Projectile Motion
What is projectile?
◼ Projectile is any object which projected by some means
and continues to move due to its own inertia (mass).
◼ The path of a projectile is called its trajectory.
◼ The force of primary importance acting on a projectile is
gravity
◼ A projectile is any object with an initial non-zero.
Horizontal velocity whose acceleration is due to gravity
alone
◼ The kinematic equations for a simple projectile are those
of an object traveling at constant horizontal velocity and
constant vertical acceleration.
◼ The trajectory of a simple projectile is a parabola
What is projectile?
◼ Projectile motion can be
described as the motion of an
object (called the projectile) that is
moving in the x-y plane. This just
means that the motion of the
projectile is the vector sum of its
horizontal and vertical motion.
Examples of projectile?
◼ A baseball that has been pitched, batted, or thrown
◼ A bullet the instant in exits the barrel of a gun or rifle
◼ A bus drove off an uncompleted bridge
◼ A moving airplane in the air with its engines and
wings disabled
◼ A runner in mid-stride (since they momentarily lose
contact with the ground)
◼ The space shuttle or any other spacecraft after the
main engine cut-ff
Projectiles move in TWO dimensions
Since a projectile
moves in 2-
dimensions, it
therefore has 2
components just
like a resultant
vector.
◼ Horizontal and
Vertical
Horizontal “Velocity” Component
◼ NEVER changes, covers equal displacements in
equal time periods. This means the initial
horizontal velocity equals the final horizontal
velocity
In other words, the horizontal
velocity is CONSTANT. BUT
WHY?
Gravity DOES NOT work
horizontally to increase or
decrease the velocity.
Vertical “Velocity” Component
◼ Changes (due to gravity), does NOT cover
equal displacements in equal time periods.
Both the MAGNITUDE and DIRECTION change. As
the projectile moves up the MAGNITUDE
DECREASES and its direction is UPWARD. As it
moves down the MAGNITUDE INCREASES and the
direction is DOWNWARD.
Combining the Components
Together, these
components produce
what is called a
trajectory or path. This
path is parabolic in
nature.
Component Magnitude Direction
Horizontal Constant Constant
Vertical Changes Changes
Combining the Components
◼ Along the horizontal, the velocity is
constant and free from acceleration (a =
0). The acceleration is only present in the
vertical. The kinematic equations still apply
in projectile motion. A point to consider in
projectile motion is that at its maximum
height, the vertical component of the
velocity becomes zero.
Kinematic Equation for Projectile Motion
Horizontal Motion Vertical Motion
ax = 0 vx – constant ay = -ag = constant
vfx = vix vfy = viy - agt
xf = xi + vixt yf = yi + viyt – ½ ag
vfy
2 = viy
2 – 2ag (yf – yi)
Horizontally Launched Projectiles
Projectiles which have NO upward trajectory and NO initial
VERTICAL velocity.
0 /
oy
v m s
=
constant
ox x
v v
= =
Horizontally Launched Projectiles
To analyze a projectile in 2 dimensions we need 2
equations. One for the “x” direction and one for
the “y” direction. And for this we use kinematic #2.
2
1
2
ox
x v t at
= +
ox
x v t
=
Remember, the velocity is
CONSTANT horizontally, so
that means the acceleration
is ZERO!
2
1
2
y gt
=
Remember that since the
projectile is launched
horizontally, the INITIAL
VERTICAL VELOCITY is
equal to ZERO.
Horizontally Launched Projectiles
Example: A plane traveling with
a horizontal velocity of 100
m/s is 500 m above the
ground. At some point the
pilot drops a bomb on a
target below. (a) How long is
the bomb in the air? (b) How
far away from point above
where it was dropped will it
land?
What do I
know?
What I want to
know?
vox=100 m/s t = ?
y = 500 m x = ?
voy= 0 m/s
g = 9.8 m/s/s
Horizontally Launched Projectiles
2 2
2
1 1
500 ( 9.8)
2 2
102.04
y gt t
t t
= → − = −
= → = 10.1 seconds
(100)(10.1)
ox
x v t
= = = 1010 m
Seatwork
◼ A cannon ball is fired with a horizontal
velocity of 300 m/s from the top of a cliff 60 m
high. How far from the base of cliff will it hit
the ground?
Example 1
◼ A baseball is thrown upward with a speed of 20 m/s
at an angle of 40o from the horizontal. Determine
the horizontal and vertical components of its
velocity.
Solution:
◼ From our review of trigonometry and vector
resolution, we know that the horizontal component
of the vector is given by the cosine function and the
vertical component by the sine function. Hence,
vx =vcosθ
vy =vsinθ
Example 1
◼ From the problem, the following data were
gleaned:
v=20ms θ = 40°
◼ Therefore, the horizontal and vertical
components of the baseball’s velocity are
vx =vcosθ =(20m/s)cos(40°)
vx =15.321m/s
vy =vsinθ =(20ms)sin(40°)
vy =12.856m/s
Vertically Launched Projectiles
Horizontal Velocity
is constant
Vertical
Velocity
decreases
on the way
upward
Vertical Velocity
increases on the
way down,
NO Vertical Velocity at the top of the trajectory.
