Bài chia sẻ của ông Robin Huang đến từ DataEye về chủ đề "Tổng quan thị trường trò chơi di động Việt Nam và Trung Quốc" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Monetization strategies in Southeast ...Hai Mai Thanh
Bài chia sẻ của ông Preecha P. đến từ MOL Global Inc về chủ đề "Kiếm tiền tại Đông Nam Á" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Mobile game market in IndiaHai Mai Thanh
Bài chia sẻ của ông Venkatesh C.R. đến từ Dot Com Infoway về chủ đề "Thị trường trò chơi di động Ấn Độ" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Adjust first Mobile App Growth Report, launched in 2019, provided a breakdown of growth potential, aiming to help marketers extend their footprint and scale successfully. In our 2020 edition we want to provide an anatomy of app growth, with an examination of global and vertical trends, and a data-based analysis of some of the assumed wisdom of growth marketing.
Meeting consumer needs, now and in the future - Digital Futures 2025Ovum
• Meeting the changing needs and expectations of consumers • How Sky has evolved to seize the opportunities the changing media landscape has created • What the future holds
Mai Fyfield, Chief Strategy Officer, Sky
MyMCart Sascon 2012 M-commerce Presentation by Mark KuhilowLee McCoy
A presentation by Mark Kuhilow, Founder and Managing Director of Mymcart.com, about the role that M-commerce should play in your customer acquisition strategy.
Mobile Game Asia 2015 Ho Chi Minh City: Monetization strategies in Southeast ...Hai Mai Thanh
Bài chia sẻ của ông Preecha P. đến từ MOL Global Inc về chủ đề "Kiếm tiền tại Đông Nam Á" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Mobile game market in IndiaHai Mai Thanh
Bài chia sẻ của ông Venkatesh C.R. đến từ Dot Com Infoway về chủ đề "Thị trường trò chơi di động Ấn Độ" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Adjust first Mobile App Growth Report, launched in 2019, provided a breakdown of growth potential, aiming to help marketers extend their footprint and scale successfully. In our 2020 edition we want to provide an anatomy of app growth, with an examination of global and vertical trends, and a data-based analysis of some of the assumed wisdom of growth marketing.
Meeting consumer needs, now and in the future - Digital Futures 2025Ovum
• Meeting the changing needs and expectations of consumers • How Sky has evolved to seize the opportunities the changing media landscape has created • What the future holds
Mai Fyfield, Chief Strategy Officer, Sky
MyMCart Sascon 2012 M-commerce Presentation by Mark KuhilowLee McCoy
A presentation by Mark Kuhilow, Founder and Managing Director of Mymcart.com, about the role that M-commerce should play in your customer acquisition strategy.
My thanks to Isabelle Hurley at the FCO and her colleagues at UKTI and Cap Digital for the opportunity to share my thoughts on the Digital State of the Nation with our French neighbours this morning at CNAM at the Futur en Seine Digital Business Festival. Thanks also to OFCOM and UKOM / Comscore for their insights and of course Mr Shakespeare.
Vive la collaboration et cooperation!
Up until today, there is a minimum of 158 mobile operators (including some MVNOs) providing eSIM services. The technology is spread across more than 60 countries in almost all regions. Here are some fun facts about eSIM market as of 2020!
The world in 2025 • The Digital Economy in 2025: Ovum’s core scenario • The industry context • The digital enablement opportunity • The impact on telecoms Steven Hartley, Practice Leader, Service Provider and Markets
Online video viewership in China is rapidly moving into the mobile space – and marketers need to start preparing. OMD Business Intelligence breaks down video viewing habits in China and marketers need to do to catch up.
This infographic highlights some of the latest data regarding China's unique digital landscape. Find out what's driving the growth of digital marketing in China, and how brands can take advantage of these trends, by downloading the full deck from Slideshare
State of mobile apps in Vietnam Q2 2015Appota Group
Latest updates for Vietnam mobile apps market in Q2/2015.
Globally, Android leads the market with 78% smartphone share, iOS 18.3%.
In Vietnam, Android takes 61% of 22 million smartphone users. iOS takes 31%. iPhone 4 is the most used devices although iPhone 6 is on the rise.
Mobile Game Asia HCM 2015 had been the hottest and biggest mobile game event ever in Vietnam. More and more game studios and publishers export mobile games to the region.
And more.
Questions and inquiries please contact us at sale@appota.com
Welcome to the last week of 2020! A lot has happened this year, both the good and the challenges. Let’s take a look at the 2020 Telecommunications Industry Roundup.
This year, almost half of the world’s population are using mobile internet. This helps with connectivity during difficult times, to ensure everyone stays informed with the latest update on the pandemic.
Early in 2020, 5G deployments were halted due to the pandemic. But coming into the second half of the year, deployments restarted and, approaching the end of 2020, 5G is available from more than 178 mobile operators in over 80 countries.
