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Content to support the Outlook
2013-2017 press release
Summary of the key global themes
highlighted in this year’s Outlook
Entertainment and media businesses raise their game in
agility and customer understandingas constant digital
innovation becomes the new licence to operate
Overview: the democratisation of digital access and media drives
growth
In countries across the world, consumers’ access to entertainment and media (E&M) content and experiences is
being democratised by an ongoing expansion in access to the Internet and explosive growth in smart devices.
Even though traditional, non-digital media will continue to dominate overall E&M spending throughout the
coming five years, the growth will be concentrated in digital media platforms and consumption.
To harness this growth and compete effectively in the future, E&M companies of all types must evaluate their
competitive advantages and seize their positions in the evolving ecosystem—which has the connected consumer
at its core. To achieve this successfully, every industry participant will need to invest in constant innovation that
encompasses its products and services, its operating and business models, and—most importantly—its
customer experience, understanding and engagement.
An ongoing seismic shift in E&M spending: digital migration
continues…
Trends in digital innovation are shaped largely by consumer and advertising spending, as the global balance of
these shifts from print to digital formats, from fixed to mobile consumption, from developed to developing
markets. To investigate, analyse and assess these trends, Outlook Insights draws on consumer and advertising
spend data taken from PwC’s annual Global entertainment and media online outlook, a comprehensive online
source of analysis of global consumer and advertising spending.
…across industry segments and participants
Each year, PwC’s global team of entertainment and media experts generate unbiased and in-depth market data,
spending forecasts and commentary for 13 industry segments and 50 countries around the world. Analysing the
online Outlook’s five-year consumer and advertising spend forecasts for 2013-2017, Outlook Insights examines
how shifts in spending are fundamentally reshaping the E&M industry. It also explores the macro factors
driving growth at both the industry level and the individual segment level for the 13 industry segments covered
in the online Outlook:
1. TV subscriptions and licence fees
2. TV advertising
3. Internet access
4. Radio
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5. Out-of-home advertising
6. Video games
7. Filmed entertainment
8. Newspaper publishing
9. Consumer magazine publishing
10. Business-to-business
11. Internet advertising
12. Consumer and educational book publishing
13. Music
We’ll now summarise our top-line points of view on how industry trends are affecting four key groups of
participants in the E&M value chain—consumers, advertisers, content creators and distributorsand then look
at the macro and segment trends underlying these impacts.
1. Connected consumers are driving companies to apply innovation
and agility in order to understand and meet their needs
Consumers are increasingly in control….
In the past five years, consumers have seen an explosion in their media choices, propelled by the rise of the
Internet and growing take-up of connected—and, increasingly, mobile—devices. Indeed, in many sectors and
territories it is the connected consumer who is now really in control. In response, companies across the E&M
industry are having to revisit their business and operating models to establish positions in the emerging digital
media ecosystem around the connected consumer. By innovating in agile ways and harnessing technologies to
gain deep insight into consumers’ tastes and behaviours, E&M companies are starting to define a profitable,
consumer-centric, multiplatform future.
…but also increasingly confused
While consumers are increasingly calling the shots, they’re also increasingly confused by the blizzard of
consumption choices. This confusion extends to the legitimacy of the content they access: a recent study in
Singapore found that some consumers were paying for pirated TV content when the same content was available
legally at no cost.
From ‘mass media’ to ‘my media’
As media consumption fragments across devices, consumers increasingly want personalised experiences: their
content on their chosen devices when they want it. This move to ‘my media’ can be seen in ‘cord-
cutting’where consumers abandon their pay TV subscriptions and instead access the content they want via
cheaper, Internet-based content services. The cord-cutters are now being joined the ‘cord-nevers’, a younger
generation who would never think of paying for TV. A further manifestation of ‘my media’ is consumers’
growing use of the ’second screen’smartphones and tabletsto comment on and share the experience of TV
content with friends, often via social media.
Understanding new consumers is key….
Over the next five years and beyond, all E&M businesses will increasingly engage with a new and more diverse
global customer base, with different needs and expectations. According to the OECD, by 2030 two-thirds of the
world’s population will be ‘middle class’, with a daily expenditure of US$10 to US$100. This new middle class
will appear primarily in Asia Pacific—and the E&M industry needs to understand its needs and motivations to
capture its spending power.
…because economic growth + new middle class + mobile = ongoing
digital growth
Economic studies in emerging markets show consistently that rising mobile and broadband penetration boost
economic growth. But fibre networks and next-generation mobile broadband services demands heavy
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investment. So telcos will have to partner with one another to reduce network costs, and collaborate with ‘over-
the-top’ content players to roll out new services. Going forward, the E&M companies that seize a profitable
position in the new digital ecosystem will be those with the speed, flexibility and insight to engage and monetise
an ever more diverse global base of connected consumersby delivering personalised, relevant, and ultimately
indispensable content experiences.
2. Advertisers need analytics-driven insights into connected
consumers’ behaviour, expectations and buying intentions
Advertisers will increasingly harness data to target individuals…
To keep pace with consumers’ ongoing migration to digital behaviours, the advertising industry must think
innovatively about how it uses media. Advertising spend is slowly migrating to new digital platformsbut the
traditional tendency to separate digital from other forms of advertising is arguably part of the problem. As
audiences increasingly consume media across multiple screens, devices and platforms, advertising must also
become platform-agnostic.
…while using new measurements focused on engagement to show
relevance
This change also affects the way the outcomes of advertising spend are measured. Publishers and broadcasters
are working hard to establish new formats and tools that will both create and demonstrate value for advertisers.
But advertisers first need compelling evidence that migrating their spend to new platforms will boost their
bottom lines. So the ability to attract advertising revenues in the future will be depend on offering advertisers
credible, cross-platform metrics that define and measure audience reach, engagement and relevance.
‘Big Data’ is a hot topic…
There’s much talk in the E&M industry about the value of the ‘big data’ generated by users accessing content via
Internet-connected platforms and devices. But there’s been little agreement or insight to date into how to
harness that value. In an effort to do this, many E&M companiesranging from newspapers to OTT video
aggregatorsare making it a priority to build direct relationships with consumers.
…but small data will be key to consumer engagement and
transactions
However, the real opportunity lies not in the abstract notion of big data, but in the granular, small data—
derived through analytics—that gives insights into customers’ actual and likely behaviour in response to a
particular message or experience. One of the most exciting areas is the emerging opportunity around the second
screen, which has huge potential for building not just consumer engagement, but alsoespecially in
combination with mobile walletseCommerce transactions.
Overcoming the privacy challenge
But there is a major hurdle. Generating value from increasingly deep knowledge about consumers’ habits and
preferences will require the industry to overcome new challenges around privacy. Regulators and content
providers are trying to establish a level of information-sharing that benefits consumers without intruding into
their personal space. Positively, experience shows that many consumers are happy sharing their information if
they can see a tangible benefit for them.
Traditional markets will dominate global digital ad growth
While growth in E&M revenues in emerging regions is a recurrent theme, in the digital advertising arena it is
the mature markets of North America and EMEA where most growth will take place in the next five years.
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3. To stay relevant, content creators will have to innovate both in
their products and the ways they deliver them
Engaging customers demands better insight into of what content
they’ll pay for
Like other industry participants, content creators need to adapt to the demands of connected consumers. This
means getting closer to the behaviours and needs of those consumers than ever before, including harvesting
data from social media, adapting the way products are created and distributed, and embracing new business
models including partnerships. As they pursue these strategies, the good news for content creators is that
content’s central role in attracting, engaging and retaining consumers has, if anything, been positively
strengthened by the fragmentation of media choices.
The race for content
The rising value of content has fired the starting-gun on an industry-wide race to acquire it. Recent months and
years have seen several major acquisitions of content assets, as consumers’ rising expectation of ubiquitous
access to premium and library content drives companies to focus on licensing and/or acquiring content, and
also on developing deeper customer engagement and insights.
One way of engaging directly with customers is through social mediaand PwC’s 2013 CEO Survey shows that
E&M CEOs are keener than their counterparts in most others sectors to harness the power of social media to
garner better insight. However, executives need to be careful not to over-cater to the customers most active on
social media at the expense of those who are less likely to volunteer feedback in this way. Social media insights
need to be blended with traditional editorial and curating skills.
