The document contains code for an image processing program that:
1) Loads a series of images from a file into memory and analyzes frame differences to determine scene changes.
2) Applies frame transformations to adjust for motion between images.
3) Generates a reduced set of frames to display by selecting key frames around detected scene changes.
The program analyzes histograms, motion vectors, and color differences between frames to evaluate scene changes and filter out unnecessary frames.
1) The document discusses the process of adding Ethernet functionality to an Android device using the MangoBoard. It describes initializing the Ethernet service during boot up and registering it with the ConnectivityService.
2) When an Ethernet connection is detected, the EthernetMonitor thread notifies the EthernetStateTracker which triggers DHCP configuration of the interface.
3) The DHCPHandler is then sent a message to start the DHCP process and obtain an IP address for the connected Ethernet interface.
This document discusses multithreaded and asynchronous programming in C# and file I/O. It covers delegates and how they allow invoking methods asynchronously on separate threads. It also discusses the Threading namespace which provides classes for creating and managing threads like Thread, ThreadStart, and Timer. The document shows examples of getting thread information, passing parameters to threads, locking for thread safety, and using the Dispatcher class to update the UI from a non-UI thread.
Actors provide a model for building concurrent and distributed applications using message passing between isolated computing entities called actors. Akka is an implementation of the actor model that allows building scalable and fault-tolerant applications on the JVM. Akka provides features like remote deployment of actors, asynchronous message passing, supervision strategies, and dispatchers for configuring how messages are processed.
sizeof(Object): how much memory objects take on JVMs and when this may matterDawid Weiss
The object header contains metadata such as the identity hash, mark, and klass. Hexdumping the memory of a simple object before and after getting the identity hash shows the hash being written to the header. On 64-bit JVMs, the header is 8 bytes, containing unused space, hash, and mark fields. On 32-bit JVMs, the header is 4 bytes, with the hash overwriting unused space after being set.
Djangocon11: Monkeying around at New RelicNew Relic
The document discusses various techniques for instrumenting Python code to trace function calls and collect performance metrics. It describes using context managers and decorators to time code blocks and functions. It also covers how to instrument WSGI applications and middleware using wrappers, monkey patching, and the New Relic agent API. The goal is to capture traces of functions, database calls, external requests and other events to provide visibility into application performance.
The document provides an introduction to Java concurrency, explaining how to create threads in Java by extending the Thread class or implementing Runnable, how to handle race conditions through synchronization, and some basic concurrency tools like wait, notify, sleep, join, and volatile variables. It discusses advantages and drawbacks of concurrency as well as examples of where it is commonly used.
Clarozon Technologies final year project center in coimbatore The mixtures of dynamic professionals have made CLAROZON TECHNOLOGIES standout from the competition. We have a team dedicated to share and infuse knowledge into Brains. With subject ideas and experts concentrating on their areas of experience, we are transforming in a unique way.
This document provides instructions for using a web page to play YouTube videos in a random, continuous playlist. It includes:
1) Directions to download and view the web page files in a browser.
2) An explanation of the web page's functions like playing all videos, adding new videos, and saving an updated playlist.
3) An overview of the programming and JavaScript functions used to retrieve video data and play videos randomly.
1) The document discusses the process of adding Ethernet functionality to an Android device using the MangoBoard. It describes initializing the Ethernet service during boot up and registering it with the ConnectivityService.
2) When an Ethernet connection is detected, the EthernetMonitor thread notifies the EthernetStateTracker which triggers DHCP configuration of the interface.
3) The DHCPHandler is then sent a message to start the DHCP process and obtain an IP address for the connected Ethernet interface.
This document discusses multithreaded and asynchronous programming in C# and file I/O. It covers delegates and how they allow invoking methods asynchronously on separate threads. It also discusses the Threading namespace which provides classes for creating and managing threads like Thread, ThreadStart, and Timer. The document shows examples of getting thread information, passing parameters to threads, locking for thread safety, and using the Dispatcher class to update the UI from a non-UI thread.
Actors provide a model for building concurrent and distributed applications using message passing between isolated computing entities called actors. Akka is an implementation of the actor model that allows building scalable and fault-tolerant applications on the JVM. Akka provides features like remote deployment of actors, asynchronous message passing, supervision strategies, and dispatchers for configuring how messages are processed.
sizeof(Object): how much memory objects take on JVMs and when this may matterDawid Weiss
The object header contains metadata such as the identity hash, mark, and klass. Hexdumping the memory of a simple object before and after getting the identity hash shows the hash being written to the header. On 64-bit JVMs, the header is 8 bytes, containing unused space, hash, and mark fields. On 32-bit JVMs, the header is 4 bytes, with the hash overwriting unused space after being set.
Djangocon11: Monkeying around at New RelicNew Relic
The document discusses various techniques for instrumenting Python code to trace function calls and collect performance metrics. It describes using context managers and decorators to time code blocks and functions. It also covers how to instrument WSGI applications and middleware using wrappers, monkey patching, and the New Relic agent API. The goal is to capture traces of functions, database calls, external requests and other events to provide visibility into application performance.
The document provides an introduction to Java concurrency, explaining how to create threads in Java by extending the Thread class or implementing Runnable, how to handle race conditions through synchronization, and some basic concurrency tools like wait, notify, sleep, join, and volatile variables. It discusses advantages and drawbacks of concurrency as well as examples of where it is commonly used.
Clarozon Technologies final year project center in coimbatore The mixtures of dynamic professionals have made CLAROZON TECHNOLOGIES standout from the competition. We have a team dedicated to share and infuse knowledge into Brains. With subject ideas and experts concentrating on their areas of experience, we are transforming in a unique way.
This document provides instructions for using a web page to play YouTube videos in a random, continuous playlist. It includes:
1) Directions to download and view the web page files in a browser.
2) An explanation of the web page's functions like playing all videos, adding new videos, and saving an updated playlist.
3) An overview of the programming and JavaScript functions used to retrieve video data and play videos randomly.
Threads, Queues, and More: Async Programming in iOSTechWell
To keep your iOS app running butter-smooth at 60 frames per second, Apple recommends doing as many tasks as possible asynchronously or “off the main thread.” Joe Keeley introduces you to some basic concepts of asynchronous programming in iOS. He discusses what threads and queues are, how they are related, and the special significance of the main queue to iOS. Look at what options are available in the iOS SDK to work asynchronously, including NSOperationQueues and Grand Central Dispatch. Take an in depth look at how to implement some common use cases for those options in Swift. Joe pays special attention to networking, one of the most common asynchronous use cases. Spend some time discussing common asynchronous programming pitfalls—and how to avoid them. Leave this session ready to try out asynchronous programming in your iOS app.
