This presentation was given as part of the Technologies of Mobility series of sessions at the AAG meetings in Seattle, 15 April 2011. These sessions were organized by Matt Zook and Rein Ahas.
This document discusses the growth of location-based services and spatial networking. It notes that by 2015, around 2 billion smartphones will have been purchased in the previous 3 years, enabling companies to know people's locations. Spatial networking allows real-time communication and collaboration with others nearby, even if unknown. Maintaining a personal location history will become common, and this can reveal shared interests between individuals and psychographic profiles of places. Privacy is a core concern of spatial networking.
Morgan Freeman is dead and other big data storiesMatthew Wilson
The document discusses big data and social media. It notes that Matthew Wilson, a professor at Harvard and the University of Kentucky, tweets about big data stories and questions whether reports of actor Morgan Freeman's death are accurate. Wilson argues that social media should be viewed as phenomena in themselves rather than just evidence of other phenomena. He also discusses how analytics and big data shape what we pay attention to.
Emerging mapping practices in and out of the classroomMatthew Wilson
The document discusses emerging mapping practices both in and out of the classroom. It describes a geography course where students partner with organizations to develop maps, collect spatial data using GPS, transform existing data into spatial formats, analyze spatial data, and create web-based maps. These projects provide experience with emerging mapping techniques. The document also examines emerging mapping more broadly, looking at conditions, challenges, and theories related to amateur, informal, and user-generated geographic content and mapping practices.
The document discusses the concept of geodesign and how maps and geospatial technologies can stage representations of the future. It argues that geodesign needs to go beyond neutral representations and efficiencies to consider relationality, complexity, empowerment, and questioning the conditions that enable certain futures to be envisioned over others. A critical geodesign is proposed that both visions alternative futures to address injustices, and perpetually questions the assumptions behind its own representations.
More-than-than human contact, conspicuous mobility, and the digital frontierMatthew Wilson
This 'lightning-talk' was delivered at the VGI Preconference at the AAG meetings in Seattle, 11 April 2011. Organized by Dan Sui, Michael Goodchild, and Sarah Elwood.
The document discusses the key ingredients needed to build the "GeoWeb": location detection, mapping, social objects, places, traces, and activities. It explains how each component works and the challenges associated with them. It then outlines some potential applications that could be built by combining these elements, such as attaching media to places, seeing friends' locations, and planning social activities. Privacy and advertising are also discussed as important considerations for the GeoWeb.
This document discusses the growth of location-based services and spatial networking. It notes that by 2015, around 2 billion smartphones will have been purchased in the previous 3 years, enabling companies to know people's locations. Spatial networking allows real-time communication and collaboration with others nearby, even if unknown. Maintaining a personal location history will become common, and this can reveal shared interests between individuals and psychographic profiles of places. Privacy is a core concern of spatial networking.
Morgan Freeman is dead and other big data storiesMatthew Wilson
The document discusses big data and social media. It notes that Matthew Wilson, a professor at Harvard and the University of Kentucky, tweets about big data stories and questions whether reports of actor Morgan Freeman's death are accurate. Wilson argues that social media should be viewed as phenomena in themselves rather than just evidence of other phenomena. He also discusses how analytics and big data shape what we pay attention to.
Emerging mapping practices in and out of the classroomMatthew Wilson
The document discusses emerging mapping practices both in and out of the classroom. It describes a geography course where students partner with organizations to develop maps, collect spatial data using GPS, transform existing data into spatial formats, analyze spatial data, and create web-based maps. These projects provide experience with emerging mapping techniques. The document also examines emerging mapping more broadly, looking at conditions, challenges, and theories related to amateur, informal, and user-generated geographic content and mapping practices.
The document discusses the concept of geodesign and how maps and geospatial technologies can stage representations of the future. It argues that geodesign needs to go beyond neutral representations and efficiencies to consider relationality, complexity, empowerment, and questioning the conditions that enable certain futures to be envisioned over others. A critical geodesign is proposed that both visions alternative futures to address injustices, and perpetually questions the assumptions behind its own representations.
More-than-than human contact, conspicuous mobility, and the digital frontierMatthew Wilson
This 'lightning-talk' was delivered at the VGI Preconference at the AAG meetings in Seattle, 11 April 2011. Organized by Dan Sui, Michael Goodchild, and Sarah Elwood.