Rising to the talent challenge: empowerment and mobility
A particular challenge for content creators is the need to empower young talent to boost effectiveness,
innovation and agility in the connected era. To understand what motivates younger audiences, business leaders
need to harness the insights of employees from across the company, including those closest to the younger
demographic. The promotion and use of social tools in the workplace alongside regular internal forums for
testing products and ideas will become a basic component of an E&M businessalong with talent mobility to
let employees follow their own agenda and opportunities.
Characteristic of new business models to engage connected
consumers
To ensure their content remains relevant and valuable to their audiences, content companies must build new
business models around five imperatives:
Broadcasters must harness the power of second screens exploiting connected portable
devices to deepen engagement with, and access to, the primary content.
The windowing of video content must continue to evolvenew windowing models are
emerging rapidly to meet the needs of connected consumers, and this will continue.
Bundling can add value for content providers, operators and consumersPeople still
love a bargain, including a bundle of services for a ‘discounted’ rate.
Content creators must overcome the challenges of personalisationby understanding
consumers while respecting their privacy
Content discovery and recommendation will be major areas of opportunity
confused, connected consumers need help navigating to the content they want.
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4. Digital distributors need the agility and insight to deliver the
right content at the right time, on the right platform, at the right
price
A smart and flexible distribution strategy based on consumer
understanding…
The growing demand from connected consumers for contentdelivered across multiple devices whenever and
wherever they chooseposes major challenges to content distributors’ traditional business and operating
models. At the same time, they’re facing an array of disruptive trends, including competition from OTT
providers and the threat of ‘cord-cutting’ by consumers.
…will accelerate growth in digital revenues and deter piracy
To ride out such challenges, they need to develop a smart and agile distribution strategy grounded in an
understanding of consumers. While great content is the cornerstone, it’s not enough on its own. Also needed is
a strong focus on the digital products through which consumers access that content: high-quality images,
simple and clear navigation, and compatibility with a diverse devicesall aspects of a great content experience.
This differentiated experience will also will remain a vital way of combatting piracy which is still a major
issue in certain sectors and certain territories. Tackling piracy in the connected era cannot rely just on
consumer education and tighter regulation and enforcement, important as those are. It means using an
understanding of consumers to deliver the right content to the right people, at the right time, place and
pricevia the right experience. It’s also vital to sign-post where the legitimate content is available.
Blurring boundaries: the division disappears between technology and
E&M…
E&M content distributors are also facing a blurring of the division between their own role and that of
technology companies, which have now decisively entered the media space. However, this blurring also brings
opportunities for E&M companies to expand the other wayand many are now experimenting with direct-to-
consumer digital distribution models, microtransactions and other advertising opportunities.
…as migrating populations present a rich vein of opportunity
According to the World Bank there were more than 215 million migrants worldwide in 2010, which would make
that ‘migrant nation’ the fourth largest in the world. As expatriate communities grow, distributors are
increasingly crossing geographical borders to address them. Examples include iRoko, which targets the African
diaspora in wealthier markets and has more customers in London than Lagos.
Advertisers and telcos will focus on providing content
In the coming years, consumer brands will increasingly develop their own content and services to offer directly
via online channels, rather than providing ads that interrupt traditional media content. Advertiser-funded
content is not new, but what brands have today is a direct route to customers, without the need to use a
broadcaster.
Meanwhile, telcos have long faced challenges in benefiting financially from the growth in digital content. To
date, their investments in IPTV have had patchy success. However, the lesson for telcos in the pay TV space is
that content is kingand that unless they manage to bring to the table the best content available, they will
continue to struggle.
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5. Macro trends: digital services, mobile broadband, multiple
screens and emerging markets are driving E&M growththough
traditional media will still generate the majority of revenues in 2017
Consumer demand for E&M will keep growingfuelled by
connectivity
Internet access will remain a major force behind the growth in E&M revenues, reflecting the dramatic impact of
broadband access and smart devices and on consumers’ lives. Household broadband penetration globally will
rise from 40% in 2012 to 51% in 2017. In contrast, mobile broadband penetration will surge by 31 percentage
points from its 2012 level to reach 54% in 2017. Regionally, Asia Pacific, driven by China and India, will lead the
way in both numbers of households and growth rate, followed by Latin America, with slower growth in the more
mature EMEA and North American markets.
North America will remain the biggest E&M regionbut Latin
America and Asia Pacific will be the fastest growing
While entertainment and media revenues worldwide will grow during the forecast period, they will lag behind
that of overall global GDP. The global E&M market will expand at a CAGR of 5.6% over the five years; nominal
GDP will grow at an average of 7.2% compounded annually.
North America will remain the largest E&M market overall, worth more than US$680bn in 2017, with ever
more content consumed on mobile devices or purchased digitally. Latin America will be the fastest-growing
region over the forecast period, with a 10.6% CAGR, followed by Asia Pacific with a CAGR of 6.5%.
Consumer spending: growth will be concentrated in emerging
markets…
Looking specifically at consumer spending, the mature markets of North America and Western Europe will
continue to dominate overall revenues. But Latin America will be the fastest-growing region for consumer E&M
spend, with a 7.0% CAGR over the forecast period, followed by Asia Pacific with a CAGR of 4.1%, and then
North America at 2.5% and EMEA at 1.6%. However, revenues from physical media will continue to dominate
overall consumer spend on E&M, with the 9% of overall consumer E&M spending that was spent on digital
content in 2012 rising only to 16% even by 2017.
Segmenting global E&M markets by growth and scale
Segmenting E&M markets globally by growth rate and scale reveals a ‘stellar’ group of eight markets that will
combine higher growth with larger scale by 2017: China, Brazil, India, Russia, Middle East and North Africa
(MENA), Mexico, Indonesia and Argentina. These territories will account for 22% of total global E&M revenues
in 2017, up from 12% in 2008, and their average CAGR will be more than double that of the global E&M sector
as a whole.
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6. Segment analysis: digital disruption across and within segments
will continue—and accelerate
The Internet will sustain E&M growth by acting as a platform for
advertising, transactions andincreasinglypersonalised delivery of
digital content
Digital media will represent the clear driving force behind E&M revenues over the next five years. Internet
advertising and Internet access will lead the way in overall E&M growth, with Internet advertising being the
fastest-growing segment, at a 13.1% CAGR during the forecast period.
Video gaming at a 6.5% CAGR and TV advertising at a 5.3% CAGR will also show strong growth. The slowest
growth will be seen in segments traditionally related to print—newspapers, magazines and books—which will
grow by an average of less than one percentage point compounded annually over the forecast period.
Consumer E&M content spend will increasingly shift to digital
formats
Consumer spending on E&M content will rise in all segments, and will also continue to migrate away from
items that would traditionally be physical purchases—such as boxed video games, DVDs and music CDs—
towards digital media. By 2017, physical purchases will represent just 53% of consumer spending.
Music is currently the most advanced digital purchasing segment, and global sales of digital music will exceed
physical purchases in 2016. However, filmed entertainment will see digital purchases grow more quickly than
any other segment, with digital revenues almost doubling their share over the forecast period from 13% of the
total in 2012 to 25% in 2017. In contrast, the newspaper segment has the lowest digital adoption, with just 5% of
newspapers’ consumer revenues being digital in 2012. Uptake will increase slowly, with digital revenues
reaching only 11% of the total in 2017.
Growth in advertising E&M spend: Internet and video gaming set the
pace
In terms of advertising revenues, video gaming will be the second-fastest-growing advertising segment after
Internet advertising, growing at a CAGR of at 11.9%, albeit from a low base. Advertising spend on newspapers
and business-to-business, traditionally print segments, will fall.
The US will remain the largest E&M market, but China is closing the
gap
Taking consumer spend and advertising combined, the US will remains the largest E&M market globally
through the next five years, followed by Japan, China, Germany, the UK and France. While this top six will
remain unchanged, Brazil will overtake Italy and South Korea in 2013 to become the seventh-largest market.
In consumer spend, China will rise from fifth in 2012 to third in 2017, surpassing the UK in 2013 and Germany
in 2016, fuelled by rising TV subscription revenues. In advertising spend, China will surpass Japan to become
the second-largest market in 2016, and Brazil will move above France into the number six spot in 2014.
