Stamen created several maps and visualizations in 2011 including projects for Oprah, AirBnB, and National Geographic. They transitioned from using Flash to JavaScript for their work, developing maps and visualizations. Stamen's creative process involves initial sketches, getting all the data on screen, determining what is interesting, and iterating and refining multiple times to create a final product. Rachel Binx from Stamen discussed some of their greatest hits from 2011 and their transition away from Flash.
The document summarizes a potential film location called "The Ponds". It describes the location as a large area of fields and ponds, notes that it is remote and available to film. It would fit the genre of the film. There are no access issues. Natural lighting would need to be used, filming midday. Other people could disrupt filming and create background noise. Hazards like lone working are identified but assessed as unlikely and not causing much harm.
090729social Media For Nuance Mobilerv2Claire Nelson
ย
The document provides an overview of Nuance Communication's social media marketing strategy for its mobile products in July 2009. It recommends establishing thought leadership through blogs, building engaged communities around products through social media, and using social media to provide low-cost customer support and collect market requirements. Key goals are to engage customers, raise brand awareness, and indirectly increase revenue over time through positive word of mouth and reviews.
The document discusses the rise of online and social media marketing. It notes that 83% of Irish adults search online daily, with 80% of search traffic going to Google. Companies aim to rank in the top 4 search results. Social media has overtaken email as the most popular online activity in Ireland. Twitter saw a 500% growth in Irish users since its inception. The document advocates using Twitter and other social media to promote maritimecareer.ie and target 18-35 year olds.
The document provides an overview of a workshop on IBM Lotus Connections. It discusses how social software can benefit businesses and introduces the key capabilities of Lotus Connections 2.5, including wikis, files sharing, mobile access, and micro-blogging features. The document also summarizes new and changed features in Lotus Connections 2.5 such as evolution of communities, federated updates and search across Connections applications.
This document discusses the digital marketing strategy of OJSS Website Company based in Punjab, India. It outlines their vision to offer reliable and innovative website development solutions. It describes their focus on client satisfaction, creativity, and prompt services. It also discusses various marketing tactics like social media, mobile, email, and offline advertising to target, acquire, onboard, serve, and retain customers.
The document provides instructions for setting up a mixer for recording audio from microphones at an exhibit:
1. Set the highest possible levels without distortion and match stereo mix to mic arrangement while setting individual channel levels for even volume. Adjust equalization to reduce noise.
2. Slowly turn trim knobs equally until level lights peak at yellow, not red, while someone speaks normally.
3. Adjust pan knobs to match microphone positions as seen by the camera to help viewers know who is talking.
Stamen created several maps and visualizations in 2011 including projects for Oprah, AirBnB, and National Geographic. They transitioned from using Flash to JavaScript for their work, developing maps and visualizations. Stamen's creative process involves initial sketches, getting all the data on screen, determining what is interesting, and iterating and refining multiple times to create a final product. Rachel Binx from Stamen discussed some of their greatest hits from 2011 and their transition away from Flash.
The document summarizes a potential film location called "The Ponds". It describes the location as a large area of fields and ponds, notes that it is remote and available to film. It would fit the genre of the film. There are no access issues. Natural lighting would need to be used, filming midday. Other people could disrupt filming and create background noise. Hazards like lone working are identified but assessed as unlikely and not causing much harm.
090729social Media For Nuance Mobilerv2Claire Nelson
ย
The document provides an overview of Nuance Communication's social media marketing strategy for its mobile products in July 2009. It recommends establishing thought leadership through blogs, building engaged communities around products through social media, and using social media to provide low-cost customer support and collect market requirements. Key goals are to engage customers, raise brand awareness, and indirectly increase revenue over time through positive word of mouth and reviews.
The document discusses the rise of online and social media marketing. It notes that 83% of Irish adults search online daily, with 80% of search traffic going to Google. Companies aim to rank in the top 4 search results. Social media has overtaken email as the most popular online activity in Ireland. Twitter saw a 500% growth in Irish users since its inception. The document advocates using Twitter and other social media to promote maritimecareer.ie and target 18-35 year olds.
