SuperData's Joost van Dreunen takes a look at the audience and market potential of competitive gaming. This talk will focus on the current industry’s trajectory, revenue distribution, the opportunities and challenges this burgeoning market presents for marketers interested in getting in on the ground floor.
This white paper, brought to you by Newzoo and B2B networking event Esports BAR, aims to help brands understand the European ecosystem, its diversity, and the implications of culture on esports preferences. The report also features an in-depth look at four of the most vibrant local esports ecosystems: Sweden, Poland, Spain, and Germany.
ESL - How the World’s Largest Esports Company Thinks Globally and Acts Locall...Jessica Tams
Delivered at Casual Connect Asia 2017. Hal Bame, ESL’s newly appointed Managing Director for SEA, will give an overview of ESL globally and how the company plans to use its brands, unique products, partnerships and content to accelerate esports as a whole in SEA, one of the worlds fastest growing esports regions.
Edward Chang: The Missed Opportunity for Publishers and Platforms AListDaily
ESports is no longer a secret. Every week there's a new report detailing how big the industry can really be, but there's also an elephant in the room. Startups and third-parties are finding it hard to identify their segment of the space and monetize, due to a complex relationship with the companies who create the actual games—the publishers.
Blizzard Entertainment’s Adam and Tyler RosenAListDaily
Adam and Tyler Rosen founded TeSPA (The eSports Association) to set up local chapters around the country for high school and college grassroots eSports competitions. Blizzard Entertainment acquired TeSPA in 2013 and the twin brothers now oversee all of Blizzard’s collegiate eSports activities. This fireside chat will focus on the opportunities grassroots and college competitive gaming opens up for brands.
Brand trust is increasingly important as brands have to engage consumers at their level. But where does brand trust figure into eSports and how exactly can it be measured? Enter the Brand Trust Index ®, which can help in identifying a brand’s strengths and weaknesses. Ayzenberg's Jeremy Simon will explain why trust matters, and how the Brand Trust Index ® is a critical tool for forward-thinking marketers.
Super League Gaming CEO Ann Hand On The Opportunities In Amateur Competitive ...AListDaily
Super League Gaming has spent the past several years building out competitive gaming events at movie theaters around the country. After targeting younger gamers with Minecraft competitions, the company recently partnered with Riot Games to add League of Legends city-based amateur leagues and open competitive gaming to fans directly. Super League CEO Ann Hand will discuss the strategies employed and lessons learned in connecting with the huge fan base interested in participating in competition at an organized level.
eSports: The Biggest Sport You've Probably Never Heard Ofsparks & honey
With millions of people already playing video games and the popularity of video game competition rising, gamers developed an interest in watching others play for fun, while learning tips to improve their play and witnessing pro-gamers
showcasing their skills.
eSports organizations recognized this trend and created platforms for people to participate and watch. The dramatic rise of game streaming services like Twitch, ESL, and MLG created communities between players and fans.
Then came the big prize money. The professional game casters. Video games broadcast on major networks. Huge, sold-out crowds. Brand sponsorships. And from the beginning, unrelentingly passionate fans.
A perfect sport that fulfills the cultural need to be the hero, to be part of a community as both participant and spectator and experience the thrill of victory.
This white paper, brought to you by Newzoo and B2B networking event Esports BAR, aims to help brands understand the European ecosystem, its diversity, and the implications of culture on esports preferences. The report also features an in-depth look at four of the most vibrant local esports ecosystems: Sweden, Poland, Spain, and Germany.
ESL - How the World’s Largest Esports Company Thinks Globally and Acts Locall...Jessica Tams
Delivered at Casual Connect Asia 2017. Hal Bame, ESL’s newly appointed Managing Director for SEA, will give an overview of ESL globally and how the company plans to use its brands, unique products, partnerships and content to accelerate esports as a whole in SEA, one of the worlds fastest growing esports regions.
Edward Chang: The Missed Opportunity for Publishers and Platforms AListDaily
ESports is no longer a secret. Every week there's a new report detailing how big the industry can really be, but there's also an elephant in the room. Startups and third-parties are finding it hard to identify their segment of the space and monetize, due to a complex relationship with the companies who create the actual games—the publishers.
