This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, production quantity, target audience, quality factors, regulations, copyright, ethics, and a production schedule. Health and safety risks like eye strain and back strain are addressed, along with how to prevent them by adhering to relevant legislation like taking regular breaks and lifting with the knees.
The document outlines a planning booklet for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. The production schedule outlines 10 sessions to complete the project, including finding and rotoscoping characters and backgrounds for 8 pages and finalizing the book draft. Health and safety precautions are also mentioned.
This document outlines the planning for a digital graphic narrative project adapting "The Three Little Pigs" story. It considers costs, available resources, target audience, quality factors, codes of practice, a production schedule, and health and safety considerations. The target audience is ages 4-8, costs will be low using existing computer resources, and the schedule allocates sessions to design each page over 10 weeks. Health risks like eye strain are addressed.
This document outlines the planning for a digital graphic narrative project adapting the fairytale "Rumpelstiltskin". It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a 10-session production schedule. Health and safety risks like tripping hazards and eye strain from computer use are also addressed. The planning shows thorough thought has been given to all aspects of bringing this graphic narrative to life as a real project.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like trip hazards, live power cables, liquids damaging technology, and eye strain from screens are also addressed, along with ways to prevent issues from occurring.
The document outlines the planning for a digital graphic narrative children's book retelling Alice in Wonderland. It considers costs, available resources, production schedule, audience, quality factors, codes of practice, regulation, copyright, and health and safety. A 10-session production schedule is provided that includes creating characters, items, backgrounds, and adding textures and text. Health and safety risks like liquid spills, eye strain, and tripping are addressed along with relevant legislation.
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. Resources needed for the project are assessed. A production schedule is outlined in 10 sessions, detailing the tasks to be completed in each. Potential health and safety issues like eyestrain, trips, and back problems are addressed, along with preventative measures and relevant legislation.
The document provides guidance for planning a digital graphic narrative project, outlining key considerations around costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethics, and health and safety. It also includes templates for a production schedule and resources checklist to help structure the planning process. Potential risks are identified along with suggestions for how to prevent issues like repetitive strain injury, eye strain, spills, and tripping hazards during the project work.
The document outlines a planning booklet for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. The production schedule outlines 10 sessions to complete the project, including finding and rotoscoping characters and backgrounds for 8 pages and finalizing the book draft. Health and safety precautions are also mentioned.
This document outlines the planning for a digital graphic narrative project adapting "The Three Little Pigs" story. It considers costs, available resources, target audience, quality factors, codes of practice, a production schedule, and health and safety considerations. The target audience is ages 4-8, costs will be low using existing computer resources, and the schedule allocates sessions to design each page over 10 weeks. Health risks like eye strain are addressed.
This document outlines the planning for a digital graphic narrative project adapting the fairytale "Rumpelstiltskin". It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a 10-session production schedule. Health and safety risks like tripping hazards and eye strain from computer use are also addressed. The planning shows thorough thought has been given to all aspects of bringing this graphic narrative to life as a real project.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like trip hazards, live power cables, liquids damaging technology, and eye strain from screens are also addressed, along with ways to prevent issues from occurring.
The document outlines the planning for a digital graphic narrative children's book retelling Alice in Wonderland. It considers costs, available resources, production schedule, audience, quality factors, codes of practice, regulation, copyright, and health and safety. A 10-session production schedule is provided that includes creating characters, items, backgrounds, and adding textures and text. Health and safety risks like liquid spills, eye strain, and tripping are addressed along with relevant legislation.
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. Resources needed for the project are assessed. A production schedule is outlined in 10 sessions, detailing the tasks to be completed in each. Potential health and safety issues like eyestrain, trips, and back problems are addressed, along with preventative measures and relevant legislation.
The document provides guidance for planning a digital graphic narrative project, outlining key considerations around costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethics, and health and safety. It also includes templates for a production schedule and resources checklist to help structure the planning process. Potential risks are identified along with suggestions for how to prevent issues like repetitive strain injury, eye strain, spills, and tripping hazards during the project work.
The document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks are also addressed, such as tripping hazards, eye strain from computer use, back pain from poor posture, electric shocks, and data loss. The student plans to complete the project digitally using college computers and resources over 10 sessions, with contingencies built into the schedule.
