Digital fluency refers to the ability to effectively interpret and communicate information in a digital world. It involves skills like accessing information quickly, critiquing relevance, producing digital content, and using technologies responsibly. Digital fluency is important because more services are moving online, and jobs require technology skills. Developing digital fluency involves skills like word processing, spreadsheets, web searching, social media, and presentation software. The Australian curriculum addresses digital fluency through sections on applying protocols, investigating, creating, communicating, and managing information and communication technologies.
ICT has several impacts both positive and negative for individuals and organizations. Positively, ICT allows for faster communication speeds, effective sharing of information, and a more paperless environment. However, it can also cause social problems from reduced personal interaction and health issues from excessive computer use. For organizations, ICT enables improved communication and wider market access but also poses costs, security threats, and increased competition.
The document discusses information and communications technology (ICT), describing it as the integration of telecommunications, computers, software, storage, and audiovisual systems that allow users to access, store, transmit and manipulate information. It outlines several career opportunities in the ICT field such as website developer, database analyst, and information security analyst. It also discusses how ICT is important in daily life by improving quality of life through uses like education, communication, and accessing information, as well as its importance in business, communication, education, and purchasing.
The document discusses the impacts of information and communication technology (ICT) on individuals, organizations, society, and education. ICT is defined as any product that stores, retrieves, manipulates, transmits, or receives information electronically in digital form, such as computers, digital TV, email, and robots. The impacts of ICT can be both positive and negative. Positively, ICT increases access to information for individuals, improves access to education through distance learning, and allows improved communication and information management for organizations. However, negative impacts include job loss, reduced personal interaction, and increased security costs for organizations. ICT also creates a digital divide in society and the potential for exposure to incorrect information online. In education,
This document discusses the positive and negative impacts of ICT (Information and Communication Technology). It defines ICT and explains that it includes any communication devices, applications, networks, hardware/software, and services. The document then lists several positive impacts of ICT on education, business, health sector, and online shopping. However, it also outlines some negative impacts such as pornography, plagiarism, hacking, health problems, unemployment, theft, spreading computer viruses, and software piracy. In conclusion, the document examines both the benefits and drawbacks of ICT in the current context.
ICT stands for Information and Communication Technologies and refers to a diverse set of technologies used to communicate and manage information, including computers, the internet, phones, radio, television, and satellites. ICT provides benefits in education, healthcare, governance, engineering, business, and society. It helps expand access to education, prepares individuals for the workplace, and improves education quality. In healthcare, ICT makes services more efficient and accurate while reducing costs. Governments use ICT to exchange information with citizens, restructure processes, and deliver efficient citizen services. Engineers use ICT technologies like CAD and CAM. Businesses have achieved success through ICT for advertising and commerce. ICT has changed how society thinks, shops, learns, and is
Technology has both positive and negative impacts on many aspects of human life. It has improved access to tools for education, communication, and more. However, excessive technology use can negatively impact family and social interactions, as well as weakening memory. Technology also enables risks from automation and can damage the environment if not used sustainably. While technology provides benefits, its downsides regarding health, social values, and nature must also be considered.
Digital fluency refers to the ability to effectively interpret and communicate information in a digital world. It involves skills like accessing information quickly, critiquing relevance, producing digital content, and using technologies responsibly. Digital fluency is important because more services are moving online, and jobs require technology skills. Developing digital fluency involves skills like word processing, spreadsheets, web searching, social media, and presentation software. The Australian curriculum addresses digital fluency through sections on applying protocols, investigating, creating, communicating, and managing information and communication technologies.
ICT has several impacts both positive and negative for individuals and organizations. Positively, ICT allows for faster communication speeds, effective sharing of information, and a more paperless environment. However, it can also cause social problems from reduced personal interaction and health issues from excessive computer use. For organizations, ICT enables improved communication and wider market access but also poses costs, security threats, and increased competition.
The document discusses information and communications technology (ICT), describing it as the integration of telecommunications, computers, software, storage, and audiovisual systems that allow users to access, store, transmit and manipulate information. It outlines several career opportunities in the ICT field such as website developer, database analyst, and information security analyst. It also discusses how ICT is important in daily life by improving quality of life through uses like education, communication, and accessing information, as well as its importance in business, communication, education, and purchasing.