The document discusses threads and synchronization in Java. It begins by explaining that threads allow for simultaneous execution and methods to create threads. It then covers controlling threads through priorities, sleep/wait states, flags, and shared resources. Synchronization is used to allow orderly access to shared resources through locking and wait/notify methods. Examples are provided throughout to demonstrate thread creation, priorities, states, termination, and synchronization.
Carol McDonald gave a presentation on Java concurrency utilities introduced in J2SE 5.0. She discussed motivation for improved concurrency tools, common concurrency issues, and key utilities like Executor framework, locks, synchronizers, and concurrent collections. The utilities make concurrent programming easier and improve performance of multithreaded Java applications.
An introduction to the elixir language and the otp framework. A workshop was done and the code can be found here: https://github.com/mendrugory/elixir_and_otp_apps_presentation_1
The Ring programming language version 1.8 book - Part 31 of 202Mahmoud Samir Fayed
The document describes various functions for working with files, streams, and the operating system in Ring including: Perror(), Fgetc(), Fgets(), Fputc(), Fputs(), Ungetc(), Fread(), Fwrite(), Fexists(), System(), SysGet(), functions to check the operating system like IsWindows(), and functions to get file/path information like ExeFileName(). It provides syntax and examples of using each function.
Distributed systems have several advantages including resource sharing, increased computation speed through parallel processing, and reliability through independent memory in each processor. There are different types of distributed operating systems based on how data, computations, or processes are transferred between sites. Mutual exclusion in distributed systems aims to ensure that only one process executes in the critical section at a time, while still allowing every request to enter and exit to eventually be granted. This can be achieved through centralized, distributed, or token passing approaches.
This document discusses threading and parallel programming in C#. It demonstrates how to use Parallel.For to execute a loop in parallel threads to improve performance. It also shows examples of potential threading issues like race conditions that can occur when accessing shared resources from multiple threads simultaneously without synchronization. The document presents solutions for race conditions using locks to synchronize access to shared resources.
The document provides an overview of concurrency in C# including threads, thread pools, tasks, locks, and thread-safe data structures. It discusses the different types of threads and how to run code asynchronously using threads, thread pools, and tasks. It covers potential issues like race conditions and deadlocks and how to avoid them using locks, monitors, and other synchronization primitives. Finally, it introduces some thread-safe data structures like ConcurrentDictionary and ConcurrentBag.
Chat application in java using swing and socket programming.Kuldeep Jain
The document provides code for a chat application with client and server functionality. The server runs on port 1004 and handles socket connections from multiple clients. It maintains lists of connected clients and logged in user names. When a new client connects, threads are started to handle message receiving/sending and updating other clients on user name changes. The client GUI allows users to view online users, sent messages and send new messages which are broadcast to all connected clients by the server.
This document provides a summary of threads in Python. It begins by defining what a thread is and how it allows for multitasking by time-division multiplexing the processor between threads. It then discusses how to start new threads in Python using the thread and threading modules, including examples. It also covers how to create threads that subclass the Thread class and how to synchronize threads using locks.
The Ring programming language version 1.8 book - Part 87 of 202Mahmoud Samir Fayed
This document describes various functions in the Ring programming language that provide tracing and debugging capabilities. It includes functions to get call stack information, set a trace function, get trace event and data, and more. Examples are provided to demonstrate how to use these functions to trace program execution and implement a debugging interface.
Making Java more dynamic: runtime code generation for the JVMRafael Winterhalter
While Java’s strict type system is a great help for avoiding programming errors, it also takes away some of the flexibility that developers appreciate when using dynamic languages. By using runtime code generation, it is possible to bring some of this flexibility back to the Java virtual machine. For this reason, runtime code generation is widely used by many state-of-the-art Java frameworks for implementing POJO-centric APIs but it also opens the door to assembling more modular applications. This presentation offers an introduction to the complex of runtime code generation and its use on the Java platform. Furthermore, it discusses the up- and downsides of several code generation libraries such as ASM, Javassist, cglib and Byte Buddy.
The document provides an index and descriptions of various topics related to web development including:
1. The modulus operator and examples of using it to check for divisibility.
2. Relational and logical operators like greater than, less than, equal to and examples of using them in code.
3. Descriptions of do-while and for loops with examples.
4. An example using a parameterized constructor to initialize cube dimensions.
5. Examples of string methods like startsWith, length, and trim.
6. Descriptions and examples of overloading methods and constructors.
7. An example of inheritance with overriding methods.
8. An interface example with animal classes
Java Universal super class java.lang.Object is discussed comprehensively with code snippets.
Also covers:
a) Why we need inheritance and dynamic method dispatch
b) Need of a universal parent
c) Delegation and proxies
d) toString(), clone(), equals(), notify()
- Python allows programmers to write multithreaded programs that run multiple threads concurrently for more efficient use of resources and responsiveness.
- The main benefits of multithreading over multiple processes are that threads within a process can share data and resources more easily. Threads also have less memory overhead than processes.
- There are two main modules for multithreading in Python - the older thread module and the newer threading module, which provides more powerful features and methods for managing threads.
The Ring programming language version 1.5.1 book - Part 9 of 180Mahmoud Samir Fayed
The document summarizes the new features and improvements in Ring 1.5.1, including better documentation, an updated factorial function in the standard library, and bug fixes to the class region in the RingVM. It also provides an example of rendering a textured 3D cube using OpenGL and the GameLib library.
The Ring programming language version 1.10 book - Part 94 of 212Mahmoud Samir Fayed
The document describes the Trace Library in Ring and how it can be used to trace program execution, debug code, and step through a program line by line. It provides examples of loading the Trace Library, tracing all events, tracing control flow between functions, and using the pass error functionality to continue execution after an error. Key functions and capabilities of the Trace Library discussed include tracing specific events, setting breakpoints, accessing trace data, and redefining see and give behavior.
The document discusses various Java concurrency concepts including threads, locks, semaphores, and concurrent collections. It provides examples to illustrate thread synchronization issues like race conditions and deadlocks. It also demonstrates how to use various concurrency utilities from java.util.concurrent package like CountDownLatch, Exchanger, PriorityBlockingQueue to synchronize thread execution and communication between threads. The examples show how to simulate real world scenarios involving multiple threads accessing shared resources in a synchronized manner.
How to add an interactive shell (remote, too) to a C++ application by using my open-source C++14 library:
https://github.com/daniele77/cli
In the slide deck you can learn how to use it, how does it work, and find some thoughts about C++ design and patterns used by the library.