This document outlines Dom Midgley's considerations and planning for a digital graphic narrative project. It discusses costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, a production schedule, and health and safety. For costs, Dom concludes there will be no costs by using royalty-free stock images. Resources include a Mac computer and photo editing software. The target audience is children aged 5-8. Dom's production schedule outlines tasks to be completed over 10 sessions, including character development and page layout. Health and safety risks like trip hazards will be prevented by storing bags and wires away.
The document provides planning details for a digital graphic narrative project about retelling the story of The Three Little Pigs. It includes considerations for costs, available resources, quantity, audience and target market, quality factors, codes of practice, copyright, ethical issues, and a production schedule. Health and safety risks like eye strain, back pains, spills, and tripping hazards are also addressed. The planning demonstrates thorough thought about budget, timeline, audience, regulations, and preventing injuries for the graphic narrative project.
This document outlines the planning and considerations for a digital graphic narrative project creating a children's book. It discusses costs, available resources which include a Mac, Photoshop, pencils, scanner and paper. It will create one copy aimed at children aged 3-6. It establishes a production schedule across 10 sessions to create pages and do final checks. Health and safety issues are addressed like water hazards, tripping, eye strain and ergonomics. Regulations, copyright, ethics are also taken into account.
This document provides planning materials for a digital graphic narrative project. It includes sections for considering costs, available resources, target audience, production schedule, and health and safety considerations. The document outlines that there will be no direct costs for the project. The available resources are computers, software, and standard office supplies. The target audience is children ages 3-7 and their parents. A 10-session production schedule is outlined to complete 10 pages of the graphic narrative over weekly sessions. Health and safety risks like back pain, eye strain, and wrist injuries from prolonged computer use are addressed along with preventative measures.
The document provides planning considerations for a digital graphic narrative project. It outlines various factors to consider including costs, available resources, quantity, audience, quality, codes of practice, regulations, copyright, ethical issues, and health and safety. For resources, the document indicates what is needed and how to obtain it. It also includes a proposed 10-session production schedule to help manage the work.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, target audience, quality factors, codes of practice, regulations, copyright, ethical issues, a production schedule, and health and safety. Costs may include hardware, software, stationery, and hiring an agent. Resources include a computer, images from Google, and Photoshop software. The narrative will have a limited print run, target children aged 3-7, and follow regulations and codes of practice. A production schedule outlines tasks over 10 sessions. Health and safety risks like repetitive strain injury and eye strain are considered.
1) The student had to change their original documentary project to a storyboarded perfume advert due to lockdown restrictions limiting access to people and resources. They found working from home frustrating and struggled with motivation.
2) They enjoyed the initial planning phase and mood boarding to help visualize their project. Researching vintage magazine covers and the photographer Sam Dameshek inspired them to incorporate vintage aesthetics.
3) Production experiments using their new camera helped them improve photography skills, and they found Lightroom easier to use than Photoshop for editing photos. The limited time and locations during lockdown made photoshoots challenging.
The document outlines the planning and considerations for a digital graphic narrative project to create a children's book, including costs, available resources, production schedule, health and safety considerations, and addressing regulations around copyright, ethics, and codes of practice. Key aspects of the planning include a low estimated cost of £10.55 to print 50 initial copies, using college resources like computers and printers, and a 10-session production schedule to develop the book's characters, scenes, and text.
The document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety considerations. A production schedule is also included, outlining what will be completed in each session.
The document provides details for planning a digital graphic narrative project. It includes sections for considerations, costs, available resources, quantity, audience and target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning booklet is meant to help structure planning and collate documents for the project. Key details covered include imagining it as a real project considering costs, codes of practice, intended audience of kids aged 3-6, quality control, and preventing health and safety issues like eye strain or back pain.
- The document describes a series of experiments Jude McMichan completed to prepare for a final magazine production, including creating 4 logos, taking photos with a green screen, and designing 2 magazine covers in Photoshop.
- For the logo experiment, Jude created 4 logos for their magazine incorporating fonts, images, and pixel art. This helped refresh their Photoshop skills for the final logo.