The document discusses the impacts of information and communication technology (ICT) on individuals, organizations, society, and education. ICT is defined as any product that stores, retrieves, manipulates, transmits, or receives information electronically in digital form, such as computers, digital TV, email, and robots. The impacts of ICT can be both positive and negative. Positively, ICT increases access to information for individuals, improves access to education through distance learning, and allows improved communication and information management for organizations. However, negative impacts include job loss, reduced personal interaction, and increased security costs for organizations. ICT also creates a digital divide in society and the potential for exposure to incorrect information online. In education,
This document discusses the positive and negative impacts of ICT (Information and Communication Technology). It defines ICT and explains that it includes any communication devices, applications, networks, hardware/software, and services. The document then lists several positive impacts of ICT on education, business, health sector, and online shopping. However, it also outlines some negative impacts such as pornography, plagiarism, hacking, health problems, unemployment, theft, spreading computer viruses, and software piracy. In conclusion, the document examines both the benefits and drawbacks of ICT in the current context.
ICT stands for Information and Communication Technologies and refers to a diverse set of technologies used to communicate and manage information, including computers, the internet, phones, radio, television, and satellites. ICT provides benefits in education, healthcare, governance, engineering, business, and society. It helps expand access to education, prepares individuals for the workplace, and improves education quality. In healthcare, ICT makes services more efficient and accurate while reducing costs. Governments use ICT to exchange information with citizens, restructure processes, and deliver efficient citizen services. Engineers use ICT technologies like CAD and CAM. Businesses have achieved success through ICT for advertising and commerce. ICT has changed how society thinks, shops, learns, and is
Technology has both positive and negative impacts on many aspects of human life. It has improved access to tools for education, communication, and more. However, excessive technology use can negatively impact family and social interactions, as well as weakening memory. Technology also enables risks from automation and can damage the environment if not used sustainably. While technology provides benefits, its downsides regarding health, social values, and nature must also be considered.
Effects Of Technology On Humans & Life Mihir Inglay
it describes social effects of technology in general, in the workplace and how people have changed after being surrounded and drowned in the world of technology.
How ict has affected personal communicationrubynubes
ICT has both positively and negatively impacted personal communication. Positively, ICT makes communication easier wherever you are and allows disabled people and some employees to work remotely. However, ICT can also widen the gap between those who can and cannot access it, create new types of crimes, and increase stress and health issues from overuse of equipment. While ICT gives greater consumer choice, it has made personal lives less private for some. On balance, ICT has changed the way people communicate both for better and worse.
This document summarizes the social impacts of information and communication technologies (ICT) innovations in Kenya. It discusses how ICTs have:
1) Improved farm yields and practices by providing farmers access to services like market prices and advisory via mobile phones and SMS, allowing them to improve farming methods.
2) Played a role in financial inclusion by facilitating mobile money transfers and savings through services like M-Pesa, improving access to financial services.
3) Both positive and negative social impacts through increased access to information via technologies like the internet, mobile phones, and digital TV, including benefits like education and connectivity as well as risks like cybercrime and inappropriate content exposure.
Information technology has significantly impacted society in several ways. It has made personal life easier through increased communication and convenience but has also increased dependency and weakened physical ability. In education, IT has enhanced learning through tools like e-learning and MOOCs but has also increased risks of cybercrime. At work, IT has improved productivity and efficiency but has also eliminated some jobs that no longer require physical presence. For businesses, IT has lowered costs and increased profits through ecommerce, though it has also increased risks and startup costs. Careful management is needed to address the risks of this ongoing revolution.
Technology is continuously changing society in many ways. It has impacted communities, work, health, and communication. Regarding communities, technology has influenced traditions but also allows for more access to information. At work, technology improves communication, encourages innovation, aids human resource management, and creates mobility. In health, it has led to advances like minimally invasive surgeries and more accurate diagnoses. Communication has been transformed through social media, email, and teleconferencing which connects people in new ways. Overall, technology shapes how society evolves and will continue determining humanity's future development.
This document discusses the long-term effects of living in a technological world and e-government. Regarding technological effects, it notes both positive impacts like improved accessibility for disabled people and medical advances, as well as negative impacts like isolation, addiction, and health issues. The document then defines e-government as using technology to provide public services to citizens. It outlines the main aims of e-government as improving service quality and accessibility, increasing accountability and participation, and transforming services to meet citizen needs. The key dimensions of e-government are also identified as e-democracy, e-services, e-commerce, and e-management.
This document discusses the differences between digital natives and digital immigrants. Digital natives are today's students who have grown up with technology, thinking patterns have changed, and they are used to receiving information quickly through graphics and networking. Digital immigrants have difficulty teaching digital natives as they struggle to understand the new digital language. The document argues that education methodology and content needs to change to engage digital natives by incorporating more digital technologies, games, debates and role-playing into teaching legacy subjects as well as new digital content.