The document provides an overview of a workshop on IBM Lotus Connections. It discusses how social software can benefit businesses and introduces the key capabilities of Lotus Connections 2.5, including wikis, files sharing, mobile access, and micro-blogging features. The document also summarizes new and changed features in Lotus Connections 2.5 such as evolution of communities, federated updates and search across Connections applications.
This document discusses the digital marketing strategy of OJSS Website Company based in Punjab, India. It outlines their vision to offer reliable and innovative website development solutions. It describes their focus on client satisfaction, creativity, and prompt services. It also discusses various marketing tactics like social media, mobile, email, and offline advertising to target, acquire, onboard, serve, and retain customers.
The document provides instructions for setting up a mixer for recording audio from microphones at an exhibit:
1. Set the highest possible levels without distortion and match stereo mix to mic arrangement while setting individual channel levels for even volume. Adjust equalization to reduce noise.
2. Slowly turn trim knobs equally until level lights peak at yellow, not red, while someone speaks normally.
3. Adjust pan knobs to match microphone positions as seen by the camera to help viewers know who is talking.
The document provides information about video production for students. It discusses past experience with video, competitions students could enter, roles in video production, camera equipment and costs, editing software both paid and free, planning the production process including storyboards and consent forms, camera operation techniques, shot types and their meanings, lighting basics, audio tips, and common mistakes to avoid in production. The document serves as a guide for students learning about video production.
The document provides an overview of basic video production concepts and techniques. It discusses the three phases of production as pre-production, production, and post-production. It also outlines different types of camera shots including close-ups, wide shots, and medium shots. Common mistakes like too much headroom and shaky cameras are also mentioned.
The document discusses principles of brain-based learning that can be effectively applied using low-fidelity video techniques. It outlines design principles like the picture superiority effect and von Restorff effect that show images and novelty aid recall. Simple production techniques are recommended like in-camera editing, slow pans and zooms. Recommended low-cost tools include internal phone mics, limited lighting sources, paper props, and free editing software. The workshop involves groups creating training videos on making a PB&J sandwich within 30 minutes using basic equipment.
Unphotogenic Light - SIGGRAPH Asia 2017 (E-tech Talk by Ippei Suzuki)Digital Nature Group
ย
This slide was presented at SIGGRAPH Asia 2017 "Emerging Technologies Talk: Magic of Light" session.
https://sa2017.siggraph.org/attendees/emerging-technologies?view=session&sid=45
Demonstration of the Unphotogenic Light: Protection from Secret Photography by Small Cameras
https://doi.org/10.1145/3132818.3132819
Unphotogenic light: high-speed projection method to prevent secret photography by small cameras
https://doi.org/10.1145/3102163.3102164
ใProject pageใ
http://digitalnature.slis.tsukuba.ac.jp/2017/07/unphotogenic-light/
ใProject movieใ
https://www.youtube.com/watch?v=sCrAFTnqnkQ
ใPresenterใ
Ippei Suzuki (้ดๆจ ไธๅนณ)
University of Tsukuba, School of Informatics
College of Media Arts, Science and Technology
Digital Nature Group (Yoichi Ochiai)
http://1heisuzuki.tumblr.com/about
ใAbstractใ
We present a new method to protect projected content from secret photography using high-speed projection. In this study, we aim to realize a protectable projection method that allows people to observe content with their eyes but not record content with camera devices. To achieve this goal, we exploit the difference between the human vision system and the camera vision system. Notably, humans cannot recognize the high-speed changes of light. We were inspired by previous work that used these properties to show on-screen invisible markers. There are several studies that aim to present imperceptible on-screen markers using high-speed projection between the afterimage effect of human eyes and shutter speeds of digital cameras. From another point of view, these techniques show specific content only to the human eye while showing different content to a camera. Thus, we can project images that can be seen by human eyes whereas cameras only capture an incomplete frame. Therefore, this means the projected light is unphotogenic.
