This document summarizes a gamebook app created for iPad users, including fans of Fighting Fantasy and role-playing games. It describes the app's design, content, functionality, users, and the contributions of the two creators. The app was programmed in LUA using Corona SDK and contains over 50 pages of original narrative and artwork. Key features include an interactive combat system, character progression, and a bookmarking system. User testing was conducted via surveys, analytics, and testflight to evaluate the app's usability and design.
We at Think Talent believe that strong organization culture help build an environment with meaning, and offer ways to interpret and shape events and situations.
We at Think Talent believe that strong organization culture help build an environment with meaning, and offer ways to interpret and shape events and situations.
Obtención detallada de eigenvalores del oscilador armónico simple a partir de ecuación de Schrödinger, utilizando solo operadores kets, valores esperados momento lineal y cuadrado de la posición de la partícula
Democratic Politics Chapter 7 Grade 10 CBSE [Outcomes of Democracy]ssh09
Democratic Politics Chapter I for grade 10 i hope it is going to be more interesting and easier for the students to learn and revise. I hope students of CBSE schools will benefit across the globe.
Obtención detallada de eigenvalores del oscilador armónico simple a partir de ecuación de Schrödinger, utilizando solo operadores kets, valores esperados momento lineal y cuadrado de la posición de la partícula
Democratic Politics Chapter 7 Grade 10 CBSE [Outcomes of Democracy]ssh09
Democratic Politics Chapter I for grade 10 i hope it is going to be more interesting and easier for the students to learn and revise. I hope students of CBSE schools will benefit across the globe.
Practics of Cross Platform Development with Gingee (case study)DevGAMM Conference
Creating a game for mobile and social platforms has been a tedious process that burns a lot of time and resources of a company’s pipeline. If you are still working on a single OS or you have several teams developing your games, this is the session for you. We will case study and show how it is possible to create a game for multiple platforms while using a single code and assets base thus making it much more manageable, utilizing the minimal possible man power and saving a lot of money.
Qt World Summit 2015 Talk by V-Play: How to Develop with Qt for Multiple Scre...FELGO SDK
A summarized version is available here:
http://v-play.net/?p=10928
*** Quick Summary ***
This session shows how to develop applications for multiple screen sizes, screen resolutions and form factors like phones, tablets and desktop PCs with Qt. We show how you can use the same code base, while having native-looking UIs across platforms like iOS and Android with Qt and V-Play Apps. This involves tips for responsive design with Qt and a comparison when to use Qt Quick and in which cases C++ is the better choice.
We cover dynamic image switching, content scaling and basic Qt Quick features like file selectors, Loader elements, Layouts, QML Singletons and property bindings and compare the use cases for each of them. In addition, we introduce a density-independent approach you can use to create Qt apps on different resolutions and screen densities.
This talk also explains which V-Play components you can use to increase your application downloads and user retention. And how to measure the success of your apps across platforms.
This presentation gives you a technical overview with code snippets and hands-on examples of the possibilities with Qt for multi-screen development. For a non-technical overview of this topic, we recommend the first part of this presentation in the Qt Technology Strategy Track.
*** Presentation Keywords ***
Qt, Qt Quick, QML, JavaScript, V-Play Game Engine, V-Play Apps, V-Play Qt 5 Plugins
Screen density, screen resolution, screen size
Density independence, density-independent pixels; pixel density
Dynamic image switching, dynamic image selection; Android: alternative bitmaps; retina display, retina images
High dpi screens
Multiple screen aspect ratios
Supporting Multiple Screens, Responsive Design (tablet layout, adaptive layout, adaptable layout, scalability)
Multiple resolutions
Content scaling, upscaling, adaptive scaling
User Retention, User-Generated Content, UGC, community building, V-Play Game Network, Gamification, Leaderboards, Achievements, Multiplayer, Chat, Push Notifications, Mobile Analytics
Qt 5 Plugins, V-Play Plugins, Qt Facebook Plugin, Qt Chartboost, Qt AdMob, Qt Flurry Analytics, Qt Push Notifications, Qt In-App Purchases
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
5. Users
Gamebook fans (Fighting Fantasy).
Nostalgic parents who read gamebooks
growing up.
Teenage fantasy readers.
Fans of role playing games (RPGs).
iPad owners.
6. Design & Content
Programmed in LUA using Corona SDK
Narrative created using specific narrative Structures/
Storytelling Methods
Artwork created using Adobe Illustrator
Effects applied to artwork using Adobe Photoshop
7. Functionality & Deployment
Main Menu - In-game HUD
Full Narrative - introduction (including audio interactions)
Branching Narrative - working links, allows the user to
progress through the story.
Battle Scene - interactive battle scene, implmenting user
stats.
Bookmarking System - Allows user to save progress/Reload
game.
Deployment-
Deployed onto the Device using Testflight.
9. Complexity & Completeness
5 interactive battles
Character progression system using XP to raise stats
(stamina, attack, agility, accuracy)
50+ pages of Text
Original Artwork & Graphics
Interactive Introduction
Head up Display & Menu
10. Testing
Surveys and questionnaires used to test target
audience and gather requirements.
Narrative testing - HTML website with Google
Analytics.
Font style and layout tested on iPad screen.
Combat scene testing on testflight.
User tests.
11. Google Analytics Charts
In terms of specific user feedback, Google Analytics has
proven to be the most successful & accurate.
User Flow
Drop off Rates
Page Duration Period
12. Evaluation & Future Work
Add more choices into branching narrative.
Extend narrative length.
Create sprite sheet animations for battle scenes.
Loading screen.
Design for all iPads (Retina)
Record our own sound effects.
Re-design tutorial.
13. Michael Boylan Contribution
Data
Initial concept.
Gathering- User research and requirements/data gathering.
DesignCode-
Testing-
Logo and brand design/Main Menu Design.
Implemented Audio into code/Audio interactions.
Programming - included: page navigations/Transitions,
saving/loading character stats, bookmarking system,
resetting page, combat mechanics.
Testing and deployment of builds onto the Device.
14. Ruth-Ann Grogan Contribution
Narrative-
Structuring & formatting of Narrative
Wrote Complete Narrative
Character Development using archetype Theory
Artwork-
Character design – Freehand sketches.
Scanned artwork and implemented in line drawings
Artwork & Graphics colour layers.
Background graphics design & creation
In-Game HUD Design
Admin-
Weekly Blog Updates
Records of User Testing/Supervision Meetings
Asset Log Creation & Implementation.