Three main phases of CALL are described:
1) Behavioristic CALL focused on repetitive drills
2) Communicative CALL emphasized authentic communication over drills
3) Integrative CALL combines multimedia and internet tools like email, concordancing, and audio to create more authentic learning environments that integrate skills and give students more control.
ICT has impacted various areas of society including education, banking, industry, and commerce. E-learning allows students and teachers to communicate remotely for discussions or problem solving. Online banking services let users transfer money and pay bills through websites or ATM machines. Industries utilize robots in manufacturing and supercomputers for research. E-commerce enables buying and selling online through websites with online payment options.
This document discusses the importance and benefits of 1:1 computing in education. It notes that 1:1 computing is a model where every student is issued an electronic device to access the internet, digital materials, and textbooks. It emphasizes that technology allows students to engage with learning, develop skills for college and careers, learn independently, collaborate, and make real-world connections. Specific benefits mentioned include developing new literacies, communicating, and learning through simulations and data analysis apps. The use of iPads for content creation, assessment, research, and project-based learning is also highlighted.
This document discusses the increasing role of information and communication technology (ICT) in 21st century education. It notes that ICT is now used extensively both in and out of the classroom by students. The document outlines how ICT use in education has increased access to information and shifted learning from a teacher-centered model to a more investigative student-centered approach. It also discusses the role of school leaders in effectively integrating ICT to support learning goals and address students' needs.
A Digital Native is someone who grew up with digital technology from birth. The challenge is bridging the gap between those born before and after widespread digital technology use. The solution proposed is activating student learning by engaging with modern technology.
THE RELEVANCE OF COMPUTER APPRECIATION/ICT TO THE CURRICULUM OF CERTIFICATE I...Muhammad Muhammad Suleiman
Being A Text of Paper To Be Presented At Its 4-Days Final Phase of ASW Curriculum Review and Adaptation Meeting Held At Tahir Guest Palace, Kano, Organized By Society For Family Health, Between 27th To 30th April 2021
The document discusses the role and impact of information and communication technologies (ICTs) in development. It notes that ICTs have transformed the modern globalized world and helped connect societies in a "global village." When deployed wisely, ICTs can help improve services, transparency, and outcomes in sectors like health, education, and poverty reduction. Mobile technologies in particular have facilitated new economic opportunities and services. However, ICTs also enable some risks like the spread of misinformation and cybercrime, so their development and impacts are complex with both benefits and challenges.
The document discusses several factors that affect the use of information and communication technology (ICT), including cultural, economic, environmental, ethical, legal, and social factors. It also examines how ICT has influenced interactions and employment opportunities. Additionally, the document explores how ICT has impacted cultural material, social networking, and companies. Issues related to digital divide, green computing, teleworking, ethics, and social impacts are also summarized.
This document discusses an introductory course on information technology. It explores questions about what modern IT is, how it affects lives, how computers and the internet evolved. The course covers topics like the infrastructure that supports IT and how IT is changing. Students will brainstorm in groups about definitions of IT, categories of people-oriented and machine-oriented technologies, list examples of IT, and discuss pros and cons of how IT has supported and been poorly used in society. Homework involves interviewing a parent about technology when they were young.
Communication Technology- Information System and TechnologiesFaindra Jabbar
Communication Technology
Topic: Information System and Technologies
Technology
Information Technology
Advantages and Disadvantages
Information Systems
ICT
A plumbing analogy
MIS and Database
foedumed: The goal of technology literacy, 19-16Maliha Ghazal
This document discusses technology literacy and its importance for students. It defines technology literacy as the ability to use technology to communicate, solve problems, access and evaluate information to improve learning. It outlines standards for technology literacy that include skills like creative and innovation, communication, research, critical thinking and digital citizenship. The document explains that technology literacy is now more important as students need to process large amounts of information and identify and solve problems using technology.
foedumed: The goal of technology literacy 19-16Muhammad Ali
This document discusses technology literacy and its importance for students. It defines technology literacy as the ability to use technology to communicate, solve problems, access and evaluate information to improve learning. It lists standards for technology literacy that include skills like creative and innovation, communication, research, critical thinking and digital citizenship. The document explains that technology literacy is now more important as students need to process large amounts of information and identify and solve problems using technology.
1. The document discusses the importance of ICTs (information and communication technologies) in solving problems. It provides examples of how ICTs are used in work, education, family, and communities.
