A talk shared at University Technical Officers union 2017 to make them aware of latest technologies, knowledge hubs, free resources , ICT literacy, IOT, Smart gadgets, Science Communication issues and etc
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13Andrew Smyk
Kids are growing up in a world filled with ubiquitous mobile devices and access to the world’s knowledge literally at their finger tips. We are seeing students who are mobile and connected. Tech-savvy kids are growing up to be tech-savvy college bound teens who are connected, social and will bring with them a new paradigm of gesture bias and interaction preferences with technologies, media and privacy. This cohort will break down the traditional ideas of branding, marketing and personal privacy and continue in their dependence on online information and social media.
How will this bias for gesture/touch over mouse/keyboard influence the adoption of technology in schools as this generation moves through the educational system?
What will the impact of this cohort be on college and universities in the next five to eight years? How will the classroom and teaching change? How will your institution adapt and change to meet the new expectations of the digital kids?
Digital Kids on Branding, Privacy and Technology Bias - PSUWeb13Andrew Smyk
This document summarizes research on how digital kids approach branding, privacy, and technology bias. It describes interviews and observations of children ages 3 to 12 engaging with technology. Key findings include that kids as young as 3 associate specific logos and brands with devices, they have little privacy awareness when using technology in peer groups, and they prefer touch interfaces and adaptive content on mobile devices over traditional desktop experiences. The document advocates designing technology that is hands-on, seamlessly bridges digital and analog experiences, and considers how children naturally adapt technologies to their developmental needs.
Session at Jeppiar Engineering College - Emerge with Community (IEEE)Arjun Pillai
The document discusses networking opportunities for engineering students, including using social media platforms like Facebook, Twitter, and LinkedIn to connect with others. It also lists conferences, workshops, projects, and student groups through the IEEE that students can participate in to further their engineering careers. The document encourages the reader to dive into these opportunities together for more fun and to achieve their ambitions as an engineer.
Effective Time Management: Be Productive Instead of Busycyberlifetutors
At the end of the day, do you feel frustration that the important things are not done? Are you struggling to catch up? April M. Williams of CyberLife Tutors shows you have to be more productive with your time. Learn how to be productive instead of busy.
Kuldeep Kumar is seeking a career advancement opportunity and has over 1.5 years of experience as a Credit Officer at FUSION Financial Pvt. Ltd. His responsibilities included processing loan disbursements, ensuring on-time service delivery, evaluating customer creditworthiness, generating reports, and maintaining various registers and books. He has strong skills in data management, customer service, administrative tasks like filing and training staff, and proficiency in MS Office, FinOne, LMS, and SAP software. He holds a Bachelor's degree from Delhi University and has good communication skills, ability to work independently and under pressure, and attention to detail.
A talk shared at University Technical Officers union 2017 to make them aware of latest technologies, knowledge hubs, free resources , ICT literacy, IOT, Smart gadgets, Science Communication issues and etc
Digital Kids on Branding, Privacy and Technology Bias - PSEWeb13Andrew Smyk
Kids are growing up in a world filled with ubiquitous mobile devices and access to the world’s knowledge literally at their finger tips. We are seeing students who are mobile and connected. Tech-savvy kids are growing up to be tech-savvy college bound teens who are connected, social and will bring with them a new paradigm of gesture bias and interaction preferences with technologies, media and privacy. This cohort will break down the traditional ideas of branding, marketing and personal privacy and continue in their dependence on online information and social media.
How will this bias for gesture/touch over mouse/keyboard influence the adoption of technology in schools as this generation moves through the educational system?
What will the impact of this cohort be on college and universities in the next five to eight years? How will the classroom and teaching change? How will your institution adapt and change to meet the new expectations of the digital kids?
Digital Kids on Branding, Privacy and Technology Bias - PSUWeb13Andrew Smyk
This document summarizes research on how digital kids approach branding, privacy, and technology bias. It describes interviews and observations of children ages 3 to 12 engaging with technology. Key findings include that kids as young as 3 associate specific logos and brands with devices, they have little privacy awareness when using technology in peer groups, and they prefer touch interfaces and adaptive content on mobile devices over traditional desktop experiences. The document advocates designing technology that is hands-on, seamlessly bridges digital and analog experiences, and considers how children naturally adapt technologies to their developmental needs.