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Summary of key segment
insights at a glance
TV subscriptions and licence fees
Key insights at a glance
The continued attraction of TV content and the demand from new
consumers will ensure the global pay TV industry continues to grow
despite concerns about over-the-top (OTT) services and piracy.
Subscription revenues from pay TV providers will reach US$212bn by
2017, up from US$172bn in 2012 (at a CAGR of 4.3%), driven by rapid
growth in the Asia Pacific and Latin American markets—notably in China
and Brazil. China generates the second largest pay TV subscription
revenues, after the US, with Brazil surpassing the UK, Canada and India
in 2013 to become the third-largest market by 2017.
Indonesia will be the fastest-growing TV market, with 21% CAGR in
revenues and a market set to be worth US$1.7bn in 2017; Kenya, Thailand
and Vietnam also all show impressive growth (13%+ CAGR). In the mature
markets of Europe, growth will generally be limited to 1 to 3%, with the
exception of Russia.
The threat from OTT services should not be exaggerated. Even by 2017,
revenues from OTT services will remain just 6% of overall pay TV
revenues. But operators must adapt their services to changing consumer
expectations for more on-demand content.
A greater proportion of viewing and interaction will take place on non-TV
devices, beyond the TV set. Multiscreen TV Everywhere services will
increase the appeal of TV, and the rise in social TV and second-screen
activity will provide an opportunity for pay TV operators to deepen their
engagement with viewers.
Cable will remain the dominant platform globally for delivering pay TV
services, although its share will decline. Internet Protocol TV (IPTV) will
be the fastest-growing platform—at a CAGR of 14%—but only in certain
markets, such as China, the US, and South Korea.
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Country specific data and commentary available in the online Outlook
for TV subscriptions and licence fees
The insights for TV subscriptions and licence fees in this section are drawn from data found in the online Global
entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and
advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
TV subscriptions and licence fees, covering:
Subscription spending (US$ m)
Public license fees (US$ m)
Total TV subscription and license fee spending (US$ m)
Subscription TV households (m)
Subscription TV penetration (%)
Cable TV households (m)
Cable TV penetration (%)
Digital cable TV households (m)
Analogue cable TV households (m)
IPTV households (m)
IPTV penetration (%)
Satellite TV households (m)
Satellite TV penetration (%)
Pay DTT households (m)
Pay DTT penetration (%)
Segment definition
This segment considers consumer spending on basic /premium subscriptions and licence fees. Revenues
generated from cable TV, satellite TV, Internet Protocol Television (IPTV) and the paid element of Digital
Terrestrial Television (DTT) are all included regardless of whether they are from a primary or secondary TV set.
The subscription spend considers all fees paid including video-on-demand (VOD) and pay-per-view (PPV)
accessed through cable operators, satellite providers, telephone companies and other multichannel distributors.
Television programming delivered over the Internet (including over-the-top [OTT] services such as Netflix) is
not included within this segment. These spending streams are incorporated in the Filmed Entertainment
segment.
Public TV licence fees are included where applicable (in EMEA and APAC) and cover the fee paid for both
television and radio.
For subscription-TV household estimates, only the primary TV subscription in each household is considered.
The penetration is calculated against the total number of households and will not exceed 100%. All subscriber
estimates are referred to as year-end.
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TV advertising
Key insights at a glance
Over the next five years, the TV advertising sector will pass US$200bn in
revenue—with a CAGR of 5.3%—with global revenues valued at
US$209.4bn in 2017 compared with US$162.1bn in 2012. Despite a rise in
pay TV subscriptions, terrestrial television will account for 69.6% of all TV
advertising revenues in 2017.
The US will still dominate global TV advertising revenues, accounting for
39.0% of the global total in 2017, which is only a modest drop from 2012’s
39.4%. But the fastest rates of growth will be in other markets, including
Kenya (16% CAGR), Indonesia (15%), India (12%), Nigeria (11%) and Brazil
(10%).
New technology that changes the way consumers watch TV will create
both challenges and opportunities for advertisers. Increased use of digital
video recorders (DVRs), connected portable devices (including second
screens such as smartphones and tablets) and connected TVs will
threaten the traditional TV advertising models.
Online TV advertising revenues will treble from 2012 and 2017 but will
remain a fraction of traditional TV revenues. In Japan and South Korea,
online TV advertising will, on average, more than double every year until
2017. Such aggressive growth will see Japan become the third-largest
market for online TV advertising globally, behind only the US and the UK.
South Korea’s emergence will move it up to number eight.
The industry must react to changing consumer behaviour. The
opportunity to provide targeted advertising, through the interrogation of
consumers’ online habits, presents the TV industry with a new and
potentially vital revenue stream.
Better measurement metrics are needed to reflect the new realities of TV
consumption. Future revenues will be at serious risk without agreed
models for what to measure and how to measure it.
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Country specific data and commentary available in the online Outlook
for TV advertising
The insights for TV advertising in this section are drawn from data found in the online Global entertainment
and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and advertising
spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
TV advertising, covering:
Broadcast TV advertising (US$ m) (broadcast TV = terrestrial + multi-channel)
Terrestrial TV advertising (US$ m)
Multi-channel TV advertising (US$ m)
Online TV advertising (US$m)
Total TV advertising spending (US$ m) (total = terrestrial + multi-channel + online)
Segment definition
This segment considers all advertising spend on broadcast and online television.
Broadcast television is split by terrestrial and multichannel and covers all advertising revenues generated by
free-to-air networks (terrestrial) and pay-TV operators (multichannel).
Terrestrial covers advertising sold on traditional, over-the-air channels regardless of whether it is viewed via a
subscription service or free digital TV. Multichannel includes network advertising revenue generated via pay-TV
networks (cable, digital terrestrial television [DTT], Internet Protocol TV [IPTV] or satellite) including revenue
from free-to-air spin-off digital channels launched by the terrestrial networks.
Online TV advertising consists of in-stream adverts only combining a total of pre-roll and post-roll. Overlays
(where advertisers use a video overlay layer to deliver an ad unit) are not included within this definition.
All TV advertising revenues consist of net spending excluding agency commissions, production costs and
discounts.
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Internet access
Key insights at a glance
After years of home broadband being the most popular way to access the
Internet, a fundamentally different form will come to dominate: access
via mobile broadband, most often via mobile phones rather than PCs and
laptops. Penetration of mobile-Internet services will reach 54% by year-
end 2017 compared with 51% for fixed broadband.
The US is the largest territory in fixed broadband, with high penetration
and high average revenue per user (ARPU). After exceeding the revenues
of Japan in 2012, China is closing the gap on the US due to its aggressive
double digit growth in subscribers despite considerably lower ARPU.
Mobile Internet revenues, worth US$259bn in 2014, will account for more
than 50% of total Internet access spend, overtaking those from fixed
broadband. By 2017, mobile Internet revenues will exceed US$385bn and
account for 58% of total Internet access spend.
Growth will increasingly be driven by emerging markets. Brazil, China,
India and Russia alone will account for 45% of fixed-broadband
subscriptions and 50% of mobile Internet users by the end of 2017.
The underlying technologies will also change. Many of the developed
markets get a head start with next-generation fibre and fourth-generation
(4G) networks, but ambitious operators and governments in emerging
markets will not be far behind, if not ahead. Getting spectrum policy right
will be especially important in the advancement of mobile broadband
services.
The right pricing and packaging will be essential to success. Pay-per-use
or pay-per-app tariffs will open up mobile broadband to hundreds of
millions of lower-income consumers, and increasingly generous bundles
of digital media, Wi-Fi, over-the-top services and new connected devices
will drive migration to superfast broadband services.
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Country specific data and commentary available in the online Outlook
for Internet access
The insights for Internet access in this section are drawn from data found in the online Global entertainment
and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and advertising
spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Internet access covering:
Fixed broadband access spending (US$ m)
Mobile Internet access spending (US$ m)
Total Internet access spending (US$ m) (total = fixed + mobile)
Fixed broadband households (m)
Fixed broadband penetration (%)
Mobile Internet subscribers (m)
Mobile Internet penetration (%)
Segment definition
This segment considers consumer spend on accessing the Internet and is split into two categories; mobile
Internet and fixed-broadband Internet.