The document provides guidance on creating engaging videos, covering topics like pre-production, storytelling, scripting, shooting, lighting, audio, and interviews. It recommends following a 7-step storytelling process of crafting a foundation, grabbing attention, establishing setting, humanizing subjects, building tension, delivering a turning point, and communicating an outcome. Tips include choosing an environment that frames the story, using the rule of thirds for shooting, varying angles and camera heights to tell the story visually, and using a tripod and 3-point lighting setup to improve production quality. Lastly, it suggests asking open-ended questions in interviews to provoke longer responses.
Ed Zimmerle of Prairie Lakes AEA gave this presentation at the Iowa Bloggers Conference at Iowa Central Community College in Fort Dodge, Iowa. March 19, 2016.
Video provides a better representation of a crime scene than sketches or photographs as it gives the viewer a feel for how the scene appeared and allows them to view the scene's layout and evidence relationships similarly to experiencing it in person. An effective crime scene video is produced by slowly and methodically recording establishing shots of the entire scene and then closer views of individual evidence while considering camera positioning, movement speed, lighting, and audio quality. The video serves as an objective documentation of the scene and can be used later to refresh memories or as demonstrative evidence in court.
The document provides information about NUIG's recently refurbished recording studio. It can be used to record a variety of high quality audio/video projects like promotional videos, panel discussions, interviews, and lectures. The studio has different recording zones, cameras, and technologies like a vision mixer, teleprompter, and visualizer. It outlines 7 sample recording scenarios and provides details on the booking and recording process. Users email the studio to arrange a tour, meeting to plan the project, then recording takes place with support from studio staff.
Use What You Have and (Still) Produce Great Video to Increase Sales on the We...Donald Schwartz
ย
New, improved explanations of: middle gray, meaning of exposure, color temperature. Includes tools for iPhone as a video capture device. Video play links added.
The document discusses various technologies used to create a film opening, including a camcorder to record scenes, digital camera to take photos throughout production, blogger to share work and store research, Motion software to create idents, Final Cut Pro to edit the film, Sound Cloud for copyright-free music, and a voice recorder to add a voiceover. These technologies helped effectively capture footage, edit elements together, and add necessary audio features to complete the film opening.
The document discusses various technologies used to create a film opening, including a camcorder to record scenes, digital camera to take photos throughout production, blogger to share work and store research, Motion software to create idents, Final Cut Pro to edit the film, Sound Cloud for copyright-free music, and a voice recorder to add a voiceover. These technologies helped the group effectively divide tasks, capture footage, edit components, and produce a polished film opening with identifying credits.
Scientific journals are publishing video abstracts to draw attention to published articles. This presentation describes how to design and create a video abstract in eight easy steps. Additional resources and links to tutorials are included.
1) The document discusses the challenges faced and technologies used during the production of a media project. It describes issues with outdoor filming like wind interfering with audio and lighting concerns.
2) It details the specific Panasonic video camera used which had a large zoom and image stabilization, helping capture shots smoothly. Adobe Premier Pro was used for editing.
3) The author notes they had little filming knowledge initially but learned through the process, gaining comfort with technologies like camera angles and how equipment alone doesn't guarantee good shots. They now feel confident taking on similar projects.
The document discusses the technologies used in creating a project, including a camera, tripod, sound equipment, and Adobe Premiere Pro. It describes learning how to properly use and adjust camera settings to get the best shots. A tripod was used to get steady shots and allow for panning and craning. Sound equipment includes a microphone, boom pole, and wind protection devices, though they were not used. Adobe Premiere Pro was used to edit clips together and color correct scenes for continuity.
12 Tips to Instantly Create Better Videos - 2014 NAGW ConferenceCapture Video
ย
This presentation will equip you with the skills to take your video productions to the next level. Learn the elements of telling a great story through video and the top mistakes most people make when making videos. This workshop will take you through the process of composing great shots, recording good audio, and editing your video quickly and professionally.
