This document discusses experimenting with open source business models for hardware and physical products. It proposes using design methods to help manufacturing companies develop new open source-based business models. An 8-week design sprint would involve companies and experts developing profitable open source models for new markets, value chains, and economies. The goal is strategic knowledge and draft strategies for open source hardware, as well as a "Remodel Toolkit" to share learnings. Benefits mentioned include involving users, hyper-innovation, and scale through community collaboration.
Is future manufacturing open source? (MIT Innovation Lab - Dec 4 2018)Christian Villum
Presentation made at MIT Innovation Lab on December 4 on work done in the REMODEL program on using strategic design to explore new business models for manufacturing based on open source principles. See www.remodel.dk
Trend & Technology Foresight I Strategies und Processes for Realisation of New Technologies I Effective Innovation Management I Radical Sustaining & Disruptive Technologies: Assessment, Derivation, Initialisation
Talk "Multimodal, Collaborative & Autonomous" from IoT Meetup on October 20 2020 by Jan Groenefeld, Solution Manager Industry, Lead UX Designer, Ergosign.
The times of the "single point of interaction" on the wide format multi- touch screen are numbered. Multiple touch points with cross-modality interaction options - from touch to speech to gestures - will become standard in the everyday work of machine operators in the medium term. In addition, there is a progressive interconnectedness of our physical environment, as well as the digital-sensory extension of the human being himself.
What counts now is a human-centered view: on the one hand, in terms of the change of the work situation, on the other hand, in terms of the way our senses perceive and function. Which technologies have the potential to support people in their work in a meaningful way in the short and long term? Which methods and design principles are suitable for designing multimodal systems in a way that they support people instead of overburdening them?
Take a look with us at future work situations and application contexts. We present human-centered process models based on service design, which enable the successful development of smart industrial applications and holistically interactive ecosystems in an industrial context.
Is future manufacturing open source? (MIT Innovation Lab - Dec 4 2018)Christian Villum
Presentation made at MIT Innovation Lab on December 4 on work done in the REMODEL program on using strategic design to explore new business models for manufacturing based on open source principles. See www.remodel.dk
Trend & Technology Foresight I Strategies und Processes for Realisation of New Technologies I Effective Innovation Management I Radical Sustaining & Disruptive Technologies: Assessment, Derivation, Initialisation
Talk "Multimodal, Collaborative & Autonomous" from IoT Meetup on October 20 2020 by Jan Groenefeld, Solution Manager Industry, Lead UX Designer, Ergosign.
The times of the "single point of interaction" on the wide format multi- touch screen are numbered. Multiple touch points with cross-modality interaction options - from touch to speech to gestures - will become standard in the everyday work of machine operators in the medium term. In addition, there is a progressive interconnectedness of our physical environment, as well as the digital-sensory extension of the human being himself.
What counts now is a human-centered view: on the one hand, in terms of the change of the work situation, on the other hand, in terms of the way our senses perceive and function. Which technologies have the potential to support people in their work in a meaningful way in the short and long term? Which methods and design principles are suitable for designing multimodal systems in a way that they support people instead of overburdening them?
Take a look with us at future work situations and application contexts. We present human-centered process models based on service design, which enable the successful development of smart industrial applications and holistically interactive ecosystems in an industrial context.
Purpose Driven Innovation at the Siemens Intrapreneurs Bootcamp
by Dr. Bettina Maisch, Senior Key Expert @ Siemens
Corporate innovation needs entrepreneurial spirit in order to be sustainably successful. Bringing ideas to life is a marathon not a sprint – even in our agile work environment. Corporate entrepreneurs needs a strong inner motivation in order to stay engaged, facing the odds and not giving up. The Siemens Intrapreneurs Bootcamp is focusing providing a platform where corporate entrepreneurs focusing on topics what matters to themselves and connect these to what matters to Siemens and its customers.
Building a resilient business model @ HITEC WebinarMarcelo De Santis
Marcelo de Santis, Executive Advisor Digital Transformation at ThoughtWorks explains how businesses can build the capacity to anticipate and embrace change by breaking down the blocks from which modern digital businesses are built.
Murray Mazer, Head of R&D Innovation at the Amadeus IT Group on the role of innovation in the travel ecosystem.
What are the key aspects for successful innovation?
