http://dev.paxsite.com/schedule/panel/rebooting-the-insomniac-tools-new-tech-for-a-new-ip-and-a-new-generation
The explosion of web-based enterprise applications, fully-web enabled mobile devices (like the iPhone and iPad) and browser-based gaming sent a clear signal that the era of native applications living in a sandbox was over. Not just for games, but also for the tools we use to develop games. We felt this was an opportunity to make a strategic change that would position us much better and net us valuable experience for the inevitable changes to operating systems, development tools and user expectations. This is the story of our move to AAA game development tools as a webapp. We will share our most significant choices and the costs of those choices. We will suggest alternatives where we feel that better results can still be achieved. And we will share details of the technical architecture of the new tools suite.
From HTML5 Developers Conference (22 May 2014)
Making (console) games in the browser
Insomniac Games has been making AAA console games with an in-house suite of browser-based tools for the last few years. This talk will be a whirlwind review of the architectural choices, lessons learned and and other tidbits picked up along the way in supporting multiple large production teams and titles. Talk will include notes on server design, mixing native code and javascript, asset databases and real boots-on-the-ground production trade-offs.
This introduction to Clojure was given to the Utah Java Users Group Aug. 15. It's main focus was on Clojure's time model and how the design of Clojure separates (decomplects) many concepts which are all implemented onto of Objects in Java, and other OO languages. This is the abstract for the original talk:
Tony Hoare famously said "There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." Clojure is a functional Lisp that targets, among other platforms, the JVM and strives to enable the former approach to building software.
In its pursuit of simplicity Clojure encourages the use of pure functions, sequence abstractions which allow for lazy and parallel processing of data, persistent (immutable) data structures, and a novel way of dealing with state as a succession of values. While these concepts may sound intimidating for those unfamiliar with functional programming, they are actually less complicated than many programming constructs that programmers use everyday.
This talk will cover these concepts and the motivation behind them. You will learn the basics of Clojure programming and will be given a taste of what developing an application in Clojure is like.
Introduction to the Kotlin statically typed programming language, a concise and elegant language targeting the Java Virtual Machine (JVM) and Javascript which has good support for functional programming and also object-oriented programming.
Includes examples of key features.
From HTML5 Developers Conference (22 May 2014)
Making (console) games in the browser
Insomniac Games has been making AAA console games with an in-house suite of browser-based tools for the last few years. This talk will be a whirlwind review of the architectural choices, lessons learned and and other tidbits picked up along the way in supporting multiple large production teams and titles. Talk will include notes on server design, mixing native code and javascript, asset databases and real boots-on-the-ground production trade-offs.
This introduction to Clojure was given to the Utah Java Users Group Aug. 15. It's main focus was on Clojure's time model and how the design of Clojure separates (decomplects) many concepts which are all implemented onto of Objects in Java, and other OO languages. This is the abstract for the original talk:
Tony Hoare famously said "There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." Clojure is a functional Lisp that targets, among other platforms, the JVM and strives to enable the former approach to building software.
In its pursuit of simplicity Clojure encourages the use of pure functions, sequence abstractions which allow for lazy and parallel processing of data, persistent (immutable) data structures, and a novel way of dealing with state as a succession of values. While these concepts may sound intimidating for those unfamiliar with functional programming, they are actually less complicated than many programming constructs that programmers use everyday.
This talk will cover these concepts and the motivation behind them. You will learn the basics of Clojure programming and will be given a taste of what developing an application in Clojure is like.
Introduction to the Kotlin statically typed programming language, a concise and elegant language targeting the Java Virtual Machine (JVM) and Javascript which has good support for functional programming and also object-oriented programming.
Includes examples of key features.
Crm Saturday Madrid - Test Automation for Dynamics 365Jordi Montaña
Test Automation for Dynamics 365 session slides at CRM Saturday Madrid:
Why Unit Testing?
Why FakeXrmEasy?
How it works
Demo with VS2017's Live Unit Tests
Fast as C: How to Write Really Terrible JavaCharles Nutter
For years we’ve been told that the JVM’s amazing optimizers can take your running code and make it “fast” or “as fast as C++” or “as fast as C”…or sometimes “faster than C”. And yet we don’t often see this happen in practice, due in large part to (good and bad) development patterns that have taken hold in the Java world.
In this talk, we’ll explore the main reasons why Java code rarely runs as fast as C or C++ and how you can write really bad Java code that the JVM will do a better job of optimizing. We’ll take some popular microbenchmarks and burn them to the ground, monitoring JIT logs and assembly dumps along the way.