The document discusses the filming and editing process for a student project. It describes some of the equipment used for filming, including cameras, props, SD cards, costumes, and lighting kits. It notes some health and safety risks that were addressed during filming. The editing process involved using Adobe Premiere Pro to edit footage and Photoshop and Illustrator for logo design and titles. The student learned new skills like adding video transitions and color grading that will help with future projects.
Field production involves filming outside of a studio setting. There are different types of field production such as electronic news gathering (ENG) where a small crew quickly gathers footage, and big remotes for major live events which use high-quality cameras and involve a remote truck. When filming on location, the production needs to consider factors like weather, lighting, audio, and equipment to have as much control as possible over the uncontrolled environment. Proper preparation, equipment, and problem-solving skills are crucial for successful field production.
See3 Producer Stacy Laiderman led 2 workshops on video at the 2010 Nonprofit Technology Conference in Atlanta, Georgia.
Also check out our video FAQs: http://www.see3.net/video-faqs
The document discusses the process of creating exhibits at the Musical Instrument Museum (MIM) in multiple areas:
1) It takes a large team including curators, exhibit designers, editors, and production staff to develop and install exhibits.
2) Developing exhibits involves an initial virtual design phase, acquisitions phase, prototypes, and design review meetings to finalize elements before production.
3) Challenges include the unprecedented scale of MIM exhibits, coordinating the supply chain, and maintaining communication during production and installation. Lessons focus on flexibility and maintaining momentum.
The document discusses best practices for creating educational videos in a classroom setting. It covers pre-production steps like developing a checklist and storyboard. Important elements of video production are also outlined like selecting locations, lighting, shooting techniques, and basic composition guidelines. Key points emphasized are thorough planning, getting necessary permissions, and focusing footage to clearly convey the intended message.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
ย
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
The document provides information about video production for students. It discusses past experience with video, competitions students could enter, roles in video production, camera equipment and costs, editing software both paid and free, planning the production process including storyboards and consent forms, camera operation techniques, shot types and their meanings, lighting basics, audio tips, and common mistakes to avoid in production. The document serves as a guide for students learning about video production.
The document provides an overview of basic video production concepts and techniques. It discusses the three phases of production as pre-production, production, and post-production. It also outlines different types of camera shots including close-ups, wide shots, and medium shots. Common mistakes like too much headroom and shaky cameras are also mentioned.
The document discusses principles of brain-based learning that can be effectively applied using low-fidelity video techniques. It outlines design principles like the picture superiority effect and von Restorff effect that show images and novelty aid recall. Simple production techniques are recommended like in-camera editing, slow pans and zooms. Recommended low-cost tools include internal phone mics, limited lighting sources, paper props, and free editing software. The workshop involves groups creating training videos on making a PB&J sandwich within 30 minutes using basic equipment.
Unphotogenic Light - SIGGRAPH Asia 2017 (E-tech Talk by Ippei Suzuki)Digital Nature Group
ย
This slide was presented at SIGGRAPH Asia 2017 "Emerging Technologies Talk: Magic of Light" session.
https://sa2017.siggraph.org/attendees/emerging-technologies?view=session&sid=45
Demonstration of the Unphotogenic Light: Protection from Secret Photography by Small Cameras
https://doi.org/10.1145/3132818.3132819
Unphotogenic light: high-speed projection method to prevent secret photography by small cameras
https://doi.org/10.1145/3102163.3102164
ใProject pageใ
http://digitalnature.slis.tsukuba.ac.jp/2017/07/unphotogenic-light/
ใProject movieใ
https://www.youtube.com/watch?v=sCrAFTnqnkQ
ใPresenterใ
Ippei Suzuki (้ดๆจ ไธๅนณ)
University of Tsukuba, School of Informatics
College of Media Arts, Science and Technology
Digital Nature Group (Yoichi Ochiai)
http://1heisuzuki.tumblr.com/about
ใAbstractใ
We present a new method to protect projected content from secret photography using high-speed projection. In this study, we aim to realize a protectable projection method that allows people to observe content with their eyes but not record content with camera devices. To achieve this goal, we exploit the difference between the human vision system and the camera vision system. Notably, humans cannot recognize the high-speed changes of light. We were inspired by previous work that used these properties to show on-screen invisible markers. There are several studies that aim to present imperceptible on-screen markers using high-speed projection between the afterimage effect of human eyes and shutter speeds of digital cameras. From another point of view, these techniques show specific content only to the human eye while showing different content to a camera. Thus, we can project images that can be seen by human eyes whereas cameras only capture an incomplete frame. Therefore, this means the projected light is unphotogenic.