- In the photo experiment, Jude gained experience shooting with a camera in the green screen room, taking close-ups, medium shots, and more to understand which would work best for the final production.
- For the cover experiment, Jude designed 2 magazine covers in Photoshop incorporating images and fonts to
This document provides guidance for planning a digital graphic narrative project. It includes sections for considering costs, available resources, target audience, quality factors, copyright and ethical issues. A production schedule is outlined, dividing the project into sessions and assigning tasks to be completed in each session. Health and safety risks are also considered, such as risks of spills or eye strain from computer use, and how to prevent those risks.
The document outlines the planning and considerations for a digital graphic narrative project, including costs, resources, production schedule, health and safety issues, and compliance with relevant codes and regulations. It provides templates to log details on the target audience, quality factors, copyright issues, and resources needed to complete the project on schedule and within budget. Comprehensive planning across all aspects is emphasized to ensure a successful final product.
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety issues like eye strain, headaches, cramp, dehydration, and stress are also addressed. The student will create a children's storybook using digital tools like Photoshop over 10 sessions, considering design elements, text, and images for each page.
The document provides time management tips for college students. It discusses that being a student is effectively a full-time job that requires managing tasks and balancing school with other responsibilities. It also addresses that procrastination is common among students due to being overwhelmed or uninterested in tasks. The document recommends setting realistic goals, prioritizing tasks, and breaking large assignments into smaller, more manageable tasks to improve time management skills and reduce stress.
The document outlines the planning process for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning process involves assessing available resources, creating a production schedule to complete the project on time, and identifying potential health and safety risks and how to prevent them.
The document discusses potential problems and solutions the student may encounter during their FMP project creating a fanzine. Some key issues addressed include:
1) Equipment issues like camera or voice recorder malfunctions which the student plans to back up with a phone or extra memory cards.
2) Technical problems like computer crashes which the student will prevent by regular saving and using downtime to plan if needed.
3) Theoretical challenges like difficult interviews being solved by scheduling face-to-face meetings and recording video calls if needed.
4) Ensuring production stays on schedule by completing work before the deadline so production time can be fully used.
The document discusses potential problems and solutions the student may encounter during their FMP project creating a fanzine. Some key issues addressed include:
1) Equipment issues like camera or voice recorder malfunctions which the student plans to back up with a phone or extra memory cards.
2) Technical problems like computer crashes which the student will prevent by regular saving and using downtime to plan if needed.
3) Theoretical challenges like difficult interviews being solved by scheduling face-to-face meetings and recording video calls if needed.
4) Ensuring production stays on schedule by completing work before the deadline so production time can be fully used.
The document discusses potential problems and solutions the student may encounter during their final major project (FMP). It addresses both practical issues like equipment, software, and file storage, as well as theoretical issues like conducting interviews, weather impacting photography, financing costs, and meeting production deadlines. The student outlines backup plans for each potential problem to prevent losing work and ensure the project's success.
This document provides planning details for a digital graphic narrative project to create a children's book. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety considerations. The production schedule outlines creating characters, backgrounds, and individual pages across 10 sessions. Health and safety risks like eye strain and tripping hazards are addressed.
The document outlines a student's plans for creating a digital graphic narrative. It includes considerations for costs, available resources, production quantity, target audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety risks are also addressed, such as risks of long periods sitting and using proper ergonomics. The student plans to create character designs, backgrounds, props, and text to develop a children's book using software like Photoshop over a series of sessions.
The document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks are also addressed, such as tripping hazards, eye strain from computer use, back pain from poor posture, electric shocks, and data loss. The student plans to complete the project digitally using college computers and resources over 10 sessions, with contingencies built into the schedule.
This document outlines Dom Midgley's considerations and planning for a digital graphic narrative project. It discusses costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, a production schedule, and health and safety. For costs, Dom concludes there will be no costs by using royalty-free stock images. Resources include a Mac computer and photo editing software. The target audience is children aged 5-8. Dom's production schedule outlines tasks to be completed over 10 sessions, including character development and page layout. Health and safety risks like trip hazards will be prevented by storing bags and wires away.
