Olivier de Montchenu, MD at Euronews, presents how a world news app can benefit hoteliers through NetTV on Philips MediaSuite. Presented on Sept 22, 2011 during the Philips 2011 Partner Seminar at the Renaissance Amsterdam Hotel.
1. TV consumption in major European countries has continued to increase slightly in recent years, with viewers spending more time watching television on average each day.
2. The TV landscape has expanded dramatically, with over 9,000 channels now available in the EU, up from just 375 channels a decade ago.
3. New technologies like connected TVs, second screens, and streaming services are disrupting the traditional television model, but linear TV will still focus on live and social viewing experiences.
This document is the support i have used while the introduction keynote i have done for the CrossVideoDays. This is a kind of state of art of the online video and connected TV ecosystem + some inputs and questions about the consequences on the video content value chain
This document discusses how time spent on social games and networking apps on iOS devices has grown to rival top television shows and sports in terms of audience size. A study found that 19 million Americans spend an average of 22 minutes per day on iOS social gaming apps, matching or exceeding viewership for popular TV programs. However, other research indicates that people are not choosing between TV and social media, but engaging with both simultaneously on different devices. The rise of mobile entertainment represents a significant change for the advertising industry which has traditionally targeted primetime TV audiences.
The document discusses the future of television as new technologies disrupt the traditional TV industry. It notes that media giants, tech companies, and internet innovators are revolutionizing TV. Experts predict more change in the next 5-10 years than the last 25 combined. Social media, user-generated content, and second screen engagement are shifting power away from traditional media elites. Television will become more social, participatory, and focused on live/event revenue as linear TV integrates with the internet and second screens. Viewership data and social TV engagement will be highly valuable for advertisers and drive new monetization models in an increasingly interactive digital television landscape.
This document summarizes a presentation given by Lauri Kivinen, the CEO of the Finnish Broadcasting Company, about connected TV and its future. It notes that while linear TV viewing is still most common in Finland at 91%, on-demand and catch-up viewing via connected TV is growing and accounts for 7-2% of viewing. It also discusses the challenges of rights management and platform fragmentation in the connected TV landscape. Kivinen emphasizes that audiences now expect access to content everywhere and anytime on any device.
1. TV consumption in Europe has continued to increase, with viewing times rising slightly in most major markets between 2008-2011.
2. The TV landscape has expanded dramatically, with over 9,000 channels now available in the EU, up from just 375 a decade ago. Connected and mobile devices are also increasingly used to access TV content.
3. While technology and devices are evolving rapidly, content remains the main driver of TV viewing. Linear TV viewing remains important, especially for live events, though social TV and second screen engagement are on the rise.
1. TV consumption in major European countries has continued to increase slightly in recent years, with viewers spending more time watching television on average each day.
2. The TV landscape has expanded dramatically, with over 9,000 channels now available in the EU, up from just 375 channels a decade ago.
3. New technologies like connected TVs, second screens, and streaming services are disrupting the traditional television model, but linear TV will still focus on live and social viewing experiences.
This document is the support i have used while the introduction keynote i have done for the CrossVideoDays. This is a kind of state of art of the online video and connected TV ecosystem + some inputs and questions about the consequences on the video content value chain
This document discusses how time spent on social games and networking apps on iOS devices has grown to rival top television shows and sports in terms of audience size. A study found that 19 million Americans spend an average of 22 minutes per day on iOS social gaming apps, matching or exceeding viewership for popular TV programs. However, other research indicates that people are not choosing between TV and social media, but engaging with both simultaneously on different devices. The rise of mobile entertainment represents a significant change for the advertising industry which has traditionally targeted primetime TV audiences.
The document discusses the future of television as new technologies disrupt the traditional TV industry. It notes that media giants, tech companies, and internet innovators are revolutionizing TV. Experts predict more change in the next 5-10 years than the last 25 combined. Social media, user-generated content, and second screen engagement are shifting power away from traditional media elites. Television will become more social, participatory, and focused on live/event revenue as linear TV integrates with the internet and second screens. Viewership data and social TV engagement will be highly valuable for advertisers and drive new monetization models in an increasingly interactive digital television landscape.