The document contains 11 Java programming assignments involving arrays and strings:
1. Sorting an integer array using bubble sort
2. Printing only odd numbers from an integer array
3. Moving all even numbers to the beginning of an integer array
4. Finding unique numbers and occurrences of duplicates in an array
5. Checking if an integer array matches the Fibonacci series
6. Checking if an integer array is a palindrome
7. Finding unique words in a string
8. Reversing a string
9. Reversing each word in a string separately
10. Reversing the lines when writing a file
11. Creating a Java program with APIs for database SELECT and UPDATE operations
The document discusses Android threading and how to handle long running tasks to avoid blocking the UI thread. It covers the main UI thread, how to run tasks on a background thread using Thread and Runnable, and how to update the UI from the background thread using runOnUiThread(), post(), postDelayed() and AsyncTask. AsyncTask is recommended as it handles threading for you by running background tasks on a worker thread and calling publishProgress() to update the UI on the main thread.
Threads, Queues, and More: Async Programming in iOSTechWell
To keep your iOS app running butter-smooth at 60 frames per second, Apple recommends doing as many tasks as possible asynchronously or “off the main thread.” Joe Keeley introduces you to some basic concepts of asynchronous programming in iOS. He discusses what threads and queues are, how they are related, and the special significance of the main queue to iOS. Look at what options are available in the iOS SDK to work asynchronously, including NSOperationQueues and Grand Central Dispatch. Take an in depth look at how to implement some common use cases for those options in Swift. Joe pays special attention to networking, one of the most common asynchronous use cases. Spend some time discussing common asynchronous programming pitfalls—and how to avoid them. Leave this session ready to try out asynchronous programming in your iOS app.
The document discusses threads and synchronization in Java. It begins by explaining that threads allow for simultaneous execution and methods to create threads. It then covers controlling threads through priorities, sleep/wait states, flags, and shared resources. Synchronization is used to allow orderly access to shared resources through locking and wait/notify methods. Examples are provided throughout to demonstrate thread creation, priorities, states, termination, and synchronization.
Carol McDonald gave a presentation on Java concurrency utilities introduced in J2SE 5.0. She discussed motivation for improved concurrency tools, common concurrency issues, and key utilities like Executor framework, locks, synchronizers, and concurrent collections. The utilities make concurrent programming easier and improve performance of multithreaded Java applications.
An introduction to the elixir language and the otp framework. A workshop was done and the code can be found here: https://github.com/mendrugory/elixir_and_otp_apps_presentation_1
The Ring programming language version 1.8 book - Part 31 of 202Mahmoud Samir Fayed
The document describes various functions for working with files, streams, and the operating system in Ring including: Perror(), Fgetc(), Fgets(), Fputc(), Fputs(), Ungetc(), Fread(), Fwrite(), Fexists(), System(), SysGet(), functions to check the operating system like IsWindows(), and functions to get file/path information like ExeFileName(). It provides syntax and examples of using each function.
Distributed systems have several advantages including resource sharing, increased computation speed through parallel processing, and reliability through independent memory in each processor. There are different types of distributed operating systems based on how data, computations, or processes are transferred between sites. Mutual exclusion in distributed systems aims to ensure that only one process executes in the critical section at a time, while still allowing every request to enter and exit to eventually be granted. This can be achieved through centralized, distributed, or token passing approaches.
This document discusses threading and parallel programming in C#. It demonstrates how to use Parallel.For to execute a loop in parallel threads to improve performance. It also shows examples of potential threading issues like race conditions that can occur when accessing shared resources from multiple threads simultaneously without synchronization. The document presents solutions for race conditions using locks to synchronize access to shared resources.
The document provides an overview of concurrency in C# including threads, thread pools, tasks, locks, and thread-safe data structures. It discusses the different types of threads and how to run code asynchronously using threads, thread pools, and tasks. It covers potential issues like race conditions and deadlocks and how to avoid them using locks, monitors, and other synchronization primitives. Finally, it introduces some thread-safe data structures like ConcurrentDictionary and ConcurrentBag.
Chat application in java using swing and socket programming.Kuldeep Jain
The document provides code for a chat application with client and server functionality. The server runs on port 1004 and handles socket connections from multiple clients. It maintains lists of connected clients and logged in user names. When a new client connects, threads are started to handle message receiving/sending and updating other clients on user name changes. The client GUI allows users to view online users, sent messages and send new messages which are broadcast to all connected clients by the server.
This document provides a summary of threads in Python. It begins by defining what a thread is and how it allows for multitasking by time-division multiplexing the processor between threads. It then discusses how to start new threads in Python using the thread and threading modules, including examples. It also covers how to create threads that subclass the Thread class and how to synchronize threads using locks.
The Ring programming language version 1.8 book - Part 87 of 202Mahmoud Samir Fayed
This document describes various functions in the Ring programming language that provide tracing and debugging capabilities. It includes functions to get call stack information, set a trace function, get trace event and data, and more. Examples are provided to demonstrate how to use these functions to trace program execution and implement a debugging interface.
Making Java more dynamic: runtime code generation for the JVMRafael Winterhalter
While Java’s strict type system is a great help for avoiding programming errors, it also takes away some of the flexibility that developers appreciate when using dynamic languages. By using runtime code generation, it is possible to bring some of this flexibility back to the Java virtual machine. For this reason, runtime code generation is widely used by many state-of-the-art Java frameworks for implementing POJO-centric APIs but it also opens the door to assembling more modular applications. This presentation offers an introduction to the complex of runtime code generation and its use on the Java platform. Furthermore, it discusses the up- and downsides of several code generation libraries such as ASM, Javassist, cglib and Byte Buddy.
The document provides an index and descriptions of various topics related to web development including:
1. The modulus operator and examples of using it to check for divisibility.
2. Relational and logical operators like greater than, less than, equal to and examples of using them in code.
3. Descriptions of do-while and for loops with examples.
4. An example using a parameterized constructor to initialize cube dimensions.
5. Examples of string methods like startsWith, length, and trim.
6. Descriptions and examples of overloading methods and constructors.
7. An example of inheritance with overriding methods.
8. An interface example with animal classes
Java Universal super class java.lang.Object is discussed comprehensively with code snippets.
Also covers:
a) Why we need inheritance and dynamic method dispatch
b) Need of a universal parent
c) Delegation and proxies
d) toString(), clone(), equals(), notify()
- Python allows programmers to write multithreaded programs that run multiple threads concurrently for more efficient use of resources and responsiveness.
- The main benefits of multithreading over multiple processes are that threads within a process can share data and resources more easily. Threads also have less memory overhead than processes.
- There are two main modules for multithreading in Python - the older thread module and the newer threading module, which provides more powerful features and methods for managing threads.
The Ring programming language version 1.5.1 book - Part 9 of 180Mahmoud Samir Fayed
The document summarizes the new features and improvements in Ring 1.5.1, including better documentation, an updated factorial function in the standard library, and bug fixes to the class region in the RingVM. It also provides an example of rendering a textured 3D cube using OpenGL and the GameLib library.