Fixed broadband includes both wired and wireless connections and is a subscription to a residential or small
business. Internet-access services are delivered to a home, office or other fixed location provided by cable,
MMDS, modem, xDSL, FTTx, WiMAX, proprietary wireless broadband, Ethernet, powerline communications
and satellite-broadband technologies. Enterprise customers larger than SMEs are considered to have a leased
line/dedicated cable and are not included within our coverage of residential fixed-line service.
Mobile Internet considers Internet access over the medium of cellular air interfaces, generally via a 2.5G
network or higher. This covers Internet access via mobile devices and for connected devices that use embedded
modems, dongles and data cards. Mobile Internet subscribers are considered unique users.
All fixed-broadband household and mobile Internet subscriber estimates are counted as year-end.
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Radio
Key insights at a glance
Emerging markets, including China and South Africa, will have a growing
impact, with South Africa expected to surpass the UK in 2015 and
Germany in 2017 to become the seventh-largest radio advertising market.
There will be rapid growth in markets with lower TV penetration, where
radio forms a more accessible media type: India, Argentina, Venezuela,
China, South Africa Pakistan and the Philippines are all estimated to grow
at a double-digit rates on average each year over the next five years.
North America will continue to account for almost 50% of all global radio
revenues, however, generating US$24bn in 2017. But even though Europe
and North America play leading roles in radio-technology and business-
model innovation, their combined market share will decline to 74% of
global radio revenues by 2017.
Thanks to persistent demand for radio content, accelerated by a rise in
car ownership and traffic congestion in many markets, the global radio
market is growing overall—at a CAGR of 3%. However, it must invest in a
digital future to remain relevant. Media consumption is rapidly shifting
online and onto mobile devices, yet the global radio market lacks a unified
digital-transition strategy.
Satellite subscribers and subscription revenues continue to grow rapidly,
with subscriptions taking 15% of all North American radio revenue in
2012 and rising to 20% of the region’s revenue in 2017.
Connected listeners want to access radio on a range of devices. Internet-
based music-streaming services and the rising use of smartphones as
media consumption devices threaten traditional radio models, but
connected cars will provide a new opportunity.
Experience-led innovation will be the key to success for radio companies
in the digital era. Traditional radio providers must capitalise on their core
assets and deliver them into a digital channel via a great user interface.
16. PwC Page 16 of 45
Country specific data and commentary available in the online Outlook
for Radio
The insights for Radio in this section are drawn from data found in the online Global entertainment and media
outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and advertising spend data
(spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Radio covering:
Radio advertising (US$ m)
Public radio license fees (US$ m)
Terrestrial broadcast radio advertising (US$ m)
Terrestrial online radio advertising (US$ m)
Total terrestrial radio advertising (US$ m) (total = broadcast + online)
Satellite radio advertising (US$ m)
Satellite radio subscription spending (US$ m)
Total satellite radio (US$ m) (total = subscriptions + advertising)
Total radio revenue (US$ m) (total = radio advertising + license fees + satellite radio subscription)
Segment definition
The radio segment includes all advertising spend on radio stations and radio networks.
In the US and Canada, advertising spend in both Internet radio and satellite radio are also considered and
separated accordingly. Subscription revenue generated from satellite-delivered radio is considered in North
America only.
Advertising spend is tracked as net of agency commissions, production costs (in creating the ads) and
discounts.
Public radio licence fees are included where applicable (in EMEA and APAC) and cover the ‘radio only’ element
of the total licence fees collected within the TV Subscriptions segment.
17. PwC Page 17 of 45
Out-of-home
Key insights at a glance
Following a fall in spend towards the end of the past decade, the out-of-
home (OOH) advertising market will be entering a sustained period of
growth as expenditure increases from US$33.8bn in 2012 to US$42.8bn in
2017, representing 5% CAGR.
Growth markets and the impact of digitisation will drive that rise in global
OOH advertising spend. There will be double-digit CAGR growth in two
countries: India (11%) and Brazil (10%).
The continued global drive of urbanisation will be a force for growth in
the OOH advertising market. By 2017, 57% of the world’s population will
live in cities and towns; and as a consequence, major infrastructure spend
in urban areas is set to increase, especially in the areas of public
transportation and roads. The trend will make OOH advertising more
attractive.
The rise of digital out-of-home (DOOH) advertising will be another
industry driver. Dynamic and innovative, digital signage enables
advertisers to be relevant, up-to-the-minute and agile in their consumer
engagements. Revolutionising the industry, the use of digital will ensure
that OOH becomes a far more compelling route to the advertising market
in 2013 and beyond.
The rise in smartphone and tablet adoption is encouraging the use of
interactive advertising campaigns close to points of purchase, which
facilitates contextual advertising, which is positive for consumers and
brands alike. Global smartphone usage will spiral to 3.1bn connections by
2017—up from 1.1bn in 2012—which will encourage greater use of DOOH.
The measurement of audiences for OOH advertising must continue to
improve. This means fulfilment of the need for more-comprehensive
inventory management of billboards, better estimates of amount of traffic
passing by panels and deeper insights into the movement patterns of
people. Improved data analytics will continue to enhance the
measurement techniques used in OOH advertising.
18. PwC Page 18 of 45
Country specific data and commentary available in the online Outlook
for Out-of-home
The insights for Out-of-home in this section are drawn from data found in the online Global entertainment and
media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and advertising spend
data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Out-of-home covering:
Out-of home advertising (US$m)
Segment definition
The out-of-home (OOH) advertising market consists of advertiser spending on OOH media such as billboards,
street furniture (bus shelters, kiosks), transit displays (bus sides, taxi toppers), sports arena displays and
captive advertisement networks (in venues such as elevators, lobbies and theatres). The OOH market includes
the so-called digital out-of-home (DOOH) advertising market, which has become a key growth area for the
overall OOH market.
OOH comprises hundreds of different formats but roadside billboards are the single most prevalent format of
outdoor advertising.
Advertising on bus shelters, news racks or telephone booths are types of street-furniture OOH. This can benefit
local communities as the media owner often has contractual responsibility for construction and maintenance of
the site.
Transit advertising is advertising placed on vehicles such as buses, subway carriages and taxis. Adverts located
at airports are also included in this category.
Alternative formats for OOH advertising can include advertisements on petrol pumps, bike racks or inside rest
rooms.
19. PwC Page 19 of 45
Video games
Key insights at a glance
Console gaming will see steady growth, as the eighth generation of game
consoles hits the market. Consumer spend on console games will increase
by a CAGR of 5% from US$24.9bn in 2012 to US$31.2bn in 2017 as Sony’s
PlayStation 4 and Microsoft’s rumoured new Xbox console reignite
interest in console gaming. That growth will lead to North America’s
overtaking Western Europe to regain in 2014 its number one position in
console sales.
In many entertainment and media segments, China will overtake Japan in
terms of size by 2017; in some cases, it has already. This is not the case in
video gaming, however, because Japan will retain its position as the
world’s second-largest market, at US$13.7bn in 2017, behind the US at
US$18.2bn but ahead of China at US$11.4bn.
Although PC revenues remain stagnant, consumers are not abandoning
the platform. With online revenues set to reach US$30bn in 2017,
consumers are merely shifting from pay to own to pay to play.
Online spending will increase by an average of 8% per year over the next
five years. By 2017, the online platform will have almost reached parity
with consoles; and US$97 will be spent on online games for every US$100
spent on console games.
Mobile will be the fastest-growing video games sector over the next five
years, with revenues increasing from US$8.8bn in 2012 to US$14.4bn in
2017 by a CAGR of 10% as an increasing number of consumers turn to
smartphones for entertainment.
20. PwC Page 20 of 45
Country specific data and commentary available in the online Outlook
for Video games
The insights for Video games in this section are drawn from data found in the online Global entertainment and
media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and advertising spend
data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Video games covering:
Console physical spending (US$ m)
Console digital spending (US$ m)
Total console spending (US$ m) (total = physical + digital)
PC physical spending (US$ m)
PC digital spending (US$ m)
Total PC spending (US$ m) (total = physical + digital)
Online gaming spending (US$ m)
Mobile gaming spending (US$ m)
Video game advertising (US$ m)
Total end user spending (US$ m) (total = console total + PC total + online + mobile)
Total video game spending (US$ m) (total = total end user + video game advertising)
Segment definition
This segment breaks down advertising via video games and consumer spending on video games by component,
including console, online, PC and mobile. It excludes spending on the hardware used to play the games.