This document summarizes a presentation given by Lauri Kivinen, the CEO of the Finnish Broadcasting Company, about connected TV and its future. It notes that while linear TV viewing is still most common in Finland at 91%, on-demand and catch-up viewing via connected TV is growing and accounts for 7-2% of viewing. It also discusses the challenges of rights management and platform fragmentation in the connected TV landscape. Kivinen emphasizes that audiences now expect access to content everywhere and anytime on any device.
1. TV consumption in Europe has continued to increase, with viewing times rising slightly in most major markets between 2008-2011.
2. The TV landscape has expanded dramatically, with over 9,000 channels now available in the EU, up from just 375 a decade ago. Connected and mobile devices are also increasingly used to access TV content.
3. While technology and devices are evolving rapidly, content remains the main driver of TV viewing. Linear TV viewing remains important, especially for live events, though social TV and second screen engagement are on the rise.
From the Perspective of a Founder - Creative Commons/ Magnatune/ Bookmooch - ...guestf94ca4
John Buckman speaks from his experience as a founder of multiple companies - Bookmooch, Magnatune and recently his activity on the Board at Creative Commons
Leveraging consumer panels data to better understand cross-media audiences En...IIeXLatam
La agencia de investigación de mercados The Cocktail Analysis, con la colaboración de Netquest (Paneles Online) y Fluzo (Tecnología de Audiomatching), realizó un estudio con una muestra de 1.800 espectadores representativos de la población española de entre 16 y 65 años mediante audímetros en sus teléfonos móviles con los que analizar el contexto y las motivaciones del consumo del contenido.
Este estudio realizado para Google y Radio Televisión Española (RTVE) permitió comprender mejor la audiencia y hábitos de consumo de uno de los programas de jóvenes talentos de mayor éxito en España "Operación Triunfo" ("American Idol", en su versión en Estados Unidos), y es un ejemplo de uso de tecnología y paneles de consumo para comprender mejor la audiencia cross-media.
TV & Second Screen (at MediaFutureWeek 2011)Ex Machina
This document discusses the evolution of television and the rise of social television. It notes that people are increasingly watching TV while using other devices like computers and smartphones. New formats are emerging that incorporate social media and interactivity to engage viewers. Examples of early social TV shows and games in the document demonstrate increasing viewership and participation rates. The document advocates for embracing these new forms of interactive and social television.
Social Telly: Television & Social Media by Vincent LetangChinwag
This document discusses the relationship between television and social media. It makes three key points:
1) Television is moving towards more social and interactive features as advertisers demand new ways to engage audiences, but traditional TV players want to maintain control over this evolution.
2) Online advertising has already surpassed television advertising in some markets, challenging the traditional TV business model.
3) New technologies like connected TVs, tablets, and digital video recorders are creating opportunities for more targeted and interactive forms of television advertising.
This document provides an overview of the consumer revolution and opportunities for marketers. It discusses how consumers have shifted from passive to engaged participation across multiple media platforms. The rise of media multi-tasking is noted as a challenge for marketers to manage fragmented audiences. Top CMO priorities are listed as quantifying marketing value, growing customer insights, and upgrading marketing efficiency. Microsoft is positioned as providing technologies to target audiences through a unique portfolio of media assets. The document concludes with details on the launch of Kinect for Xbox, including release date and first and third party games.
This document provides information about live media transmission. It discusses the history of live transmission beginning with Alexander Graham Bell and the American Telecom & Telegraph Company in 1875. The first live television transmission was on November 26, 1964. The document defines different types of live media including radio, television, blogging and streaming. It contrasts live transmission with pre-recorded media and concludes that live media such as blogging and streaming have a booming future and will embody the future of journalism.
1) The document discusses how lifestyles are becoming increasingly digital and connected regardless of location or time.
2) It outlines the evolution of media consumption from the pre-PC era to today's connected consumer era, where people are informed and can access personalized content anywhere, anytime across multiple devices.
3) The marketer's dilemma is how to manage the changing media landscape, evolving consumer behavior, measuring success, and breaking through clutter to fragmented audiences.
Atyaf is a regional operator neutral platform as a service provider that delivers a multiplay converged user experience across IPTV, IPTEL, hospitality, and gaming portfolios. It provides a state of the art telecommunications and entertainment system focused on catering to customer lifestyle preferences through enriched communication, entertainment, and accessibility. Atyaf's platform enables delivery of services across multiple devices and screens through a simple, integrated, and customizable solution.