The document discusses the key ingredients needed to build the "GeoWeb": location detection, mapping, social objects, places, traces, and activities. It explains how each component works and the challenges associated with them. It then outlines some potential applications that could be built by combining these elements, such as attaching media to places, seeing friends' locations, and planning social activities. Privacy and advertising are also discussed as important considerations for the GeoWeb.
Bridging the Real and Virtual Worlds: The Next Evolution of Social and Mobile...Georgiana Cohen
When we talk about integrated marketing, that needs to mean more than making sure our Twitter, Facebook and website are in strategic alignment. Our web marketing has to align off-screen as well as it does on-screen. The world is increasingly becoming hypertext, rich with multiple layers of meaning and context. From Foursquare decals to chalked messages to "follow us on Facebook" to event-specific hashtags, we are surrounded by calls to link our real-life activities to their online complements. In our role as web communicators, how can we do this well in a way that serves both our needs and the needs of our audiences? Whether we're talking about geosocial/location-based services, viewbooks, flyers or tweetups, there is a large number of platforms where this is becoming increasingly relevant. How can we activate the ambient intimacy and latent connectivity around us to engage our audiences with relevant experiences and content? How can we bridge online community with off-line community? In this session, we will explore these principles as well as several concrete ideas for how to put them into action.
http://thinkvitamin.com/events/geolocation-online-conference/
What do users want with geo?
In this session Raffi will be discussing what companies are doing right now with geo and where they are being most successful. He'll also take an in-depth look at the privacy concerns and UI implications, along with what users actually want from geo-enabled apps and where the opportunities lie in the future.
X Media Lab Sounds Digital London - Jason DaPonteguest32e268
This document discusses the rise of mobile technology and its future possibilities. It notes that there are now more mobile devices than people, with the average person owning 1.3 mobiles. Mobile phones are used for more than just calls, with over half of teens listening to music on their phones and nearly half of adults using mobile data. The document explores how mobiles are used for the web, media, apps, and more. It also discusses challenges like costs and fragmentation. Predictions for the future include mobiles becoming primary computing devices and everything becoming connected through location services and the cloud.
This document discusses the concept of locative media and how it repurposes GPS technology. Locative media started as a way for amateurs to create their own maps and has evolved to include location-based storytelling, games where people hide and find treasures in the real world, and reading experiences where the story is linked to real-world locations. It also examines reactive music that plays sounds based on a person's location, movie editing techniques that involve walking around real locations, and how digital representations are circulating in and interacting with the physical world in new ways. The document concludes that these practices hybridize the digital and physical and often use people's real-world behaviors and motivations as starting points for creation.
Rafael Siqueira is the CTO of Apontador, a company founded in 2000 that provides location-based services through its websites like Apontador.com and MapLink.com.br. Apontador has over 110 employees with headquarters in São Paulo and Curitiba. The company has seen significant growth, with its sites receiving millions of unique visitors each month. The document discusses the increasing importance of location data and services on mobile devices and the future of using location history and collective intelligence to provide personalized recommendations and targeted content to users. It envisions a future where social augmented reality and understanding people's real-world interactions can improve internet services and experiences.
This document summarizes geolocation services and how they work. It discusses how geolocation allows people to track their location and share it with friends on services like Foursquare, Gowalla and Facebook. While geolocation encourages social connections and activities, it also raises privacy issues regarding how much location data is shared. The document provides examples of how geolocation works on websites and mobile apps to allow location-based features.
Designing the future of Augmented RealityCarina Ngai
Presented on March 4th, 2016 at Interaction16 in Helsinki, Finland.
Until now, augmented reality has so far been mostly a sci-fi vision that overlays visual information to what we see in the physical world. It’s widely perceived as a “cool and interesting feature” for brands and advertising, but doesn’t have much practicality yet. To harness the real power of AR, which includes geolocation, image recognition, we believe that a more utilitarian visual search would be next.
To design for such possibilities, we begin to question even the fundamental basis of AR. For example, what would AR become beyond a rich visual layer? Will this change people’s motivation and behavior to use AR? How can we redefine AR to be a tool to give augmented information on objects? And how we can speculate its usage in the future?
This document discusses fieldwork on Ushahidi deployments, including background experiences, challenges, and next steps. It describes fieldwork in Cairo and Nairobi from July to November 2011, where local understanding was found to be crucial but Ushahidi was difficult for long-term strategies. The fieldwork aimed to understand how users communicate and organize online and how cyberactivism translates to on-the-ground impacts. Analysis of deployment websites, social media, and key deployers was conducted from January 2012 to March 2013 to understand patterns and create case descriptions and a best practices report.