Session at Jeppiar Engineering College - Emerge with Community (IEEE)Arjun Pillai
The document discusses networking opportunities for engineering students, including using social media platforms like Facebook, Twitter, and LinkedIn to connect with others. It also lists conferences, workshops, projects, and student groups through the IEEE that students can participate in to further their engineering careers. The document encourages the reader to dive into these opportunities together for more fun and to achieve their ambitions as an engineer.
Effective Time Management: Be Productive Instead of Busycyberlifetutors
At the end of the day, do you feel frustration that the important things are not done? Are you struggling to catch up? April M. Williams of CyberLife Tutors shows you have to be more productive with your time. Learn how to be productive instead of busy.
Kuldeep Kumar is seeking a career advancement opportunity and has over 1.5 years of experience as a Credit Officer at FUSION Financial Pvt. Ltd. His responsibilities included processing loan disbursements, ensuring on-time service delivery, evaluating customer creditworthiness, generating reports, and maintaining various registers and books. He has strong skills in data management, customer service, administrative tasks like filing and training staff, and proficiency in MS Office, FinOne, LMS, and SAP software. He holds a Bachelor's degree from Delhi University and has good communication skills, ability to work independently and under pressure, and attention to detail.
Het beste ontwerp voor uw Sauna in huisVital Sauna
In Nederland is Vital Sauna uw beste partner voor het vinden van de ultieme oplossing voor een Sauna op maat die voldoet aan de behoeften van u en uw huis. Wij zijn een zeer professionele Sauna ontwerper en installateur.
This talk will discuss the mantra "Fail Fast Fail often". Many believe this to be the key to success others believe it's the key to failure. This talk will discuss the pros and cons of the mantra and showcase how I have used this mantra to be very successful and what you should do when failure comes your way. Failure is never a question of if it's going to happen it's a question of when.
Как человек научился измерять сам себя: социальные исследования. Основные методы исследований. Почему мы заблуждаемся, когда думаем, что можем предугадать желания пользователей. И просто немного интересного о нас, о людях.
Wij zijn experts voor het creëren van tuinsauna's, zoutsauna's, Finse sauna’s stoom- en infrarood cabines, en we hebben contacten met enkele van de grootste importeurs van kachels, stoomgeneratoren en besturingssystemen.
Integrating RDBMS with Big Data V3.0 now with SPARK!Pat Wright
Our company built a system mixing Big Data technologies (hadoop/ElasticSearch) along with SQL Server to make a system that is both highly scalable and cost effective. In this session I will discuss the reasons we went this route, the pros/cons of going down this path, I'll discuss moving from hive to spark and what we learned. We have been running our platform for 2+ years in the Big Data space and have lots of failures to share with others.
This document contains feedback from passengers on the Fred Olsen Cruise Lines ship Black Watch. The majority of respondents praised the friendliness and helpfulness of the entire crew and staff. Many specifically highlighted the excellent performance of the Captain, Olav Sovdsnes, noting his enthusiasm, knowledge about Norway, and efforts to provide additional scenic experiences beyond the scheduled itinerary. Respondents expressed that the Captain significantly enhanced their enjoyment of the cruise and their experience of Norway. Many said they would sail with Fred Olsen again in the future due to the high quality of service.
This document discusses the need for data journalism skills and proposes a radical curriculum change for journalism programs. It notes that computers and social media will be integral to all careers. Data is ubiquitous. Storytelling may incorporate game dynamics. The curriculum should flip to primarily teach digital skills like programming, web development, mobile development, and data visualization. It should integrate traditional journalism skills. This will keep journalism relevant and ensure students have 21st century communication skills for success.
How to crack Big Data and Data Science rolesUpXAcademy
How to crack Big Data and Data Science roles is the flagship event of UpX Academy. This slide was used for the event on 10th Sept that was attended by hundreds of participants globally.
Why Should Communicators Learn to Code?Cindy Royal
This document discusses why communicators should learn to code. It argues that coding skills allow communicators to tweak content management systems, scrape and analyze data from websites, work with APIs, create interactive charts, and collaborate on interactive projects. Specific coding skills mentioned include HTML/CSS, responsive design, forms, introductory programming, JavaScript, filtering large datasets with Google Charts, jQuery, and news application development. The document also states that the concept of a journalist is changing with new technologies like VR, 360 video, bots, AI, augmented reality, drones, sensors, and data analytics. It claims technology and communication are intertwined and communicators must understand platforms, data, innovation, and 21st century career opportunities like web
Why Should Communicators Learn to Code?Cindy Royal
This document discusses why communicators should learn to code. It notes that coding teaches important critical thinking skills and will be important for both individual careers and society. The document then provides examples of tasks that coding skills would allow communicators to do, such as tweaking content management systems, scraping data from websites, and creating interactive charts. It argues that as technology and digital media evolve, coding will be an essential skill for journalists and communicators to remain innovative and tell data-driven stories.