The recovery of the media industry post-pandemic.pdfJohn Peterson
"Can you list a few sectors that have boomed during the pandemic?
Yes. Few sectors have invariably boomed; Various industries and sectors have responded differently to the pandemic. Though the Covid-19 swept the globe, accelerating trends like online media, education, e-commerce, and event management companies have thrived and have had lasting effects. In fact, they have topped the chart. In this article, let us extensively look at the Media industry post-pandemic. Read more https://bit.ly/3wQ2nwv"
International multiscreen TV-platform ViNTERA.TVvintera
ViNTERA.TV is a multiscreen TV platform that allows users to access TV channels from any device, anywhere through online streaming (OTT) or offline IPTV. It supports viewing on smartphones, tablets, PCs, smart TVs and set-top boxes. The platform currently has over 7 million users globally, streaming over 50 million views per month from over 100 TV channels. ViNTERA.TV generates revenue through advertising and paid subscriptions to additional channel packages and features.
This document summarizes the results of a survey conducted between August and November 2011 regarding media usage in Flanders. Over 1,500 respondents were surveyed through computer and phone interviews. Key findings include:
- 97.1% of respondents own a TV, with 75.9% having digital TV and 66.8% using a flat screen as their primary display.
- 91.4% own a computer, with laptops owned by 66.7% and desktops by 76.3%. 89.9% of computer owners have internet access.
- 76.4% own a GSM phone, with 40.4% owning a smartphone. 91.6% have internet access at home.
- Respon
Digital World Overview Final La 020411leorodriquez
The document discusses the growth of the digital world over the past decade. It notes that as of 2006, there were over 600 million people using social media, news was being reported in under 140 characters on Twitter, 10 billion apps had been downloaded on a new mobile platform, and gaming was possible through motion control in thin air. It then provides statistics on key metrics like the global population, number of mobile subscriptions, internet and mobile internet users, households and how they consume media like TV. In under 40 minutes, it outlines how the digital world has rapidly expanded in terms of people, households and media consumption.
Mobile TV has evolved from early analog systems in the 2000s to current digital systems that take advantage of cellular 3G and 4G networks as well as dedicated broadcast standards. The technology was initially limited by bandwidth but has advanced with improvements in data transmission speeds. The market has grown substantially since 2005 and is projected to continue rapid growth through 2014. Competing standards have emerged from different regions of the world, and the future may see consolidation around a single global standard or a combination of broadcast and cellular delivery methods. Broadcasters are now exploring creating their own mobile TV delivery networks to bypass wireless carriers and maintain control over their content and advertising.
The document discusses changes in media consumption over time and opportunities in the TV landscape. It covers:
1. How needs and media have evolved from gestures/speech to various technologies like books, radio, TV, internet over thousands of years.
2. Analysis of social networks and how network centrality, proximity, and other factors influence media diffusion.
3. Television remains a dominant medium but is adapting to increased mobile and internet consumption, offering new opportunities around local content, video commerce, niche services, and new distribution models.
4. A company's IPTV platform is discussed as an example that has evolved since 2008 to be mobile-ready, cost-effective, and give partners control through its audio
The study, conducted by TNS, measures how mobile media users in the UK, France, Spain and Poland are engaging with mobile content and the mobile internet.
It also identifies how, when, why and where European mobile media users access content, information and entertainment, giving brands exclusive intelligence from Orange across a range of sectors to help them better engage with their audiences.
For more information visit: http://exposure2010.orangeadvertisingnetwork.co.uk/
Javier Pérez Dolset multiplatform entertainment finZed Group
Javier Pérez Dolset, CEO and founder of Multiplatform Entertainment, discusses how content creators can monetize their work as media consumption habits change. He notes that advertising revenue alone may not be sufficient and that freely giving away content could reduce a company's ability to produce quality programming. Dolset's company aims to leverage audiences across TV, online, mobile and video games through interactive experiences to unlock new revenue streams and profits.