The document provides guidance on creating engaging videos, covering topics like pre-production, storytelling, scripting, shooting, lighting, audio, and interviews. It recommends following a 7-step storytelling process of crafting a foundation, grabbing attention, establishing setting, humanizing subjects, building tension, delivering a turning point, and communicating an outcome. Tips include choosing an environment that frames the story, using the rule of thirds for shooting, varying angles and camera heights to tell the story visually, and using a tripod and 3-point lighting setup to improve production quality. Lastly, it suggests asking open-ended questions in interviews to provoke longer responses.
Ed Zimmerle of Prairie Lakes AEA gave this presentation at the Iowa Bloggers Conference at Iowa Central Community College in Fort Dodge, Iowa. March 19, 2016.
Video provides a better representation of a crime scene than sketches or photographs as it gives the viewer a feel for how the scene appeared and allows them to view the scene's layout and evidence relationships similarly to experiencing it in person. An effective crime scene video is produced by slowly and methodically recording establishing shots of the entire scene and then closer views of individual evidence while considering camera positioning, movement speed, lighting, and audio quality. The video serves as an objective documentation of the scene and can be used later to refresh memories or as demonstrative evidence in court.
The document provides information about NUIG's recently refurbished recording studio. It can be used to record a variety of high quality audio/video projects like promotional videos, panel discussions, interviews, and lectures. The studio has different recording zones, cameras, and technologies like a vision mixer, teleprompter, and visualizer. It outlines 7 sample recording scenarios and provides details on the booking and recording process. Users email the studio to arrange a tour, meeting to plan the project, then recording takes place with support from studio staff.
Use What You Have and (Still) Produce Great Video to Increase Sales on the We...Donald Schwartz
ย
New, improved explanations of: middle gray, meaning of exposure, color temperature. Includes tools for iPhone as a video capture device. Video play links added.
The document discusses various technologies used to create a film opening, including a camcorder to record scenes, digital camera to take photos throughout production, blogger to share work and store research, Motion software to create idents, Final Cut Pro to edit the film, Sound Cloud for copyright-free music, and a voice recorder to add a voiceover. These technologies helped effectively capture footage, edit elements together, and add necessary audio features to complete the film opening.
The document discusses various technologies used to create a film opening, including a camcorder to record scenes, digital camera to take photos throughout production, blogger to share work and store research, Motion software to create idents, Final Cut Pro to edit the film, Sound Cloud for copyright-free music, and a voice recorder to add a voiceover. These technologies helped the group effectively divide tasks, capture footage, edit components, and produce a polished film opening with identifying credits.
Scientific journals are publishing video abstracts to draw attention to published articles. This presentation describes how to design and create a video abstract in eight easy steps. Additional resources and links to tutorials are included.
1) The document discusses the challenges faced and technologies used during the production of a media project. It describes issues with outdoor filming like wind interfering with audio and lighting concerns.
2) It details the specific Panasonic video camera used which had a large zoom and image stabilization, helping capture shots smoothly. Adobe Premier Pro was used for editing.
3) The author notes they had little filming knowledge initially but learned through the process, gaining comfort with technologies like camera angles and how equipment alone doesn't guarantee good shots. They now feel confident taking on similar projects.
The document discusses the technologies used in creating a project, including a camera, tripod, sound equipment, and Adobe Premiere Pro. It describes learning how to properly use and adjust camera settings to get the best shots. A tripod was used to get steady shots and allow for panning and craning. Sound equipment includes a microphone, boom pole, and wind protection devices, though they were not used. Adobe Premiere Pro was used to edit clips together and color correct scenes for continuity.