Blizzard Entertainment’s Adam and Tyler RosenAListDaily
Adam and Tyler Rosen founded TeSPA (The eSports Association) to set up local chapters around the country for high school and college grassroots eSports competitions. Blizzard Entertainment acquired TeSPA in 2013 and the twin brothers now oversee all of Blizzard’s collegiate eSports activities. This fireside chat will focus on the opportunities grassroots and college competitive gaming opens up for brands.
Brand trust is increasingly important as brands have to engage consumers at their level. But where does brand trust figure into eSports and how exactly can it be measured? Enter the Brand Trust Index ®, which can help in identifying a brand’s strengths and weaknesses. Ayzenberg's Jeremy Simon will explain why trust matters, and how the Brand Trust Index ® is a critical tool for forward-thinking marketers.
Super League Gaming CEO Ann Hand On The Opportunities In Amateur Competitive ...AListDaily
Super League Gaming has spent the past several years building out competitive gaming events at movie theaters around the country. After targeting younger gamers with Minecraft competitions, the company recently partnered with Riot Games to add League of Legends city-based amateur leagues and open competitive gaming to fans directly. Super League CEO Ann Hand will discuss the strategies employed and lessons learned in connecting with the huge fan base interested in participating in competition at an organized level.
eSports: The Biggest Sport You've Probably Never Heard Ofsparks & honey
With millions of people already playing video games and the popularity of video game competition rising, gamers developed an interest in watching others play for fun, while learning tips to improve their play and witnessing pro-gamers
showcasing their skills.
eSports organizations recognized this trend and created platforms for people to participate and watch. The dramatic rise of game streaming services like Twitch, ESL, and MLG created communities between players and fans.
Then came the big prize money. The professional game casters. Video games broadcast on major networks. Huge, sold-out crowds. Brand sponsorships. And from the beginning, unrelentingly passionate fans.
A perfect sport that fulfills the cultural need to be the hero, to be part of a community as both participant and spectator and experience the thrill of victory.
Contents:
The Play (2012)
The Super Smash Brothers Documentary (2011-2013)
Super Smash Brothers Best Moment (2008)
Best Moment in League of Legends History (2013)
The Best Over Watch Play (2016)
Best FIFA Play (2016)
CS:GO ENVYUS Happy Desert Eagle ACE VS TSM (2014)
What makes gaming so appealing - Gamification in HR - Manu Melwin Joymanumelwin
Here are the reasons why gaming is so captivating:
We receive instant feedback.
We experience a sense of flow
Progressive difficulty makes us want more.
Gaming is intrinsically gratifying.
The Case for Prevention of Problem GamblingJulie Hynes
Julie Hynes, MA, CPS
Sr. Community Health Analyst, PreventionLane at Lane County Public Health
Instructor, University of Oregon
Board of Directors, National Council on Problem Gambling
February 10, 2017
KYCPG 20th Annual Education and Awareness Conference
Kings of Engagement: How Gaming Changed the World of UXDori Adar
Gaming is insanely huge and the world of user experience catches up fast. In this deck you will gain understanding on what games are, learn about the hero and the villain products, and how to build a product as a game from the ground up.
This publication attempts to introduce the industry of eSports to the average person.
eSports is a growing industry, and it is my belief that it is currently positioned to make a radical impact to today's society - not only through the lens of entertainment and media - but many other ways society operates.
With increasing viewership, prize pools, and influence, eSports has evolved to more than just a game.
U.S. gaming console and PC sales will reach $25.3 billion in 2016 and represent a growing opportunity for marketers, according to new analysis from Adobe Digital Insights (ADI).
The esports market has finally hit the mainstream. Once only large in core Asian markets like Korea, esports have expanded worldwide and are now top of mind of every publisher, platform, and brand. As recognition of the importance of esports grows, the data and insights needed for strategizing become vital.
Learn from an industry leader how the world of gaming and esports has become the most popular activity for GenZ & GenAlpha(6-24 year olds) overtaking social media, listening to music, browsing internet, and even watching tv or movies*. Deep dive into gaming publishers and the most popular games and esports titles along with insights into live streaming (Twitch, Youtube). Discussion on how brands can utilize these mediums to connect with this next generation of consumer.