Revenues from console and PC are split by physical and digital.
The Console category covers all revenues from playing games of any type on a games console (both in home and
handheld). It includes game sales at retail, digital game sales, additional downloadable content (DLC) and
subscription services.
PC games covers revenues from traditional, more complex PC games sales. The category includes sales revenues
from retail and digital-download stores (Steam and Origin) and additional downloadable content.
Mobile gaming considers all revenues from playing games on a mobile device (tablet or mobile phone). It
includes digital games sales, subscription services and associated virtual items.
Online gaming includes games played on a PC that require an Internet connection. It covers subscription
MMOs, free-to-play MMOs, casual games and social games.
Video games advertising covers all revenues generated from advertising on any games platform and access type,
including in-game and console-dashboard advertising.
21. PwC Page 21 of 45
Filmed entertainment
Key insights at a glance
Global filmed entertainment revenues overall will continue to grow,
generating revenues of more than US$106bn by 2017. Within that,
revenues from the worldwide physical-home-video market in the forms of
sales and rentals of DVDs and Blu-ray will be worth less than box office
for the first time in 2014.
Despite China’s overtaking Japan in 2012 to become the world’s second-
largest theatrical market, Asia Pacific will continue to provide the greatest
opportunities for growth in filmed entertainment over the next five years.
Most countries in Asia Pacific and Latin America are still relatively
underscreened when it comes to cinemas, but new cinemas, notably in
China, will create new audiences and drive overall growth. As Hollywood
targets young audiences outside the US, local industries will respond and
coproduction activity will thrive.
Connected consumers are in control. They expect to access the content
they want, on the screen they want to use and at the time of their
choosing. In response, the studios have become more willing than ever to
try different business models for delivering their content and, as an
important extra, to experiment with price points and offerings.
Over-the-top (OTT) services that deliver video over the Internet will
continue to grow rapidly, generating revenues of US$17.4bn in 2017, up
from US$5.2bn in 2012, a CAGR of 27%. Subscription and rental models,
rather than ownership models, will continue to be the dominant
consumer preferences.
Piracy, of both physical and digital content, will remain the greatest threat
to the future of filmed entertainment. Outside North America and
Western Europe in particular, the future will depend on the industry’s
ability to counter the appeal of pirated content with better services of
their own. New and innovative services along with education,
enforcement and regulation will enable the industry to counter piracy.
22. PwC Page 22 of 45
Country specific data and commentary available in the online Outlook
for Filmed entertainment
The insights for Filmed entertainment in this section are drawn from data found in the online Global
entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and
advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Filmed entertainment covering:
Box office spending (US$ m)
Admissions (m)
Average admission price (US$)
Electronic home video spending – over-the-top / streaming (US$ m)
Electronic home video spending – through TV subscription (US$ m)
Total electronic home video spending (US$ m) (total = OTT / streaming + through TV subscription)
Physical home video spending - rentals (US$ m)
Physical home video spending – sell through (US$ m)
Total physical home video spending (US$ m) (total = rentals + sell through)
Total home video spending (US$ m) (total = rentals + sell through + OTT / streaming + through TV
subscription)
Cinema advertising (US$ m)
Total out-of-home (US$ m) (total = box office + cinema advertising)
Total filmed entertainment (US$ m) (total = out-of-home + home video)
Segment definition
This segment consists of both out-of-home and in-home metrics. Out-of-home covers consumer expenditure at
the box office for theatrical motion pictures and advertising spend at the cinema including on-screen
advertisements before the movie. Concession sales of beverages and refreshments in the theatre are not
included.
In-home includes both electronic and physical home video of films, TV programming and other content.
Physical is split between rentals and sell-through and covers consumer spending. Rentals consider spending on
rentals of videos at video stores and other retail outlets along with DVD-by-mail services. The purchase of
physical-home-video products is included in the sell-through split, with all spend considered including retail
and online.
The electronic-home-video sub-segment considers spending on over-the-top (OTT)/streaming services (such as
Netflix) whose filmed-entertainment content is accessed via a broadband or wireless Internet connection and is
viewable on a PC, TV or other device that bypasses TV-subscription providers.
Video-on-demand (VOD) and pay-per-view (PPV) through a TV-subscription provider are also counted in this
section. It should be noted that VOD and PPV through a TV-subscription provider is also considered within the
“TV subscriptions” segment. These figures are removed at total level to avoid double counting.
23. PwC Page 23 of 45
Newspaper publishing
Key insights at a glance
Global newspaper publishing revenues from sales and advertising were
US$164bn in 2012, down from US$187bn in 2008. However, after a
period of decline revenues will stabilise and remain at 2012 levels for the
forecast period. Globally, continued expansion in growth markets will
offset the longer-term declines in mature markets.
The Indian newspaper market will be the only one to grow at a double-
digit CAGR (10%) by 2017 and will emerge as the world’s sixth-largest
newspaper market by the end of the forecast period. A new middle-class
readership in growth markets generally will boost the newspaper
industry.
Monetisation will remain the most urgent priority for newspaper brands
in mature markets. Even though readers have embraced digital platforms
to access newspaper content, new measurement tools will be needed to
grow ad revenues as newspapers deliver content across multiple
platforms.
A long-term decline in newspaper advertising revenues means that
circulation will represent an increasingly significant proportion of overall
revenues. Free ad-supported newspapers will remain an important part of
the landscape, but in mature markets, digital paywalls will become
mainstream.
Digital will account for 11% of global newspaper revenues by 2017, up
from 5% in 2012. But digitisation’s influence is greater than that share of
revenues suggests: it is changing the definition of a newspaper. With print
just one among a number of distribution channels, newspapers are
becoming newspaper brands.
24. PwC Page 24 of 45
Country specific data and commentary available in the online Outlook
for Newspaper publishing
The insights for Newspaper publishing in this section are drawn from data found in the online Global
entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and
advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Newspaper publishing covering:
Print newspaper advertising (US$ m)
Digital newspaper advertising (US$ m)
Total newspaper advertising (US$ m) (total = print + digital)
Print newspaper circulation spending (US$ m)
Digital newspaper circulation spending (US$ m)
Total newspaper circulation spending (US$m) (total = print + digital)
Total newspaper spending (US$ m) (total = circulation + advertising)
Average daily unit circulation print (000)
Average daily unit circulation digital (000)
Average daily unit circulation total (000) (print + digital)
Total paid daily unit circulation (000) (total = print + digital)
Free dailies newspaper circulation (000)
Segment definition
This segment considers advertising spend split by print and digital, with digital covering all advertising on
newspaper websites and mobile device apps.
Consumer spend on circulation is also measured and split by print (newsstand purchases and subscriptions)
and digital (subscriptions and payments for newspapers delivered direct to mobile devices, including fees to
access online content).
The segment considers all daily newspapers including weekend editions issued by publishers of daily papers.
Advertising in free daily newspapers is included, although free weeklies and other weekly papers are not
included.
25. PwC Page 25 of 45
Consumer magazine publishing
Key insights at a glance
The global consumer magazine market is proving resilient, and at a global
level, it will even see a modest recovery, rising in value from US$81.9bn in
2012 to reach US$83.3bn in 2017, a CAGR of less than 1%. It has declined
over the past few years, but publishers are now responding to changing
consumer demands, especially around digital content.
Digital revenue from both circulation and advertising will account for 16%
of total magazine industry revenues by 2017, up from less than 9% in
2013. Digital advertising revenue will reach US$8.1bn in 2017, having
increased by a CAGR of 12% from US$4.5bn in 2012.
In 2012, digital circulation revenue accounted for just 2% of total
magazine circulation revenue but will reach 12% by 2017 as digital
revenues rise on the back of increased smartphone and tablet adoption.
Creating effective pricing strategies for digital content will be the major
challenge for magazine publishers.
Although the US will continue dominating global magazine revenues,
China, Brazil and South Africa—each of them at a 7% CAGR—are the
world’s most notable growth markets. Although starting from a lower
base, the fastest-growing markets are Nigeria and Kenya—each of them at
9% CAGR.
Publishers must focus on multiplatform brands, not just magazines. And
indeed, many are now harnessing social media and online video to extend
the appeal of their core content and engage more deeply with their
readers.
