The document discusses the production and distribution processes of media products, comparing the conglomerate video game GTA5 to the independent game Minecraft. GTA5 took 5 years and over 1000 people to produce at a cost of £170 million, involving multiple companies led by Rockstar Games. It was distributed through extensive advertising. Minecraft was independently produced by Markus Persson's company Mojang, and was first distributed online for feedback before commercial release on multiple platforms. Both games succeeded by effectively meeting audience needs through their production and distribution approaches.