12 Tips to Instantly Create Better Videos - 2014 NAGW ConferenceCapture Video
ย
This presentation will equip you with the skills to take your video productions to the next level. Learn the elements of telling a great story through video and the top mistakes most people make when making videos. This workshop will take you through the process of composing great shots, recording good audio, and editing your video quickly and professionally.
The document discusses the filming and editing process for a student project. It describes some of the equipment used for filming, including cameras, props, SD cards, costumes, and lighting kits. It notes some health and safety risks that were addressed during filming. The editing process involved using Adobe Premiere Pro to edit footage and Photoshop and Illustrator for logo design and titles. The student learned new skills like adding video transitions and color grading that will help with future projects.
Field production involves filming outside of a studio setting. There are different types of field production such as electronic news gathering (ENG) where a small crew quickly gathers footage, and big remotes for major live events which use high-quality cameras and involve a remote truck. When filming on location, the production needs to consider factors like weather, lighting, audio, and equipment to have as much control as possible over the uncontrolled environment. Proper preparation, equipment, and problem-solving skills are crucial for successful field production.
See3 Producer Stacy Laiderman led 2 workshops on video at the 2010 Nonprofit Technology Conference in Atlanta, Georgia.
Also check out our video FAQs: http://www.see3.net/video-faqs
The document discusses the process of creating exhibits at the Musical Instrument Museum (MIM) in multiple areas:
1) It takes a large team including curators, exhibit designers, editors, and production staff to develop and install exhibits.
2) Developing exhibits involves an initial virtual design phase, acquisitions phase, prototypes, and design review meetings to finalize elements before production.
3) Challenges include the unprecedented scale of MIM exhibits, coordinating the supply chain, and maintaining communication during production and installation. Lessons focus on flexibility and maintaining momentum.
The document discusses best practices for creating educational videos in a classroom setting. It covers pre-production steps like developing a checklist and storyboard. Important elements of video production are also outlined like selecting locations, lighting, shooting techniques, and basic composition guidelines. Key points emphasized are thorough planning, getting necessary permissions, and focusing footage to clearly convey the intended message.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
ย
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the bodyโs response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
ย
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
ย
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
ย
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
ย
Ivรกn Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
ย
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
ย
(๐๐๐ ๐๐๐) (๐๐๐ฌ๐ฌ๐จ๐ง ๐)-๐๐ซ๐๐ฅ๐ข๐ฆ๐ฌ
๐๐ข๐ฌ๐๐ฎ๐ฌ๐ฌ ๐ญ๐ก๐ ๐๐๐ ๐๐ฎ๐ซ๐ซ๐ข๐๐ฎ๐ฅ๐ฎ๐ฆ ๐ข๐ง ๐ญ๐ก๐ ๐๐ก๐ข๐ฅ๐ข๐ฉ๐ฉ๐ข๐ง๐๐ฌ:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
๐๐ฑ๐ฉ๐ฅ๐๐ข๐ง ๐ญ๐ก๐ ๐๐๐ญ๐ฎ๐ซ๐ ๐๐ง๐ ๐๐๐จ๐ฉ๐ ๐จ๐ ๐๐ง ๐๐ง๐ญ๐ซ๐๐ฉ๐ซ๐๐ง๐๐ฎ๐ซ:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
SWOT analysis in the project Keeping the Memory @live.pptx
ย
Jg Ak Vid Wkshp Vsa Pt1
1. Assessing Learning in Process: Videotaping Visitors in Museums Josh Gutwill Acting Director of Visitor Research Adam Klinger Evaluation Systems Specialist
Welcome to this workshop, called Assessing Learning in Process: Videotaping Visitors in Museums Iโm Josh, this is Adam We use video to study visitors
Make this quick, then go over agenda
A better vantage point for observations You can put the camera high overhead, or even directly at peopleโs faces in a way a live observer could never do The ability to hear visitor conversations A live observer would have to standing almost on top of them to be able to hear as well as a well placed microphone Even then, it is difficult for someone to get a conversation word for word A way to reliably capture subtle phenomena You can play video back again and again to catch what you might have missed the first time Better interrater reliability Coders all see the same video and hear the same audio- getting agreement is always difficult. Even when there is disagreement, coders can review together and resolve it Visual evidence to share with stakeholders Thereโs nothing better than seeing and hearing yourself to be convinced of something or understand itโs impact
