The document discusses performance pitfalls of using Rust's async function pointers, particularly in load testing scenarios with the Balter framework. It highlights the differences in performance between standard function pointers and async function pointers, revealing that async boxed functions are significantly slower due to overhead from state-machine structures. Various alternatives for improving async function performance, such as employing generics or enums, are also explored, ultimately suggesting that while function calls are fast, careful optimization can yield better results.