Cross-Platform Mobile Development with PhoneGap-Vince BullingerMobile March
Contrary to native fanboys’ beliefs, PhoneGap is definitely a player in the cross-platform mobile development space.
Designed properly, you can have an elegant and performant cross-platform mobile app created with PhoneGap.
We’ll take a deep dive into the PhoneGap approach to cross-platform mobile development, as well as briefly touch upon native development and other technologies’ cross-platform solutions and when each one may be appropriate to use.
You Can’t Ignore the Tablet-Designing & Developing Universal Apps for Phones ...Mobile March
From Mobile March 2014-Hundreds of millions of tablets have been sold since the advent of the iPad. For consumers, tablets accounted for an increasing proportion of retail sales during the holiday season. For enterprises, the portability, ease of training, and security of tablets can’t be beat. Whether you create consumer-facing or employee-facing apps, can you afford not to have a tablet-optimized app in 2014?
Tablets provide significantly more area for the user to interact with, so an optimal experience involves a different layout than a phone has. Can you afford to produce both a phone and tablet version of your app? I will address the following questions:
-Is designing and developing for tablets too much to bite off for your organization?
-Are there reasonable ways of cutting costs when developing tablet apps?
-How much visual design and code reuse is there?
-How different is a tablet from a laptop, and how different is it from a phone?
-What platform technologies can we leverage to simplify universal apps?
From Mobile March 2014-Learn how Kristina added electronics to items she can wear. She’ll cover some of the issues I ran into that are specific to building wearable technology and how I solved them.
The Blossoming Internet of Things Zach Supalla-SparkMobile March
Keynote for Mobile March 2014-Over the next few years, hundreds if not thousands of “connected devices” will hit the market, many with open APIs. Often the capabilities of these products are dramatically improved by third-party apps. A great example is the Philips Hue, a high-quality connected lighting system which has a very mediocre mobile/web interface, but which has an API that others are exploiting to make better, more powerful interfaces.
I think there is an incredible opportunity for mobile and web developers to act as the connective tissue between these products and make them better with apps. These apps can be monetized by selling them in the App Store or Google Play, and/or by charging monthly fees for valuable ongoing services.
The Internet of Things will move quickly, and for mobile/web developers who want to play a role in the growing industry, now’s the time to get started.
LiveCode Cross-Platform Development-Joel GerdeenMobile March
From Mobile March 2014. LiveCode has its heritage in the Apple HyperCard system back in the late 80″s. It allows developed applications to run on Mac, Windows, Linux, iOS and Android plus related servers. LiveCode is available in an open source Community version (free) and a Commercial version for publishing through the Apple AppStore and Google Play stores. The development system on the Mac will be demonstrated with simulations on both iPhone and Android devices.
What you’ll take away: Links back to HyperCard hypermedia technology. Graphical cross-platform development for Mac, Windows, Linux, iOS, Android and servers. English-like. message driven language. Demo of development system with testing on iOS and Android simulators.
Cross-Platform Mobile Development with PhoneGap-Vince BullingerMobile March
Contrary to native fanboys’ beliefs, PhoneGap is definitely a player in the cross-platform mobile development space.
Designed properly, you can have an elegant and performant cross-platform mobile app created with PhoneGap.
We’ll take a deep dive into the PhoneGap approach to cross-platform mobile development, as well as briefly touch upon native development and other technologies’ cross-platform solutions and when each one may be appropriate to use.
You Can’t Ignore the Tablet-Designing & Developing Universal Apps for Phones ...Mobile March
From Mobile March 2014-Hundreds of millions of tablets have been sold since the advent of the iPad. For consumers, tablets accounted for an increasing proportion of retail sales during the holiday season. For enterprises, the portability, ease of training, and security of tablets can’t be beat. Whether you create consumer-facing or employee-facing apps, can you afford not to have a tablet-optimized app in 2014?
Tablets provide significantly more area for the user to interact with, so an optimal experience involves a different layout than a phone has. Can you afford to produce both a phone and tablet version of your app? I will address the following questions:
-Is designing and developing for tablets too much to bite off for your organization?
-Are there reasonable ways of cutting costs when developing tablet apps?
-How much visual design and code reuse is there?
-How different is a tablet from a laptop, and how different is it from a phone?
-What platform technologies can we leverage to simplify universal apps?
From Mobile March 2014-Learn how Kristina added electronics to items she can wear. She’ll cover some of the issues I ran into that are specific to building wearable technology and how I solved them.
The Blossoming Internet of Things Zach Supalla-SparkMobile March
Keynote for Mobile March 2014-Over the next few years, hundreds if not thousands of “connected devices” will hit the market, many with open APIs. Often the capabilities of these products are dramatically improved by third-party apps. A great example is the Philips Hue, a high-quality connected lighting system which has a very mediocre mobile/web interface, but which has an API that others are exploiting to make better, more powerful interfaces.
I think there is an incredible opportunity for mobile and web developers to act as the connective tissue between these products and make them better with apps. These apps can be monetized by selling them in the App Store or Google Play, and/or by charging monthly fees for valuable ongoing services.
The Internet of Things will move quickly, and for mobile/web developers who want to play a role in the growing industry, now’s the time to get started.
LiveCode Cross-Platform Development-Joel GerdeenMobile March
From Mobile March 2014. LiveCode has its heritage in the Apple HyperCard system back in the late 80″s. It allows developed applications to run on Mac, Windows, Linux, iOS and Android plus related servers. LiveCode is available in an open source Community version (free) and a Commercial version for publishing through the Apple AppStore and Google Play stores. The development system on the Mac will be demonstrated with simulations on both iPhone and Android devices.
What you’ll take away: Links back to HyperCard hypermedia technology. Graphical cross-platform development for Mac, Windows, Linux, iOS, Android and servers. English-like. message driven language. Demo of development system with testing on iOS and Android simulators.