Our CEO, Peter Warman, delivered Gameforum's keynote in January 2018 in London. Gaming has entered a new phase of accelerated growth from both a consumer and an industry perspective. Its “new” form is accelerating the convergence of the mobile, sports, media, and entertainment industries. What opportunities do these new dimensions of gaming provide anyone with a stake or interest in the games market and industry?
Mobile Earns More but is PC Social Casino Dead? | Carter RogersJessica Tams
While social casino audience behavior has clearly shifted towards the mobile platform, reports from SuperData Research shows opportunities still exist within the PC audience. In this presentation, SuperData Research Lead Social Casino Analyst Carter Rogers will go beyond just looking at the numbers, focusing on the future of social casino and key takeaways for attendees to consider as they develop and improve their social casino products and move the social casino market forward.
Contents:
The Play (2012)
The Super Smash Brothers Documentary (2011-2013)
Super Smash Brothers Best Moment (2008)
Best Moment in League of Legends History (2013)
The Best Over Watch Play (2016)
Best FIFA Play (2016)
CS:GO ENVYUS Happy Desert Eagle ACE VS TSM (2014)
What makes gaming so appealing - Gamification in HR - Manu Melwin Joymanumelwin
Here are the reasons why gaming is so captivating:
We receive instant feedback.
We experience a sense of flow
Progressive difficulty makes us want more.
Gaming is intrinsically gratifying.
The Case for Prevention of Problem GamblingJulie Hynes
Julie Hynes, MA, CPS
Sr. Community Health Analyst, PreventionLane at Lane County Public Health
Instructor, University of Oregon
Board of Directors, National Council on Problem Gambling
February 10, 2017
KYCPG 20th Annual Education and Awareness Conference
Kings of Engagement: How Gaming Changed the World of UXDori Adar
Gaming is insanely huge and the world of user experience catches up fast. In this deck you will gain understanding on what games are, learn about the hero and the villain products, and how to build a product as a game from the ground up.
This publication attempts to introduce the industry of eSports to the average person.
eSports is a growing industry, and it is my belief that it is currently positioned to make a radical impact to today's society - not only through the lens of entertainment and media - but many other ways society operates.
With increasing viewership, prize pools, and influence, eSports has evolved to more than just a game.
U.S. gaming console and PC sales will reach $25.3 billion in 2016 and represent a growing opportunity for marketers, according to new analysis from Adobe Digital Insights (ADI).
The esports market has finally hit the mainstream. Once only large in core Asian markets like Korea, esports have expanded worldwide and are now top of mind of every publisher, platform, and brand. As recognition of the importance of esports grows, the data and insights needed for strategizing become vital.
Learn from an industry leader how the world of gaming and esports has become the most popular activity for GenZ & GenAlpha(6-24 year olds) overtaking social media, listening to music, browsing internet, and even watching tv or movies*. Deep dive into gaming publishers and the most popular games and esports titles along with insights into live streaming (Twitch, Youtube). Discussion on how brands can utilize these mediums to connect with this next generation of consumer.
Our CEO, Peter Warman, delivered Gameforum's keynote in January 2018 in London. Gaming has entered a new phase of accelerated growth from both a consumer and an industry perspective. Its “new” form is accelerating the convergence of the mobile, sports, media, and entertainment industries. What opportunities do these new dimensions of gaming provide anyone with a stake or interest in the games market and industry?
Mobile Earns More but is PC Social Casino Dead? | Carter RogersJessica Tams
While social casino audience behavior has clearly shifted towards the mobile platform, reports from SuperData Research shows opportunities still exist within the PC audience. In this presentation, SuperData Research Lead Social Casino Analyst Carter Rogers will go beyond just looking at the numbers, focusing on the future of social casino and key takeaways for attendees to consider as they develop and improve their social casino products and move the social casino market forward.
This white paper, brought to you by Newzoo and B2B networking event Esports BAR, aims to help brands understand the esports audiences in North and Latin America, where a one-size-fits-all strategy would fail to cater to the diversity of the area.
Mercer Capital | eSports: An Emerging IndustryMercer Capital
eSports is a rapidly expanding industry that has drawn viewers and investments alike. The introduction of streaming platforms, as well as the improvement in mobile technology, has allowed the industry to grow from its arcade hall beginnings in the 1970s to competitors streaming games to millions of viewers globally. In this whitepaper, we provide a brief introduction to the market and expand on the potential growth of this emerging industry.