The document provides planning details for a digital graphic narrative project about retelling the story of The Three Little Pigs. It includes considerations for costs, available resources, quantity, audience and target market, quality factors, codes of practice, copyright, ethical issues, and a production schedule. Health and safety risks like eye strain, back pains, spills, and tripping hazards are also addressed. The planning demonstrates thorough thought about budget, timeline, audience, regulations, and preventing injuries for the graphic narrative project.
This document outlines the planning and considerations for a digital graphic narrative project creating a children's book. It discusses costs, available resources which include a Mac, Photoshop, pencils, scanner and paper. It will create one copy aimed at children aged 3-6. It establishes a production schedule across 10 sessions to create pages and do final checks. Health and safety issues are addressed like water hazards, tripping, eye strain and ergonomics. Regulations, copyright, ethics are also taken into account.
This document provides planning materials for a digital graphic narrative project. It includes sections for considering costs, available resources, target audience, production schedule, and health and safety considerations. The document outlines that there will be no direct costs for the project. The available resources are computers, software, and standard office supplies. The target audience is children ages 3-7 and their parents. A 10-session production schedule is outlined to complete 10 pages of the graphic narrative over weekly sessions. Health and safety risks like back pain, eye strain, and wrist injuries from prolonged computer use are addressed along with preventative measures.
The document provides planning considerations for a digital graphic narrative project. It outlines various factors to consider including costs, available resources, quantity, audience, quality, codes of practice, regulations, copyright, ethical issues, and health and safety. For resources, the document indicates what is needed and how to obtain it. It also includes a proposed 10-session production schedule to help manage the work.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, target audience, quality factors, codes of practice, regulations, copyright, ethical issues, a production schedule, and health and safety. Costs may include hardware, software, stationery, and hiring an agent. Resources include a computer, images from Google, and Photoshop software. The narrative will have a limited print run, target children aged 3-7, and follow regulations and codes of practice. A production schedule outlines tasks over 10 sessions. Health and safety risks like repetitive strain injury and eye strain are considered.
1) The student had to change their original documentary project to a storyboarded perfume advert due to lockdown restrictions limiting access to people and resources. They found working from home frustrating and struggled with motivation.
2) They enjoyed the initial planning phase and mood boarding to help visualize their project. Researching vintage magazine covers and the photographer Sam Dameshek inspired them to incorporate vintage aesthetics.
3) Production experiments using their new camera helped them improve photography skills, and they found Lightroom easier to use than Photoshop for editing photos. The limited time and locations during lockdown made photoshoots challenging.
The document outlines the planning and considerations for a digital graphic narrative project to create a children's book, including costs, available resources, production schedule, health and safety considerations, and addressing regulations around copyright, ethics, and codes of practice. Key aspects of the planning include a low estimated cost of £10.55 to print 50 initial copies, using college resources like computers and printers, and a 10-session production schedule to develop the book's characters, scenes, and text.
The document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety considerations. A production schedule is also included, outlining what will be completed in each session.
The document provides details for planning a digital graphic narrative project. It includes sections for considerations, costs, available resources, quantity, audience and target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning booklet is meant to help structure planning and collate documents for the project. Key details covered include imagining it as a real project considering costs, codes of practice, intended audience of kids aged 3-6, quality control, and preventing health and safety issues like eye strain or back pain.
- The document describes a series of experiments Jude McMichan completed to prepare for a final magazine production, including creating 4 logos, taking photos with a green screen, and designing 2 magazine covers in Photoshop.
- For the logo experiment, Jude created 4 logos for their magazine incorporating fonts, images, and pixel art. This helped refresh their Photoshop skills for the final logo.
- In the photo experiment, Jude gained experience shooting with a camera in the green screen room, taking close-ups, medium shots, and more to understand which would work best for the final production.
- For the cover experiment, Jude designed 2 magazine covers in Photoshop incorporating images and fonts to
This document provides guidance for planning a digital graphic narrative project. It includes sections for considering costs, available resources, target audience, quality factors, copyright and ethical issues. A production schedule is outlined, dividing the project into sessions and assigning tasks to be completed in each session. Health and safety risks are also considered, such as risks of spills or eye strain from computer use, and how to prevent those risks.