2. Specific examples of ICT use include using social media and websites to promote family businesses, accessing information for independent learning, and communicating with family through calls, internet, and apps.
3. The author's community utilizes ICTs through internet cafes, public parks, libraries, and schools that provide internet access, as well as cell phones, banking transactions, security cameras, and connecting devices.
Digital Pedagogies: Technology and the Australian Curriculum Daniel M Groenewald
This is an updated version of my presentation on Digital Pedagogies and the Australian Curriculum. Many of us have the sense that technology has arrived but something is missing in its execution. The purpose of the presentation is to explore methods for integrating ICT more effectively in curriculum and classroom settings
Virtually Real Open Practice presentation #1527 at OER17
Theme: Participation & Social Equality
Author: Chris Follows
Technology is rapidly transforming the way we live, learn, work and interact. This paper aims to highlight and support debate around how we ‘teach digital’ in creative arts education and what potential impacts the UK digital economy could have on current and emerging digital practices and open education.
Emergent technologies such as Virtual Reality (VR) can present new challenges for teachers who are struggling to integrate evolving digital practices into the curriculum. As a result, new technologies & practices remain inaccessible and therefore reside outside the curriculum, not too dissimilar to challenges faced by those exploring open education integration at University of the Arts London (UAL).
The pace of technological change and its impact on the day-to-day practices of University staff and students is fast becoming an issue for everyone. Could the process of Digital Transformation be an opportunity for the open education movement & communities to explore new models of mainstream integration?
Effects Of Technology On Humans & Life Mihir Inglay
it describes social effects of technology in general, in the workplace and how people have changed after being surrounded and drowned in the world of technology.
How ict has affected personal communicationrubynubes
ICT has both positively and negatively impacted personal communication. Positively, ICT makes communication easier wherever you are and allows disabled people and some employees to work remotely. However, ICT can also widen the gap between those who can and cannot access it, create new types of crimes, and increase stress and health issues from overuse of equipment. While ICT gives greater consumer choice, it has made personal lives less private for some. On balance, ICT has changed the way people communicate both for better and worse.
This document summarizes the social impacts of information and communication technologies (ICT) innovations in Kenya. It discusses how ICTs have:
1) Improved farm yields and practices by providing farmers access to services like market prices and advisory via mobile phones and SMS, allowing them to improve farming methods.
2) Played a role in financial inclusion by facilitating mobile money transfers and savings through services like M-Pesa, improving access to financial services.
3) Both positive and negative social impacts through increased access to information via technologies like the internet, mobile phones, and digital TV, including benefits like education and connectivity as well as risks like cybercrime and inappropriate content exposure.
Information technology has significantly impacted society in several ways. It has made personal life easier through increased communication and convenience but has also increased dependency and weakened physical ability. In education, IT has enhanced learning through tools like e-learning and MOOCs but has also increased risks of cybercrime. At work, IT has improved productivity and efficiency but has also eliminated some jobs that no longer require physical presence. For businesses, IT has lowered costs and increased profits through ecommerce, though it has also increased risks and startup costs. Careful management is needed to address the risks of this ongoing revolution.
Technology is continuously changing society in many ways. It has impacted communities, work, health, and communication. Regarding communities, technology has influenced traditions but also allows for more access to information. At work, technology improves communication, encourages innovation, aids human resource management, and creates mobility. In health, it has led to advances like minimally invasive surgeries and more accurate diagnoses. Communication has been transformed through social media, email, and teleconferencing which connects people in new ways. Overall, technology shapes how society evolves and will continue determining humanity's future development.
This document discusses the long-term effects of living in a technological world and e-government. Regarding technological effects, it notes both positive impacts like improved accessibility for disabled people and medical advances, as well as negative impacts like isolation, addiction, and health issues. The document then defines e-government as using technology to provide public services to citizens. It outlines the main aims of e-government as improving service quality and accessibility, increasing accountability and participation, and transforming services to meet citizen needs. The key dimensions of e-government are also identified as e-democracy, e-services, e-commerce, and e-management.
This document discusses the differences between digital natives and digital immigrants. Digital natives are today's students who have grown up with technology, thinking patterns have changed, and they are used to receiving information quickly through graphics and networking. Digital immigrants have difficulty teaching digital natives as they struggle to understand the new digital language. The document argues that education methodology and content needs to change to engage digital natives by incorporating more digital technologies, games, debates and role-playing into teaching legacy subjects as well as new digital content.