Augmenting RDBMS with MongoDB for ecommerceSteven Francia
Steve Francia, VP of Engineering at OpenSky a NYC based social commerce company, on how OpenSky augments using RDBMS with MongoDB to develop the next ecommerce platform.
OpenSky utilizes both traditional SQL solutions and combines them with NoSQL to overcome the limitations of each, increase development speed and scale quickly.
I used these slides to present the benefits of using Kotlin to a group of people I work with. The presentation focuses on comparing Kotlin to Java, and in particular showing how Kotlin can help in writing safer, more concise and readable code. I used a few java gotchas/puzzles to demonstrate how Kotlin may prevent us from doing silly things.
“PostgreSQL, Python and Squid” (otherwise known as, “using Python in PostgreSQL and PostgreSQL from Python”) presented at PyPgDay 2013 at PyCon 2013-Christophe Pettus
#GDC15 Great Management of Technical LeadsMike Acton
Congratulations! You're a lead. Now what? In general, whatever skills you've demonstrated that got you to this point aren't the same things you'll be doing from here on out (or at least not as much.) This talk is an entry-level description of expectations for any technical gamedev lead. See also: http://gamasutra.com/blogs/MikeActon/20141112/229942/Lead_Quick_Start_Guide.php
Crm Saturday Madrid - Test Automation for Dynamics 365Jordi Montaña
Test Automation for Dynamics 365 session slides at CRM Saturday Madrid:
Why Unit Testing?
Why FakeXrmEasy?
How it works
Demo with VS2017's Live Unit Tests
Fast as C: How to Write Really Terrible JavaCharles Nutter
For years we’ve been told that the JVM’s amazing optimizers can take your running code and make it “fast” or “as fast as C++” or “as fast as C”…or sometimes “faster than C”. And yet we don’t often see this happen in practice, due in large part to (good and bad) development patterns that have taken hold in the Java world.
In this talk, we’ll explore the main reasons why Java code rarely runs as fast as C or C++ and how you can write really bad Java code that the JVM will do a better job of optimizing. We’ll take some popular microbenchmarks and burn them to the ground, monitoring JIT logs and assembly dumps along the way.
Augmenting RDBMS with MongoDB for ecommerceSteven Francia
Steve Francia, VP of Engineering at OpenSky a NYC based social commerce company, on how OpenSky augments using RDBMS with MongoDB to develop the next ecommerce platform.
OpenSky utilizes both traditional SQL solutions and combines them with NoSQL to overcome the limitations of each, increase development speed and scale quickly.
I used these slides to present the benefits of using Kotlin to a group of people I work with. The presentation focuses on comparing Kotlin to Java, and in particular showing how Kotlin can help in writing safer, more concise and readable code. I used a few java gotchas/puzzles to demonstrate how Kotlin may prevent us from doing silly things.
“PostgreSQL, Python and Squid” (otherwise known as, “using Python in PostgreSQL and PostgreSQL from Python”) presented at PyPgDay 2013 at PyCon 2013-Christophe Pettus
#GDC15 Great Management of Technical LeadsMike Acton
Congratulations! You're a lead. Now what? In general, whatever skills you've demonstrated that got you to this point aren't the same things you'll be doing from here on out (or at least not as much.) This talk is an entry-level description of expectations for any technical gamedev lead. See also: http://gamasutra.com/blogs/MikeActon/20141112/229942/Lead_Quick_Start_Guide.php
Docker Enables DevOps - Keep C.A.L.M.S. and Docker on ...Boyd Hemphill
The pillars of DevOps are Culture, Automation, Measurement and Sharing. Docker is a rare tool at enables DevOps through all 4 pillars. These slides take a look at how Docker can affect each pillar in your organization through a Lean lens.
The pillars of DevOps are Culture, Automation, Measurement and Sharing. Docker is a rare tool at enables DevOps through all 4 pillars. These slides take a look at how Docker can affect each pillar in your organization through a Lean lens.
Immutable Server generation: The new App DeploymentAxel Fontaine
From JavaZone 2014
Video: https://vimeo.com/105851488
Abstract:
App deployment and server setup are complex, error-prone and time-consuming. They require OS installers, package managers, configuration recipes, install and deployment scripts, server tuning, hardening and more. But... Is this really necessary? Are we trapped in a mindset of doing things this way just because that's how they've always done?
What if we could start over and radically simplify all this? What if, within seconds, and with a single command, we could wrap our application into the bare minimal machine required to run it? What if this machine could then be transported and run unchanged on our laptop and in the cloud? How do the various tools like Docker and Boxfuse fit into this picture? What are their strengths and weaknesses? When should you use them?
This talk is for developers and architects wishing to radically improve and simplify how they deploy their applications. It takes Continuous Delivery to a level far beyond what you've seen today. Welcome to Immutable Server generation. This is the new black.