26. PwC Page 26 of 45
Country specific data and commentary available in the online Outlook
for Consumer magazine publishing
The insights for Consumer magazine publishing in this section are drawn from data found in the online Global
entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and
advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Consumer magazine publishing covering:
Print consumer magazine advertising (US$ m)
Digital consumer magazine advertising (US$ m)
Total consumer magazine advertising (US$ m) (total = print + digital)
Print consumer magazine circulation spending (US$ m)
Digital consumer magazine circulation spending (US$ m)
Total consumer magazine circulation spending (US$ m) (total = print + digital)
Total consumer magazine spending (US$ m) (total = circulation + advertising)
Segment definition
This segment considers advertising spend in both traditional print and online magazines – either direct through
magazine websites or via magazines distributed directly to a mobile device. Magazines published under contract
(customer magazines/contract or custom publishing) are included in the print advertising section.
Consumer spending includes the circulation revenues and is split as spending by readers direct from retail
outlets or via subscriptions in print and via downloads of individual copies or subscriptions delivered digitally
direct to a mobile device.
Licensing of merchandise is not included in this segment, and trade magazines are covered in the Business to
Business segment.
27. PwC Page 27 of 45
Business-to-business
Key insights at a glance
The top three business-to-business (B2B) markets at the end of the
forecast period will be the US, Germany and France. Of the top 10
markets, China and Russia will grow the fastest—each of them at a CAGR
of 8%.
In 2013, a revolution in data collection techniques will influence the
business information segment as traditional forms of market research
become threatened by behavioural research and analytics via social media
platforms. Meanwhile, buyers of research will consider the do-it-yourself
route for research through better use of business intelligence.
Advertising revenues are stabilising as B2B and business-to-business-to-
consumer advertising move to digital formats. The growth of digital is a
key factor within this segment, and digital is expected to surpass print in
the directories category in 2015. Digital revenues—consisting of digital
advertising in trade directories and magazines, digital subscriptions to
trade magazines and digital sales of professional books—will grow from
US$7.4bn in 2008 to US$28.9bn in 2017. But the combined revenues of
print and digital will fall by more than US$8.2bn from 2008 to 2017.
China’s trade show market will become the largest in Asia Pacific, and
government support for the trade show sector in the Middle East, Russia
and Brazil will create more competition for venues in Europe. The global
trade show business will be worth in excess of US$36bn in 2017, up from
US$29.4bn in 2012. The US, Germany, France, the UK and Japan will
again be the key markets. However, China can expect to surpass the UK
and Japan in 2014 to reach number four.
28. PwC Page 28 of 45
Country specific data and commentary available in the online Outlook
for Business-to-business
The insights for Business-to-business in this section are drawn from data found in the online Global
entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and
advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Business-to-business covering:
Business information spending (US$ m)
Business information spending - financial (US$ m)
Business information spending - marketing (US$ m)
Business information spending - industry (US$ m)
Print directory advertising (US$ m)
Digital directory advertising (US$ m)
Total directory advertising (US$ m) (total = print + digital)
Print professional books spending (US$ m)
Electronic professional books spending (US$m)
Total professional books spending (US$ m) (print + electronic)
Total professional books spending (US$ m) (total = print + electronic)
Trade magazine print advertising (US$ m)
Trade magazine digital advertising (US$ m)
Trade magazine total advertising (US$ m) (total = print + digital)
Trade magazine print circulation (US$ m)
Trade magazine digital circulation (US$ m)
Trade magazine total circulation (US$ m) (total = print + digital)
Trade shows spending (US$ m)
Total business-to-business spending (US$ m) (total = business information spending + total directory
advertising + total professional book spending + total trade magazine advertising + total trade
magazine circulation spending + trade show spending)
Segment definition
The business-to-business market (B2B) comprises five segments: business information; trade shows; trade
directories; trade magazines and professional books.
Business information comprises: financial information such as securities, credit and economic information;
marketing information which is used for selling products of services or monitoring sales such as surveys and
research databases; and industry information such as data relating to market share, competitive intelligence
regarding a specific industry (e.g., FMCG, telecommunications, energy, healthcare)
Trade shows comprises spending by companies on exhibition space at trades shows; trade directories
comprises spending on print and online directory advertising; trade magazines comprises circulation spending
and print and digital advertising (online content and distribution to tablets and other mobile devices); and
professional books comprises publications bought by an employer to ensure that staff knowledge is up to date.
29. PwC Page 29 of 45
Internet advertising
Key insights at a glance
Set to be worth more than US$185bn in 2017, Internet advertising will
constitute 29% of the world’s total advertising market, making it the
world’s second-largest medium for advertising, after TV.
Search remains the dominant form of online advertising globally despite
that its share dropped by two percentage points to 41% in 2017 (moving
increasingly towards mobile and video advertising). Where Google is not
the market leader—such as in Japan and South Korea—search tends not to
be the dominant online advertising format.
The display market is set to grow at a CAGR of 10% over the forecast
period, reaching US$49.9bn in 2017. Advertisers will have to consider
new ways they can best use display advertising. Some of the new
approaches will include new advertising formats for mobile browsing, as
well as a more sophisticated approach that targets the user’s specific
location, as well as demographic and behavioural traits.
Classifieds will grow at a CAGR of 7%, reaching US$20.2bn in 2017. Online
classifieds are set to take over from their print equivalents in developing
economies in the next five years. However, this segment’s share of the
total online ad market will be lower in 2017 than in 2012.
The online video-advertising market boomed in 2012, with an increase in
annual revenue of approximately US$1bn, representing year-on-year
growth of 33%. That growth is set to continue over the forecast period,
with revenues reaching US$12bn in 2017, boosted by a 26% CAGR. Video
will benefit from better targetting, technological improvements and a
more sophisticated approach to pricing.
Mobile advertising is finally set to take off properly, with growth forecast
across all regions over the next five years: a 27% CAGR will ensure mobile
advertising revenues will be in excess of US$27bn in 2017, constituting
15% of Internet advertising revenues. Despite the projected growth,
though, mobile must still seek to overcome certain hurdles, especially
device segmentation.
30. PwC Page 30 of 45
Country specific data and commentary available in the online Outlook
for Internet advertising
The insights for Internet advertising in this section are drawn from data found in the online Global
entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and
advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Internet advertising covering:
Total Internet advertising (US$ m)
Paid search Internet advertising (US$ m)
Display Internet advertising (US$ m)
Classified Internet advertising (US$ m)
Video Internet advertising (US$ m)
Mobile Internet advertising (US$ m)
Total wired Internet advertising (US$ m) (total = search + display + classified + video)
Segment definition
This segment is split as spending by advertisers either through a fixed-line connection or via mobile devices.
The fixed-line categories consist of advertising via paid search, display, classified and video advertising. Display
includes all banner, rich media, sponsorship, lead generation and e-mail related advertising. The mobile
category includes all advertising delivered direct to mobile devices via formats designed for the specific device.
To maintain consistency across all segments, the advertising revenues are shown as net revenues which exclude
agency commissions and production costs where applicable.
The Internet advertising segment also includes online television, digital newspaper and magazine advertising,
digital directory advertising and online radio. These are also included in their respective segments but are
eliminated at total advertising level to avoid any double counting.
31. PwC Page 31 of 45
Consumer and educational book publishing
Key insights at a glance
The total value of the consumer and educational book sectors combined
will grow from US$101.6bn in 2012 to US$104.3bn in 2017, a CAGR of 1%.
By 2017, electronic books, or e-books, will account for 22% of all book
revenues globally, at US$22.7bn, up from 9% in 2012 and driven by the
increased adoption of e-reading devices, including tablets. This will help
offset flat or declining growth in printed books.
The fastest-growing markets for books will include both traditional
markets in Europe and North America and the growth markets in Asia
Pacific.
Digitisation—fuelled by widespread adoption of tablets and other e-
reading devices—will prove a mixed blessing for the book industry in the
near term, because although e-book sales will rise, physical bookstores
will continue to close. This will spur further growth for online retailers of
both physical and digital books, including new entrants from adjacent
industries such as supermarkets and telcos.
The consumer book publishing market is ready for further consolidation.
Most publishers are too small to negotiate successfully with retailers, so,
in the near term, further mergers and acquisitions will create new, bigger
entities. Traditional publishers can harness and integrate new trends
such as self-publishing as they adapt their roles in the value chain.