Three main phases of CALL are described:
1) Behavioristic CALL focused on repetitive drills
2) Communicative CALL emphasized authentic communication over drills
3) Integrative CALL combines multimedia and internet tools like email, concordancing, and audio to create more authentic learning environments that integrate skills and give students more control.
ICT has impacted various areas of society including education, banking, industry, and commerce. E-learning allows students and teachers to communicate remotely for discussions or problem solving. Online banking services let users transfer money and pay bills through websites or ATM machines. Industries utilize robots in manufacturing and supercomputers for research. E-commerce enables buying and selling online through websites with online payment options.
This document discusses the importance and benefits of 1:1 computing in education. It notes that 1:1 computing is a model where every student is issued an electronic device to access the internet, digital materials, and textbooks. It emphasizes that technology allows students to engage with learning, develop skills for college and careers, learn independently, collaborate, and make real-world connections. Specific benefits mentioned include developing new literacies, communicating, and learning through simulations and data analysis apps. The use of iPads for content creation, assessment, research, and project-based learning is also highlighted.
This document discusses the increasing role of information and communication technology (ICT) in 21st century education. It notes that ICT is now used extensively both in and out of the classroom by students. The document outlines how ICT use in education has increased access to information and shifted learning from a teacher-centered model to a more investigative student-centered approach. It also discusses the role of school leaders in effectively integrating ICT to support learning goals and address students' needs.
A Digital Native is someone who grew up with digital technology from birth. The challenge is bridging the gap between those born before and after widespread digital technology use. The solution proposed is activating student learning by engaging with modern technology.
THE RELEVANCE OF COMPUTER APPRECIATION/ICT TO THE CURRICULUM OF CERTIFICATE I...Muhammad Muhammad Suleiman
Being A Text of Paper To Be Presented At Its 4-Days Final Phase of ASW Curriculum Review and Adaptation Meeting Held At Tahir Guest Palace, Kano, Organized By Society For Family Health, Between 27th To 30th April 2021
The document discusses the role and impact of information and communication technologies (ICTs) in development. It notes that ICTs have transformed the modern globalized world and helped connect societies in a "global village." When deployed wisely, ICTs can help improve services, transparency, and outcomes in sectors like health, education, and poverty reduction. Mobile technologies in particular have facilitated new economic opportunities and services. However, ICTs also enable some risks like the spread of misinformation and cybercrime, so their development and impacts are complex with both benefits and challenges.
The document discusses several factors that affect the use of information and communication technology (ICT), including cultural, economic, environmental, ethical, legal, and social factors. It also examines how ICT has influenced interactions and employment opportunities. Additionally, the document explores how ICT has impacted cultural material, social networking, and companies. Issues related to digital divide, green computing, teleworking, ethics, and social impacts are also summarized.
This document discusses an introductory course on information technology. It explores questions about what modern IT is, how it affects lives, how computers and the internet evolved. The course covers topics like the infrastructure that supports IT and how IT is changing. Students will brainstorm in groups about definitions of IT, categories of people-oriented and machine-oriented technologies, list examples of IT, and discuss pros and cons of how IT has supported and been poorly used in society. Homework involves interviewing a parent about technology when they were young.
Communication Technology- Information System and TechnologiesFaindra Jabbar
Communication Technology
Topic: Information System and Technologies
Technology
Information Technology
Advantages and Disadvantages
Information Systems
ICT
A plumbing analogy
MIS and Database
foedumed: The goal of technology literacy, 19-16Maliha Ghazal
This document discusses technology literacy and its importance for students. It defines technology literacy as the ability to use technology to communicate, solve problems, access and evaluate information to improve learning. It outlines standards for technology literacy that include skills like creative and innovation, communication, research, critical thinking and digital citizenship. The document explains that technology literacy is now more important as students need to process large amounts of information and identify and solve problems using technology.
foedumed: The goal of technology literacy 19-16Muhammad Ali
This document discusses technology literacy and its importance for students. It defines technology literacy as the ability to use technology to communicate, solve problems, access and evaluate information to improve learning. It lists standards for technology literacy that include skills like creative and innovation, communication, research, critical thinking and digital citizenship. The document explains that technology literacy is now more important as students need to process large amounts of information and identify and solve problems using technology.
1. The document discusses the importance of ICTs (information and communication technologies) in solving problems. It provides examples of how ICTs are used in work, education, family, and communities.
2. Specific examples of ICT use include using social media and websites to promote family businesses, accessing information for independent learning, and communicating with family through calls, internet, and apps.
3. The author's community utilizes ICTs through internet cafes, public parks, libraries, and schools that provide internet access, as well as cell phones, banking transactions, security cameras, and connecting devices.