This whitepaper is about the esports industry globally and in Indonesia.
The esports industry is growing rapidly in Indonesia. Esports has attracted a tremendous number of young audiences. It brings huge potential to engage a big audience and get monetize from it.
An Industry of Opportunity!
Unsurprisingly, 95% of worldwide gamers described themselves as passionate about gaming. But even among the general population,50% describe themselves the same way. Gaming’s position as an established mainstream entertainment is undeniable, and one in which participants are actively passionate, rather than passive consumers.
Esports is growing exponentially, but is still a highly fragmented industry. Juked is changing the game by creating the internet's first one-stop-destination for esports entertainment.
Big things are happening in programmatic.
We’ll share actionable insights to drive business results in 2021, while exploring the potential impact of each trend over the next decade. Sign up and uncover strategies to address key trends like:
- Cookieless World: The future of identity & audiences
- Video: Learn why a fragmented video landscape needs integration
- AI: Humans are advancing AI into unique and creative use-cases
- Ecommerce: All brands are now ecommerce brands, what does that mean for marketers?
- Gaming: Already bigger than the Super Bowl! Never been a better time to get in the game
- Creative: Creative meets digital for hyper-targeted, customization at scale
- Omnichannel Activations: Consumers are everywhere, are you?
signmesh snapshot - the best of NBA leaguesignmesh
Explore the best of NBA. NBA is one of the most successful sports leagues across the world. In this report, we take a closer look at what NBA is doing to maintain leader status and stay relevant with their audience.
Digital marketing is the art and science of promoting products or services using digital channels to reach and engage with potential customers. It encompasses a wide range of online tactics and strategies aimed at increasing brand visibility, driving website traffic, generating leads, and ultimately, converting those leads into customers.
https://nidmindia.com/
Mastering Local SEO for Service Businesses in the AI Era is tailored specifically for local service providers like plumbers, dentists, and others seeking to dominate their local search landscape. This session delves into leveraging AI advancements to enhance your online visibility and search rankings through the Content Factory model, designed for creating high-impact, SEO-driven content. Discover the Dollar-a-Day advertising strategy, a cost-effective approach to boost your local SEO efforts and attract more customers with minimal investment. Gain practical insights on optimizing your online presence to meet the specific needs of local service seekers, ensuring your business not only appears but stands out in local searches. This concise, action-oriented workshop is your roadmap to navigating the complexities of digital marketing in the AI age, driving more leads, conversions, and ultimately, success for your local service business.
Key Takeaways:
Embrace AI for Local SEO: Learn to harness the power of AI technologies to optimize your website and content for local search. Understand the pivotal role AI plays in analyzing search trends and consumer behavior, enabling you to tailor your SEO strategies to meet the specific demands of your target local audience. Leverage the Content Factory Model: Discover the step-by-step process of creating SEO-optimized content at scale. This approach ensures a steady stream of high-quality content that engages local customers and boosts your search rankings. Get an action guide on implementing this model, complete with templates and scheduling strategies to maintain a consistent online presence. Maximize ROI with Dollar-a-Day Advertising: Dive into the cost-effective Dollar-a-Day advertising strategy that amplifies your visibility in local searches without breaking the bank. Learn how to strategically allocate your budget across platforms to target potential local customers effectively. The session includes an action guide on setting up, monitoring, and optimizing your ad campaigns to ensure maximum impact with minimal investment.
First Things First: Building and Effective Marketing Strategy
Too many companies (and marketers) jump straight into activation planning without formalizing a marketing strategy. It may seem tedious, but analyzing the mindset of your targeted audiences and identifying the messaging points most likely to resonate with them is time well spent. That process is also a great opportunity for marketers to collaborate with sales leaders and account managers on a galvanized go-to-market approach. I’ll walk you through the methods and tools we use with our clients to ensure campaign success.
Key Takeaways:
-Recognize the critical role of strategy in marketing
-Learn our approach for building an actionable, effective marketing strategy
-Receive templates and guides for developing a marketing strategy
The digital marketing industry is changing faster than ever and those who don’t adapt with the times are losing market share. Where should marketers be focusing their efforts? What strategies are the experts seeing get the best results? Get up-to-speed with the latest industry insights, trends and predictions for the future in this panel discussion with some leading digital marketing experts.