This document discusses the rise of virtual personas and how data is used to create narratives. It notes that as sensors and computing devices became smaller, social media encouraged oversharing of personal information. This data can now be used by systems like Weavrs to generate virtual personas that act autonomously online. While this raises issues around authenticity and transparency, it also enables new types of market research by simulating audiences at scale. The document questions how people and businesses will interact with these algorithmically generated narratives in the future.
The document discusses how location data from smartphones is transforming social interactions and commerce. It notes that smartphones now know users' locations and can share that over the internet. This allows merging location data with online databases to find out what is nearby. Location is changing everything. Examples discussed include location-based advertising, apps, maps, and social networks. The document envisions a future where augmented reality overlays useful location-based information about people and places on a user's view of the real world.
This document summarizes a presentation about accelerating technological change and its implications. It discusses how technologies like computing have experienced exponential growth curves. It outlines concepts like Moore's Law, Mead's Law and Dator's four futures framework. It also explores emerging technologies like augmented reality, virtual worlds, lifelogs and their potential societal impacts including the development of digital selves and symbiotic human-machine relationships.
The document discusses how mobile technology can be used by museums and cultural institutions. It notes that smartphones are essentially portable computers that allow users to gather information, have fun, and share their experiences via the internet and social media. The document outlines several mobile trends, such as audio tours, games, social media integration, and purchasing options. It encourages institutions to experiment with mobile offerings and utilize analytics to learn more about visitor mobile usage.
The Storytelling Value of Location-based ServicesNathan Rice
Learn how to better discover, develop and tell your story to consumers locally in a way that is authentic, relevant and adds value. Explore how mobile and geo-targeting technologies are shaping consumer-brand interactions. Learn how you can tell your story locally by leveraging geo-friendly interactive tools and services such as mobile phones, Foursquare, Gowalla, Twitter, Yelp!, Google business tools.
This document discusses how neogeography has challenged traditional GIS by being more user-centric and focused on personal interaction with place through new technologies. Neogeography empowers users to define their world through location-based applications, social networks, mobile devices, and personal analytics. It has increased accessibility of geospatial data and tools. While GIS remains important infrastructure, neogeography indicates a need for the GIS community to engage more with users, offer expertise without lecturing, and collaborate to solve problems around findability, portability, privacy, accuracy, and interaction. Working together, GIS professionals and neogeographers can build a positive future.
Learning From Luther: The 2nd Mobile RevolutionKristofer Layon
Kristofer Layon gave a presentation at the MIMA Summit on October 12, 2011 about learning from Martin Luther in the context of the second mobile revolution. He discussed how Luther made content mobile, social, and valuable. Layon argued that mobile is a content, social, and usability strategy and highlighted Luther's vision, influence, and results. He concluded by challenging someone to design a web app store.
Seven Feiner's Presentation at Emerging Communications Conference & Awards 20...eCommConf
- Over 40 years of research in augmented reality (AR) has been conducted, starting with Ivan Sutherland's head-mounted three-dimensional display in 1968.
- More recently, mobile AR research at Columbia University from 1996-2001 developed systems for campus tours, historical hypermedia, and restaurant guides.
- Current issues with mobile AR include inaccurate tracking from GPS and sensors, small display field of views, and handheld form factors. Improved sensors and eyewear interfaces may help address these issues.
The Future of HCI: Intelligent User Interfaces as Agents of ChangeChris Khalil
The predominant interaction paradigm for the last 30 years has been Direct Manipulation. This metaphor is starting to crack under the weight of information it has to deal with. The Indirect Management approach taken by systems such as Intelligent Agents aim to alleviate the cognitive load on users.
This presentation shows the constraints we face in the user experience field and some future opportunities and threats.
App works olso location everywhere 05.2011 rf slideshareRic Ferraro
Ric Ferraro gave a presentation about location-based services and mobile trends. Some of the key points discussed included:
1) Location is now a mainstream feature, not just a service.
2) Context and location together will be very valuable for companies.
3) Monetizing location data is challenging but possible through paid apps, advertising, and licensing models.
4) Privacy debates around location data collection will continue for many years to come.
On being technopositional in digital geographiesMatthew Wilson
These are the slides from my presentation of The cultural geographies Annual Lecture of the American Association of Geographers on 7 April 2017 in Boston, Mass.