Digital Pedagogies: Technology and the Australian Curriculum Daniel M Groenewald
This is an updated version of my presentation on Digital Pedagogies and the Australian Curriculum. Many of us have the sense that technology has arrived but something is missing in its execution. The purpose of the presentation is to explore methods for integrating ICT more effectively in curriculum and classroom settings
Virtually Real Open Practice presentation #1527 at OER17
Theme: Participation & Social Equality
Author: Chris Follows
Technology is rapidly transforming the way we live, learn, work and interact. This paper aims to highlight and support debate around how we ‘teach digital’ in creative arts education and what potential impacts the UK digital economy could have on current and emerging digital practices and open education.
Emergent technologies such as Virtual Reality (VR) can present new challenges for teachers who are struggling to integrate evolving digital practices into the curriculum. As a result, new technologies & practices remain inaccessible and therefore reside outside the curriculum, not too dissimilar to challenges faced by those exploring open education integration at University of the Arts London (UAL).
The pace of technological change and its impact on the day-to-day practices of University staff and students is fast becoming an issue for everyone. Could the process of Digital Transformation be an opportunity for the open education movement & communities to explore new models of mainstream integration?
From the Personal Smart Cities to the Smart Education, a Journey for AcademyManuel Castro
Keynote of Martin Llamas (University of Vigo) and Manuel Castro (UNED) in Ucami 2019, December 2nd to 5th in Toledo, Spain, about " From the Personal Smart Cities to the Smart Education, a Journey for Academy"
http://mamilab.esi.uclm.es/ucami2019/keynotes.html
The concept of Smart is gaining new areas and new topics as is spreading around all actions in our daily life. Smart Cities are one of the "oldest" terms but the new vision of the Personal Smart Cities are increasing the focus on the living aspects of the intelligence around us. Ubiquitous and smart intelligence are converging paradigms to feed machine and deep learning algorithms bringing support and exploiting big data and analytics to improve the efficiency of our technological systems and to have a better quality on our lives. Ambient Intelligence is one of the sources of the Smart Learning and Smart Education, where methodology goes hand-to-hand with technology, sensors, equipments and new learning views where the open aspects (open learning, lo, ocw, moocs, etc.) are having a more important role as well as are increasing the connection on our social networks and the life-long learning paradigm that is converging with our future
2013 oecd life long learning and the de-clustering of life 2David Gago
The document discusses the Center for Virtual Education (CSEV), its goals of promoting lifelong learning through open innovation and agile eLearning methodologies. It highlights some of CSEV's initiatives including MOOCs through its unX and Weprendo platforms that have enrolled over 300,000 students. It introduces Colmenia as a new platform to connect these communities and create a personalized learning environment through badges and integrated education/entrepreneurship tools.
The Future of Higher Education, the Future of Learningicdeslides
Presentation given at Higher Education Leadership Forum
Dubai, 12 – 13 November 2013 by Gard Titlestad, Secretary General, International Council For Open and Distance Education, ICDE
Keynote held at the International ICDE-MESI conference "Connecting the World through Open, Distance and e-Learning" in Moscow, Russia, 25 September 2014. The conference had about 200 participants from about 40 countries.
Accessibility and MOOCs: an adaptive model for developing services for people...Francisco Iniesto
This document summarizes Francisco Iniesto's doctoral research on developing accessible MOOCs for people with special needs. It discusses the benefits of ICT and eLearning for accessibility, reviews literature on assessing MOOC accessibility and existing frameworks, and presents data on accessibility from various open universities. The document proposes a model for personalized MOOC recommendations based on accessibility analyses and preferences. It also summarizes case studies evaluating the holistic accessibility of past and current MOOCs based on automatic and manual tools.
Presenting a) business megatrends, b) education megatrends in connection to the business megatrends, and c) outlining the skills required for many future businesses
Global trends in online education. Threats and Opportunities. icdeslides
Online learning trends. Global. About ICDE, International Council for Open and Distance Education. The Big Picture. Online and distance education is steadily increasing all over the world.The growth in higher education is massive. The change is dramatic.
MOOCs are peaking. Numbers of MOOCs. Innovation in Education. Example from US online 2014. Example from ECAR 2013. Analysis of driving forces. Analysis of Opportunities.
The small text, which you should read.
Do Higher Education Institutions Need a Digital PassportThe Mind Lab
The document discusses the need for higher education institutions to change in response to digital technologies and new generations of students. It proposes the idea of a "digital passport" to help higher education teaching staff understand the digital skills and competencies students will have gained in school. The digital passport for higher education would inform staff about school curriculum changes, provide ideas and materials for further developing students' digital skills at university, and give examples of integrating digital learning into different disciplines.
