SlideShare a Scribd company logo
1 of 4
Assignment brief
Qualification Level 3 Extended Diploma in Creative Media Production – Games
Design
Unit number and title L3 Unit 68 3D Environments – Partial
Start date 1st
December 2014
Deadline 6th
March 2015
Assessor name Harry Arnold
Assignment title HA11 – Hidden Places
The purpose of this assignment is for you to:
Be able to devise a 3D environment
Be able to create a 3D environment following industry practice
Scenario
Manchester-based games developer, Slide, is keen to recruit a select team of dynamic teenage 3D designers. As part of the
recruitment process you will originate, develop and produce an original 3D sandbox environment and first-person prototype using
a 3D game engine or first-person flythrough using 3D animation software, ready to be viewed and explored by the development
studio. This is your opportunity to show off both your creative and technical abilities. The target audience for the concept
should be 12+, male and female and so adult and violent themes should be restricted. The size or scope of your environment will
be determined by the concept. Camerawork, lighting and texturing will also play an important part in this assignment.
This assignment also feeds off the HA4 assignment, 3D The Basics, which should provide inspirational research and the first
learning outcome of this unit.
Work to be Submitted
Setting research
Design pack and legal and ethical check
Environment model
Exported models and surfaces/UV maps
Game engine environment and executable file
Production log and evaluation
Tasks Grading
Criteria
Mapping
There is additional guidance that you will need to follow posted to Unit 68’s Moodle course and all
evidence produced by you must be posted to your blog. Where you use the web to carry out your research make sure that you have
cited all sources.
Task 1
Choose one of the following settings:
Post-apocalyptic modern city
Medieval settlement
Space station
Underwater settlement
Collect together a wide range of visual aids and research about your chosen setting. Present your findings on your blog
so that you can easily work from them. This is where you will generate ideas and give yourself essential reference
material to work from. Ensure that you are meeting the requirements of the brief from the start. Remember to cite all
sources.
You must consider the timescale available and plan your project accordingly.
Remember that you are trying to generate thoroughly thought-through ideas for a 3D environment showing creativity
and flair and working independently to professional expectations.
Unit 68
P2, M2, D2
Task 2
Plan out your environment carefully by producing a design pack. This will need to include a map of your game
environment and details of each element to be created. You may want to use a combination of hand and computer-
generated 2D and 3D sketches, diagrams, photographs and texture samples. Remember to design your environment
using a modular approach wherever possible. Adaptable modules will allow you more flexibility and more fluid gameplay
within the game engine or LightWave’s animation application Layout.
Ensure that you have carried out a legal and ethical check of your proposal and provided appropriate evidence of this.
Remember that you are trying to generate thoroughly thought-through ideas for a 3D environment showing creativity
and flair and working independently to professional expectations.
Unit 68
P2, M2, D2
Task 3
Use your design pack to build your environment within NewTek Modeler. Pay careful attention the specification required
by this assignment i.e. that the resulting environment will need to function within a 3D game engine or within
LightWave’s animation application Layout. The distinction is that one will be real-time and the other non-real-time
rendered. Make sure that you save your files by date and incrementally. Ensure that you surface elements as you work
(photographic and preset textures can be applied later, but you may wish to experiment by previewing your work within
NewTek Layout). Record the whole of your production process within a production log that can be posted to your blog at
the end of the assignment. You may need to source additional reference imagery and textures as the modelling
progresses.
Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional
standards following industry practice, showing creativity and flair and working independently to professional
expectations.
Unit 68
P3, M3, D3
Task 4
Once completed, prepare your model for export, considering both the meshes and surfaces/UV maps. This may involve
rationalising and simplifying your models. Record the whole of your production process within your production log.
Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional
standards following industry practice, showing creativity and flair and working independently to professional
expectations.
Unit 68
P3, M3, D3
Task 5
Construct your environment within the 3D game engine, load in the relevant textures and experiment with the lighting
needed for the environment. Record the whole of your production process within your production log.
OR
Construct your environment within NewTek’s Layout, load in the relevant textures and experiment with the lighting
needed for the environment. Record the whole of your production process within your production log.
Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional
standards following industry practice, showing creativity and flair and working independently to professional
expectations.
Unit 68
P3, M3, D3
Task 6
Publish your game environment prototype as an executable file that can be explored. Include
screen shots of the completed game environment prototype on your blog. You may also want
to include some captured footage. Record the whole of your production process within your production log.
OR
Render your flythrough sequence as an uncompressed AVI file, upload this to YouTube and publish it on your blog.
Record the whole of your production process within your production log.
Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional
standards following industry practice, showing creativity and flair and working independently to professional
expectations.
Unit 68
P3, M3, D3
Task 7
Gain feedback by allowing gamers to explore or view your environment and write an evaluation of your project. Use
your blog posts to identify the strengths and weaknesses of your design process. Try to establish whether or not your
finished product has achieved the aim of the project. Take into consideration anything said by interested parties.
Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional
standards following industry practice, showing creativity and flair and working independently to professional
expectations.
Unit 68
P3, M3, D3
This brief has been verified as being fit for purpose
Assessor
Signature Date
Signature Date
Unit 68 3D Environments
P1 summarise accurately theory and
applications of 3D with some
appropriate use of subject
terminology.
[IE]
M1 explain theory and applications of
3D with reference to detailed
illustrative examples and with
generally correct use of subject
terminology.
D1 comprehensively explain theory
and applications of 3D with elucidated
examples and consistently using
subject terminology correctly.
P2 generate outline ideas for 3D
environment working within
appropriate conventions and with
some assistance.
[CT; SM]
M2 generate detailed ideas for 3D
environment showing some
imagination and with only occasional
assistance.
D2 generate thoroughly thought
through ideas for 3D environment
showing creativity and flair and
working independently to professional
expectations.
P3 create 3D environment following
industry practice, working within
appropriate conventions and with
some assistance.
[CT; SM; RL]
M3 create 3D environment to a good
technical standard following industry
practice, showing some imagination
and with only occasional assistance.
D3 create 3D environment to a
technical quality that reflects near-
professional standards following
industry practice, showing creativity
and flair and working independently
to professional expectations.
:PLTS: This summary references where applicable, in the square brackets, the elements of the personal,
learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate
effective application of the referenced elesments of the skills.