The document discusses how computing is impacting all areas of society and the future. It makes three key points:
1) Computing is integrated into nearly all industries and fields of study. All subjects can benefit from including computing in their curriculum and all industries need IT workers.
2) Careers in computing are in high demand and pay well. Starting salaries for many computing jobs like data security analysts and mobile developers are comparable or higher than careers like engineering and law.
3) Computing will continue transforming society and industries in the future. Many technologies are emerging like virtual reality, drones, 3D printing and self-driving cars that will impact jobs, education and more. The future will be shaped by computing innovations and
The document discusses project management tools and mobile learning. It outlines tools that can be used for each phase of an instructional design project including analysis, design, development, integration and evaluation. It also discusses the rise of mobile devices like tablets in classrooms and trends in mobile learning content like apps, games, augmented reality and just-in-time learning resources. Emerging technologies are changing how people interact with computers and leading to a more blended human-computer interaction in the future.
Sometimes when you are starting on an idea for a project you dont know where or how to start. This is a tried and tested strategy that gets you going. From inspiration to organization, tools to knowledge, all you need to know to build the next great app.
- ChatGPT was launched in November 2022 and gained over 1 million users in its first 5 days, making it one of the fastest adopted digital products.
- ChatGPT is based on GPT-3, a large language model developed by OpenAI over many years using trillions of words from the internet to power conversational abilities.
- ChatGPT can answer questions, write stories, programs, music and more based on its vast knowledge, but cannot provide fully trustworthy information, create harmful content, or replace all human jobs.
This document discusses digital innovation in Asia. It begins with an orientation on why foreign companies fail in Asia and Asian companies fail overseas. It then provides background on innovation, discussing misleading appearances of innovation, techno-Darwinism in Asian markets, and key innovation catalysts like infrastructure, market potential, talent and capital. The document outlines the 5Cs model of innovation: copy, competition, constraints, combination, and context. It provides examples of innovative Asian companies and discusses opportunities to leverage successful Asian innovations globally through "innovation arbitrage".
The Digital Revolution Keeps on Giving (and Takig)Robin Raskin
Delivered at Dartmouth for their iLead program, this presentation looks at social networking, quantified self, internet of things and human input as the most important disruptors today.
Staying Competitive in Data Analytics: Analyze Boulder 20140903Richard Hackathorn
Presentation to Analyze Boulder on Sept 3 2014 by the Data Detectives of Boulder (https://www.linkedin.com/groups?home=&gid=6525462). Sharing our experiences over the past 3 years with MOOCs, Kaggle, etc.
Innovative Technologies and Tech TrendsBrian Pichman
RAILS Webinar on Innovative Technologies and Tech Trends
What are the current technology trends that everyone seems to be talking about? Join Brian Pichman of the Evolve Project as he leads us on a journey of technology and how you and your library can remain ahead as the world continues to innovate. Throughout this session, we will discuss various tech trends from home automation to robotics to wearables. Learn what “big data” and “data curation” are all about; discover gesture based computing, and what NFCs and RFIDs mean to us in the future. We will discussion how these technologies can impact libraries and which technologies we should embrace. At the end of this webinar; learn what is coming out in the future and also how you can stay informed of what’s up and coming. Presenter: Brian Pichman
JEAA Presentation - Why Should Communicators Learn to Code?Cindy Royal
The document discusses why communicators should learn to code. It argues that coding is becoming an important literacy that teaches algorithmic thinking and problem solving. It notes that computers and data will be a major part of any media career. Several job postings from media companies are presented that require coding skills. The document then provides an overview of computer programming, common coding languages, and ways for communicators to start learning coding skills.
CTE Video Game Programming Map 7th 12thRyan Patton
Outline of how to deploy a computer science or computer programming program of study for CTE or STEM. Details the project from planning to staffing to managing.