The document outlines the planning and considerations for a digital graphic narrative project, including costs, resources, production schedule, health and safety issues, and compliance with relevant codes and regulations. It provides templates to log details on the target audience, quality factors, copyright issues, and resources needed to complete the project on schedule and within budget. Comprehensive planning across all aspects is emphasized to ensure a successful final product.
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety issues like eye strain, headaches, cramp, dehydration, and stress are also addressed. The student will create a children's storybook using digital tools like Photoshop over 10 sessions, considering design elements, text, and images for each page.
The document provides time management tips for college students. It discusses that being a student is effectively a full-time job that requires managing tasks and balancing school with other responsibilities. It also addresses that procrastination is common among students due to being overwhelmed or uninterested in tasks. The document recommends setting realistic goals, prioritizing tasks, and breaking large assignments into smaller, more manageable tasks to improve time management skills and reduce stress.
The document outlines the planning process for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning process involves assessing available resources, creating a production schedule to complete the project on time, and identifying potential health and safety risks and how to prevent them.
The document discusses potential problems and solutions the student may encounter during their FMP project creating a fanzine. Some key issues addressed include:
1) Equipment issues like camera or voice recorder malfunctions which the student plans to back up with a phone or extra memory cards.
2) Technical problems like computer crashes which the student will prevent by regular saving and using downtime to plan if needed.
3) Theoretical challenges like difficult interviews being solved by scheduling face-to-face meetings and recording video calls if needed.
4) Ensuring production stays on schedule by completing work before the deadline so production time can be fully used.
The document discusses potential problems and solutions the student may encounter during their FMP project creating a fanzine. Some key issues addressed include:
1) Equipment issues like camera or voice recorder malfunctions which the student plans to back up with a phone or extra memory cards.
2) Technical problems like computer crashes which the student will prevent by regular saving and using downtime to plan if needed.
3) Theoretical challenges like difficult interviews being solved by scheduling face-to-face meetings and recording video calls if needed.
4) Ensuring production stays on schedule by completing work before the deadline so production time can be fully used.
The document discusses potential problems and solutions the student may encounter during their final major project (FMP). It addresses both practical issues like equipment, software, and file storage, as well as theoretical issues like conducting interviews, weather impacting photography, financing costs, and meeting production deadlines. The student outlines backup plans for each potential problem to prevent losing work and ensure the project's success.
This document provides planning details for a digital graphic narrative project to create a children's book. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety considerations. The production schedule outlines creating characters, backgrounds, and individual pages across 10 sessions. Health and safety risks like eye strain and tripping hazards are addressed.
The document outlines a student's plans for creating a digital graphic narrative. It includes considerations for costs, available resources, production quantity, target audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety risks are also addressed, such as risks of long periods sitting and using proper ergonomics. The student plans to create character designs, backgrounds, props, and text to develop a children's book using software like Photoshop over a series of sessions.
This document provides planning details for a digital graphic narrative project adapting Alice in Wonderland. It includes considerations for costs, available resources, production schedule, audience, quality factors, regulations, copyright, ethics, and health and safety. The project will adapt Alice in Wonderland for 3-6 year olds through illustrations created in Photoshop over 10 sessions. Costs will be around £10-15 for materials. Regulations and ethics will be followed to avoid offensive content.
This document outlines the planning and considerations for a digital graphic narrative project. It includes sections on costs, available resources, target audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The student plans to complete the entire project digitally using the college computer. They aim to create a 10-page graphic narrative book targeted at 3-5 year old children. A production schedule is included which breaks the project into sessions over 10 weeks.
This document outlines the planning and considerations for a digital graphic narrative project. It includes sections on costs, available resources, target audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The document also includes a proposed 10-session production schedule and identifies potential health and safety risks and how to prevent them. The overall goal is to structure the planning and collate documents to imagine this is a real published project.
This document outlines the planning and considerations for a digital graphic narrative project. It includes sections on costs, available resources, target audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The student plans to complete the entire project digitally using the college computer. They aim to create a 10-page graphic storybook targeted at 3-5 year old children. A production schedule is included which breaks the project into sessions over 10 weeks to create each page and allow for contingencies.