More Related Content

What's hot

Assignment Brief 3D Animation
Assignment Brief 3D AnimationAssignment Brief 3D Animation
Assignment Brief 3D Animationbowes96123
 
L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02luisfvazquez1
 
L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02Deightonater
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215kieranowens1997
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215wdhanuka
 
L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214NeilRogero
 
L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415 L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415 kieranowens1997
 
L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415wdhanuka
 
20 04 l3 gd_ha8_sidekick
20 04 l3 gd_ha8_sidekick20 04 l3 gd_ha8_sidekick
20 04 l3 gd_ha8_sidekickAidenKelly
 
L3 gd ha8_sidekick_040315_01
L3 gd ha8_sidekick_040315_01L3 gd ha8_sidekick_040315_01
L3 gd ha8_sidekick_040315_01Mike Hughes
 

What's hot (13)

Assignment Brief 3D Animation
Assignment Brief 3D AnimationAssignment Brief 3D Animation
Assignment Brief 3D Animation
 
L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02
 
L3 gd ha12_marionette
L3 gd ha12_marionetteL3 gd ha12_marionette
L3 gd ha12_marionette
 
L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02
 
HA5
HA5HA5
HA5
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215
 
L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214
 
L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415 L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415
 
L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415L3 gd ha8_sidekick_200415
L3 gd ha8_sidekick_200415
 
20 04 l3 gd_ha8_sidekick
20 04 l3 gd_ha8_sidekick20 04 l3 gd_ha8_sidekick
20 04 l3 gd_ha8_sidekick
 
L3 gd ha8_sidekick_040315_01
L3 gd ha8_sidekick_040315_01L3 gd ha8_sidekick_040315_01
L3 gd ha8_sidekick_040315_01
 
HA4
HA4HA4
HA4
 

Viewers also liked

Viewers also liked (7)

kurser
kurserkurser
kurser
 
Script
ScriptScript
Script
 
Madarász Iván Col la parte
Madarász Iván Col la parteMadarász Iván Col la parte
Madarász Iván Col la parte
 
illustrationer
illustrationerillustrationer
illustrationer
 
5632010114
56320101145632010114
5632010114
 
Leadership Development
Leadership DevelopmentLeadership Development
Leadership Development
 
Ldp masterpptx
Ldp masterpptxLdp masterpptx
Ldp masterpptx
 

Similar to L3 gd ha11_hidden_places_080115_02

Unit 68 - Assignment Brief
Unit 68 - Assignment BriefUnit 68 - Assignment Brief
Unit 68 - Assignment BriefSamDuxburyGDS
 
L3 Games Design HA12 Marionette
L3 Games Design HA12 MarionetteL3 Games Design HA12 Marionette
L3 Games Design HA12 Marionettecopelandadam
 
