1. Multimedia components include text, sound, images, and video. When combined, these constitute a multimedia product that can convey information to people effectively. 2. Common multimedia products include computers, smartphones, tablets, games consoles, cameras, and MP3 players. These products incorporate various multimedia components. 3. Multimedia is used in education, advertising, marketing, games, and public services. In education, it enhances learning and research. Advertising uses multimedia for banners, websites, and newsletters. Games incorporate sound, images, animations, and interactivity. Public services use touchscreens and self-checkout systems.