The document discusses in-app advertising solutions and mobile advertising trends in Hong Kong. It provides statistics on smartphone usage and the effectiveness of mobile ads. The document then outlines Pixel Media's in-app advertising platforms, formats, targeting features and reporting. It shares mobile app analytics of some of Pixel Media's clients and partners.
Television remains the primary screen for viewing, but people are increasingly engaging in "multi-screening" by using other connected devices like smartphones and tablets while watching TV. Statistics from across Europe show that multi-screening is now mainstream, with over half of viewers in several countries using a second screen. While watching TV, people use other devices both to comment about the program on social media and to find additional information, such as content related to the TV show or details about advertised brands. Advertisers have an opportunity to reach these engaged viewers across multiple screens.
From the Perspective of a Founder - Creative Commons/ Magnatune/ Bookmooch - ...guestf94ca4
John Buckman speaks from his experience as a founder of multiple companies - Bookmooch, Magnatune and recently his activity on the Board at Creative Commons
Leveraging consumer panels data to better understand cross-media audiences En...IIeXLatam
La agencia de investigación de mercados The Cocktail Analysis, con la colaboración de Netquest (Paneles Online) y Fluzo (Tecnología de Audiomatching), realizó un estudio con una muestra de 1.800 espectadores representativos de la población española de entre 16 y 65 años mediante audímetros en sus teléfonos móviles con los que analizar el contexto y las motivaciones del consumo del contenido.
Este estudio realizado para Google y Radio Televisión Española (RTVE) permitió comprender mejor la audiencia y hábitos de consumo de uno de los programas de jóvenes talentos de mayor éxito en España "Operación Triunfo" ("American Idol", en su versión en Estados Unidos), y es un ejemplo de uso de tecnología y paneles de consumo para comprender mejor la audiencia cross-media.
TV & Second Screen (at MediaFutureWeek 2011)Ex Machina
This document discusses the evolution of television and the rise of social television. It notes that people are increasingly watching TV while using other devices like computers and smartphones. New formats are emerging that incorporate social media and interactivity to engage viewers. Examples of early social TV shows and games in the document demonstrate increasing viewership and participation rates. The document advocates for embracing these new forms of interactive and social television.
Social Telly: Television & Social Media by Vincent LetangChinwag
This document discusses the relationship between television and social media. It makes three key points:
1) Television is moving towards more social and interactive features as advertisers demand new ways to engage audiences, but traditional TV players want to maintain control over this evolution.
2) Online advertising has already surpassed television advertising in some markets, challenging the traditional TV business model.
3) New technologies like connected TVs, tablets, and digital video recorders are creating opportunities for more targeted and interactive forms of television advertising.
This document provides an overview of the consumer revolution and opportunities for marketers. It discusses how consumers have shifted from passive to engaged participation across multiple media platforms. The rise of media multi-tasking is noted as a challenge for marketers to manage fragmented audiences. Top CMO priorities are listed as quantifying marketing value, growing customer insights, and upgrading marketing efficiency. Microsoft is positioned as providing technologies to target audiences through a unique portfolio of media assets. The document concludes with details on the launch of Kinect for Xbox, including release date and first and third party games.
This document provides information about live media transmission. It discusses the history of live transmission beginning with Alexander Graham Bell and the American Telecom & Telegraph Company in 1875. The first live television transmission was on November 26, 1964. The document defines different types of live media including radio, television, blogging and streaming. It contrasts live transmission with pre-recorded media and concludes that live media such as blogging and streaming have a booming future and will embody the future of journalism.
1) The document discusses how lifestyles are becoming increasingly digital and connected regardless of location or time.
2) It outlines the evolution of media consumption from the pre-PC era to today's connected consumer era, where people are informed and can access personalized content anywhere, anytime across multiple devices.
3) The marketer's dilemma is how to manage the changing media landscape, evolving consumer behavior, measuring success, and breaking through clutter to fragmented audiences.
Atyaf is a regional operator neutral platform as a service provider that delivers a multiplay converged user experience across IPTV, IPTEL, hospitality, and gaming portfolios. It provides a state of the art telecommunications and entertainment system focused on catering to customer lifestyle preferences through enriched communication, entertainment, and accessibility. Atyaf's platform enables delivery of services across multiple devices and screens through a simple, integrated, and customizable solution.
