The document discusses what the author learned between their preliminary task and final production. They started with little knowledge of Photoshop or InDesign but learned skills as they progressed through tasks. Their final piece was laid out more professionally than the preliminary version. The author also learned about mise-en-scene and how details impact work. They wanted to improve quality rather than just add props in the final version. Researching shot types helped the author choose shots like a medium shot for the final piece to attract different audiences. Overall, the author gained experience using Photoshop and InDesign, going from basic design to completing tasks more efficiently by the end.
The title's funny because while there's a lot of writing, it doesn't give you much interms of an actaul thing I'm doing. 20 days later and I'm aou the same as then. I am SO screwed!!!!!!!!!!!!!!
The title's funny because while there's a lot of writing, it doesn't give you much interms of an actaul thing I'm doing. 20 days later and I'm aou the same as then. I am SO screwed!!!!!!!!!!!!!!
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
1. Evaluation Question 7 Looking back at your
preliminary task what do you feel you have
learnt in the progression from it to your final
production?
2. At the start of this task I had little to no knowledge about Photoshop or
InDesign. I basically had to learn these skills as I went on through the tasks
and this may have been why I would fall behind in some tasks. I have
improved over the tasks, this is shown by the difference between my prelim
and my final piece will seems to be laid out much more professionally and the
colours go together well unlike in the prelim.
IMAGES
3. MISE-EN-SCENE
At the begging of the prelim task, I didn’t know what mise-en-scene was or
how it can impact my work, since then I have realised how every detail is
important and helps recreate its very own personality. The prelim product
of the school magazine, mainly included pictures of classrooms and
equipment in those classrooms. Whilst on final production, I wanted to
increase the quality of the mise-en-scene instead of just adding more props
and costumes to the set as I thought this could have created confusion to the
reader, which would then would have led the audience to go and read the
rest of the magazine.
4. Analysis of cinematography
Before taking any of the pictures, I did some research of the types of shots that
other magazines use, and some other shots to see if I would think of using them
in my final product. For the prelim I took a picture of their face from a medium
close up, but I didn’t really know what the shot was at the time I used it as the
detail was quite clear and detailed in itself. In the final product I used a
medium shot to show some of the outfit the model was wearing, this would
attract a wider male audience as they would be sexually attracted to the
opposite sex. This then rises the question of how I would manage to attract
males who may be homosexuals, this could be done by adding parts that detail
clothing worn by the model as this is how they are stereotypically shown in the
media.
5. What I’ve gained from this
The main things that I have learned from this is on how to use Photoshop, at the
start of the prelim I had no experience with Photoshop before, this was shown by
the basic design in my college magazine, I had no idea on how edit or how to
even put together the layers. By the end of the prelim I had learned a few things
about Photoshop and had managed to get through Photoshop without much
trouble. At the end of my final piece, I knew most of the things in Photoshop and
could do things with a lot more efficiency and not have to spend a lot of time
thinking or searching for the answers. I also learned how to use InDesign during
production of my double page spread, I learned that whenever you want to do
something new you just have to add a new layer, and I could’ve made some
pretty good products in there if I were to have some more knowledge in the
software or some more time to play around in it.