How to Use AI to Write a High-Quality Article that Ranksminatamang0021
In the world of content creation, many AI bloggers have drifted away from their original vision, resulting in low-quality articles that search engines overlook. Don't let that happen to you! Join us to discover how to leverage AI tools effectively to craft high-quality content that not only captures your audience's attention but also ranks well on search engines.
Disclaimer: Some of the prompts mentioned here are the examples of Matt Diggity. Please use it as reference and make your own custom prompts.
Come learn how YOU can Animate and Illuminate the World with Generative AI's Explosive Power. Come sit in the driver's seat and learn to harness this great technology.
When most people in the industry talk about online or digital reputation management, what they're really saying is Google search and PPC. And it's usually reactive, left dealing with the aftermath of negative information published somewhere online. That's outdated. It leaves executives, organizations and other high-profile individuals at a high risk of a digital reputation attack that spans channels and tactics. But the tools needed to safeguard against an attack are more cybersecurity-oriented than most marketing and communications professionals can manage. Business leaders Leaders grasp the importance; 83% of executives place reputation in their top five areas of risk, yet only 23% are confident in their ability to address it. To succeed in 2024 and beyond, you need to turn online reputation on its axis and think like an attacker.\
Key Takeaways:
- New framework for examining and safeguarding an online reputation
- Tools and techniques to keep you a step ahead
- Practical examples that demonstrate when to act, how to act and how to recover
10 Video Ideas Any Business Can Make RIGHT NOW!
You'll never draw a blank again on what kind of video to make for your business. Go beyond the basic categories and truly reimagine a brand new advanced way to brainstorm video content creation. During this masterclass you'll be challenged to think creatively and outside of the box and view your videos through lenses you may have never thought of previously. It's guaranteed that you'll leave with more than 10 video ideas, but I like to under-promise and over-deliver. Don't miss this session.
Key Takeaways:
How to use the Video Matrix
How to use additional "Lenses"
Where to source original video ideas
In this presentation, Danny Leibrandt explains the impact of AI on SEO and what Google has been doing about it. Learn how to take your SEO game to the next level and win over Google with his new strategy anyone can use. Get actionable steps to rank your name, your business, and your clients on Google - the right way.
Key Takeaways:
1. Real content is king
2. Find ways to show EEAT
3. Repurpose across all platforms
Most small businesses struggle to see marketing results. In this session, we will eliminate any confusion about what to do next, solving your marketing problems so your business can thrive. You’ll learn how to create a foundational marketing OS (operating system) based on neuroscience and backed by real-world results. You’ll be taught how to develop deep customer connections, and how to have your CRM dynamically segment and sell at any stage in the customer’s journey. By the end of the session, you’ll remove confusion and chaos and replace it with clarity and confidence for long-term marketing success.
Key Takeaways:
• Uncover the power of a foundational marketing system that dynamically communicates with prospects and customers on autopilot.
• Harness neuroscience and Tribal Alignment to transform your communication strategies, turning potential clients into fans and those fans into loyal customers.
• Discover the art of automated segmentation, pinpointing your most lucrative customers and identifying the optimal moments for successful conversions.
• Streamline your business with a content production plan that eliminates guesswork, wasted time, and money.
The Forgotten Secret Weapon of Digital Marketing: Email
Digital marketing is a rapidly changing, ever evolving industry--Influencers, Threads, X, AI, etc. But one of the most effective digital marketing tools is also one of the oldest: Email. Find out from two Houston-based digital experts how to maximize your results from email.
Key Takeaways:
Email has the best ROI of any digital tactic
It can be used at any stage of the customer journey
It is increasingly important as the cookie-less future gets closer and closer
For too many years marketing and sales have operated in silos...while in some forward thinking companies, the two organizations work together to drive new opportunity development and revenue. This session will explore the lessons learned in that beautiful dance that can occur when marketing and sales work together...to drive new opportunity development, account expansion and customer satisfaction.
No, this is not a conversation about MQLs and SQLs. Instead we will focus on a framework that allows the two organizations to drive company success together.