Abstract:
The rising interest in the digital within geography has created an opportunity to reassert the role and responsibility of academic inquiry -- to study and to do, to understand and to intervene, to put thought into action, to be technopositional. Indeed, a groundswell of interest in what is termed ‘digital geographies’ across Anglophone human geography has been marked by the recent organization of working and specialty groups of the Royal Geographical Society and the American Association of Geographers. Whether political ecologies, economic and urban geographies, critical mapping, or cultural geographies, the subfields of our discipline are increasingly interdigitated -- both in how inquiry proceeds and in the object of inquiry itself. Therefore, it is timely, following recent interventions by Gillian Rose, to take stock of the role of the digital in the wider discipline, to better articulate a distinctly technopositional stance. In this cultural geographies Annual Lecture, I reflect on the original agenda of the journal set out in 1994 (under the name Ecumene), to foster discussion around four themes: culture and landscape, histories of geographical knowledges, environmentalism, and local and global meanings. I contemplate the simultaneous technophilic currents within the discipline and the ‘GIS wars’ which were being waged at that time. In doing so, I outline current opportunities (and urgencies) for technocultural geographies which are responsible and responsive, situated by the shifting registers of the digital map in geographical scholarship, public imaginaries and attention economies, and radical engagements.
Continuous connectivity, handheld computers, and mobile spatial knowledgeMatthew Wilson
The document discusses the topics of continuous connectivity, handheld computers, and mobile spatial knowledge. It focuses on how mobility and connectivity are linked, and how handheld devices are changing to offer more powerful and ubiquitous computing capabilities. The document also examines the histories and imagined futures of computing technologies, and their increasing integration into daily life through embodied and mobile devices.
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When we talk about integrated marketing, that needs to mean more than making sure our Twitter, Facebook and website are in strategic alignment. Our web marketing has to align off-screen as well as it does on-screen. The world is increasingly becoming hypertext, rich with multiple layers of meaning and context. From Foursquare decals to chalked messages to "follow us on Facebook" to event-specific hashtags, we are surrounded by calls to link our real-life activities to their online complements. In our role as web communicators, how can we do this well in a way that serves both our needs and the needs of our audiences? Whether we're talking about geosocial/location-based services, viewbooks, flyers or tweetups, there is a large number of platforms where this is becoming increasingly relevant. How can we activate the ambient intimacy and latent connectivity around us to engage our audiences with relevant experiences and content? How can we bridge online community with off-line community? In this session, we will explore these principles as well as several concrete ideas for how to put them into action.
http://thinkvitamin.com/events/geolocation-online-conference/
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In this session Raffi will be discussing what companies are doing right now with geo and where they are being most successful. He'll also take an in-depth look at the privacy concerns and UI implications, along with what users actually want from geo-enabled apps and where the opportunities lie in the future.
X Media Lab Sounds Digital London - Jason DaPonteguest32e268
This document discusses the rise of mobile technology and its future possibilities. It notes that there are now more mobile devices than people, with the average person owning 1.3 mobiles. Mobile phones are used for more than just calls, with over half of teens listening to music on their phones and nearly half of adults using mobile data. The document explores how mobiles are used for the web, media, apps, and more. It also discusses challenges like costs and fragmentation. Predictions for the future include mobiles becoming primary computing devices and everything becoming connected through location services and the cloud.
This document discusses the concept of locative media and how it repurposes GPS technology. Locative media started as a way for amateurs to create their own maps and has evolved to include location-based storytelling, games where people hide and find treasures in the real world, and reading experiences where the story is linked to real-world locations. It also examines reactive music that plays sounds based on a person's location, movie editing techniques that involve walking around real locations, and how digital representations are circulating in and interacting with the physical world in new ways. The document concludes that these practices hybridize the digital and physical and often use people's real-world behaviors and motivations as starting points for creation.
Rafael Siqueira is the CTO of Apontador, a company founded in 2000 that provides location-based services through its websites like Apontador.com and MapLink.com.br. Apontador has over 110 employees with headquarters in São Paulo and Curitiba. The company has seen significant growth, with its sites receiving millions of unique visitors each month. The document discusses the increasing importance of location data and services on mobile devices and the future of using location history and collective intelligence to provide personalized recommendations and targeted content to users. It envisions a future where social augmented reality and understanding people's real-world interactions can improve internet services and experiences.