During the year of the lockdown, consumer behaviour has shifted as well. Data traffic surges were reported from mobile operators across the world as individuals staying at home sought new ways of living and consuming entertainment.
Read the complete report via https://www.forest-interactive.com/2020-telecommunications-industry-report/
My thanks to Isabelle Hurley at the FCO and her colleagues at UKTI and Cap Digital for the opportunity to share my thoughts on the Digital State of the Nation with our French neighbours this morning at CNAM at the Futur en Seine Digital Business Festival. Thanks also to OFCOM and UKOM / Comscore for their insights and of course Mr Shakespeare.
Vive la collaboration et cooperation!
Up until today, there is a minimum of 158 mobile operators (including some MVNOs) providing eSIM services. The technology is spread across more than 60 countries in almost all regions. Here are some fun facts about eSIM market as of 2020!
The world in 2025 • The Digital Economy in 2025: Ovum’s core scenario • The industry context • The digital enablement opportunity • The impact on telecoms Steven Hartley, Practice Leader, Service Provider and Markets
Online video viewership in China is rapidly moving into the mobile space – and marketers need to start preparing. OMD Business Intelligence breaks down video viewing habits in China and marketers need to do to catch up.
This infographic highlights some of the latest data regarding China's unique digital landscape. Find out what's driving the growth of digital marketing in China, and how brands can take advantage of these trends, by downloading the full deck from Slideshare
State of mobile apps in Vietnam Q2 2015Appota Group
Latest updates for Vietnam mobile apps market in Q2/2015.
Globally, Android leads the market with 78% smartphone share, iOS 18.3%.
In Vietnam, Android takes 61% of 22 million smartphone users. iOS takes 31%. iPhone 4 is the most used devices although iPhone 6 is on the rise.
Mobile Game Asia HCM 2015 had been the hottest and biggest mobile game event ever in Vietnam. More and more game studios and publishers export mobile games to the region.
And more.
Questions and inquiries please contact us at sale@appota.com
Welcome to the last week of 2020! A lot has happened this year, both the good and the challenges. Let’s take a look at the 2020 Telecommunications Industry Roundup.
This year, almost half of the world’s population are using mobile internet. This helps with connectivity during difficult times, to ensure everyone stays informed with the latest update on the pandemic.
Early in 2020, 5G deployments were halted due to the pandemic. But coming into the second half of the year, deployments restarted and, approaching the end of 2020, 5G is available from more than 178 mobile operators in over 80 countries.
During the year of the lockdown, consumer behaviour has shifted as well. Data traffic surges were reported from mobile operators across the world as individuals staying at home sought new ways of living and consuming entertainment.
Read the complete report via https://www.forest-interactive.com/2020-telecommunications-industry-report/
More than half of world video game revenues comes from digital sales and competition in the segment of mobile games is rife. Even if the game experience is quite different, smartphones are getting to compete with handheld and home consoles. What are the buying behaviours in the different target groups and which business models can producers plan? Facts and prospective insights into this fast-moving industry.
M&A in Gaming has hit record levels in 2013 and 2014 H1. For the first time, Corum Group has put together research M&A trending within the Gaming Ecosystem.
I gave this talk at Casual Connect SF July 2014 detailing increased appetite of Asian buyers and driving trends of innovation and interest activity across the gaming industry.
Data & trends 2014 the digital games industry in review joost van dreunenMary Chan
Now, one year into the new console cycle, is a great moment to assess if and how the games market landscape has changed. The transition to digital has opened up new opportunities in the form of emerging markets, post-launch commercialization and licensing, But it has also created a lot of insecurity as game companies struggle with the rising cost of marketing and a growing influence of big publishers on the industry. In this presentation we’ll take a look at the current games industry landscape, identify major trends for the coming year and take a first run at deciphering the early signs of what lies ahead. As always, the audience will leave with a permanent +2 modifier on all Industry Intelligence rolls.
Intended audience & prerequisites: In this presentation we’ll take a look at the current games industry landscape, identify major trends for the coming year and take a first run at deciphering the early signs of what lies ahead.
Session takeaways: Attendees will receive a detailed overview of the current digital games market, key drivers and trends, and how this affects their business. The presentation contains extensive data and research on the games industry.
All-in-one Payment Platform - Payments & Fraud360 Tel AvivKimberly Rowell
Ralph Dangelmaier, CEO of BlueSnap delivered this presentation "What an All-in-one Payment Platform Means for Commerce & your Bottom line" at the Payments & Fraud360 event in Tel Aviv
What an All-in-one Payment Platform Means for Commerce & Your Bottom LineKimberly Rowell
Ralph Dangelmaier, CEO of BlueSnap delivered this presentation "What an All-in-one Payment Platform Means for Commerce & your Bottom line" at the Payments & Fraud360 event in Boston.