Digital Graphic Narrative Planning
The document provides details on planning and considerations for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The student has access to computers, software, and the internet at their college and does not have to pay for materials. They plan to produce 200,000 copies of their story, targeted at 3-5 year old children in the UK. Quality will be ensured through practice and focus. All relevant laws and codes of conduct will be followed.
The document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety. The planning includes creating 200,000 copies of a children's book based on the three little pigs for a UK audience ages 3-5. Resources like computers, software, and the internet are available. Quality will be ensured through practice and focus. Laws and codes around publishing, safety, and discrimination must be followed.
The document outlines planning considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience and target market, quality factors, codes of practice, regulation, copyright, ethical issues, and required resources. A production schedule is then proposed, dividing the project into 10 sessions over 10 weeks. Health and safety issues related to substances, display screen equipment, and safe studio practices are also addressed, with preventative measures suggested.
This document provides a planning document for a digital graphic narrative project. It outlines considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. It also includes a production schedule that breaks the project into 10 sessions over 2 weeks, detailing the tasks and progress planned for each session. This thorough planning aims to ensure a successful and well-executed project that considers all relevant factors.
The document provides planning details for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning details cover estimating costs, determining the target audience and market, ensuring quality, following relevant codes and regulations, and addressing potential health and safety risks. A production schedule is also included that breaks the project into 10 half-day sessions.
This document outlines the planning process for a digital graphic narrative project. It discusses considerations like costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, and a production schedule. Costs will include Photoshop but not other digital work. Resources include a computer, graphics software, and a graphics tablet. The target audience is 3-6 year old girls and boys for a retelling of Rapunzel. Quality will come from detailed images that tell the story with or without words. Regulations and ethics require inclusive, non-discriminatory content. A 10-session production schedule is outlined to complete the 10-page graphic narrative over 10 weeks.
This document provides planning details for a digital graphic narrative project. It outlines considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. It also discusses potential health and safety risks and how to prevent issues like back problems, eye strain, and chemical burns while working on the project.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience/market, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like eyestrain, back problems, and tripping hazards are identified along with preventative measures grounded in relevant legislation.
This document outlines a student's plan for a digital graphic narrative project. It considers costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and includes a production schedule. The costs are expected to be low by using college assets. The project will use available college resources like cameras, computers and software. A trial run of a small quantity may be produced initially. The target audience is children, so it will be appealing and appropriate for them. High quality and adherence to codes of practice are important. The production schedule divides the work into sessions over 10 half-days to complete all scenes and details.
The document provides details on planning for a digital graphic narrative project. It includes sections on costs, available resources, target audience, quality factors, codes of practice, health and safety considerations, and a 10-session production schedule. Costs are expected to be minimal as the required software is accessible for free. Resources include Photoshop, paper, pencils, images from Google. The target audience is children ages 3-6, and quality will be ensured through frequent saving, spending time on creation to avoid rushing, and planning out the project. Health and safety risks like eye strain and trip hazards will be prevented through regular breaks, proper seating, and clear workspaces.
This document outlines the planning for a digital graphic narrative project. It considers costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety issues like tripping hazards, eye strain, and back pain are addressed. The planning shows thorough consideration of all aspects needed for a successful project.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like eye strain, back pain, and electrocution are also addressed. The planning covers all aspects of the project from start to finish in great detail.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity of copies, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like tripping hazards, muscle pains, eyestrain, and spills are also addressed, along with ways to prevent issues from arising. The production schedule outlines the tasks to be completed in each half-day college session, such as creating backgrounds, characters, and adding text.
The E-Way Bill revolutionizes logistics by digitizing the documentation of goods transport, ensuring transparency, tax compliance, and streamlined processes. This mandatory, electronic system reduces delays, enhances accountability, and combats tax evasion, benefiting businesses and authorities alike. Embrace the E-Way Bill for efficient, reliable transportation operations.
Cleades Robinson, a respected leader in Philadelphia's police force, is known for his diplomatic and tactful approach, fostering a strong community rapport.
UnityNet World Environment Day Abraham Project 2024 Press ReleaseLHelferty
June 12, 2024 UnityNet International (#UNI) World Environment Day Abraham Project 2024 Press Release from Markham / Mississauga, Ontario in the, Greater Tkaronto Bioregion, Canada in the North American Great Lakes Watersheds of North America (Turtle Island).