This document summarizes geolocation services and how they work. It discusses how geolocation allows people to track their location and share it with friends on services like Foursquare, Gowalla and Facebook. While geolocation encourages social connections and activities, it also raises privacy issues regarding how much location data is shared. The document provides examples of how geolocation works on websites and mobile apps to allow location-based features.
Designing the future of Augmented RealityCarina Ngai
Presented on March 4th, 2016 at Interaction16 in Helsinki, Finland.
Until now, augmented reality has so far been mostly a sci-fi vision that overlays visual information to what we see in the physical world. It’s widely perceived as a “cool and interesting feature” for brands and advertising, but doesn’t have much practicality yet. To harness the real power of AR, which includes geolocation, image recognition, we believe that a more utilitarian visual search would be next.
To design for such possibilities, we begin to question even the fundamental basis of AR. For example, what would AR become beyond a rich visual layer? Will this change people’s motivation and behavior to use AR? How can we redefine AR to be a tool to give augmented information on objects? And how we can speculate its usage in the future?
This document discusses fieldwork on Ushahidi deployments, including background experiences, challenges, and next steps. It describes fieldwork in Cairo and Nairobi from July to November 2011, where local understanding was found to be crucial but Ushahidi was difficult for long-term strategies. The fieldwork aimed to understand how users communicate and organize online and how cyberactivism translates to on-the-ground impacts. Analysis of deployment websites, social media, and key deployers was conducted from January 2012 to March 2013 to understand patterns and create case descriptions and a best practices report.
This document discusses the rise of virtual personas and how data is used to create narratives. It notes that as sensors and computing devices became smaller, social media encouraged oversharing of personal information. This data can now be used by systems like Weavrs to generate virtual personas that act autonomously online. While this raises issues around authenticity and transparency, it also enables new types of market research by simulating audiences at scale. The document questions how people and businesses will interact with these algorithmically generated narratives in the future.
The document discusses how location data from smartphones is transforming social interactions and commerce. It notes that smartphones now know users' locations and can share that over the internet. This allows merging location data with online databases to find out what is nearby. Location is changing everything. Examples discussed include location-based advertising, apps, maps, and social networks. The document envisions a future where augmented reality overlays useful location-based information about people and places on a user's view of the real world.
This document summarizes a presentation about accelerating technological change and its implications. It discusses how technologies like computing have experienced exponential growth curves. It outlines concepts like Moore's Law, Mead's Law and Dator's four futures framework. It also explores emerging technologies like augmented reality, virtual worlds, lifelogs and their potential societal impacts including the development of digital selves and symbiotic human-machine relationships.
The document discusses how mobile technology can be used by museums and cultural institutions. It notes that smartphones are essentially portable computers that allow users to gather information, have fun, and share their experiences via the internet and social media. The document outlines several mobile trends, such as audio tours, games, social media integration, and purchasing options. It encourages institutions to experiment with mobile offerings and utilize analytics to learn more about visitor mobile usage.
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This document discusses how neogeography has challenged traditional GIS by being more user-centric and focused on personal interaction with place through new technologies. Neogeography empowers users to define their world through location-based applications, social networks, mobile devices, and personal analytics. It has increased accessibility of geospatial data and tools. While GIS remains important infrastructure, neogeography indicates a need for the GIS community to engage more with users, offer expertise without lecturing, and collaborate to solve problems around findability, portability, privacy, accuracy, and interaction. Working together, GIS professionals and neogeographers can build a positive future.
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Seven Feiner's Presentation at Emerging Communications Conference & Awards 20...eCommConf
- Over 40 years of research in augmented reality (AR) has been conducted, starting with Ivan Sutherland's head-mounted three-dimensional display in 1968.
- More recently, mobile AR research at Columbia University from 1996-2001 developed systems for campus tours, historical hypermedia, and restaurant guides.
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The predominant interaction paradigm for the last 30 years has been Direct Manipulation. This metaphor is starting to crack under the weight of information it has to deal with. The Indirect Management approach taken by systems such as Intelligent Agents aim to alleviate the cognitive load on users.
This presentation shows the constraints we face in the user experience field and some future opportunities and threats.
App works olso location everywhere 05.2011 rf slideshareRic Ferraro
Ric Ferraro gave a presentation about location-based services and mobile trends. Some of the key points discussed included:
1) Location is now a mainstream feature, not just a service.
2) Context and location together will be very valuable for companies.
3) Monetizing location data is challenging but possible through paid apps, advertising, and licensing models.