When do other methods work better Setting up cameras, mics and cables is time consuming, and not appropriate for quick studies with small Ns. Coding video takes more time and resources than coding interview data, so itโs not appropriate for timely feedback on prototypes Capturing, managing and coding video data requires technical expertise, so itโs not appropriate if you donโt have resources to support that kind of work
Video systems use different components and configurations depending on the study goal The Exploratorium has used many systems for different projects AndIโm going to show you examples of some of the systems weโve set up Each system has its advantages and disadvantages Maybe one day โweโll have something put togther that is flexible enough to do everything we need, but for now weโve had to set up separate systems Focus on video recording methods In these examples Iโm going to be talking about the recording technology, Josh will discuss informed consent issues later Iโm going to start with a system for a very controlled environment and move on to systems for more real world
GIVE Lab (queue photo of lab space) The GIVE study was a rigorous randomized controlled trial where we developed different pedagogies for teaching inquiry skills and compared their effectiveness in a pre-post design. Because we wanted to control as many aspects as possible, we built a specialized lab, off the museum floor. This made good audio and video recording a relatively easy proposition. A controlled environment allowed us to: reduce outside noise position exhibits and cameras in such a way that we had a clear viewpoint. control lighting through trial and error, we were mostly able to optimize audio quality before we collected actual data. . We sent signals from four cameas [view of cameras if we have it] to a recording station in another room. As visitors were only at one exhibit at a time, we simply used a simple switch to move from one camera to the next. Although there were some problems with exhibit noise, all in all we were able to get excellent audio and video with simpler equipment and little fuss
A randomized clinical trial design The GIVE study, stands for Group Inquiry with Visitors at Exhibits had two control groups, two treatment groups and a pre-post assessment A lab was built and used for the study in order to control for as many extraneous variables as possible Having a quiet, well lit place to work meant that getting good video and sound was easy Cameras and mics were permanently mounted above the four exhibits Quiet conditions in a small space made getting good quality audio relatively easy Even in this environment, we had some troubles with exhibit noise, but overall, quality was good, even with Omni directional microphones
Hereโs that shot of the room again, and you can see The mics hanging over the exhibit, Cameras are mounted high on the wall, and all the signals are running to a computer in the interview room. Since visitor groups only used one exhibit at a time, it was easy to switch signal from one camera to the next in a single recording
So now I want to show you a couple of minutes of video from the study here. This was recorded with only two mics, neither of which was especially close to the visitorโs faces You can still hear the roar of the crowd coming through the wall, but all and all the sound is good
Next I want to show you a system that we used with a current project, Geometry Playground that places exhibits in a large open area on the museum floor- this a shot take the other day of the current set of exhibit. You can see thereโs a lot going on there
An exhibit development project with a research component Studies families as they use multiple exhibits Parent / child dyads are recruited and recorded as they move through the area
So we recruited visitors and asked on kid and one adult to wear these clip on mics, and a a mic recevier thatโs about the size of a deck of cards that you can see on the table here. That signal is picked up by a nearby receiver like this and sent about 300 feet back to the evaluation office
The video is recorded by two Pan Zoom Tilt cameras mounted about 35 feet over the area, theyโre almost unnoticable unless you know to look for them These cameras can pull back far enough to see the whole open area, or zoom in to see a small item a visitorโs fingers. In
GP eye in the sky So both sound an video go back to a lab where a researcher uses joystick like those on the right to control the cameras and the two mics and 2 pictures are synchronized and recorded using security system software. It takes a bit of practice to track two visitors at the same time, but itโs kind of fun, very video-game like