Dematerialisation affects all segments of the video game industry. It has led to disintermediation in the value chain and raises questions over the role of certain stakeholders downstream. It has afforded new power to developers, who now have the opportunity to speak directly to their gaming customers. 'Online' has ultimately eroded a silo-based industry structure and allowed practices and cross-platform services to emerge that both benefit gamers and boost creativity within the sector.
Adjacent digital businesses, like mobile gaming, are important for Telcos in grow revenues and digital sustainability. This strategy outlines how telcos in Africa can win with mobile gaming.
Mobile Game Asia 2015 Ho Chi Minh City: Mobile games for Asian womenHai Mai Thanh
Bài chia sẻ của ông Yup Hwang đến từ Pati Games về chủ đề "Phát triển trò chơi di động cho phụ nữ Châu Á" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Vietnam online mobile game market ins...Hai Mai Thanh
Bài chia sẻ của ông Vương Vũ Thắng đến từ Soha Game về chủ đề "Tổng quan thị trường trò chơi di động tại Việt Nam" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Building a sustainable eSports ecosys...Hai Mai Thanh
Bài chia sẻ của ông Taewon Yun đến từ Super Evil Megacorp về chủ đề "Xây dựng hệ sinh thái thể thao điện tử trên các thiết bị cảm ứng" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: Rewarded video adsHai Mai Thanh
Bài chia sẻ của ông Nimit Panpalia đến từ POKKT về chủ đề "Kiếm tiền từ người dùng không chi tiền bằng video quảng cáo" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Mobile Game Asia 2015 Ho Chi Minh City: The roadmap of IP creationHai Mai Thanh
Bài chia sẻ của ông Havene Liew đến từ Mediasoft Entertainment về chủ đề "Phát triển tài sản trí tuệ/sở hữu trí tuệ (IP)" tại hội thảo Mobile Game Asia 2015 diễn ra tại TP.Hồ Chí Minh, Việt Nam.
Instagram has become one of the most popular social media platforms, allowing people to share photos, videos, and stories with their followers. Sometimes, though, you might want to view someone's story without them knowing.
Meet up Milano 14 _ Axpo Italia_ Migration from Mule3 (On-prem) to.pdfFlorence Consulting
Quattordicesimo Meetup di Milano, tenutosi a Milano il 23 Maggio 2024 dalle ore 17:00 alle ore 18:30 in presenza e da remoto.
Abbiamo parlato di come Axpo Italia S.p.A. ha ridotto il technical debt migrando le proprie APIs da Mule 3.9 a Mule 4.4 passando anche da on-premises a CloudHub 1.0.
Bridging the Digital Gap Brad Spiegel Macon, GA Initiative.pptxBrad Spiegel Macon GA
Brad Spiegel Macon GA’s journey exemplifies the profound impact that one individual can have on their community. Through his unwavering dedication to digital inclusion, he’s not only bridging the gap in Macon but also setting an example for others to follow.
Italy Agriculture Equipment Market Outlook to 2027harveenkaur52
Agriculture and Animal Care
Ken Research has an expertise in Agriculture and Animal Care sector and offer vast collection of information related to all major aspects such as Agriculture equipment, Crop Protection, Seed, Agriculture Chemical, Fertilizers, Protected Cultivators, Palm Oil, Hybrid Seed, Animal Feed additives and many more.
Our continuous study and findings in agriculture sector provide better insights to companies dealing with related product and services, government and agriculture associations, researchers and students to well understand the present and expected scenario.
Our Animal care category provides solutions on Animal Healthcare and related products and services, including, animal feed additives, vaccination
Gen Z and the marketplaces - let's translate their needsLaura Szabó
The product workshop focused on exploring the requirements of Generation Z in relation to marketplace dynamics. We delved into their specific needs, examined the specifics in their shopping preferences, and analyzed their preferred methods for accessing information and making purchases within a marketplace. Through the study of real-life cases , we tried to gain valuable insights into enhancing the marketplace experience for Generation Z.
The workshop was held on the DMA Conference in Vienna June 2024.
Ready to Unlock the Power of Blockchain!Toptal Tech
Imagine a world where data flows freely, yet remains secure. A world where trust is built into the fabric of every transaction. This is the promise of blockchain, a revolutionary technology poised to reshape our digital landscape.
Toptal Tech is at the forefront of this innovation, connecting you with the brightest minds in blockchain development. Together, we can unlock the potential of this transformative technology, building a future of transparency, security, and endless possibilities.
19. Terminal manufacturers
the most stable entrance
……
The new traffic entrance
appear constantly
anime and
comic
Social networking
platform
The game
live
2.02
2.11
移动应用商店的月度覆盖人数(亿人)
2.04
Number of
IP games
20. New games are hard
to enter
Old game retained
for a long time
25. D-HAP
HTML5 Game analysis
platform
D-EAP
Experience analysis
platform
D- OAP
Distribution channel
operation analysis
platform
D-OAP
APP Game
analysis platform
D- TAP
TV Game analysis
platform
APP
Product and service system of DataEye