The Ring programming language version 1.10 book - Part 94 of 212Mahmoud Samir Fayed
The document describes the Trace Library in Ring and how it can be used to trace program execution, debug code, and step through a program line by line. It provides examples of loading the Trace Library, tracing all events, tracing control flow between functions, and using the pass error functionality to continue execution after an error. Key functions and capabilities of the Trace Library discussed include tracing specific events, setting breakpoints, accessing trace data, and redefining see and give behavior.
The document discusses various Java concurrency concepts including threads, locks, semaphores, and concurrent collections. It provides examples to illustrate thread synchronization issues like race conditions and deadlocks. It also demonstrates how to use various concurrency utilities from java.util.concurrent package like CountDownLatch, Exchanger, PriorityBlockingQueue to synchronize thread execution and communication between threads. The examples show how to simulate real world scenarios involving multiple threads accessing shared resources in a synchronized manner.
How to add an interactive shell (remote, too) to a C++ application by using my open-source C++14 library:
https://github.com/daniele77/cli
In the slide deck you can learn how to use it, how does it work, and find some thoughts about C++ design and patterns used by the library.
The document contains 11 Java programming assignments involving arrays and strings:
1. Sorting an integer array using bubble sort
2. Printing only odd numbers from an integer array
3. Moving all even numbers to the beginning of an integer array
4. Finding unique numbers and occurrences of duplicates in an array
5. Checking if an integer array matches the Fibonacci series
6. Checking if an integer array is a palindrome
7. Finding unique words in a string
8. Reversing a string
9. Reversing each word in a string separately
10. Reversing the lines when writing a file
11. Creating a Java program with APIs for database SELECT and UPDATE operations
The document discusses Android threading and how to handle long running tasks to avoid blocking the UI thread. It covers the main UI thread, how to run tasks on a background thread using Thread and Runnable, and how to update the UI from the background thread using runOnUiThread(), post(), postDelayed() and AsyncTask. AsyncTask is recommended as it handles threading for you by running background tasks on a worker thread and calling publishProgress() to update the UI on the main thread.
Tricks to Making a Realtime SurfaceView Actually Perform in Realtime - Maarte...DroidConTLV
SurfaceViews allow drawing to a separate thread to achieve realtime performance. Key aspects include:
- Driving the SurfaceView with a thread that locks and draws to the canvas in a loop.
- Using input buffering and object pooling to efficiently process touch/key events from the main thread.
- Employing various timing and drawing techniques like fixed scaling to optimize for performance. Managing the SurfaceView lifecycle to ensure the drawing thread starts and stops appropriately.
Hi, I need some one to help me with Design a client-server Chat so.pdffashiongallery1
Given the statement:
For every integer n > 2, n^2 – 6n + 1 > 0.
Is the text below a correct proof of the statement? (YES or NO? Explains your choice.)
Proof: By induction
Let S[n] be the statement that n^2 – 6n + 1 > 0
We show that if S[k] is true for some integer k > 2 then S[k + 1] is also true.
Suppose that k^2 – 6k + 1 > 0 (Induction Hypothesis)
Then (k + 1)^2 – 6(k + 1) + 1 = k^2 + 2k + 1 – 6k – 6 + 1 = (k^2 – 6k + 1) + (2k – 5)
Both bracketed expressions are positive: the first by the Induction Hypothesis, and the second
because k > 2. So S[k + 1] is true.
By PMI, S[n] is true for all n > 2.
Solution
There is nothing wrong in your proof.
BUT given statement is for every integer n > 2, n^2 - 6n +1 > 0
This is False.
Reason: for n = 3
3^2 - 6*3 + 1 = -8
-8 is not greater than zero.
So Given statement is wrong.
It would have been true if the statement is
for every integer n > 5, n^2 - 6n + 1 > 0
Let me know in the comments, if you have any doubt..
This document discusses concurrent programming and multithreaded programming in Java. It covers key topics such as creating and controlling threads, thread safety and synchronization, and using bounded queues to allow cooperation between producer and consumer threads.
Solit 2013, Автоматизация тестирования сложных систем: mixed mode automated t...solit
Виктор Короневич, Минск. Senior Software Test Automation Engineer with 3+ years of experience specializing in automation on Java, http://www.linkedin.com/in/agileseph
«Автоматизация тестирования сложных систем: mixed mode automated test case.» Использование Selenium + jUnit + Frank + custom java tools для тестирования Web + DB + Web Services + iOS. Development секция.
Callbacks, Promises, and Coroutines (oh my!): Asynchronous Programming Patter...Domenic Denicola
This talk takes a deep dive into asynchronous programming patterns and practices, with an emphasis on the promise pattern.
We go through the basics of the event loop, highlighting the drawbacks of asynchronous programming in a naive callback style. Fortunately, we can use the magic of promises to escape from callback hell with a powerful and unified interface for async APIs. Finally, we take a quick look at the possibilities for using coroutines both in current and future (ECMAScript Harmony) JavaScript.
Please help!!I wanted to know how to add a high score to this prog.pdfJUSTSTYLISH3B2MOHALI
Please help!!
I wanted to know how to add a high score to this program and wanted to add how many times
you press the spacebar
import javax.swing.*;
import java.awt.*;
/**
* Created by Thomas on 11/27/2016.
*/
public class Renderer extends JPanel{
//private static final long serialVersionUID = 1L;
protected void paintComponent(Graphics g) {
Main.main.repaint(g);
}
public static int clamp(int greenValue, int i, int j) {
// TODO Auto-generated method stub
return 0;
}
}
OTHER PART:
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.ArrayList;
import java.util.Random;
import javax.swing.*;
/**
* Created by Thomas on 11/27/2016.