4) Privacy debates around location data collection will continue for many years to come.
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Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
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Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slack
Location-based services, conspicuous mobility, and the location-aware future
1. Location-based services, conspicuous mobility, and the location-aware future Matthew W. Wilson Assistant Professor of Geography Ball State University [email_address] 15 April 2011
15. movement + representation + practice Movements 5 by Ereine, Flickr plurality + engagement potentiality < > inert fixity
16. physical < > digital Buried Technology by Andreas Solberg, Flickr
17. physical < > digital Buried Technology by Andreas Solberg, Flickr code < > space
18. physical < > digital Buried Technology by Andreas Solberg, Flickr code < > space documenting technology + enrolling technology
19. “ Headphones connected to the iPhone, iPhone connected to the Internet, connected to the Google, connected to the government.” (M.I.A., The Message , 2010)
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22. 2001 ish European LBS: bars, food, taxis SMS FriendFinder US LBS: AT&T Find Friends
23. 2001 ish European LBS: bars, food, taxis SMS FriendFinder US LBS: AT&T Find Friends 2005… Google Earth Google Maps API Dopplr.com Qype.com Loopt.com Brightkite.com
24. 2001 ish European LBS: bars, food, taxis SMS FriendFinder US LBS: AT&T Find Friends 2005… Google Earth Google Maps API Dopplr.com Qype.com Loopt.com Brightkite.com 10 applications that make the most of location (from Biba 2009) 1 Drive fast, avoid the cops (locations of known speed traps): Trapster 2 Sleep easy, we ’ll wake you (missing your stop on public transit): iNap 3 Play tag, with strangers: JOYity 4 Call a cab, the easy way (location-aware cab services): Cab4Me 5 Scan a barcode, find a deal (local deals): ShopSavy 6 See the world, through Google ’s eyes: Google Earth 7 Train your phone to know its place (location-aware phone ringer settings): Locale 8 Look Up! Be a stellar student (what stars are above): GoSkyWatch 9 Dark Alley? Call for help (location-aware alarm system): SafetyNet 10 Go here when you gotta go (location-aware facility finding): SitOrSquat
29. conspicuous mobility check ins conspicuous consumption check ins 6 million users (end of 2010) check ins 380 million check-ins
30. “ use software to change behavior ” Dennis Crowley 2009 by Dave Pinter, Flickr
31. “ use software to change behavior” Dennis Crowley 2009 by Dave Pinter, Flickr “ by using game mechanics, people feel that they are more interesting, that they are leading more interesting lives ”
32. “ use software to change behavior” Dennis Crowley 2009 by Dave Pinter, Flickr “ by using game mechanics, people feel that they are more interesting, that they are leading more interesting lives ” “ kind of crazy, but crazy in a good and interesting way .”
35. the location-aware future? LBS narrowing of spatial interaction LBS allow/enable/demand/reward consumptive mobilities
36. the location-aware future? LBS narrowing of spatial interaction LBS allow/enable/demand/reward consumptive mobilities LBS incursion into everyday life (for some)
37. the location-aware future? LBS narrowing of spatial interaction LBS allow/enable/demand/reward consumptive mobilities LBS incursion into everyday life (for some) LBS privatization of mobility
38. the location-aware future? LBS narrowing of spatial interaction LBS allow/enable/demand/reward consumptive mobilities LBS incursion into everyday life (for some) LBS privatization of mobility LBS refiguring of urban interaction
39. “ Mobile is local. ... The entire context for everything that I do is me, my person, my location .” (Agüera y Arcas 2010) Movement 2010 by Gwen Vanhee, Flickr
40. “ Mobile is local. ... The entire context for everything that I do is me, my person, my location.” (Agüera y Arcas 2010) Movement 2010 by Gwen Vanhee, Flickr transactional imagination <> relational spatiality
41. “ Mobile is local. ... The entire context for everything that I do is me, my person, my location.” (Agüera y Arcas 2010) Movement 2010 by Gwen Vanhee, Flickr transactional imagination <> relational spatiality “ You can ’ t hold places still. … We do not feel the disruptions of space, the coming upon difference. On the road map you won ’ t drive off the edge of your known world. In space as I want to imagine it, you just might . ” (Massey 2005, pages 225, 111)
42. Persistent tensions/questions TENSION: Document the entanglements of technology in everyday life while enrolling technologies of mobility to better understand the everyday.