The recovery of the media industry post-pandemic.pdfJohn Peterson
"Can you list a few sectors that have boomed during the pandemic?
Yes. Few sectors have invariably boomed; Various industries and sectors have responded differently to the pandemic. Though the Covid-19 swept the globe, accelerating trends like online media, education, e-commerce, and event management companies have thrived and have had lasting effects. In fact, they have topped the chart. In this article, let us extensively look at the Media industry post-pandemic. Read more https://bit.ly/3wQ2nwv"
International multiscreen TV-platform ViNTERA.TVvintera
ViNTERA.TV is a multiscreen TV platform that allows users to access TV channels from any device, anywhere through online streaming (OTT) or offline IPTV. It supports viewing on smartphones, tablets, PCs, smart TVs and set-top boxes. The platform currently has over 7 million users globally, streaming over 50 million views per month from over 100 TV channels. ViNTERA.TV generates revenue through advertising and paid subscriptions to additional channel packages and features.
This document summarizes the results of a survey conducted between August and November 2011 regarding media usage in Flanders. Over 1,500 respondents were surveyed through computer and phone interviews. Key findings include:
- 97.1% of respondents own a TV, with 75.9% having digital TV and 66.8% using a flat screen as their primary display.
- 91.4% own a computer, with laptops owned by 66.7% and desktops by 76.3%. 89.9% of computer owners have internet access.
- 76.4% own a GSM phone, with 40.4% owning a smartphone. 91.6% have internet access at home.
- Respon
Digital World Overview Final La 020411leorodriquez
The document discusses the growth of the digital world over the past decade. It notes that as of 2006, there were over 600 million people using social media, news was being reported in under 140 characters on Twitter, 10 billion apps had been downloaded on a new mobile platform, and gaming was possible through motion control in thin air. It then provides statistics on key metrics like the global population, number of mobile subscriptions, internet and mobile internet users, households and how they consume media like TV. In under 40 minutes, it outlines how the digital world has rapidly expanded in terms of people, households and media consumption.
Mobile TV has evolved from early analog systems in the 2000s to current digital systems that take advantage of cellular 3G and 4G networks as well as dedicated broadcast standards. The technology was initially limited by bandwidth but has advanced with improvements in data transmission speeds. The market has grown substantially since 2005 and is projected to continue rapid growth through 2014. Competing standards have emerged from different regions of the world, and the future may see consolidation around a single global standard or a combination of broadcast and cellular delivery methods. Broadcasters are now exploring creating their own mobile TV delivery networks to bypass wireless carriers and maintain control over their content and advertising.
The document discusses changes in media consumption over time and opportunities in the TV landscape. It covers:
1. How needs and media have evolved from gestures/speech to various technologies like books, radio, TV, internet over thousands of years.
2. Analysis of social networks and how network centrality, proximity, and other factors influence media diffusion.
3. Television remains a dominant medium but is adapting to increased mobile and internet consumption, offering new opportunities around local content, video commerce, niche services, and new distribution models.
4. A company's IPTV platform is discussed as an example that has evolved since 2008 to be mobile-ready, cost-effective, and give partners control through its audio
The study, conducted by TNS, measures how mobile media users in the UK, France, Spain and Poland are engaging with mobile content and the mobile internet.
It also identifies how, when, why and where European mobile media users access content, information and entertainment, giving brands exclusive intelligence from Orange across a range of sectors to help them better engage with their audiences.
For more information visit: http://exposure2010.orangeadvertisingnetwork.co.uk/
Javier Pérez Dolset multiplatform entertainment finZed Group
Javier Pérez Dolset, CEO and founder of Multiplatform Entertainment, discusses how content creators can monetize their work as media consumption habits change. He notes that advertising revenue alone may not be sufficient and that freely giving away content could reduce a company's ability to produce quality programming. Dolset's company aims to leverage audiences across TV, online, mobile and video games through interactive experiences to unlock new revenue streams and profits.
The document discusses in-app advertising solutions and mobile advertising trends in Hong Kong. It provides statistics on smartphone usage and the effectiveness of mobile ads. The document then outlines Pixel Media's in-app advertising platforms, formats, targeting features and reporting. It shares mobile app analytics of some of Pixel Media's clients and partners.