La Trobe Uni Innovation Showcase keynoteHelen Beetham
This document discusses how digital technologies have changed education and innovation in the field. It notes that technology alone does not drive change, but how it is incorporated into social and educational practices can change values, goals, methods and tools. New knowledge areas and ways of knowing have emerged from digital technologies, including new data analysis methods, modes of representation, and theories of learning. Digital technologies also define new contexts for learning as universities and students increasingly use digital systems and practices. The future is uncertain but emphasizes students developing capabilities to thrive in rapid change, including through innovative teaching approaches that develop digital literacy. Barriers to innovation include organizational culture and infrastructure, but can be addressed through strategic planning and leadership support.
The Digital Technologies Curriculum has evolved over time to increasingly emphasize the role of technology in education. It recognizes that students need skills to thrive in the digital world, such as being able to leverage technology to learn, problem solve collaboratively, and develop digital solutions. The curriculum focuses on developing computational and design thinking through hands-on learning experiences with concepts like abstraction, algorithms, and data representation.
Practical Competences in a Changing World New Learning Technologies in Renewa...Manuel Castro
Our world is in continuous change, and inside the Engineering Education arena we saw those changes arising mainly in the last 10 years. Teaching methodologies are evolving such as remote and virtual laboratories, MOOCs and blended learning, among others like learning analytics, assessment and engagement, they will be analyzed and connected. Those activities and learning technologies are impacting Renewable Energies Engineering Education as part of the Engineering areas. The evolution of teaching through face-to-face, distance learning and now online learning will be linked to the increasing use of technology in teaching, analyzing the main critical factors in the EHEA as changes followed by other areas like Middle East and North Africa. This evolution is a key driving factor towards blended learning and jumping to open education (OCW and MOOCs) which are caused today by a change in the higher education paradigm pushed by the international crisis as well as the in-depth refurbishing of the public and private university roles in the different education steps and in life-long learning
Developing skills and competencies for life and work – what role digital tech...Dominic Orr
Long version of presentation at UNESCO Mobile Learning Week. The argument is that we have to think about what to learn and to encourage frequent participation in learning. The question is how to encourage people, who tend not to participate - these are usually those who have a lower level of formal education and are older. However, these two groups are most likely to be affected by automation and other changes to our economies. Recognising people's acquired skill level through digital badges and connecting these to recognition pathways can be a way to ensure empower all learner groups - and to aid skills matching in the labour market.
The world has changed dramatically due to societal, technological, and economic shifts to a digital world. In this new environment, students need skills like innovation, creativity, collaboration, and entrepreneurship to succeed. Universities and businesses can partner to provide skills training through activities like research collaboration, commercializing research, and lifelong learning. New technologies are enabling more personalized, mobile, social, and accessible education but also require changes to fully realize their potential to improve learning and employability.
1) The document discusses the opportunities and challenges presented by India's large youth population and growing digital landscape.
2) It notes that 48% of India's population is between 15-65 years old, making it potentially economically productive. The 13-24 year old segment is very active digitally.
3) This "digital native" generation prefers multimedia and self-paced learning over text. Education must move from rote learning to applied knowledge to engage them.
4) Initiatives like MOOCs, SWAYAM, and programs by CEMCA aim to leverage digital tools and open educational resources to make quality education accessible for all.
Tech Pioneers of Tomorrow The Expansive Horizons of IT EducationPhillip Morgan
Technology has the power to address some of the most pressing global challenges, from healthcare to climate change. IT professionals have the opportunity to work on projects that can have a profound positive impact on society and the world at large, creating solutions that improve lives and drive positive change.
Education and Technology, Synergies and on-going ActivitiesManuel Castro
Distinguished IEEE Education Society presented by Manuel Castro, IEEE Fellow, on a webinar of the Portuguese Chapter of IEEE Education Society in May, 2019 (http://sites.ieee.org/portugal-es/home/2019-webinar-cycle/)
This document outlines a role to establish requirements for ICT in learning and develop a renewed strategic action plan. It discusses gathering evidence on the current state, aligning with national policies, and the skills needed for the 3rd millennium like searching information critically. It reviews where ICT is now in learning and technologies that enable substitution, augmentation, modification and redefinition of tasks. The vision is for inspired learners using relevant technologies anywhere through efficient infrastructure, appropriate tools, good practice, school leadership and professional learning.