With the growth in e-books, the industry must prioritise strategies for
countering piracy, especially in emerging markets. One of the strategies
will be to ensure supply of the right content at the right price on the right
platforms to encourage readers to pay for legitimate content rather than
seek out the pirated copy.
32. PwC Page 32 of 45
Country specific data and commentary available in the online Outlook
for Consumer and educational book publishing
The insights for Consumer and educational book publishing in this section are drawn from data found in the
online Global entertainment and media outlook 2013-2017, which provides 5 year historic and 5 year forecast
consumer and advertising spend data (spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Consumer and educational book publishing covering:
Consumer books print spending (US$ m)
Consumer books electronic spending (US$ m)
Total consumer books spending (US$ m) (total = print + electronic)
Educational books print spending (US$ m)
Educational books electronic spending (US$ m)
Total educational books spending (US$ m) (total = print + electronic)
Total consumer and educational books spending (US$ m) (total = print + electronic)
Segment definition
This segment is split between consumer and educational books and considers consumer spend in both
electronic and print formats. Audio books are included under print books.
The consumer books category covers spending by consumers for personal use.
The educational books category considers spending by schools, government agencies and students. The US
splits the market by elementary, high-school and college textbooks (including post-graduate textbooks), the
only territory to do so. Books in electronic format, including library and institutional subscriptions to electronic
book databases, are also included. Educational books do not include supplemental educational spending,
administrative software or testing materials.
Professional books are not included in this segment but are covered in the ‘Business to Business’ segment.
33. PwC Page 33 of 45
Music
Key insights at a glance
Globally, the music industry is getting back on track: total consumer
spending on music in 2012 was US$49.9bn, a slight fall from 2011.
However, annual revenue will start to grow again in 2013, reaching
US$53.8mn in 2017, a CAGR of 2% over the forecast period.
The fastest growth will come from countries not traditionally the largest
music markets, including Russia, Sweden, China and Brazil. India, with a
CAGR of 14%, will be the fastest growing. The expansion of music-
streaming services will drive growth among smartphone users.
Digital-music revenues will exceed physical revenues by 2016,
demonstrating the importance of digital to the industry. Widespread
access to broadband and smartphones will encourage further growth in
music subscription services, although there will be no uniformity in the
way digital markets will evolve.
The challenges of the licensing of content for multiple territories will
hinder the growth of services across multiple territories, notably in
Europe. Active intervention will be required to ensure new and flexible
licensing deals can be struck.
Live music is continuing to grow, with sales of tickets and sponsorship
forecast to generate revenues of US$30.9bn in 2017, up from US$26.5bn
in 2012, a CAGR of 3%. That growth will more than offset the continued
decline in recorded music revenues.
34. PwC Page 34 of 45
Country specific data and commentary available in the online Outlook
for Music
The insights for Music in this section are drawn from data found in the online Global entertainment and media
outlook 2013-2017, which provides 5 year historic and 5 year forecast consumer and advertising spend data
(spanning 2008 - 2017), for 13 industry segments across 50 countries.
Get free access to the online Outlook 2013-2017 for individual country commentary and data for
Music covering:
Physical recorded music spending (US$ m)
Digital recorded music spending (US$ m)
Total recorded music spending (US$ m) (total = physical + digital)
Concerts / music festival spending (US$ m)
Total music spending (US$ m) (total = physical recorded music + digital recorded music + concerts /
music festivals)
Physical music unit sales (m)
Digital music unit sales (m)
Total music unit sales (m) (physical recorded unit sales + digital recorded unit sales)
Segment definition
This segment is split as recorded music vs. live music played at concerts and considers consumer spend on
music.
The recorded-music component is split into physical and digital elements. Physical will cover any retail or
online purchase of albums, single sound recordings and music videos. Digital consists of any music distributed
digitally to mobile devices and computers and includes any music downloaded via app stores or licensed
services. Revenue from subscription and advertiser-supported streaming services is also included.
All consumer spend is measured at retail level, which can be substantially higher than the wholesale or trade
value revenue often reported.
The recorded-music market does not consider subscription fees paid to satellite radio providers in North
America or any advertising generated by Internet radio services / music publishing.
For concerts, consumer spend on tickets is included along with sponsorship revenue. Merchandise is not
included within this estimate
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#pwcoutlook
Digital distributors must deliver right content at right time, on right platform & at right price
http://pwc.to/134kt6u #pwcoutlook
To stay relevant, #content creators must innovate in their products & the ways they deliver them
http://pwc.to/134kt6u #pwcoutlook
#Mobile will overtake fixed Internet access spend in 2014 http://pwc.to/134kMhJ #pwcoutlook
#Mobile Internet spend expected to exceed fixed spend in US in 2013 and UK in 2015
http://pwc.to/134kMhJ #pwcoutlook
#Digital entertainment & media revenues to account for 47% of total in 2017, up from 35% in 2012
http://pwc.to/134kMhJ #pwcoutlook
#Share of consumer entertainment & media spend will shift from content to Internet access
http://pwc.to/134kMhJ #pwcoutlook
#Consumer spend on physical e&m purchases to drop from 73% of total spend today to 53% in 2017
http://pwc.to/134kMhJ #pwcoutlook
PwC Page 35 of 45
Brazil to surpass UK, Canada and India in 2013 to become the third-largest #TV market by 2017
http://pwc.to/19FrXlD #pwcoutlook
Online TV #advertising revenues will treble from 2012 to 2017. Find out more. http://pwc.to/134lSKm
#pwcoutlook
Penetration of #mobile-Internet will reach 54% by 2017 compared with 51% for fixed-broadband
http://pwc.to/19FsnIB #pwcoutlook
36. PwC Page 36 of 45
#Digital will account for 11% of global newspaper revenues by 2017, up from 5% in 2012
http://pwc.to/134npzP #pwcoutlook
After period of decline, the #consumer magazine market will see a modest recovery http://pwc.to/134nJyP
#pwcoutlook
In B2B market #digital revenues are expected to surpass print in the directories category in 2015
http://pwc.to/134o3NZ #pwcoutlook
Mobile advertising takes off and will account for 15% total internet advertising revenues in 2017
http://pwc.to/19FtSqh #pwcoutlook
By 2017 #e-books will account for 22% of all book revenues globally up from 9% in 2012
http://pwc.to/19Fu2hm #pwcoutlook
Global music #revenues will start to grow again in 2013, reaching US$53.8mn in 2017
http://pwc.to/134oYhk #pwcoutlook
Facebbook/Linked In
Launches today: PwC's Global Entertainment & Media Outlook: 2013-2017. Find out more in PwC’s Global
E&M Outlook http://pwc.to/19CMLtO
Constant digital innovation: the new licence to operate for entertainment & media businesses. Find out
more in PwC’s Global E&M Outlook http://pwc.to/134kt6u
Entertainment and media businesses: raising their game in agility & customer insight. Find out more in
PwC’s Global E&M Outlook http://pwc.to/134kt6u
Consumers are increasingly in control, but increasingly confused. Find out more in PwC’s Global E&M
Outlook http://pwc.to/134kt6u
Multi-platform analytics drive advertiser insights into the connected consumer. Find out more in PwC’s
Global E&M Outlook http://pwc.to/134kt6u
Digital distributors must deliver the right content at the right time, on the right platform & at the right
price. Find out more in PwC’s Global E&M Outlook http://pwc.to/134kt6u
What must content creators do to stay relevant? Innovate their products & how they deliver them. Find out
more in PwC’s Global E&M Outlook http://pwc.to/134kt6u
How is spend shifting in consumer entertainment & media? From content to Internet access. Find out more
in PwC’s Global E&M Outlook http://pwc.to/134kMhJ
South Africa will overtake UK in 2015 to become 7th largest radio advertising market
http://pwc.to/19FsxzR #pwcoutlook
After period of decline out-of-home #advertising spend will grow from US$33.8bn (2012) to US$42.8bn
(2017) http://pwc.to/134mzDp #pwcoutlook
#Mobile will be the fastest-growing video games sector over next five years. Find out more.