Explores web usability and offers approaches to make web sites easy to use for an end-user, without requiring the user to undergo any specialized training. Creating websites that intuitively relate the performance actions needed on the web page to the user’s experience and expectations, the web designer/developer is able to present the information to the user in a clear and concise way, to give the correct choices to the users, in a very obvious way, to remove ambiguity regarding the consequences of an action and put the most important thing in the right place on a web page or a web application.
Het beste ontwerp voor uw Sauna in huisVital Sauna
In Nederland is Vital Sauna uw beste partner voor het vinden van de ultieme oplossing voor een Sauna op maat die voldoet aan de behoeften van u en uw huis. Wij zijn een zeer professionele Sauna ontwerper en installateur.
This talk will discuss the mantra "Fail Fast Fail often". Many believe this to be the key to success others believe it's the key to failure. This talk will discuss the pros and cons of the mantra and showcase how I have used this mantra to be very successful and what you should do when failure comes your way. Failure is never a question of if it's going to happen it's a question of when.
Как человек научился измерять сам себя: социальные исследования. Основные методы исследований. Почему мы заблуждаемся, когда думаем, что можем предугадать желания пользователей. И просто немного интересного о нас, о людях.
Wij zijn experts voor het creëren van tuinsauna's, zoutsauna's, Finse sauna’s stoom- en infrarood cabines, en we hebben contacten met enkele van de grootste importeurs van kachels, stoomgeneratoren en besturingssystemen.
Integrating RDBMS with Big Data V3.0 now with SPARK!Pat Wright
Our company built a system mixing Big Data technologies (hadoop/ElasticSearch) along with SQL Server to make a system that is both highly scalable and cost effective. In this session I will discuss the reasons we went this route, the pros/cons of going down this path, I'll discuss moving from hive to spark and what we learned. We have been running our platform for 2+ years in the Big Data space and have lots of failures to share with others.
This document contains feedback from passengers on the Fred Olsen Cruise Lines ship Black Watch. The majority of respondents praised the friendliness and helpfulness of the entire crew and staff. Many specifically highlighted the excellent performance of the Captain, Olav Sovdsnes, noting his enthusiasm, knowledge about Norway, and efforts to provide additional scenic experiences beyond the scheduled itinerary. Respondents expressed that the Captain significantly enhanced their enjoyment of the cruise and their experience of Norway. Many said they would sail with Fred Olsen again in the future due to the high quality of service.
This document discusses the need for data journalism skills and proposes a radical curriculum change for journalism programs. It notes that computers and social media will be integral to all careers. Data is ubiquitous. Storytelling may incorporate game dynamics. The curriculum should flip to primarily teach digital skills like programming, web development, mobile development, and data visualization. It should integrate traditional journalism skills. This will keep journalism relevant and ensure students have 21st century communication skills for success.
How to crack Big Data and Data Science rolesUpXAcademy
How to crack Big Data and Data Science roles is the flagship event of UpX Academy. This slide was used for the event on 10th Sept that was attended by hundreds of participants globally.
Why Should Communicators Learn to Code?Cindy Royal
This document discusses why communicators should learn to code. It argues that coding skills allow communicators to tweak content management systems, scrape and analyze data from websites, work with APIs, create interactive charts, and collaborate on interactive projects. Specific coding skills mentioned include HTML/CSS, responsive design, forms, introductory programming, JavaScript, filtering large datasets with Google Charts, jQuery, and news application development. The document also states that the concept of a journalist is changing with new technologies like VR, 360 video, bots, AI, augmented reality, drones, sensors, and data analytics. It claims technology and communication are intertwined and communicators must understand platforms, data, innovation, and 21st century career opportunities like web
Why Should Communicators Learn to Code?Cindy Royal
This document discusses why communicators should learn to code. It notes that coding teaches important critical thinking skills and will be important for both individual careers and society. The document then provides examples of tasks that coding skills would allow communicators to do, such as tweaking content management systems, scraping data from websites, and creating interactive charts. It argues that as technology and digital media evolve, coding will be an essential skill for journalists and communicators to remain innovative and tell data-driven stories.
The document discusses how computing is impacting all areas of society and the future. It makes three key points:
1) Computing is integrated into nearly all industries and fields of study. All subjects can benefit from including computing in their curriculum and all industries need IT workers.
2) Careers in computing are in high demand and pay well. Starting salaries for many computing jobs like data security analysts and mobile developers are comparable or higher than careers like engineering and law.