Television remains the primary screen for viewing, but people are increasingly engaging in "multi-screening" by using other connected devices like smartphones and tablets while watching TV. Statistics from across Europe show that multi-screening is now mainstream, with over half of viewers in several countries using a second screen. While watching TV, people use other devices both to comment about the program on social media and to find additional information, such as content related to the TV show or details about advertised brands. Advertisers have an opportunity to reach these engaged viewers across multiple screens.
Similar to Olivier de Montchenu of Euronews presents what news apps can bring hotels (20)
केरल उच्च न्यायालय ने 11 जून, 2024 को मंडला पूजा में भाग लेने की अनुमति मांगने वाली 10 वर्षीय लड़की की रिट याचिका को खारिज कर दिया, जिसमें सर्वोच्च न्यायालय की एक बड़ी पीठ के समक्ष इस मुद्दे की लंबित प्रकृति पर जोर दिया गया। यह आदेश न्यायमूर्ति अनिल के. नरेंद्रन और न्यायमूर्ति हरिशंकर वी. मेनन की खंडपीठ द्वारा पारित किया गया
#WenguiGuo#WashingtonFarm Guo Wengui Wolf son ambition exposed to open a far...rittaajmal71
Since fleeing to the United States in 2014, Guo Wengui has founded a number of projects in the United States, such as GTV Media Group, GTV private equity, farm loan project, G Club Operations Co., LTD., and Himalaya Exchange.
Slide deck with charts from our Digital News Report 2024, the most comprehensive exploration of news consumption habits around the world, based on survey data from more than 95,000 respondents across 47 countries.
19 जून को बॉम्बे हाई कोर्ट ने विवादित फिल्म ‘हमारे बारह’ को 21 जून को थिएटर में रिलीज करने का रास्ता साफ कर दिया, हालांकि यह सुनिश्चित करने के बाद कि फिल्म निर्माता कुछ आपत्तिजनक अंशों को हटा दें।
Shark Tank Jargon | Operational ProfitabilityTheUnitedIndian
Don't let fancy business words confuse you! This blog is your cheat sheet to understanding the Shark Tank Jargon. We'll translate all the confusing terms like "valuation" (how much the company is worth) and "royalty" (a fee for using someone's idea). You'll be swimming with the Sharks like a pro in no time!
projet de traité négocié à Istanbul (anglais).pdfEdouardHusson
Ceci est le projet de traité qui avait été négocié entre Russes et Ukrainiens à Istanbul en mars 2022, avant que les Etats-Unis et la Grande-Bretagne ne détournent Kiev de signer.
Why We Chose ScyllaDB over DynamoDB for "User Watch Status"ScyllaDB
Yichen Wei and Adam Drennan share the architecture and technical requirements behind "user watch status" for a major global media streaming service, what that meant for their database, the pros and cons of the many options they considered for replacing DynamoDB, why they ultimately chose ScyllaDB, and their lessons learned so far.
विवादास्पद फिल्म के ट्रेलर से गाली-गलौज वाले दृश्य हटा दिए गए हैं, और जुर्माना लगाया गया है। सुप्रीम कोर्ट और बॉम्बे हाई कोर्ट दोनों ने फिल्म की रिलीज पर रोक लगा दी है और उसे निलंबित कर दिया है। पहले यह फिल्म 7 जून और फिर 14 जून को रिलीज होने वाली थी, लेकिन अब यह 21 जून को रिलीज हो रही है।
15062024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
16062024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
17062024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
Christian persecution in Islamic countries has intensified, with alarming incidents of violence, discrimination, and intolerance. This article highlights recent attacks in Nigeria, Pakistan, Egypt, Iran, and Iraq, exposing the multifaceted challenges faced by Christian communities. Despite the severity of these atrocities, the Western world's response remains muted due to political, economic, and social considerations. The urgent need for international intervention is underscored, emphasizing that without substantial support, the future of Christianity in these regions is at grave risk.
https://ecspe.org/the-rise-of-christian-persecution-in-islamic-countries/
13062024_First India Newspaper Jaipur.pdfFIRST INDIA
Find Latest India News and Breaking News these days from India on Politics, Business, Entertainment, Technology, Sports, Lifestyle and Coronavirus News in India and the world over that you can't miss. For real time update Visit our social media handle. Read First India NewsPaper in your morning replace. Visit First India.
