldivar
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Slides of my Ph.D. dissertation discussion, by which I became a Dr. in Information and Communication Technologies :-)
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Presentation about our community-driven approach for reputation eliciting and estimation, given at the Altmetrics Workshop, during WebSci Conference 2011 held in Koblenz, Germany.
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f you offer a service on the web, odds are that someone will abuse it. Be it an API, a SaaS, a PaaS, or even a static website, someone somewhere will try to figure out a way to use it to their own needs. In this talk we'll compare measures that are effective against static attackers and how to battle a dynamic attacker who adapts to your counter-measures.
About the Speaker
===============
Diogo Sousa, Engineering Manager @ Canonical
An opinionated individual with an interest in cryptography and its intersection with secure software development.
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This presentation by Morris Kleiner (University of Minnesota), was made during the discussion “Competition and Regulation in Professions and Occupations” held at the Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found out at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Have you ever wondered how search works while visiting an e-commerce site, internal website, or searching through other types of online resources? Look no further than this informative session on the ways that taxonomies help end-users navigate the internet! Hear from taxonomists and other information professionals who have first-hand experience creating and working with taxonomies that aid in navigation, search, and discovery across a range of disciplines.
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Research and Design through Community Informatics - CIRN2014 presentation
1. Research & Design through Community
Informatics
Lessons from Participatory Engagement with Seniors
Cristhian Parra, Vincenzo D’Andrea and David Hakken
Community Informatics Research Network Conference
October 14th, 2014
5. Lessons Learned
• In searching for social interaction opportunities, we
had, inadvertently, created one. We were doing
community informatics without knowing, developing a
deep trust with the community.
• Research & Design activities became community
offerings: the community appropriated them as part of
the community activities and this was fundamental for
the project to continue
• The community shaped and reshaped the project as it
proceeded, and required us to assemble a
multidisciplinary team and to develop interdisciplinary
skills.
6. Lessons Learned
• A deep trust approach by which researchers/designers
come to be part of the community themselves highlight
the promise of CI research that directly benefits
communities by building and reinforcing them.
• This kind of project can help to achieve community
(i.e., to form, build, and sustain it). Fostering active
ageing is one domain to which this is relevant; fostering
civic participation may be another.
• The long-term engagement engendered by deep trust
projects open doors to other research projects and
future collaborations, some independent of the initial
researchers.
7. Questions
• Sustainability. How can community-based research and
design become sustainable in time, even after
researchers are no longer there?
• Exit from the community. Do you really ever exit the
community you have befriended?
• Generalization. How much can grounded theory
constructed from these contexts be generalized?
• Participatory Design. How can the experiences of CIRN
and PD communities can help each others in supporting
more of these projects?
8. Design through Community Informatics
Social
Informatics
CI
Human
Computer
Interactions
Participatory Design
through CI
Good morning everyone. My name is Cristhian Parra and I am postdoctoral researcher at the University of Trento. Two years ago, I had the chance to share here some initial reflections of what at the time was my phd project, which was a computer science Ph.D. that seeked to understand the role of and design ICT for intergenerational interactions and active ageing.
Within the context of that Ph.D. project, we started by conducting a series of workshops where “we”, the researchers, engaged with “them”, the older adults, in a ethnographic exploration of the possibilities that ICT could bring to them. In a way, we were looking to the community to involve them in our research and design. So, the community for research and design.
Despite our good intentions, however, that initial approach was faced with some barriers: one of the communities we looked to involve was doubtful of participating in yet “another research project”. A previous experience where a technology intervention was introduced for a year and left without leaving nothing behind had left them with a sour feeling. We understood that another approach was needed. An approach that would be attentive to the needs and realities of the community.
Following a personal interest in participatory design (Ehn, 1993) as a methodological and ethical stance for research and design, we started an engagement with this local Community Center for Older Adults, but instead of bringing our fully predesigned research program, all previously pre-packaged for them, we adopted the goal of collaboratively creating a space where our research and design efforts could be intermingled with the reality of the community. From there on, our interactions can be summarized by this picture, where the paths of both our research and of the community progressively became closer and more frequently intermingled. Research and design activities were no longer just and extra activity or an isolated event: it was an activity offered by and established within the community.
The narrative of our research and design project follows the same trajectory of interest to studies of community, that of social relations becoming relationships. Our commitment to participatory design principles, coupled with our research interests, led us to become closely involved with a group of people, already part of a bigger senior center community. As these seniors became more closely involved, we were able to do participatory action research. Along the way, project activities inadvertently became ways to increase participation in the community, both building and reinforcing it This is what we would refer to a deep trust approach.
In a way, our research transformed in “Reseach and Design with (rather than for) the community”: a participatory community based research and design program. The pictures on screen highlight the activities that were part of this the long-term engagement, upon which our reflections in this paper are based. They summarize two years of regular interactions with the same community of local and active senior citizens, aged between 60 and 80 years old; who are all members of a cooperative-managed services center for older adults (the CSA). From weekly laboratories of mutual learning to design workshops and a study about intergenerational interactions aided by technology.
Community Informatics provided us with a practice and theory framework for the kind of work we were doing, as well with examples and concepts that helped our project achieve greater responsiveness to the community in what we came to call a the “deep trust” approach. Perhaps the most important outcome of our project was that the goal of active ageing was also realized through community members becoming more actively and easily engaged with the research and design efforts that surrounds them. In searching for social interaction opportunities, we had, inadvertently, created one. We were doing community informatics without knowing, developing a deep trust with the community.
Research & Design activities became community offerings: the community appropriated them as part of the community activities and this was fundamental for the project to continue
We also learned that adopting this approach was not easy. Being attentive to the needs of a community shaped and reshaped the project as it proceeded. In addition to demanding a research program that was highly flexible, the approach also required assembling a multidisciplinary team
Deep trust highlights the promise of CI research that directly benefits communities by building and reinforcing them. This kind of CI often aims directly to achieve community (i.e., to form, build, and sustain it). Fostering active ageing is one domain to which this is relevant; fostering civic participation may be another.
The long-term engagement engendered by deep trust projects open doors to other research projects and future collaborations, some independent of the initial researchers.
One key message of our paper is that community informatics (CI) can be done in a deep trust way that takes community seriously— that is, is attentive to the dynamics of the community, shapes research and design activities to contribute to the continuous growth and development of the community, and reinforces the process by which relations turn into relationships.
Another message is that doing deep trust CI is not easy, requiring more time and effort. Probably makes it unavoidable that researchers themselves develop relationships with the community, becoming members of it and advocates for its development. Nonetheless, we think the benefits of deep trust CI are so substantial that the onus should be on those who would not do it this way to justify their choice.
We also learned that adopting this approach was not easy. Being attentive to the needs of a community shaped and reshaped the project as it proceeded. In addition to demanding a research program that was highly flexible, the approach also required assembling a multidisciplinary team
In this Ph.D. research project, we have explored, designed and evaluated information technologies in three problem domains, resulting of a process of progressively scoping down to a more narrow subject: first, the focus was set on the general domain of active ageing, socialization, social reminiscence