Presentación marco para una conversación con STEPS Centre sobre cómo lograr que las organizaciones trabajen en red, a partir de la experiencia en el itdUPM
Similar to Lifelong Learning: The long and winding road (20)
XI Jornadas de la Red eMadrid www.emadridnet.org. Retos de la educación híbrida tras la pandemia de 2020. Los retos del e-learning y de la educación basada en la tecnología en la nueva normalidad.
PresentacStandardization of Online Laboratories for Education: IEEE-SA STD 1...Miguel Rodriguez Artacho
The document discusses the IEEE-SA STD 1876/2019 standard for online laboratories for education. The standard defines methods for storing and retrieving learning objects used in remote labs. It also defines methods for linking learning objects to design smart learning environments for remote online labs. The standard addresses definitions, metadata, services, sensors/actuators, and an online laboratories learning object metadata extension based on IEEE 1484.12.1. It also discusses recommended verbs for learning analytics using the xAPI standard.
El documento resume los avances en tecnología educativa en los últimos 4 años y proyecta los próximos 4 años. En los últimos años se ha pasado de un modelo centrado en el profesor a uno centrado en el estudiante con el uso de materiales educativos y tecnología. El documento también describe proyectos actuales de la UNED como CREASE que usa análisis formal de conceptos para recuperar recursos educativos y agrupar estudiantes, y su participación en el proyecto GO-LAB sobre laboratorios virtuales. Finalmente, propone metodolog
Learninig Analytics Special Track: A cluster-based analisys to diagnose stude...Miguel Rodriguez Artacho
The document proposes a diagnostic test methodology using cluster analysis to identify students' learning disabilities and weaknesses. It uses item response theory to assess students' skill levels on concepts, identifies misconceptions through relationships between test items and concepts, and clusters students based on similar disabilities. The methodology was implemented in a software tool that provides individualized feedback to students on their learning paths.
The document discusses authoring learning objects and content using semantic learning object repositories (LORs). It describes moving from pre-semantic web authoring to semantic web-based authoring where learning design specifications and ontologies are used. Student interactions with learning objects in a learning environment can be semantically linked to concepts, problems, and hints in the LOR knowledge base. The document also briefly discusses the information lifecycle and interoperability challenges for LORs, including technical synchronization, shared ontologies between communities, and copyright models.
Este documento describe las tendencias y estándares en e-learning para la autoría y búsqueda de recursos educativos. Presenta la red de investigación eMadridNet y sus objetivos de extracción y clasificación automática de recursos educativos de la web para ayudar a autores y estudiantes. También cubre el uso de ontologías, etiquetado semántico, y estándares como SCORM, IMS y LOM para clasificar y desplegar contenido educativo.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Liberal Approach to the Study of Indian Politics.pdf
Lifelong Learning: The long and winding road
1. Higher Education and Lifeong
Learning: The Long and Winding
Road
WEEF-GEDC Conference 2021
Madrid, SPAIN
Miguel Rodríguez Artacho, UNED
@martacho
2. Life Long Learning “ToDo” List
• Reshaping Technology
• Reshaping Education
• Reshaping People
• Reshaping Universities
3. Reshaping Technology
• Information age vs. industrial
age
• New value chain shifting from
manufacture to data
• Technology has its own
processes
• Self made: Some processes do
not need intermediaries
4. Live and Work in IT ages
• Ubiquitous communication
• Quick interactions
• New skills needed
• Re-skilling and Up-skilling
5. Reshaping Education
• New ways and channels
• More effective
• New actors
• DIY à Learn!
• Anytime + Anywhere
9. Reshaping People
• Now we know what COVID disease
has taught us -> Yes we can.
• More demand for Internet
infrastructure
• New spaces and new envorinments
• UN Sustainable Development Goal 4
à Mature technology
10. Will AI-algorithms do my job? (USA)
Source: https://www.uall.ac.uk/resources/policies/future-of-skills-and-lifelong-learning
11. Will AI-algorithms do my job? (USA)
Source: https://www.uall.ac.uk/resources/policies/future-of-skills-and-lifelong-learning
12. Reshaping Universities
• New degrees
• Micro Degrees à Digital Badges
• LLL programs
• Permanent open calls for
reskilling/upskilling
• Interoperability Standards à
CEN/TC 353 Business plan
14. Higher Education and Lifeong
Learning: The Long and Winding
Road
WEEF-GEDC Conference 2021
Madrid, SPAIN
Miguel Rodríguez Artacho, UNED
@martacho
Thanks!