The document discusses a conference on culture and media that featured several presentations. It included talks on a learning game called SwenVincke, a company called Sensotec, a mobile language learning app called Maple, a project called EPICS that focuses on cultural heritage for e-learning, and a presentation called PITCH: Stevin. The conference emphasized experience, creativity, and the exchange and retrieval of cultural projects, as well as the digitization of media production and audiovisual archives.