ZKsync airdrop of 3.6 billion ZK tokens is scheduled by ZKsync for next week.pdfSOFTTECHHUB
The world of blockchain and decentralized technologies is about to witness a groundbreaking event. ZKsync, the pioneering Ethereum Layer 2 network, has announced the highly anticipated airdrop of its native token, ZK. This move marks a significant milestone in the protocol's journey, empowering the community to take the reins and shape the future of this revolutionary ecosystem.
Methanex is the world's largest producer and supplier of methanol. We create value through our leadership in the global production, marketing and delivery of methanol to customers. View our latest Investor Presentation for more details.
World economy charts case study presented by a Big 4
World economy charts case study presented by a Big 4
World economy charts case
World economy charts case study presented by a Big 4
World economy charts case study presented by a Big 4World economy charts case study presented by a Big 4
World economy charts case study presented by a Big 4
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1. Digital Graphic Narrative Planning
Use this booklet to help structure your planning and collate your planning documents.
Considerations:
There are lots of things to consider in this project. Fill out each section in detail to show you have thought about each one. You
should imagine that this is a live project, so considerations like cost, quantity and codes of practice must be thought about in that
context rather than just as a college project.
Costs:
There is nothing that I need to purchase for the production of my book. As a result, I will not have to spend a
single penny.
Available resources:
The resources I have include: a mac to work on, Photoshop to create and edit the pages of the book, a mouse
and keyboard to select things and to type the text of my book or access shortcuts to features on Photoshop,
and images on the internet of animals/ objects in my book that I can use as inspiration when designing my
book.
2. Quantity:
I would expect around 100-200 copies of my book are made/ sold. I think this because it is an obscure
Japanese folk tale which no one is likely to have heard of. However, despite being a Japanese folk tale, it has
almost no influences from Japanese culture so it should be able to resonate with any audience.
Audience and Target Market:
My target audience is around 3-6 year olds. I’m not aiming for any specific class or gender; it is a book about
animals which any child could enjoy so it wouldn’t make sense to limit the audience arbitrarily. The book could
be more successful with higher class families as lower class families might prefer a more popular story that
they know instead of something that they know nothing about.
Quality Factors:
To ensure that I maintain a high-quality factor I will make sure to be punctual so that I have as much time to
work on the book as possible. If I miss a day due to illness, I will make sure to make the time up in my time so
that the work gets done.
Codes of Practice:
I will ensure that I complete work in the allotted time to meet my end of the deal with a publisher and follow the
other regulations of the codes of practice where applicable.
3. Regulation:
My book will follow the regulations of other children’s media in the UK by featuring child friendly content. My
book will not be a pop-up book or have any removable parts which would force me to follow children’s toys
regulations.
Copyright:
I will not infringe other people’s copyright in my book. This can be guaranteed by creating my own assets and
making them different to the images I used as inspiration to my work.
Ethical Issues:
There will be no ethical issues while making my book because even though my story is from a Japanese folk
tale, it features only animals so there will not be any concerns of portraying people in an inoffensive way.
4. Resources:
A successful project relies on good planning. Considering all the resources you will need for a project and then assessing which
you already have and which you need will help ensure you are ready to start your project.
If there is a resource you don’t currently have, then consider how you are going to get it before you go in to production.
Resource:
Do you have
it? What do you need to do to get it?
MAC’s yes
Photoshop yes
Mouse and keyboard yes
Images to use as inspiration no
I need to search for appropriate images to base to inspire my
designs.
5. Production Schedule:
Delivering your project on time is vital. In order to do this, you need a solid plan of action. This will help you divide up your work in
to manageable chunks to be tackled one at a time. It will also allow you to plan which tasks need to be done in which order. It will
also allow you to track your progress each day. If you are falling behind, you will need to modify the way you work. If you work
faster than expected, you can clearly see what the next steps you need to take are.
Each session is a half day of college.
Session 1:
Search for images of similar locations to my backgrounds so that I can use the as inspiration. Also,
search for textures to use in the background to add more detail to them. Start making the backgrounds
after this.