L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02luisfvazquez1
 
L3 gd unit78_ha2_transformation_061114
L3 gd unit78_ha2_transformation_061114L3 gd unit78_ha2_transformation_061114
L3 gd unit78_ha2_transformation_061114nazaryth98
 
Gd01 ha2 m_hornet_rebuild_project_151115
Gd01 ha2 m_hornet_rebuild_project_151115Gd01 ha2 m_hornet_rebuild_project_151115
Gd01 ha2 m_hornet_rebuild_project_151115Lewis Brierley
 
L3 gd ha7_3_d_thebasics_030315_01
L3 gd ha7_3_d_thebasics_030315_01 L3 gd ha7_3_d_thebasics_030315_01
L3 gd ha7_3_d_thebasics_030315_01 kieranowens1997
 
HA7 Assignment Brief MPH
HA7 Assignment Brief MPHHA7 Assignment Brief MPH
HA7 Assignment Brief MPHMike Hughes
 
L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113Prothean290
 
Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)ZacharyWarren55
 
Ig je game engines_y1_assignment brief
Ig je game engines_y1_assignment briefIg je game engines_y1_assignment brief
Ig je game engines_y1_assignment briefItsLiamOven
 
Ig je game engines_y1_assignment brief
Ig je game engines_y1_assignment briefIg je game engines_y1_assignment brief
Ig je game engines_y1_assignment briefCameronMcRae901
 
Ig je game engines_y2_assignment brief
Ig je game engines_y2_assignment briefIg je game engines_y2_assignment brief
Ig je game engines_y2_assignment briefJoshCollege
 
Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)jaygarcia7
 

Similar to L3 gd ha11_hidden_places_080115_02 (18)

L3 gd ha11_hidden_places_031214
L3 gd ha11_hidden_places_031214L3 gd ha11_hidden_places_031214
L3 gd ha11_hidden_places_031214
 
Unit 68 - Assignment Brief
Unit 68 - Assignment BriefUnit 68 - Assignment Brief
Unit 68 - Assignment Brief
 
L3 Games Design HA12 Marionette
L3 Games Design HA12 MarionetteL3 Games Design HA12 Marionette
L3 Games Design HA12 Marionette
 
HA12 Marionette Brief
HA12 Marionette BriefHA12 Marionette Brief
HA12 Marionette Brief
 
HA12 Assignment Brief
HA12 Assignment BriefHA12 Assignment Brief
HA12 Assignment Brief
 
HA12 - Marionette Brief
HA12 - Marionette BriefHA12 - Marionette Brief
HA12 - Marionette Brief
 
L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02L3 gd ha12_marionette_210215_02
L3 gd ha12_marionette_210215_02
 
L3 gd unit78_ha2_transformation_061114
L3 gd unit78_ha2_transformation_061114L3 gd unit78_ha2_transformation_061114
L3 gd unit78_ha2_transformation_061114
 
HA6 Assignment
HA6 AssignmentHA6 Assignment
HA6 Assignment
 
Gd01 ha2 m_hornet_rebuild_project_151115
Gd01 ha2 m_hornet_rebuild_project_151115Gd01 ha2 m_hornet_rebuild_project_151115
Gd01 ha2 m_hornet_rebuild_project_151115
 
L3 gd ha7_3_d_thebasics_030315_01
L3 gd ha7_3_d_thebasics_030315_01 L3 gd ha7_3_d_thebasics_030315_01
L3 gd ha7_3_d_thebasics_030315_01
 
HA7 Assignment Brief MPH
HA7 Assignment Brief MPHHA7 Assignment Brief MPH
HA7 Assignment Brief MPH
 
L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113L3 gd fmp_working_title_30113
L3 gd fmp_working_title_30113
 
Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)
 
Ig je game engines_y1_assignment brief
Ig je game engines_y1_assignment briefIg je game engines_y1_assignment brief
Ig je game engines_y1_assignment brief
 
Ig je game engines_y1_assignment brief
Ig je game engines_y1_assignment briefIg je game engines_y1_assignment brief
Ig je game engines_y1_assignment brief
 
Ig je game engines_y2_assignment brief
Ig je game engines_y2_assignment briefIg je game engines_y2_assignment brief
Ig je game engines_y2_assignment brief
 
Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)Ig je game engines_y1_assignment brief (1)
Ig je game engines_y1_assignment brief (1)
 

More from luisfvazquez1

Unit 67 3 d animation production log
Unit 67 3 d animation production logUnit 67 3 d animation production log
Unit 67 3 d animation production logluisfvazquez1
 