CLICK:- https://firstindia.co.in/
#First_India_NewsPaper
2. Inside euronews
a multicultural team
languages
spoken within euronews
different
nationalities
a newsroom composed
of journalists
a total of employees
3. multiple language services
pick-up the ones you want according to the profile of your guests
euronews broadcasts simultaneously 11 services
English Russian German Italian
French Spanish Portuguese Ukrainian
Arabic Turkish Persian
How to change the language service?
IP SYSTEMS AND FREE-TO-AIR audio can be changed with the remote control
PAY DIGITAL CABLE OR SATELLITE ask your local pay TV providers
ANALOGUE SYSTEM one audio only per channel that can be changed
at the head end by the hotel management
more
4. Worldwide coverage
Number 1 in Europe, Middle-east & Africa
• via cable, digital satellite, IPTV and terrestrial windows
• 350 million households in 155 countries
• #1 news channel in Europe/Middle-East/Africa
Million households in EMEA
euronews 256
CNN Int 198
BBC WN 126
France 24 125
Sky News 89
Source: inTV distribution Q3 2010 / Q1 2010 for CNN & Sky News – Q2 2011 for euronews
5. euronews is available free-to-air
Astra 1L tp 91 Hot Bird 6 tp 94 Turksat 3A Eurobird 1
Arabsat Badr-4 Nilesat 101 Asiasat 5
6. Audience leader
Number 1 in Europe
• 6.7 million daily viewers in 43 European countries
• Three times bigger than CNN International
Cable & Satellite Terrestrial
3 618 3 073
2 014
1 197
7. viewers profile
Mostly male audience
Successful
aged 47
in their career
well-educated
frequent
business travellers
Opinion leaders Curious, extroverted
and and
decision makers open to other cultures
8. A programme line-up fitting hotel guests needs
news
Hour
business
markets Newscast every 15 minutes from
ad break
06:00 to 10:00 CET
sport
AM every 30 minutes the rest of the day
news
Short format programmes
ad break
sport In the viewer’s language
Hour + 30’ programme
no comment
weather
9. Consumption trends are changing
news on demand – at home, at work and on the move
allowing the affluent and time-poor community to the right content on the right platform at the right time
TV
360
Cable,
satellite,
terrestrial,
IPTV,
Smart TV home work
Online
Website, live
Mobile streaming, Video on
Live
On the Demand, interactive
streaming, move services, social media
mobile
website &
applications While travelling euronews fits
1.5m hotel rooms, on the digital world:
board airlines, airports - short format
& train stations - multilingual
10. We have changed our content distribution
providing content on all digital platforms
MOBILE
ONLINE
VIDEO
m.euronews.net, no
euronews.net: 5,800 comment iPhone video-on-demand:
videos and 310,000 application and Live on 26 euronews, YouTube and
articles available anytime mobile networks Dailymotion.
& Live streaming
3.2 million monthly views
live streaming: Real,
Livestation
SOCIAL MEDIA SMART TV
Facebook fan page and
twitter updates
more new media mobile networks on the move
11. Smart TV
the future of TV
123 million connected TV sets by 2014
100% of the market by 2016
Source : (1) Display Search (2) estimation GFK
12. euronews app for Philips Net TV
available on Mediasuite
News at any time in the viewer’s language
available worldwide
13. euronews’ app on Smart TV platforms
consumer behaviour
About 2.5 million page views since beginning of the year
An average of 3 to 4 pages or videos per visit
News driven:
80% of videos streamed are news
Unique browsers per hour (index 100 av. day)
Following major news events (Japan Tsunami), 180
March ‘11 had 3 times more unique browsers
160
than average
140
53% of traffic in English language
120
average
Traffic from 99 countries worldwide (Aug ‘11) 100
Top 5 countries are Germany, UK, Netherlands, 80
and France. 60
Brazil is 13th, Turkey 16th and Japan 23rd. 40
On Philips Net TV, Germany is #1 followed by 20
Russia and the Netherlands CET
0
6 8 10 12 14 16 18 20 22 0 2 4
Source : Comscore Digital Analytix