A talk given to the New York CakePHP usergroup, discussing the specifics of changes within the CakePHP 2.0 feature set, motivations for those changes, and upcoming changes as development continues.
Short introduction to Web Components, Vaadin Elements, Vaadin's set of enterprise quality UI components, and how to use them to create a modern, Google Polymer-based UI to control Philips Hue lightbulbs and monitor them in real time
Jfokus 2015 - Immutable Server generation: the new App DeploymentAxel Fontaine
Slides from my Jfokus 2015 talk
Abstract:
======
App deployment and server setup are complex, error-prone and time-consuming. They require OS installers, package managers, configuration recipes, install scripts, server hardening and more. But... Is this really necessary? What if we could start over and radically simplify all this? What if, within seconds, we could wrap our app into the smallest machine required to run it and transfer this machine unchanged from our laptop to the cloud? How do the various platforms and tools like AWS, Docker and Boxfuse fit into this picture? When should you use them? This talk is for developers and architects wishing to radically improve and simplify how they deploy their applications. It takes Continuous Delivery to a whole new level. Welcome to Immutable Infrastructure. This is the new black.
How to build a social network on serverlessYan Cui
Many people are building different workloads using serverless technologies these days, but how would a non-trivial system such as a social network look like on serverless?
In this talk Yan will discuss his journey of migrating a social network startup to serverless, and how his team was able to improve performance, scalability and feature delivery using serverless technologies.
Yan will discuss how serverless technologies such as Lambda are used to implement each part of their system, including search, push notifications, timeline, user recommendations, and business intelligence. If you're wondering how serverless can be used to solve a wide variety of challenges in your business, this is the talk for you.
"Product Architecture: failures and lessons learnt" - Royi Benyossef @Product...Product of Things
Product architecture is the scheme by which the function of a product is allocated to physical components. The process includes building out a software and hardware product, while simultaneously conducting market research, receiving customer feedback, and developing the hardware, must be an informed and strategic process.In his session Royi will discuss the various architectures that were required for his team to develop in order to achieve different, yet optimal product versions for the Vidmind product. Through each product version, Royi covered where they went wrong and elaborate on what the company did to resolve these challenges in the next version and of course the outcome of each change that was implemented.
Some technologies are tools of the DevOps trade. Chef, Jenkins, Vagrant and Zookeeper are all tools that can be used for huge leverage and impact by the right people. Rarely, however, is there a technology that *enables* the practice of DevOps. The advent of the cloud and disposable infrastructure is one example. Docker is in this second, more rarified class.
The Ember.js Framework - Everything You Need To KnowAll Things Open
All Things Open 2014 - Day 2
Thursday, October 23rd, 2014
Yehuda Katz
Founder of Tilde
Front Dev 1
The Ember.js Framework - Everything You Need To Know
Similar to Rebooting the insomniac tools pax dev12 (20)
The Metaverse and AI: how can decision-makers harness the Metaverse for their...Jen Stirrup
The Metaverse is popularized in science fiction, and now it is becoming closer to being a part of our daily lives through the use of social media and shopping companies. How can businesses survive in a world where Artificial Intelligence is becoming the present as well as the future of technology, and how does the Metaverse fit into business strategy when futurist ideas are developing into reality at accelerated rates? How do we do this when our data isn't up to scratch? How can we move towards success with our data so we are set up for the Metaverse when it arrives?
How can you help your company evolve, adapt, and succeed using Artificial Intelligence and the Metaverse to stay ahead of the competition? What are the potential issues, complications, and benefits that these technologies could bring to us and our organizations? In this session, Jen Stirrup will explain how to start thinking about these technologies as an organisation.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
Rebooting the insomniac tools pax dev12
1. Rebooting the
Insomniac Tools
New Tech for New IP and New Generation
2. Whirlwind tour through
problem-space
Mike Acton, Engine Director
macton@insomniacgames.com
3. Start with the problem
Whirlwind tour through
problem-space
Mike Acton, Engine Director
macton@insomniacgames.com
4. Start with the problem
Understand the impact of context/culture
Whirlwind tour through
problem-space
Mike Acton, Engine Director
macton@insomniacgames.com
5. Start with the problem
Understand the impact of context/culture
Gather and understand real life data
Whirlwind tour through
problem-space
Mike Acton, Engine Director
macton@insomniacgames.com
12. The problem
New IP
New Publisher
New Platform No "Right" or "Best"
Answer
Efficiency
New Tech Spaces
Culture
13. The problem
New IP
New Publisher
New Platform No "Right" or "Best"
Answer
Efficiency
New Tech Spaces
Except what allows us to
be the best creators we
Culture can be
14. The problem
New IP
New Publisher What's the real problem?