http://pwc.to/134mUFX #pwcoutlook
#Revenues from physical-home-video will be worth less than box office for first time in 2014
http://pwc.to/134n9B7 #pwcoutlook
37. PwC Page 37 of 45
Online TV advertising revenues set to treble from 2012 to 2017. Find out more in PwC’s Global E&M
Outlook. http://pwc.to/134lSKm
Penetration of mobile-Internet will reach 54% by 2017 compared with 51% for fixed-broadband. Find out
more in PwC’s Global E&M Outlook http://pwc.to/19FsnIB
Who will South Africa overtake in 2015 to become 7th largest radio advertising market? The UK. Find out
more in PwC’s Global E&M Outlook http://pwc.to/19FsxzR
After a period of decline out-of-home advertising spend will grow from US$33.8bn (2012) to US$42.8bn
(2017). Find out more in PwC’s Global E&M Outlook http://pwc.to/134mzDp
Mobile will be the fastest-growing video games sector over the next five years. Find out more in PwC’s
Global E&M Outlook http://pwc.to/134mUFX
For the first time ever, revenues from physical-home-video will be worth less than box office in 2014. Find
out more in PwC’s Global E&M Outlook http://pwc.to/134n9B7
Digital will account for 11% of global newspaper revenues by 2017, up from 5% in 2012. Find out more in
PwC’s Global E&M Outlook http://pwc.to/134npzP
PwC's Global E&M Outlook reveals that, after a period of decline, the consumer magazine market will see a
modest recovery http://pwc.to/134nJyP
In the B2B market digital revenues are expected to surpass print in the directories category in 2015. Find
out more in PwC’s Global E&M Outlook http://pwc.to/134o3NZ
Mobile advertising is taking off and will account for 15% of total Internet advertising revenues in 2017.
Find out more in PwC’s Global E&M Outlook http://pwc.to/19FtSqh
By 2017 e-books will account for 22% of all book revenues globally. Find out more in PwC’s Global E&M
Outlook http://pwc.to/19Fu2hm
Global music revenues will start to grow again in 2013, reaching US$53.8mn in 2017. Find out more in
PwC’s Global E&M Outlook http://pwc.to/134oYhk
Mobile Internet spend expected to exceed fixed spend in US in 2013 and UK in 2015. Find out more in
PwC’s Global E&M Outlook http://pwc.to/134kMhJ
Digital entertainment & media revenues to account for 47% total revenues in 2017, up from 35% in 2012.
Find out more in PwC’s Global E&M Outlook http://pwc.to/134kMhJ
Who’s set to surpass UK, Canada and India to become 3rd largest TV market by 2017? Brazil. Find out more
in PwC’s Global E&M Outlook http://pwc.to/19FrXlD
Mobile or fixed? Mobile will overtake fixed Internet access spend in 2014. Find out more in PwC’s E&M
Outlook http://pwc.to/134kMhJ
38. PwC Page 38 of 45
Access to the Global
entertainment and media outlook
2013-2017
Instant online access to comprehensive consumer and
advertising spend data
Each year, PwC’s global team of entertainment and media experts generate unbiased and in-depth 5 year
historic and 5 year forecast consumer and advertising spend data and commentary for 13 industry segments
and 50 countries around the world. It also provides analysis and commentary at an individual country level.
Explore the industry
Consumer and advertising data for 13 segments across 50 countries
5 year forecast and 5 year historical data
Individual segments commentary for 50 countries
Drill down and compare data across segments, components and countries
View year-on-year growth for every data line
Filter data by digital and nondigital spend
Filter data by consumer and advertising spend
Touch-enabled interface for tablets and smart phones
Customise your datasets
Build bespoke data selections, save for future use, and export to Excel and pdf
Create customised bar charts, pie charts and line graphs instantly, and export charts for use in reports
and presentations
View data in local currency
Free access to journalists
For journalists wanting industry data for articles you can gain free access to the online Outlook. Please contact
Katrina Jahnke at katrina.e.jahnke@uk.pwc.com
Or for more information visit www.pwc.com/outlook
39. Online Global entertainment and media outlook
2013–2017: A guided tour
The online Outlook provides 5 year historic and 5 year forecast consumer and
advertising spend data for 13 industry segments across 50 countries. It combines
comprehensive spending data with intuitive online functionality, allowing data to be
easily manipulated and presented to support business decisions. And the enhanced
search and charting functionality makes it easy to compare and contrast spend data
and growth rates across all countries and segments.
For a snapshot of the data and commentary available online and how they can be
searched, manipulated and presented, take the tour!
www.pwc.com/outlook
Browse consumer and
advertising spend data
for 13 segments...
Online Outlook allows subscribers to access comprehensive
advertising and consumer data for 13 industry segments:
TV subscriptions and licence fees, TV advertising, Internet
access, Radio, Out-of-home advertising, Video games,
Filmed entertainment, Newspaper publishing, Consumer
magazine publishing, Business-to-business, Internet
advertising, Consumer and educational book publishing
and Music.
...and filter data by individual
subcomponents for each
segment
For each of the 13 segments it is also possible to break
down the spend data into revenue and nonrevenue
subcomponents. Consumer magazine publishing, for
example, can be broken down by print advertising
spend, digital advertising spend, print circulation and
digital circulation.
Explore and compare industry data
PwC Page 39 of 45
40. Browse consumer and
advertising spend data for
50 countries
Advertising and consumer spend data is available for every
segment at an individual country level. There is data for 50
countries including many emerging and developed markets
in the entertainment and media industry.
Calculate year-on-year growth
for all 13 segments across
50 countries...
Alongside the consumer and advertising spend data,
annual year-on-year growth rates and compound annual
growth rates (CAGR) are also calculated for all segments
across all countries.
Filter spend data by digital
and nondigital
Consumer and advertising data can be broken down
by digital and nondigital spend for all 13 segments
(where applicable) in order to understand to what
extent spend is shifting from one to the other.
PwC Page 40 of 45
41. ...with 5 year historic and
5 year forecast spend data
All historic and forecast data is presented covering a
10 year period from 2008 to 2017; 5 year historic and
5 year forecast.
...and by region or country
Compare spend by geography—at a regional and country
level—for each of the segments and individual-segment
subcomponents, thereby creating simple or complex
searches and data sets by using the create-your-own-data-
set tool.
Create bespoke searches
comparing spending data
by segment...
The intuitive search functionality means it is easy
to compare and contrast consumer and advertising
spending across countries and segments and drill
down into the detail, searching by individual revenue
and nonrevenue .
Customise data by using the enhanced functionality
PwC Page 41 of 45
42. ...and export to include in
presentations and reports
All data tables, bar graphs, line graphs and pie charts can
be exported to PDF or Excel, making it simple to create
tailored charts and graphs to drop into presentations.
Create bespoke bar charts,
line graphs and pie charts
instantly...
As well as creating bespoke data sets, subscribers
can create professional-looking charts and graphs
on-screen at the click of a button.
Convert spending data into
local currency
To ensure relevance at the local level, data can be
viewed in 37 different local currencies.
PwC Page 42 of 45
43. Save bespoke searches and
data sets for future reference
The my-saved-data tool saves all bespoke data sets for
future use so the data is not lost.
Read segment commentary
for 50 countries, not available
in Outlook insights
For 50 countries there is individual commentary on each
of the 13 segments. For the US, for example, there are
2,000 words of of commentary for every segment. The only
place to find country commentary for every segment across
50 countries is the online Outlook.
Read commentary for every
segment at global, regional
and country levels
As well as spend data for every segment there is also
commentary, which talks to the numbers. For every
segment there is commentary on global and regional
drivers of growth and forecast growth and
individual-country commentary for 50 countries.
Read segment and country commentary
PwC Page 43 of 45
44. Individual and corporate level access to the online
Global entertainment and media outlook 2013–2017
Whether you are looking to access the full data and commentary for 13 industry segments or prefer
to subscribe to individual segments and need access across either your organisation or for a single-
user only, there are tailored subscription options available.
• Single-user licence with full access to all data and commentary for 13 industry segments
and 50 countries
• Single-user licence with access to all data and commentary for 50 countries for individually
selected industry segments
• Multi-user licence company wide access to all data and commentary for 13 segments and
50 countries
Subscribe to the online Outlook at www.pwc.com/outlook
Access data and commentary
via smart devices with touch-
enabled interface
Online Outlook is touch-screen enabled, meaning
all data, commentary and functionality can be
accessed using smart devices such as tablets and
smartphones.
PwC Page 44 of 45