Welcome to the Overview of LEML
The Learning Environment Modeling Language (LEML) is a visual toolkit for designing, modeling, evaluating, prototyping, and revising designed learning experiences such as courses, training programs, or workshops.
The central goal of modeling learning environments is to better understand the way they are designed (intentionally or unintentionally) so that design decisions can be made with greater purpose and strategy. Modeling is designed to make the invisible, visible. The Learning Environment Modeling Language (LEML) is a framework for modeling learning environments that contains a set of symbols, each with associated and defined meaning, that can be assembled together to represent information about the way learning environments are designed.
This is the LEML Framework toolkit. These few symbols can be used to construct and design many different learning environments.
The framework is made up of building blocks, actions, contexts, and notation elements. Each of these elements are combined together to design learning environments.
Let’s look at an example.
This is an example of a model created using LEML. This is an example of a blended learning environment. First, material is presented online, students attend a live in class experience with practice and feedback, and they continue their learning in an online environment with reflection and submitting evidence of their learning. Each symbol and shape represents a key characteristics of the learning environment in much the same way an architect’s blueprint represents elements of a building.
Key points: LEML…
Is a visual toolkit for designing learning environments
Shows key elements needed to design and/or teach courses
Accelerates the course design process