Creative brief example art project
Creative brief example   art projectCreative brief example   art project
Creative brief example art projectluisfvazquez1
 
Creative brief example study
Creative brief example   studyCreative brief example   study
Creative brief example studyluisfvazquez1
 
Creative brief example advertising
Creative brief example   advertisingCreative brief example   advertising
Creative brief example advertisingluisfvazquez1
 
Luis vazquez final major project production diary
Luis vazquez final major project production diaryLuis vazquez final major project production diary
Luis vazquez final major project production diaryluisfvazquez1
 
Ideas generation 3 d animation
Ideas generation   3 d animationIdeas generation   3 d animation
Ideas generation 3 d animationluisfvazquez1
 
Ideas generation 3 d animation
Ideas generation   3 d animationIdeas generation   3 d animation
Ideas generation 3 d animationluisfvazquez1
 
Environment presentation
Environment presentationEnvironment presentation
Environment presentationluisfvazquez1
 
Environment construction
Environment constructionEnvironment construction
Environment constructionluisfvazquez1
 
Environment modelling
Environment modellingEnvironment modelling
Environment modellingluisfvazquez1
 

More from luisfvazquez1 (20)

Unit 67 3 d animation production log
Unit 67 3 d animation production logUnit 67 3 d animation production log
Unit 67 3 d animation production log
 
Creative brief example art project
Creative brief example   art projectCreative brief example   art project
Creative brief example art project
 
Creative brief example study
Creative brief example   studyCreative brief example   study
Creative brief example study
 
Creative brief example advertising
Creative brief example   advertisingCreative brief example   advertising
Creative brief example advertising
 
Luis vazquez final major project production diary
Luis vazquez final major project production diaryLuis vazquez final major project production diary
Luis vazquez final major project production diary
 
Production log
Production logProduction log
Production log
 
Schedule
ScheduleSchedule
Schedule
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Ideas generation 3 d animation
Ideas generation   3 d animationIdeas generation   3 d animation
Ideas generation 3 d animation
 
Ideas generation 3 d animation
Ideas generation   3 d animationIdeas generation   3 d animation
Ideas generation 3 d animation
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Schedule image
Schedule imageSchedule image
Schedule image
 
Environment presentation
Environment presentationEnvironment presentation
Environment presentation
 
Environment construction
Environment constructionEnvironment construction
Environment construction
 
Environment modelling
Environment modellingEnvironment modelling
Environment modelling
 
Model exporting
Model exportingModel exporting
Model exporting
 

Recently uploaded

Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAndikSusilo4
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024Rafal Los
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitecturePixlogix Infotech
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxOnBoard
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreternaman860154
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking MenDelhi Call girls
 
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...Neo4j
 
How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?XfilesPro
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationRidwan Fadjar
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking MenDelhi Call girls
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonetsnaman860154
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure servicePooja Nehwal
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsMemoori
 

Recently uploaded (20)

Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & Application
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC Architecture
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptx
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
 
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
 
How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?How to Remove Document Management Hurdles with X-Docs?
How to Remove Document Management Hurdles with X-Docs?
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping Elbows
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
How to convert PDF to text with Nanonets
How to convert PDF to text with NanonetsHow to convert PDF to text with Nanonets
How to convert PDF to text with Nanonets
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure serviceWhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
WhatsApp 9892124323 ✓Call Girls In Kalyan ( Mumbai ) secure service
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial Buildings
 