*/
public class Main implements ActionListener, KeyListener{
public static Main main;
public final int WIDTH = 1400;
public final int HEIGHT = 600;
public HUD Hud;
public Renderer renderer;
public Rectangle character;
public ArrayList cloud;
public Random rand;
public boolean start = false, gameover = false;
public int tick;
public Main() {
JFrame jFrame = new JFrame();
Timer timer = new Timer(20, this);
renderer = new Renderer();
rand = new Random();
jFrame.setTitle(\"Example\");
jFrame.add(renderer);
jFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jFrame.setSize(WIDTH, HEIGHT);
jFrame.addKeyListener(this);
jFrame.setVisible(true);
cloud = new ArrayList();
character = new Rectangle(200, 220, 20, 20);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
timer.start();
}
public void repaint(Graphics g) {
g.setColor(Color.black);
g.fillRect(0,0, WIDTH, HEIGHT);
g.setColor(Color.blue);
g.fillRect(0, HEIGHT - 100, WIDTH, 100);
g.setColor(Color.green);
g.fillRect(character.x, character.y, character.width, character.height);
if (character.y >= HEIGHT - 100 || character.y < 0) {
gameover = true;
}
for (Rectangle rect : cloud) {
g.setColor(Color.white);
g.fillRect(rect.x, rect.y, rect.width, rect.height);
}
g.setColor(Color.WHITE);
g.setFont(new Font(\"Times New Roman\", 1 ,100));
if (!start) {
g.drawString(\"Press to start!\", 450, HEIGHT / 2);
}
else if (gameover) {
g.drawString(\"Game Over!\", 450, HEIGHT / 2);
}
}
public void addCloud(boolean start) {
int width = 400;
int height = 200;
if (start) {
cloud.add(new Rectangle(WIDTH + width + cloud.size() * 300, rand.nextInt(HEIGHT-120),
80, 100));
}
else {
cloud.add(new Rectangle(cloud.get(cloud.size() - 1).x + 300, rand.nextInt(HEIGHT-120), 80,
100));
}
}
public void flap() {
if (gameover) {
character = new Rectangle(300, 400, 40, 40);
cloud.clear();
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
addCloud(true);
gameover = false;
}
if (!start) {
start = true;
}
else if (!gameover) {
character.y -= 70;
tick = 0;
}
}
@Override
public void actionPerformed(ActionEvent e) {
int speed = 15;
//System.out.println(\"Space.
The document discusses using asynchronous SQL queries in Flex applications to avoid freezing the user interface. It proposes using a StatementList class to encapsulate executing multiple SQL statements as a transaction in an asynchronous manner. The key points are:
1) Synchronous SQL queries can freeze the UI, so asynchronous queries are preferable.
2) A StatementList class is created to execute multiple SQL statements as a transaction asynchronously without locking the UI.
3) An ExecutionQueue class is introduced to schedule StatementList objects to ensure proper execution order without locking.
This document provides an introduction to learning Java, including:
- An overview of Java as an object-oriented language developed by Sun Microsystems, featuring a virtual machine, portability, and memory management.
- Instructions for compiling and running a simple "Hello World" Java program from the command line.
- Explanations of Java programming basics like classes, methods, variables, operators, and control structures.
The document discusses HTML5 and web application development. It covers topics like the future of HTML5, developing web apps, setting up a development environment, and providing code samples for HTML5 features like canvas, audio, video and more. It also shows how to measure performance and includes code for animating elements on a canvas.
The document contains 21 code snippets showing examples of various Java programming concepts. The code snippets cover topics such as classes and objects, inheritance, interfaces, exceptions, threads, applets, packages, input/output, and networking.
C346_PA3_W12/src/common/BaseThread.javaC346_PA3_W12/src/common/BaseThread.javapackage common;
import java.util.Random;
/**
* Class BaseThread
* Simply one customized base class for many of our own threads
*
* An attempt to maintain an automatic unique TID (thread ID)
* among all the derivatives and allow setting your own if needed.
* Plus some methods for the sync exercises.
*
* $Revision: 1.2 $
* $Last Revision Date: 2010/10/24 $
*
* @author Serguei A. Mokhov, mokhov@cs.concordia.ca
*/
publicclassBaseThreadextendsThread
{
/*
* ------------
* Data members
* ------------
*/
/**
* Preserves value across all instances
*/
publicstaticint siNextTID =1;
/**
* Our Thread ID
*/
protectedint iTID;
/**
* TID of a thread to proceed to the phase II
*/
privatestaticint siTurn =1;
/*
* ------------
* Constructors
* ------------
*/
/**
* Default
*/
publicBaseThread()
{
setTID();
}
/**
* Assigns name to the thread and places it to the specified group
*
* @param poGroup ThreadGroup to add this thread to
* @param pstrName A string indicating human-readable thread's name
*/
publicBaseThread(ThreadGroup poGroup,String pstrName)
{
super(poGroup, pstrName);
setTID();
}
/**
* Sets user-specified TID
*/
publicBaseThread(finalint piTID)
{
this.iTID = piTID;
}
/**
* Retrieves our TID
* @return TID, integer
*/
publicfinalint getTID()
{
returnthis.iTID;
}
/**
* Sets internal TID and updates next TID on contruction time, so it's private.
*/
privatefinalvoid setTID()
{
this.iTID = siNextTID++;
}
/**
* Just a make up for the PHASE I to make it somewhat tangeable.
* Must be atomic.
*/
protectedsynchronizedvoid phase1()
{
System.out.println(this.getClass().getName()+" thread [TID="+this.iTID +"] starts PHASE I.");
System.out.println
(
"Some stats info in the PHASE I:\n"+
" iTID = "+this.iTID +
", siNextTID = "+ siNextTID +
", siTurn = "+ siTurn +
".\n Their \"checksum\": "+(siNextTID *100+this.iTID *10+ siTurn)
);
System.out.println(this.getClass().getName()+" thread [TID="+this.iTID +"] finishes PHASE I.");
}
/**
* Just a make up for the PHASE II to make it somewhat tangeable.
* Must be atomic.
*/
protectedsynchronizedvoid phase2()
{
System.out.println(this.getClass().getName()+" thread [TID="+this.iTID +"] starts PHASE II.");
System.out.println
(
"Some stats info in the PHASE II:\n"+
" iTID = "+this.iTID +
", siNextTID = "+ siNextTID +
", siTurn = "+ siTurn +
".\n Their \"checksum\": "+(siNextTID *100+this.iTID *10+ siTurn)
);
System.out.println(this.getClass().getName()+" thread [TID="+this.iTID +"] finishes PHASE II.");
}
/**
* Test-and-Set for the iTurn variable.
*
* Use to proceed to the phase II in the correct order.
* Must be atomic.
*
* @param pcIncreasingOrder true if TIDs are in increasing order; false otherwis ...
This document provides an overview of the Griffon framework for building desktop applications in Groovy and Java. It discusses key Griffon concepts like conventions over configuration, MVC patterns, built-in testing support, and automation of repetitive tasks. The document also covers Griffon features such as lifecycle scripts, binding, threading, and popular plugins. Resources for learning more about Griffon and its community are provided at the end.
- Java is a platform independent programming language that is similar to C++ in syntax but similar to Smalltalk in its object-oriented approach. It provides features like automatic memory management, security, and multi-threading capabilities.
- Java code is compiled to bytecode that can run on any Java Virtual Machine (JVM). The JVM then interprets the bytecode and may perform just-in-time (JIT) compilation for improved performance. This allows Java programs to run on any platform with a JVM.
- Java supports object-oriented programming principles like encapsulation, inheritance, and polymorphism. Classes can contain methods and instance variables. Methods can be called on objects to perform operations or retrieve data.
- Java is a platform independent programming language that is similar to C++ in syntax but similar to Smalltalk in its object-oriented approach. It provides features like automatic memory management, security, and multi-threading capabilities.