3) Computing will continue transforming society and industries in the future. Many technologies are emerging like virtual reality, drones, 3D printing and self-driving cars that will impact jobs, education and more. The future will be shaped by computing innovations and
The document discusses project management tools and mobile learning. It outlines tools that can be used for each phase of an instructional design project including analysis, design, development, integration and evaluation. It also discusses the rise of mobile devices like tablets in classrooms and trends in mobile learning content like apps, games, augmented reality and just-in-time learning resources. Emerging technologies are changing how people interact with computers and leading to a more blended human-computer interaction in the future.
Sometimes when you are starting on an idea for a project you dont know where or how to start. This is a tried and tested strategy that gets you going. From inspiration to organization, tools to knowledge, all you need to know to build the next great app.
- ChatGPT was launched in November 2022 and gained over 1 million users in its first 5 days, making it one of the fastest adopted digital products.
- ChatGPT is based on GPT-3, a large language model developed by OpenAI over many years using trillions of words from the internet to power conversational abilities.
- ChatGPT can answer questions, write stories, programs, music and more based on its vast knowledge, but cannot provide fully trustworthy information, create harmful content, or replace all human jobs.
This document discusses digital innovation in Asia. It begins with an orientation on why foreign companies fail in Asia and Asian companies fail overseas. It then provides background on innovation, discussing misleading appearances of innovation, techno-Darwinism in Asian markets, and key innovation catalysts like infrastructure, market potential, talent and capital. The document outlines the 5Cs model of innovation: copy, competition, constraints, combination, and context. It provides examples of innovative Asian companies and discusses opportunities to leverage successful Asian innovations globally through "innovation arbitrage".
The Digital Revolution Keeps on Giving (and Takig)Robin Raskin
Delivered at Dartmouth for their iLead program, this presentation looks at social networking, quantified self, internet of things and human input as the most important disruptors today.
Staying Competitive in Data Analytics: Analyze Boulder 20140903Richard Hackathorn
Presentation to Analyze Boulder on Sept 3 2014 by the Data Detectives of Boulder (https://www.linkedin.com/groups?home=&gid=6525462). Sharing our experiences over the past 3 years with MOOCs, Kaggle, etc.
Innovative Technologies and Tech TrendsBrian Pichman
RAILS Webinar on Innovative Technologies and Tech Trends
What are the current technology trends that everyone seems to be talking about? Join Brian Pichman of the Evolve Project as he leads us on a journey of technology and how you and your library can remain ahead as the world continues to innovate. Throughout this session, we will discuss various tech trends from home automation to robotics to wearables. Learn what “big data” and “data curation” are all about; discover gesture based computing, and what NFCs and RFIDs mean to us in the future. We will discussion how these technologies can impact libraries and which technologies we should embrace. At the end of this webinar; learn what is coming out in the future and also how you can stay informed of what’s up and coming. Presenter: Brian Pichman
JEAA Presentation - Why Should Communicators Learn to Code?Cindy Royal
The document discusses why communicators should learn to code. It argues that coding is becoming an important literacy that teaches algorithmic thinking and problem solving. It notes that computers and data will be a major part of any media career. Several job postings from media companies are presented that require coding skills. The document then provides an overview of computer programming, common coding languages, and ways for communicators to start learning coding skills.
CTE Video Game Programming Map 7th 12thRyan Patton
Outline of how to deploy a computer science or computer programming program of study for CTE or STEM. Details the project from planning to staffing to managing.
Explores web usability and offers approaches to make web sites easy to use for an end-user, without requiring the user to undergo any specialized training. Creating websites that intuitively relate the performance actions needed on the web page to the user’s experience and expectations, the web designer/developer is able to present the information to the user in a clear and concise way, to give the correct choices to the users, in a very obvious way, to remove ambiguity regarding the consequences of an action and put the most important thing in the right place on a web page or a web application.
How do innovations in code affect what you can do as journalists, new media experts, community organizers?
by Christina Xu of MIT's Center for Future Civic Media (http://civic.mit.edu)
This presentation discusses what the GCC countries need to do to ensure availability of skilled digital talent to execute their national visions and digital transformation agenda
Playing with metadata / Gavin Willshaw, Scott Renton (University of Edinburgh)CIGScotland
Learn about Edinburgh University Library's metadata games platform, a crowdsourcing initiative which has improved descriptive metadata and become a vital engagement tool both within and beyond the library. Hear how they have developed their games in collaboration with Tiltfactor, a Dartmouth College-based research group which explores games design for social change, and learn what they're doing with crowd-sourced data.