5. WATCH PLAY BUY
Viewing gamer
audience
Ac0ve gamer
universe
Gamer
spending
Data Digital Video Consumer Behavior Transac@on-level
Metric Unique Viewers Monthly Ac@ves Revenue per Player
KPIs Reach
Sessions, Purchase
Intent, Mindshare
Spending,
Rankings
5
Level of Engagement
Data-driven offering built on informa@on collected across relevant consumer touchpoints.
SuperData’s perspec;ve on next-gen entertainment.
7. 77
SuperData approach to eSports industry
Teams
Publishers
Consumer
Data
PlaHorms
Logins
Play-@me
Merchandise
Ticket Sales
Streaming Data
Fanbase
Viewership
8. 8
Q: How big is the opportunity for compeOOve gaming?
8
9. 99
Watch but
don’t play
Play but
don’t watch
Watch +
Play
83.6M 146.7M
eSports: biggest opportunity lies in its reach.
Just over half of all monthly ac@ves also watches others play games online.
123.5M
1.1BWorldwide audience for
Gaming Video Content
eSports Viewing Audience
12. 12
$7.1B
UNBOXED
Entertainment is shiXing
2015 Revenue for US entertainment markets
Ranked by size in GBP (£) billions, CAGR: 2005-2015
Source: Mo@on Picture Associa@on of America, Recording Industry Associa@on of America, Na@onal
Cable & Telecommunica@ons Associa@on, and the Newspaper Associa@on of America.
Cable TV 47 -0.10%
Broadcas@ng TV 34 -0.62%
Video Games 19 +7.87%
Newspapers 17 -8.19%
Radio 14 -1.10%
Magazines 13 -6.77%
Film Box Office 9 +1.74%
Music 7 -4.76%
12
14. 14
“The average age of a NBA, MLB, or NHL season Ocket holder is
probably in its 50s. Not probably. It is!”—Andy Miller, NRG eSports
14
15. 15
TradiZonal sports audiences decline
1984 1994 2004 2014
MLB World Series audience: 1984—2015
Millions of viewers
Source: MLB.
37M
15M
The average age of a
baseball viewer is 53.
15
16. 16
Q: Will AcOvision eventually negoOate with CBS over sports-
licensing fees for people to watch AcOvision games?
“Absolutely.”
Source: Adweek.
16
24. 24
Video the next fronZer
Channel
Subscribers
(Millions)
Music 94
Games 77
Sports 75
Movies 44
News 33
TV Shows 11
Live 2
360 Videos 1
Source: YouTube.
24
25. 25
Channel compeZZon
Channel distribuOon: Gaming Video Content vs. eSports
Cumula@ve results, n=3,682 qualified respondents
Twitch
YouTube
YouTube Gaming
Facebook
MLG
Ustream
ESL.tv
Play.tv
Azubu
Dailymo0on Gaming
DingIt
Hitbox
MobCrush
Kamcord
Playsta0on SharePlay
Other
Source: SuperData Player Profile. August 2016, United States.
28. 28
Boys club
Gender distribuOon by channel
Cumula@ve results, n=3,682 qualified respondents, US
Facebook
Playsta@on SharePlay
GamingLive
YouTube
YouTube Gaming
Ustream
Dailymo@on Gaming
DingIt
Play.tv
MobCrush
Twitch
Azubu
Hitbox
ESL.tv
MLG
Kamcord
Female
Male
Source: SuperData Player Profile.
29. 29
Audience profiling and programming
Age distribuOon for major eSports Otles
Cumula@ve results, US audience
13 to 17 18 to 24 25 to 34 35 to 44 45 to 54
Call of Duty Series
Counter-Strike
Dota 2
League of Legends
Hearthstone
Source: SuperData Player Profile.
30. 30
Overwatch demographics
Audience age breakout and gender distribuOon
United States, Overwatch compared to Shooter Genre average
>
18
18
to
24
25
to
34
35
to
44
45
to
54
55
to
64
65+
M
ale
Fem
ale
Overwatch Shooter-genre
average 64%
36%
83%
17%
Source: SuperData Player Profile.
31. Summary
Addressable audience for compeZZve gaming at 234 million people in 2017E.
Publishers are acZvely pursuing a strategy focused on generaZng ad revenue.
eSports industry enters a period of Business Model RaZonalizaZon.
Accurate targeZng and authenZc brand messaging miZgates the risks inherent in
an early, volaZle market.
31