- Java code is compiled to bytecode that can run on any Java Virtual Machine (JVM). Only depending on the JVM allows Java code to run on any hardware or operating system with a JVM.
- Java supports object-oriented programming concepts like inheritance, polymorphism, and encapsulation. Classes can contain methods and instance variables to define objects.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
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Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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For more information about PECB:
Website: https://pecb.com/
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Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
1. package VStabillization;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.nio.Buffer;
import java.util.ArrayList;
import java.util.List;
import java.util.TimerTask;
public class PlayImage {
private int width = 480;
private int height = 270;
private int current = 0;
private int loadFrame = 100;
private int loadedFrame = -1;
private Object currentLock = new Object();
private final int intervalTime = 66;// 66;
private TimerTask updateFrameTimerTask;
private Thread imgs;
private Integer[] locks;
private BufferedImage[] bufferedImgs;
private int last = -1;
private String filename;
private int motionlessFrame = 0;
private double[] evaluateMotionResult;
private double[] evaluateSimilarityResult;
private double[] evaluateSimilarityByColorResult;
public FrameTransformation[] frameTransformationResult;
public FrameTransformation[] newTransformResult;
private int diffByColorThreshold = 100000;
private boolean processFinished = false;
private int[] frameNumberToPlay;
private double[] evaluateSenceChangeResult;
private int windowWidth = 30;
private BufferedImage[] adjustedImages;
private int debugProcessRatio = 1;
// peter
public int[][][] histogram = new int[4][4][4];
public int[][][] nextHistogram = new int[4][4][4];
public int frameRate = 15;
public int secForScene = 5;
public int SceneFrameCounter = 0;
public boolean findNextScene = false;
public int senceDiff = 0;
public int senceThreshold = 5000000;
public int[] sumFrame;
public int numOfFrame = 0;
public int sumIndex = 0;
public int[] senceChangeFrame;
public int senceChangeIndex = 0;
private boolean finished = false;
private BufferedImage compareImage;
// peter
public PlayImage(final String filename) {
2. this.filename = filename;
File file = new File(filename);
// long len = file.length();
long len = width * height * 3;
bufferedImgs = new BufferedImage[(int) (file.length() / len)];
// peter
sumFrame = new int[(int) (file.length() / len)];
senceChangeFrame = new int[(int) (file.length() / len)];
senceChangeFrame[0] = 0;
// peter
locks = new Integer[bufferedImgs.length];
for (int i = 0; i != locks.length; i++) {
locks[i] = new Integer(i);
}
Thread read = new Thread() {
public void run() {
PlayImage.this.allFrames(filename);
PlayImage.this.frameTransformationResult =
PlayImage.this.getEvaluateFrameTransformationResult();
PlayImage.this.newTransformResult =
PlayImage.this.getNewTransformResult(0,
frameTransformationResult.length/debugProcessRatio);
PlayImage.this.adjustedImages
=PlayImage.this.adjustFrames();
// PlayImage.this.evaluateSimilarityResult =
PlayImage.this.getEvaluateSimilarityResult();
// for (int i = 0; i !=
PlayImage.this.evaluateSimilarityResult.length; i++) {
// System.out.printf("%d: %fn", i,
PlayImage.this.evaluateSimilarityResult[i]);
// }
// int maxOrder =
PlayImage.this.findMaxOrder(PlayImage.this.evaluateSimilarityResult);
// PlayImage.this.evaluateSimilarityByColorResult =
PlayImage.this.getEvaluateSimilarityByColorResult(maxOrder);
//
// PlayImage.this.frameNumberToPlay =
PlayImage.this.generateFrameNumberToPlay();
// System.out.println("frameNumberToPlay");
// System.out.println(PlayImage.this.frameNumberToPlay[0]);
//// for (int i = 0; i !=
PlayImage.this.frameNumberToPlay.length; i++) {
////
System.out.println(PlayImage.this.frameNumberToPlay[i]);
//// }
frameNumberToPlay = new int[bufferedImgs.length-1];
for(int i = 0; i != frameNumberToPlay.length-1; i++){
frameNumberToPlay[i] = i;
}
CommunicateVariables communicateVariables =
CommunicateVariables.getSingular();
communicateVariables.imageIndexInput(frameNumberToPlay);
while(! communicateVariables.finished()){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
3. e.printStackTrace();
}
}
//
// frameNumberToPlay = communicateVariables.getIndex();
//// for (int i = 0; i !=
PlayImage.this.frameNumberToPlay.length; i++) {
////
System.out.println(PlayImage.this.frameNumberToPlay[i]);
//// }
processFinished = true;
System.out.println(processFinished);
}
};
read.start();
}
public BufferedImage[] adjustFrames(){
EvaluateFrameTransformation evaluateFrameTransformation = new
EvaluateFrameTransformationByOpenCV();
BufferedImage[] result = new BufferedImage[bufferedImgs.length];
for(int i = 0 ; i!= bufferedImgs.length/debugProcessRatio; i++){
result[i] = adjustFrame(bufferedImgs[i],
newTransformResult[i]);
//result[i] =
evaluateFrameTransformation.applyTransformToImage(bufferedImgs[i],
newPrevToCurResult[i]);
}
return result;
}
public BufferedImage adjustFrame(BufferedImage img, FrameTransformation
frameTransformation){
BufferedImage img2 = new BufferedImage(img.getWidth(),
img.getHeight(), img.getType());
for(int i = 0; i != img.getWidth(); i++){
for(int j = 0; j != img.getHeight(); j++){
int tempX = (int) (i + frameTransformation.getDy());
int tempY = (int) (j + frameTransformation.getDx());
if( tempX >= 0 && tempX< img.getWidth() && tempY >= 0 &&
tempY < img.getHeight()){
img2.setRGB(tempX, tempY, img.getRGB(i, j));
}
}
}
return img2;
}
public double findMax(double[] value){
double max = value[0];
for(int i = 0; i!= value.length; i++){
if(max < value[i]){
max = value[i];
}
}
return max;
}
public int findMaxOrder(double[] value){
double max = value[0];
int order = 0;
for(int i = 0; i!= value.length; i++){
if(max < value[i]){
max = value[i];
order = i;
4. }
}
return order;
}
public int getCurrent(){
synchronized (currentLock) {