L3 gd ha11_hidden_places_080115_02

  • 1. Assignment brief Qualification Level 3 Extended Diploma in Creative Media Production – Games Design Unit number and title L3 Unit 68 3D Environments – Partial Start date 1st December 2014 Deadline 6th March 2015 Assessor name Harry Arnold Assignment title HA11 – Hidden Places The purpose of this assignment is for you to: Be able to devise a 3D environment Be able to create a 3D environment following industry practice Scenario Manchester-based games developer, Slide, is keen to recruit a select team of dynamic teenage 3D designers. As part of the recruitment process you will originate, develop and produce an original 3D sandbox environment and first-person prototype using a 3D game engine or first-person flythrough using 3D animation software, ready to be viewed and explored by the development studio. This is your opportunity to show off both your creative and technical abilities. The target audience for the concept should be 12+, male and female and so adult and violent themes should be restricted. The size or scope of your environment will be determined by the concept. Camerawork, lighting and texturing will also play an important part in this assignment. This assignment also feeds off the HA4 assignment, 3D The Basics, which should provide inspirational research and the first learning outcome of this unit. Work to be Submitted Setting research Design pack and legal and ethical check Environment model Exported models and surfaces/UV maps Game engine environment and executable file Production log and evaluation Tasks Grading Criteria
  • 2. Mapping There is additional guidance that you will need to follow posted to Unit 68’s Moodle course and all evidence produced by you must be posted to your blog. Where you use the web to carry out your research make sure that you have cited all sources. Task 1 Choose one of the following settings: Post-apocalyptic modern city Medieval settlement Space station Underwater settlement Collect together a wide range of visual aids and research about your chosen setting. Present your findings on your blog so that you can easily work from them. This is where you will generate ideas and give yourself essential reference material to work from. Ensure that you are meeting the requirements of the brief from the start. Remember to cite all sources. You must consider the timescale available and plan your project accordingly. Remember that you are trying to generate thoroughly thought-through ideas for a 3D environment showing creativity and flair and working independently to professional expectations. Unit 68 P2, M2, D2 Task 2 Plan out your environment carefully by producing a design pack. This will need to include a map of your game environment and details of each element to be created. You may want to use a combination of hand and computer- generated 2D and 3D sketches, diagrams, photographs and texture samples. Remember to design your environment using a modular approach wherever possible. Adaptable modules will allow you more flexibility and more fluid gameplay within the game engine or LightWave’s animation application Layout. Ensure that you have carried out a legal and ethical check of your proposal and provided appropriate evidence of this. Remember that you are trying to generate thoroughly thought-through ideas for a 3D environment showing creativity and flair and working independently to professional expectations. Unit 68 P2, M2, D2 Task 3 Use your design pack to build your environment within NewTek Modeler. Pay careful attention the specification required by this assignment i.e. that the resulting environment will need to function within a 3D game engine or within LightWave’s animation application Layout. The distinction is that one will be real-time and the other non-real-time rendered. Make sure that you save your files by date and incrementally. Ensure that you surface elements as you work (photographic and preset textures can be applied later, but you may wish to experiment by previewing your work within NewTek Layout). Record the whole of your production process within a production log that can be posted to your blog at the end of the assignment. You may need to source additional reference imagery and textures as the modelling progresses. Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 68 P3, M3, D3 Task 4 Once completed, prepare your model for export, considering both the meshes and surfaces/UV maps. This may involve rationalising and simplifying your models. Record the whole of your production process within your production log. Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 68 P3, M3, D3 Task 5 Construct your environment within the 3D game engine, load in the relevant textures and experiment with the lighting needed for the environment. Record the whole of your production process within your production log. OR Construct your environment within NewTek’s Layout, load in the relevant textures and experiment with the lighting needed for the environment. Record the whole of your production process within your production log. Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 68 P3, M3, D3
  • 3. Task 6 Publish your game environment prototype as an executable file that can be explored. Include screen shots of the completed game environment prototype on your blog. You may also want to include some captured footage. Record the whole of your production process within your production log. OR Render your flythrough sequence as an uncompressed AVI file, upload this to YouTube and publish it on your blog. Record the whole of your production process within your production log. Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 68 P3, M3, D3 Task 7 Gain feedback by allowing gamers to explore or view your environment and write an evaluation of your project. Use your blog posts to identify the strengths and weaknesses of your design process. Try to establish whether or not your finished product has achieved the aim of the project. Take into consideration anything said by interested parties. Remember that you are trying to create a 3D environment to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Unit 68 P3, M3, D3 This brief has been verified as being fit for purpose Assessor Signature Date
  • 4. Signature Date Unit 68 3D Environments P1 summarise accurately theory and applications of 3D with some appropriate use of subject terminology. [IE] M1 explain theory and applications of 3D with reference to detailed illustrative examples and with generally correct use of subject terminology. D1 comprehensively explain theory and applications of 3D with elucidated examples and consistently using subject terminology correctly. P2 generate outline ideas for 3D environment working within appropriate conventions and with some assistance. [CT; SM] M2 generate detailed ideas for 3D environment showing some imagination and with only occasional assistance. D2 generate thoroughly thought through ideas for 3D environment showing creativity and flair and working independently to professional expectations. P3 create 3D environment following industry practice, working within appropriate conventions and with some assistance. [CT; SM; RL] M3 create 3D environment to a good technical standard following industry practice, showing some imagination and with only occasional assistance. D3 create 3D environment to a technical quality that reflects near- professional standards following industry practice, showing creativity and flair and working independently to professional expectations. :PLTS: This summary references where applicable, in the square brackets, the elements of the personal, learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate effective application of the referenced elesments of the skills.