New Platform
Efficiency
New Tech Spaces
Culture
15. The problem
New IP
New Publisher What's the real problem?
New Platform New code...
Efficiency
New Tech Spaces
Culture
16. The problem
New IP
New Publisher What's the real problem?
New Platform New code...
Efficiency New assets...
New Tech Spaces
Culture
17. The problem
New IP
New Publisher What's the real problem?
New Platform New code...
Efficiency New assets...
New Tech Spaces More versions...
Culture
18. The problem
New IP
New Publisher What's the real problem?
New Platform New code...
Efficiency New assets...
New Tech Spaces More versions...
Culture More iteration...
19. The problem
New IP
New Publisher What's the real problem?
New Platform New code...
Efficiency New assets...
New Tech Spaces More versions...
Culture More iteration...
40. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
41. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
Data divide
42. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
Data divide Maintainability
43. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
Data divide Maintainability
Custom controls
44. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
Data divide Maintainability
Custom controls Problem first
45. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
Data divide Maintainability
Custom controls Problem first
Pages
46. Tools UI (sub-problems)
Chrome Standards + No cross-browser
Javascript + jQuery UI iteration time
Remove Flash UI iteration time
Data divide Maintainability
Custom controls Problem first
Pages Stability
47. The problem (6 examples)
Efficiency 1. Tools UI
New Tech Spaces 2. Tools server
Culture
79. Asset management (sub-problems)
JSON format Ease of edit
File backed UX culture
Auto version upgrades Various versions
NTFS tracker 3rd-party tool edits
80. Asset management (sub-problems)
JSON format Ease of edit
File backed UX culture
Auto version upgrades Various versions
NTFS tracker 3rd-party tool edits
Build manager
81. Asset management (sub-problems)
JSON format Ease of edit
File backed UX culture
Auto version upgrades Various versions
NTFS tracker 3rd-party tool edits
Build manager No choice = automate
82. Asset management (sub-problems)
JSON format Ease of edit
File backed UX culture
Auto version upgrades Various versions
NTFS tracker 3rd-party tool edits
Build manager No choice = automate
Runtime linking
83. Asset management (sub-problems)
JSON format Ease of edit
File backed UX culture
Auto version upgrades Various versions
NTFS tracker 3rd-party tool edits
Build manager No choice = automate
Runtime linking Iteration, Disc layout
84. The problem (6 examples)
Efficiency 1. Tools UI
New Tech Spaces 2. Tools server
Culture 3. Asset management
4. Lighting, materials, FX
139. Debugging (sub-problems)
Asset analysis Relationships & pivots
Game live connect Runtime-only info
Actionable > Accurate Few understand
Debug menu Controls & UX
140. Debugging (sub-problems)
Asset analysis Relationships & pivots
Game live connect Runtime-only info
Actionable > Accurate Few understand
Debug menu Controls & UX
Peek/Poke from JS
141. Debugging (sub-problems)
Asset analysis Relationships & pivots
Game live connect Runtime-only info
Actionable > Accurate Few understand
Debug menu Controls & UX
Peek/Poke from JS VS memory edit
142. Debugging (sub-problems)
Asset analysis Relationships & pivots
Game live connect Runtime-only info
Actionable > Accurate Few understand
Debug menu Controls & UX
Peek/Poke from JS VS memory edit
JSON reports
143. Debugging (sub-problems)
Asset analysis Relationships & pivots
Game live connect Runtime-only info
Actionable > Accurate Few understand
Debug menu Controls & UX
Peek/Poke from JS VS memory edit
JSON reports UI formatting
144. The problem (6 examples)
Efficiency 1. Tools UI
New Tech Spaces 2. Tools server
Culture 3. Asset management
4. Lighting, materials, FX
5. Animation, cinematics
6. Debugging
145. The problem (6 examples)
Efficiency 1. Tools UI
New Tech Spaces 2. Tools server
Culture 3. Asset management
4. Lighting, materials, FX
No "Right" or "Best"
5. Animation, cinematics
Answer...
6. Debugging
146. The problem (6 examples)
Efficiency 1. Tools UI
New Tech Spaces 2. Tools server
Culture 3. Asset management
4. Lighting, materials, FX
...but some do suck less
5. Animation, cinematics
than others.
6. Debugging
147. The problem (6 examples)
Efficiency 1. Tools UI
New Tech Spaces 2. Tools server
Culture 3. Asset management
4. Lighting, materials, FX
Twitter: @mike_acton 5. Animation, cinematics
6. Debugging
@insomniacgames