Component Magnitude Direction
Horizontal Constant Constant
Vertical Decreases up, 0
@ top, Increases
down
Changes
Vertically Launched Projectiles
Since the projectile was launched at an angle, the
velocity MUST be broken into components!!!
vo
vox
voy
q
cos
sin
ox o
oy o
v v
v v
q
q
=
=
Vertically Launched Projectiles
There are several
things you must
consider when doing
these types of
projectiles besides
using components. If
it begins and ends at
ground level, the “y”
displacement is
ZERO: y = 0
Vertically Launched Projectiles
You will still use kinematic #2, but YOU MUST use
COMPONENTS in the equation.
vo
vox
voy
q
ox
x v t
= 2
1
2
oy
y v t gt
= +
cos
sin
ox o
oy o
v v
v v
q
q
=
=
Example
A place kicker kicks a football with a velocity of 20.0 m/s
and at an angle of 53 degrees.
(a) How long is the ball in the air?
(b) How far away does it land?
(c) How high does it travel?
q = 53
cos
20cos53 12.04 /
sin
20sin53 15.97 /
ox o
ox
oy o
oy
v v
v m s
v v
v m s
q
q
=
= =
=
= =
Example
A place kicker kicks a
football with a
velocity of 20.0 m/s
and at an angle of 53
degrees.
(a) How long is the ball
in the air?
What I know What I want
to know
vox=12.04 m/s t = ?
voy=15.97 m/s x = ?
y = 0 ymax=?
g = - 9.8
m/s/s
2 2
2
1 0 (15.97) 4.9
2
15.97 4.9 15.97 4.9
oy
y v t gt t t
t t t
t
= + → = −
− = − → =
= 3.26 s
Example
A place kicker kicks a
football with a
velocity of 20.0 m/s
and at an angle of 53
degrees.
(b) How far away does it
land?
What I know What I want
to know
vox=12.04 m/s t = 3.26 s
voy=15.97 m/s x = ?
y = 0 ymax=?
g = - 9.8
m/s/s
(12.04)(3.26)
ox
x v t
= → = 39.24 m
Example
A place kicker kicks a
football with a velocity
of 20.0 m/s and at an
angle of 53 degrees.
(c) How high does it
travel?
CUT YOUR TIME IN HALF!
What I know What I want
to know
vox=12.04 m/s t = 3.26 s
voy=15.97 m/s x = 39.24 m
y = 0 ymax=?
g = - 9.8
m/s/s
2
2
1
2
(15.97)(1.63) 4.9(1.63)
oy
y v t gt
y
y
= +
= −
= 13.01 m

Projectile_Motion-1.pdf stem bxdrghergbdgv

  • 1.
  • 2.
    What is projectile? ◼Projectile is any object which projected by some means and continues to move due to its own inertia (mass). ◼ The path of a projectile is called its trajectory. ◼ The force of primary importance acting on a projectile is gravity ◼ A projectile is any object with an initial non-zero. Horizontal velocity whose acceleration is due to gravity alone ◼ The kinematic equations for a simple projectile are those of an object traveling at constant horizontal velocity and constant vertical acceleration. ◼ The trajectory of a simple projectile is a parabola
  • 3.
    What is projectile? ◼Projectile motion can be described as the motion of an object (called the projectile) that is moving in the x-y plane. This just means that the motion of the projectile is the vector sum of its horizontal and vertical motion.
  • 4.
    Examples of projectile? ◼A baseball that has been pitched, batted, or thrown ◼ A bullet the instant in exits the barrel of a gun or rifle ◼ A bus drove off an uncompleted bridge ◼ A moving airplane in the air with its engines and wings disabled ◼ A runner in mid-stride (since they momentarily lose contact with the ground) ◼ The space shuttle or any other spacecraft after the main engine cut-ff
  • 5.
    Projectiles move inTWO dimensions Since a projectile moves in 2- dimensions, it therefore has 2 components just like a resultant vector. ◼ Horizontal and Vertical
  • 6.
    Horizontal “Velocity” Component ◼NEVER changes, covers equal displacements in equal time periods. This means the initial horizontal velocity equals the final horizontal velocity In other words, the horizontal velocity is CONSTANT. BUT WHY? Gravity DOES NOT work horizontally to increase or decrease the velocity.
  • 7.
    Vertical “Velocity” Component ◼Changes (due to gravity), does NOT cover equal displacements in equal time periods. Both the MAGNITUDE and DIRECTION change. As the projectile moves up the MAGNITUDE DECREASES and its direction is UPWARD. As it moves down the MAGNITUDE INCREASES and the direction is DOWNWARD.
  • 8.
    Combining the Components Together,these components produce what is called a trajectory or path. This path is parabolic in nature. Component Magnitude Direction Horizontal Constant Constant Vertical Changes Changes
  • 9.