Session 2:
Start or continue working on the backgrounds of the pages depending on how fast I work. There are 8
separate locations in the book so if I get those done first, all I have to worry about is drawing the
characters and putting the text in.
The first location in my book I will make is the sunset at the start of the book. I will use the images I
have found to model what I want it to look like and then work from there, rotoscoping or using the comic
book effect. I also plan on doing the scene where the crab tries to climb the tree, this should not take as
long as the sunset scene because it is a lot simpler and doesn’t need to be as heavily rotoscoped as
elements in the first image.
Session 3:
I plan on making the forest scene in this session, this scene requires a lot of rotoscoping and texturing
to get it how I want it but it is also one of the few scenes in my book that is used more than once. This
means all I have to do is change some positioning of objects and text and I will have two almost
complete pages. I also plan on doing the background for the scene where the monkey throws unripe fruit
6. at the crab, this is another scene that is used twice which puts me over halfway done for the
backgrounds if I follow the schedule.
Session 4:
In this session, I plan on making the scene where the monkey spies on the crabs, which I think might
take me the most time out of any scene. If I follow the schedule, then this should not put me in a bad
position for time as I am already halfway through the backgrounds on only session four. If I get the
spying scene done, I plan on working on the scene with the monkey looking at the feast, this will be an
annoying scene to make due to the angle of the shot I want to make, but it should not take too long to
make.
Session 5:
In this session, I plan on making the crab’s house interior and the scene where the monkey cowers on
the floor. The latter will not take very long as the background is just a sand floor. The house interior
should also be easy to make as it is not too complex. By the end of this session, all of the backgrounds
will be completed.
Session 6:
In this session, I will start making the poses for both the crab and his son as they have very few in the
entire book. This should not take me more than a session to do properly and I plan on putting the into
the backgrounds when they are don this session.
Session 7:
I will start working on the monkey’s poses in this session. I will work on the main pose of the monkey,
where he looks like he is sitting, because it will probably be the easiest to make and it will allow me to
have most of the pages in a near complete stage.
Session 8:
7. In this session, I will work on the monkey’s other poses. This shouldn’t be too hard as I will use the
same head on each of the ones that face the camera, eliminating the hardest part to make for them. I
will then insert them into the pages so that they are all almost finished.
Session 9:
Make assets like the unripe fruit on pages four and five as well as put the text on each page. I will also
adjust the text to look appropriate and readable on each page while also fitting in the space I have
allocated for it.
Session 10:
This session is contingency time to finish anything that I haven’t been able to do in the planned
timeframe. I will also use this time to add any necessary finishing touches on my work if needed and to
make sure the spelling and grammar of the text is correct.
Health and safety:
Your health and safety and that of those around you is very important. Just like in industry, an accident could prevent you from
working. Whilst we don’t work in a highly dangerous environment, there are still risks. Some are short term, such as trips and
spillages whilst others, such as long term damage to eyesight or back problems, may affect you much later in life.
Consider the risks based on the activities you will be undertaking during the project. Explain how you could prevent them from
happening.
Ensure you reference appropriate pieces of legislation, design to protect people at work.
Health and Safety Issue How can you prevent it?
8. Strained eyes from staring at a screen for too long. The
Health and Safety (Display Screen Equipment)
Regulations 1992 protects me from doing this.
Taking regular breaks. The act recommends taking a
five-minute break every 30 minutes but I will be taking 10-
20 minutes for every hour and 10 minutes, not including
my lunch break.
Getting electrocuted by faulty wiring or tripping on a wire.
The Health and Safety at Work Act 1974 protects me from
this.
Have all of the wires out of the way and sorted sensibly so
that there is no risk of coming into contact with them.
Getting neck strain from having to look up or down for a
prolonged period of time. The Workplace (Health, Safety
and Welfare) Regulations 1992 protect me from this.
Use chairs that have adjustable heights and use monitors
that can be adjusted so that it is comfortable to use at all
times.
Getting hand strain/ carpel tunnel. The Health and Safety at
Work Act 1974 protects me from this. Take regular breaks and do wrist exercises.
Straining my back from carrying a heavy object. The
Health and Safety at Work Act 1974 protects me from this.
Always lift properly with my knees and ask for assistance
if something is too heavy for one person.