return this.current;
}
}
public double[] getSenceChangeResult(){
double[] result = new double[bufferedImgs.length];
List<Integer> temp = new ArrayList<>();
temp.add(0);
for(int i = 0; i != senceChangeFrame.length; i++){
if(senceChangeFrame[i] != 0){
temp.add(senceChangeFrame[i]);
System.out.println(senceChangeFrame[i]);
}
}
for(int i = 0; i != temp.size(); i++){
for(int j = 0 ; j != frameRate * secForScene; j++){
if(i+j < result.length){
result[temp.get(i)+j] = 500;
}
}
}
return result;
}
public int[] generateFrameNumberToPlay(double valve) {
double[] evaluateValue = getEvaluateValue();
int[] temp = new int[bufferedImgs.length];
int current = 0;
for (int i = 0; i != evaluateValue.length; i++) {
if (evaluateValue[i] > valve) {
temp[current] = i;
current++;
}
}
System.out.println(current);
return temp;
}
public int[] generateFrameNumberToPlay() {
double[] evaluateValue = getEvaluateValue();
int[] temp = new int[bufferedImgs.length];
int current = 0;
double max = -1000;
int order = 0;
for (int i = 0; i != evaluateValue.length; i++) {
if (evaluateValue[i] > max) {
max = evaluateValue[i];
order = i;
}
}
int start = order;
while(start > 1){
if(evaluateSimilarityByColorResult[start] >
5. diffByColorThreshold){
break;
}
else{
start-=1;
}
}
int end = order+1;
while(end < evaluateValue.length){
if(evaluateSimilarityByColorResult[end-1] >
diffByColorThreshold){
break;
}
else{
end+=1;
}
}
for(int i = 0; i != end-start; i++){
temp[i] = i+start;
}
// System.out.println(current);
System.out.printf("Start: %d", start);
System.out.printf("End: %d", end);
return temp;
}
public double[] getEvaluateValue() {
double[] result = new double[bufferedImgs.length];
for(int i = 0; i != result.length; i++){
result[i] = evaluateSimilarityResult[i];
}
return result;
}
public BufferedImage getCurrentImageProcessed() {
if (this.processFinished == false) {
return null;
}
synchronized (currentLock) {
if (current >= bufferedImgs.length) {
this.finished = true;
return null;
}
synchronized (locks[current]) {
if (last == current) {
return null;
} else {
last = current;
// return bufferedImgs[current];
return adjustedImages[current];
}
}
}
}
public double[] getEvaluateSimilarityByColorResult(int order){
EvaluateSimilarity evaluateSimilarity = new
EvaluateSimilarityByColor();
double[] result = new double[bufferedImgs.length];
result[0] = 0;
6. System.out.println("Color");
for (int i = 0; i < bufferedImgs.length; i++) {
result[i] = evaluateSimilarity.evaluateSimilarityBetweenImage(
bufferedImgs[i], bufferedImgs[order]);
System.out.printf("%d: %fn", i, result[i]);
}
return result;
}
public double[] getEvaluateSimilarityResult(){
EvaluateSimilarity evaluateSimilarity = new
EvaluateSimilarityByRescale();
double[] result = new double[bufferedImgs.length];
result[0] = 0;
for (int i = 0; i < bufferedImgs.length; i++) {
result[i] = evaluateSimilarity.evaluateSimilarityBetweenImage(
bufferedImgs[i], compareImage);
}
return result;
}
public FrameTransformation[] getEvaluateFrameTransformationResult(){
EvaluateFrameTransformation evaluateFrameTransformation = new
EvaluateFrameTransformationByOpenCV();
FrameTransformation[] result = new
FrameTransformation[bufferedImgs.length];
result[0] = new FrameTransformation(0, 0, 0);
for (int i = 1; i < bufferedImgs.length/debugProcessRatio; i++) {
BufferedImage temp, temp2;
synchronized (locks[i-1]) {
temp = bufferedImgs[i-1];
}
synchronized (locks[i]) {
temp2 = bufferedImgs[i];
}
result[i] =
evaluateFrameTransformation.evaluateMotionBetweenImage(
temp, temp2);
}
return result;
}
public FrameTransformation[] getNewTransformResult(int start, int end){
double a = 0;
double x = 0;
double y = 0;
List<FrameTransformation> path = new ArrayList<>();
for(int i = start; i< end; i++){
x += frameTransformationResult[i].getDx();
y += frameTransformationResult[i].getDy();
a += frameTransformationResult[i].getDa();
path.add(new FrameTransformation(x, y, a));
}
List<FrameTransformation> pathWithWindow = new ArrayList<>();
for(int i = 0; i < end-start; i++){
double xTotal = 0;
double yTotal = 0;
double aTotal = 0;
int number = 0;
7. for(int j=-windowWidth; j <= windowWidth; j++){
if(i+j>=0 && i+j < end-start){
xTotal += path.get(i+j).getDx();
yTotal += path.get(i+j).getDy();
aTotal += path.get(i+j).getDa();
number++;
}
}
double aAvg = aTotal /number;
double xAvg = xTotal/number;
double yAvg = yTotal / number;
pathWithWindow.add(new FrameTransformation(xAvg,yAvg, aAvg));
}
List<FrameTransformation> newFrameTransformation = new
ArrayList<>();
a = 0;
x = 0;
y = 0;
for(int i = 0; i < end-start; i++){
x+= frameTransformationResult[i+start].getDx();
y+= frameTransformationResult[i+start].getDy();
a+= frameTransformationResult[i+start].getDa();
double xDist = pathWithWindow.get(i).getDx() - x;
double yDist = pathWithWindow.get(i).getDy() - y;
double aDist = pathWithWindow.get(i).getDa() - a;
double dx = frameTransformationResult[i+start].getDx() +
xDist;
double dy = frameTransformationResult[i+start].getDy() +
yDist;
double da = frameTransformationResult[i+start].getDa() +
aDist;
newFrameTransformation.add(new FrameTransformation(dx, dy,
da));
}
FrameTransformation[] result = new
FrameTransformation[newFrameTransformation.size()];
for(int i = 0 ;i != result.length; i++){
result[i] = newFrameTransformation.get(i);
}
return result;
}
public double[] getEvaluateMotionResult() {
// EvaluateMotion evaluateMotion = new
EvaluateMotionByFramePredict(15,
// 15, 5, 5);
EvaluateMotion evaluateMotion = new
EvaluateMotionByCompareAverageValueInBlock(
15, 15, 500);
double[] result = new double[bufferedImgs.length];
result[0] = 0;
for (int i = 1; i < bufferedImgs.length; i++) {
BufferedImage temp, temp2;
synchronized (locks[i-1]) {
temp = bufferedImgs[i-1];
}
synchronized (locks[i]) {
8. temp2 = bufferedImgs[i];
}
result[i] = evaluateMotion.evaluateMotionBetweenImage(
temp, temp2);
}
double temp = 0;
for (int i = 0; i < bufferedImgs.length; i+= frameRate) {
for(int j = 0; j != frameRate; j++){
if(temp < result[i+j]){
temp= result[i+j];
}
}
for(int j = 0; j != frameRate; j++){
result[i+j] = temp;
