The document discusses WWE (World Wrestling Entertainment) as a corporate product. It provides details on WWE such as it being an American media and entertainment company founded in 1953 with its headquarters in Stamford, Connecticut. WWE engages in various businesses including movies, football, and live events. It also discusses WWE's consumer products which include toys, WWE Network, video games, and sporting goods. The document analyzes WWE Network as a direct-to-customer consumer product and shopping product based on its promotional and pricing strategies.