Presented at the CIG Scotland seminar 'Somewhere over the Rainbow: our metadata online, past, present & future' (Metadata & Web 2.0 Series) at the National Library of Scotland, Edinburgh, 5th April 2017
The Fourth International Workshop on RESTful Design, WS-REST 2013
REST in Brazil - Industry Keynote
On learning REST, and its impact on the design of massive applications in Brazil
Gamify it until you make it Improving Agile Development and Operations with ...Ben Linders
So many challenges, so little time. While we’re busy developing software and keeping it operational, we also need to sharpen the saw, but how? Gamification can be a way to look at how you’re doing and find out where to improve. It’s a great way to have everyone involved and get the best out of people.
In this presentation, Ben Linders will show how playing games with the DevOps coaching cards can help to explore your current development and deployment (DevOps) practices and decide as a team what to improve or experiment with.
The games that we play are based on an engagement model. Instead of imposing change, the games enable people to pull in ideas for change and apply those in a way that best suits their collective needs.
By playing games, you can learn from each other. Teams can use games, exercises, and coaching cards to discuss values, principles, and practices, and share their experiences and learnings.
Different game formats can be used to share experiences on DevOps principles and practices and explore how they can be applied effectively. This presentation provides an overview of playing formats and will inspire you to come up with your own formats.
1.) Introduction
Our Movement is not new; it is the same as it was for Freedom, Justice, and Equality since we were labeled as slaves. However, this movement at its core must entail economics.
2.) Historical Context
This is the same movement because none of the previous movements, such as boycotts, were ever completed. For some, maybe, but for the most part, it’s just a place to keep your stable until you’re ready to assimilate them into your system. The rest of the crabs are left in the world’s worst parts, begging for scraps.
3.) Economic Empowerment
Our Movement aims to show that it is indeed possible for the less fortunate to establish their economic system. Everyone else – Caucasian, Asian, Mexican, Israeli, Jews, etc. – has their systems, and they all set up and usurp money from the less fortunate. So, the less fortunate buy from every one of them, yet none of them buy from the less fortunate. Moreover, the less fortunate really don’t have anything to sell.
4.) Collaboration with Organizations
Our Movement will demonstrate how organizations such as the National Association for the Advancement of Colored People, National Urban League, Black Lives Matter, and others can assist in creating a much more indestructible Black Wall Street.
5.) Vision for the Future
Our Movement will not settle for less than those who came before us and stopped before the rights were equal. The economy, jobs, healthcare, education, housing, incarceration – everything is unfair, and what isn’t is rigged for the less fortunate to fail, as evidenced in society.
6.) Call to Action
Our movement has started and implemented everything needed for the advancement of the economic system. There are positions for only those who understand the importance of this movement, as failure to address it will continue the degradation of the people deemed less fortunate.
No, this isn’t Noah’s Ark, nor am I a Prophet. I’m just a man who wrote a couple of books, created a magnificent website: http://www.thearkproject.llc, and who truly hopes to try and initiate a truly sustainable economic system for deprived people. We may not all have the same beliefs, but if our methods are tried, tested, and proven, we can come together and help others. My website: http://www.thearkproject.llc is very informative and considerably controversial. Please check it out, and if you are afraid, leave immediately; it’s no place for cowards. The last Prophet said: “Whoever among you sees an evil action, then let him change it with his hand [by taking action]; if he cannot, then with his tongue [by speaking out]; and if he cannot, then, with his heart – and that is the weakest of faith.” [Sahih Muslim] If we all, or even some of us, did this, there would be significant change. We are able to witness it on small and grand scales, for example, from climate control to business partnerships. I encourage, invite, and challenge you all to support me by visiting my website.
• For a full set of 530+ questions. Go to
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11June 2024. An online pre-engagement session was organized on Tuesday June 11 to introduce the Science Policy Lab approach and the main components of the conceptual framework.
About 40 experts from around the globe gathered online for a pre-engagement session, paving the way for the first SASi-SPi Science Policy Lab event scheduled for June 18-19, 2024 in Malmö. The session presented the objectives for the upcoming Science Policy Lab (S-PoL), which featured a role-playing game designed to simulate stakeholder interactions and policy interventions for food systems transitions. Participants called for the sharing of meeting materials and continued collaboration, reflecting a strong commitment to advancing towards sustainable agrifood systems.