    Combining the Components ◼Along the horizontal, the velocity is constant and free from acceleration (a = 0). The acceleration is only present in the vertical. The kinematic equations still apply in projectile motion. A point to consider in projectile motion is that at its maximum height, the vertical component of the velocity becomes zero.
  • 10.
    Kinematic Equation forProjectile Motion Horizontal Motion Vertical Motion ax = 0 vx – constant ay = -ag = constant vfx = vix vfy = viy - agt xf = xi + vixt yf = yi + viyt – ½ ag vfy 2 = viy 2 – 2ag (yf – yi)
  • 11.
    Horizontally Launched Projectiles Projectileswhich have NO upward trajectory and NO initial VERTICAL velocity. 0 / oy v m s = constant ox x v v = =
  • 12.
    Horizontally Launched Projectiles Toanalyze a projectile in 2 dimensions we need 2 equations. One for the “x” direction and one for the “y” direction. And for this we use kinematic #2. 2 1 2 ox x v t at = + ox x v t = Remember, the velocity is CONSTANT horizontally, so that means the acceleration is ZERO! 2 1 2 y gt = Remember that since the projectile is launched horizontally, the INITIAL VERTICAL VELOCITY is equal to ZERO.
  • 13.
    Horizontally Launched Projectiles Example:A plane traveling with a horizontal velocity of 100 m/s is 500 m above the ground. At some point the pilot drops a bomb on a target below. (a) How long is the bomb in the air? (b) How far away from point above where it was dropped will it land? What do I know? What I want to know? vox=100 m/s t = ? y = 500 m x = ? voy= 0 m/s g = 9.8 m/s/s
  • 14.
    Horizontally Launched Projectiles 22 2 1 1 500 ( 9.8) 2 2 102.04 y gt t t t = → − = − = → = 10.1 seconds (100)(10.1) ox x v t = = = 1010 m
  • 15.
    Seatwork ◼ A cannonball is fired with a horizontal velocity of 300 m/s from the top of a cliff 60 m high. How far from the base of cliff will it hit the ground?
  • 16.
    Example 1 ◼ Abaseball is thrown upward with a speed of 20 m/s at an angle of 40o from the horizontal. Determine the horizontal and vertical components of its velocity. Solution: ◼ From our review of trigonometry and vector resolution, we know that the horizontal component of the vector is given by the cosine function and the vertical component by the sine function. Hence, vx =vcosθ vy =vsinθ
  • 17.
    Example 1 ◼ Fromthe problem, the following data were gleaned: v=20ms θ = 40° ◼ Therefore, the horizontal and vertical components of the baseball’s velocity are vx =vcosθ =(20m/s)cos(40°) vx =15.321m/s vy =vsinθ =(20ms)sin(40°) vy =12.856m/s
  • 18.
    Vertically Launched Projectiles HorizontalVelocity is constant Vertical Velocity decreases on the way upward Vertical Velocity increases on the way down, NO Vertical Velocity at the top of the trajectory. Component Magnitude Direction Horizontal Constant Constant Vertical Decreases up, 0 @ top, Increases down Changes
  • 19.
    Vertically Launched Projectiles Sincethe projectile was launched at an angle, the velocity MUST be broken into components!!! vo vox voy q cos sin ox o oy o v v v v q q = =
  • 20.
    Vertically Launched Projectiles Thereare several things you must consider when doing these types of projectiles besides using components. If it begins and ends at ground level, the “y” displacement is ZERO: y = 0
  • 21.
    Vertically Launched Projectiles Youwill still use kinematic #2, but YOU MUST use COMPONENTS in the equation. vo vox voy q ox x v t = 2 1 2 oy y v t gt = + cos sin ox o oy o v v v v q q = =
  • 22.
    Example A place kickerkicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? (b) How far away does it land? (c) How high does it travel? q = 53 cos 20cos53 12.04 / sin 20sin53 15.97 / ox o ox oy o oy v v v m s v v v m s q q = = = = = =
  • 23.
    Example A place kickerkicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? What I know What I want to know vox=12.04 m/s t = ? voy=15.97 m/s x = ? y = 0 ymax=? g = - 9.8 m/s/s 2 2 2 1 0 (15.97) 4.9 2 15.97 4.9 15.97 4.9 oy y v t gt t t t t t t = + → = − − = − → = = 3.26 s
  • 24.
    Example A place kickerkicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (b) How far away does it land? What I know What I want to know vox=12.04 m/s t = 3.26 s voy=15.97 m/s x = ? y = 0 ymax=? g = - 9.8 m/s/s (12.04)(3.26) ox x v t = → = 39.24 m
  • 25.
    Example A place kickerkicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (c) How high does it travel? CUT YOUR TIME IN HALF! What I know What I want to know vox=12.04 m/s t = 3.26 s voy=15.97 m/s x = 39.24 m y = 0 ymax=? g = - 9.8 m/s/s 2 2 1 2 (15.97)(1.63) 4.9(1.63) oy y v t gt y y = + = − = 13.01 m