This system works really well for itโs intended purpose Wireless microphones allow us to: Hear visitors clearly even in noisy areas PZT cameras allow us to: Track visitors through the area, even if they separate Choose the best angle to see whatโs important Use one camera for details and the other for the big picture
Now I want to show you a short sample of a parent/child pair being observed using two exhibits Cue circles. Weโre recording a man and his daughter, that are in the red circles. They also have a smaller boy with them, who was not wearing a mic but can be heard in places
GP eye in the sky Geometry Playground is an exhibition thatโs currently in development at the Exploratorium. The project has a research component in which we want to be able to analyze parent/child dyads as they move around the exhibition. This requires that we be able to see and hear visitors wherever they go, even if they separate from each other To get good sound, we are using wireless microphones that are pinned to their shirts. Visitors wear a pack with a small transmitted that sends audio to a receiver mounted nearby. [switch to photos of above cams] To get clear video, we mounted two PZT (Pan/Zoom/Tilt) cameras about 35โ above the museum floor on either side of the exhibition. That allows us to: pick the best angle to watch them from at a given exhibit track both adult and child if they separate use one camera to focus on what theyโre doing with their hands (e.g., rotating a shape to make it fit together with others) and the other to give the coder a sense of the overall area- crowdedness, other activity, etc. [show tracking vid] [show Karen driving]The cameras were controlled and recorded by an Exploratorium researcher from a computer in the VRE office, about 300โ away. The fact that people that had not signed consent forms could inadvertently be picked up by audio or video required a complicated setup for ensuring informed consent. Again, Josh can talk about it later Bottom line- audibility is excellent, and with much practice researchers were able to get high quality video that was able to pick up nuances, like manipulating a geometrical shape in the hand, while also preserving big picture info, like crowdedness and path through the exhibition. ย On the other hand, asking visitors to wear a fanny pack is a lot to ask, and combined with signing consent forms is likely to make them hyper aware that theyโre being recorded
Interested in real-world experiences We wanted the area to look to visitors like any other part of the floor We wanted visitors to use exhibits uncued Needed video of many visitor interactions at a single exhibit We wanted to capture conversations between visitors
Phase 1: recording in an open area of the floor We used sturdy telescoping stands We used two shotgun microphones Iโll talk more about shotgun mics later and youโll have a chance to try using them, but basically they pick up sound where theyโre pointed and not other places. This means that they potentially can get more of the exhibit userโs voice and less of the background, but also require careful placement
Now hereโs a quick sample of audio recorded this way This exhibit is called downhill race, which is actually about 8 feet wide which is a lot to pick up with two shotgun mics CUE MIC CIRCLES So we placed them at the top and bottom of the ramp where visitors spend most of their time using the exhibit. Their conversation is relatively easy to understand, but you can hear thereโs still a lot of noise in the background.
Phase 1I: Building the Sound Abatement Area Although that setup you just saw was much better than things tried in the past, we still needed to get more consistent sound, which meant creating a dedicated Sound Abatement area. Still part of the floor, this area has several changes to help the audio Sound absorbing features Cutting the ambient noise level down was the first priority. Carpeting The carpeting extends beyond the edge of the area to keep sound from bouncing off the concrete floor into the space Sound absorbing walls Absorb sound, cutting echos Sound absorbing hood Same 4 shotgun microphones We also added another pair of shotgun mics, now 4 in total, mixed together with a ceiling mounted mixer
Quick setup features: While we were at it, we also added some features to make prep for recording easier. Trusses on ceiling Movable clamps to mount: Microphones Camera Mixer With these in place we can put the cameras and mics almost anywhere weโd want them and do it quickly.
Hereโs the last video sample taken recently in the Sound Abatment area
If youโre interested in the way these systems were wired together, there are three schematic diagrams in your packets- one for the Eye in the sky, and one of each of the APE project systems for recording individual exihibits Later today weโll be using these as a guide for setting up our own systems .