}
}
return result;
}
// public BufferedImage readRightImg(){
//
// }
public BufferedImage getFirstImage() {
BufferedImage img = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
InputStream is = null;
File file = new File(this.filename);
try {
is = new FileInputStream(file);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
// long len = file.length();
long len = width * height * 3;
bufferedImgs = new BufferedImage[(int) (file.length() / len)];
byte[] bytes = new byte[(int) len];
int offset = 0;
int numRead = 0;
try {
while (offset < bytes.length
&& (numRead = is.read(bytes, offset, bytes.length
- offset)) >= 0) {
offset += numRead;
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
int ind = 0;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
9. byte a = 0;
byte r = bytes[ind];
byte g = bytes[ind + height * width];
byte b = bytes[ind + height * width * 2];
int pix = 0xff000000 | ((r & 0xff) << 16) | ((g & 0xff)
<< 8)
| (b & 0xff);
// int pix = ((a << 24) + (r << 16) + (g << 8) + b);
img.setRGB(x, y, pix);
ind++;
}
}
try {
is.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return img;
}
public void allFrames(String filename) {
try {
File file = new File(filename);
InputStream is = new FileInputStream(file);
allFrames(is);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
public boolean isFinished(){
return finished;
}
public void allFrames(InputStream is) {
try {
for (int i = 0; i < bufferedImgs.length; i++) {
synchronized (locks[i]) {
if (bufferedImgs[i] == null) {
BufferedImage temp = readNextFrame(is);
bufferedImgs[i] = temp;
loadedFrame = i;
}
}
}
} catch (IOException e) {
e.printStackTrace();
} finally {
}
}
public BufferedImage readNextFrame(InputStream is) throws IOException {
10. BufferedImage img = new BufferedImage(width, height,
BufferedImage.TYPE_INT_RGB);
// long len = file.length();
long len = width * height * 3;
byte[] bytes = new byte[(int) len];
int offset = 0;
int numRead = 0;
while (offset < bytes.length
&& (numRead = is.read(bytes, offset, bytes.length -
offset)) >= 0) {
offset += numRead;
}
int ind = 0;
if (findNextScene) {
SceneFrameCounter = 0;
// System.out.println("findNextScene" + findNextScene);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
byte a = 0;
byte r = bytes[ind];
byte g = bytes[ind + height * width];
byte b = bytes[ind + height * width * 2];
// peter
int red = r;
if (r < 0)
red = red + 256;
int green = g;
if (g < 0)
green = green + 256;
int blue = b;
if (b < 0)
blue = blue + 256;
r = (byte) red;
g = (byte) green;
b = (byte) blue;
nextHistogram[red / 64][green / 64][blue / 64]++;
int pix = 0xff000000 | ((r & 0xff) << 16)
| ((g & 0xff) << 8) | (b & 0xff);
// int pix = ((a << 24) + (r << 16) + (g << 8) +
b);
img.setRGB(x, y, pix);
ind++;
}
}
for (int i = 0; i < histogram.length; i++)
for (int j = 0; j < histogram[i].length; j++)
for (int p = 0; p < histogram[i][j].length; p++) {
senceDiff = Math.abs(histogram[i][j][p]
- nextHistogram[i][j][p]);
}
if (senceDiff >= senceThreshold) {
findNextScene = false;
for (int i = 0; i < histogram.length; i++)
for (int j = 0; j < histogram[i].length; j++)
11. for (int p = 0; p < histogram[i][j].length;
p++) {
histogram[i][j][p] = nextHistogram[i]
[j][p];
}
senceChangeIndex++;
senceChangeFrame[senceChangeIndex] = numOfFrame;
}
senceDiff = 0;
} else {
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
byte a = 0;
byte r = bytes[ind];
byte g = bytes[ind + height * width];
byte b = bytes[ind + height * width * 2];
// peter
if (SceneFrameCounter >= frameRate * secForScene)
{
int red = r;
if (r < 0)
red = red + 256;
int green = g;
if (g < 0)
green = green + 256;
int blue = b;
if (b < 0)
blue = blue + 256;
r = (byte) red;
g = (byte) green;
b = (byte) blue;
histogram[red / 64][green / 64][blue / 64]+
+;
findNextScene = true;
}
// peter
// for(int i = 0; i < histogram.length; i++)
// for(int j = 0; j < histogram[i].length; j++)
// for(int p = 0; p < histogram[i][j].length; p++)
{
//
// }
int pix = 0xff000000 | ((r & 0xff) << 16)
| ((g & 0xff) << 8) | (b & 0xff);
// int pix = ((a << 24) + (r << 16) + (g << 8) +
b);
img.setRGB(x, y, pix);
ind++;
}
}
sumFrame[sumIndex] = numOfFrame;
sumIndex++;
SceneFrameCounter++;
// System.out.println(SceneFrameCounter);
}
12. numOfFrame++;
return img;
}
public BufferedImage getImg(int order) {
if (order >= bufferedImgs.length) {
return null;
}
synchronized (locks[order]) {
return bufferedImgs[order];
}
}
public BufferedImage getCurrentImg() {
if (this.processFinished == false) {
return null;
}
synchronized (currentLock) {
if (current >= bufferedImgs.length) {
this.finished = true;
return null;
}
synchronized (locks[current]) {
if (last == current) {
return null;
} else {
last = current;
return bufferedImgs[current];
// return adjustedImages[current];
}
}
}
}
public BufferedImage getCurrentImgScenery() {
synchronized (currentLock) {
if (current >= bufferedImgs.length) {
return null;
}
synchronized (locks[current]) {
if (last == current) {
return null;
} else {
last = current;
return bufferedImgs[sumFrame[current]];
}
}
}
}
public void start() {
PlayImage.this.current = 0;
if (updateFrameTimerTask != null) {
updateFrameTimerTask.cancel();
}
java.util.Timer updateFrameTimer = new java.util.Timer();
updateFrameTimerTask = new TimerTask() {
public void run() {
13. synchronized (PlayImage.this.currentLock) {
// System.out.printf("%d:
PlayImagen",PlayImage.this.current);
PlayImage.this.current++;
}
}
};
System.out.println("start");
updateFrameTimer.scheduleAtFixedRate(updateFrameTimerTask, 0,
PlayImage.this.intervalTime);
}
public void pause() {
if (updateFrameTimerTask != null) {
updateFrameTimerTask.cancel();
}
}
public void startOrContinue() {
if (updateFrameTimerTask == null) {
this.start();
} else {
this.avContinue();
}
}
public void avContinue() {
java.util.Timer updateFrameTimer = new java.util.Timer();
updateFrameTimerTask = new TimerTask() {
public void run() {
synchronized (PlayImage.this.currentLock) {
PlayImage.this.current++;
}
}
};
updateFrameTimer.scheduleAtFixedRate(updateFrameTimerTask, 0,
PlayImage.this.intervalTime);
}
}