Enabling sustainable transformation, Gary O'Brien, Global Advisory Lead, Thou...Thoughtworks
In this presentation Gary discussed why creating continuous relevance with the markets is becoming business-critical. He shared how companies can perpetually tune their strategy, structure and operations to perform effectively in a changing business environment. He also talked about the hurdles that must be overcome in order to become responsive and value-driven.
Gary is Global Advisory Lead at ThoughtWorks and works with large enterprises to drive change to the culture, planning, governance, and structure to better align with customers’ needs. He has over 20 years of experience in helping teams to build humanistic organisations more capable of responding to the increasing pace of change.
The title of this presentation is taken from two quotes attributed to Colin Chapman, the founder of Lotus cars, who said: “adding power makes you faster on the straights; subtracting weight makes you faster everywhere”.
This same philosophy underlies principle 10 of the Manifesto for Agile Software Development. Simplicity – the art of maximising the work not done – is essential. Principle 10 is the most important and most misunderstood of the Agile principles. It stands out from the other 11 in a number of ways. It is the only one described as an art; the specific phrasing,“maximising the work not done”, is somewhat unusual; and it is the only one to be explicitly called out as essential.
The presentation introduces attendees to the idea that Principle 10 is essential because it underlies, supports and enables everything else and that without unwavering adherence to it, achieving agility in software development or anything else will be compromised.
This presentation teach will teach you to identify and evaluate opportunities for simplification and maximisation of work not done.
This presentations shows how User Research is applied in real project work. Examples of different User Research methods are given.
The slides were presented at the Design Thinking Meetup in Warsaw in June 2014.
Cross industry innovation toolkit: 50 inspiring companies and industries you ...Marc Heleven
50 inspiring companies and industries you can learn from.
'cross-industry innovations' refers to innovations that come about by applying cross- industry analogies or by transferring approaches from one industry to another.
How to convince business and IT to value design?
One of the biggest outcomes of the technology consumerization trend is how it has driven the importance of design. There’s no “waiting out” this trend – an unstoppable wave of interest in design centricity is hitting the business world, shifting the focus in product and service development from features to experience. But why? What is the real value of design? Why is it worth the investment?
6 Reasons Technophiles Make Better Graphic DesignersDesignMantic
Technophilia refers to a strong enthusiasm for technology, especially new technologies such. Technophiles are individuals who are enthusiastic about technology and view technology's interaction with society as creating an utopia, cyber or otherwise, and a strong indescribable futuristic feeling.
We're all technophiles in that matter. But Graphic Designers, who are often needed to juggle between different tasks, are bound to love tech. Technology gives them the power to take on and succeed as they grow more and more into design. Here are 6 compelling reasons why technophiles make better designers.
Enjoy the read and do tell us if you agree!
Steal This Idea: The No-process Process / By Marty NeumeierLiquid Agency
Designers have been touting process for decades. Why? Because clients need reassurance that their investment is safe. By turning creativity into a rational business process, designers have persuaded companies to trust them with mission-critical projects and substantial budgets. Process equals predictability. But what does the rational process really predict? Unfortunately, only sameness. If you want real innovation, you’ll need a much different process.
DRIVE 2017 | 25 October - VALUE CREATION - Business Innovation CLICKNL
Design Roadmapping; Future Visioning for Organisational Innovation
Design roadmapping – future visioning carried out by strategic designers – shapes manager’s perceptions of the ‘imaginable’; in ways that have concrete implications for decision-making and for the allocation of resources on innovation. This lecture investigates the role of vision imagination, creation and realization in design roadmapping for design innovation in organizations.
Speaker: Dr. ir. Lianne W.L. Simonse
Open Innovation for the Internet of Things
Successful open product platforms for the Internet of Things can benefit from the creativity of the crowd. At the same time, it is challenging for platform owners to, for example, maintain control over the user experience. In this talk, Susan illustrates her latest academic research with a case study of the Philips Hue.
Speaker: Susan Hilbolling
Energy efficiency business models: Fit to serve?
Most new business propositions are formed around a product-service combination. In energy efficiency, however, business models are still mainly product solutions, as shown in recent research by Duneworks and Ideate. Such ‘unfit’ business models might be the cause for a slow market uptake; in this talk Renske illustrates how to change that.
Speakers: Renske Bouwknegt, Ruth Mourik
Business Model Innovation by 3D Print Entrepreneurs
The business models of 3D print entrepreneurs consist of activities related to the creation, distribution, retention and consumption of value, but also of information exchange within their communities. In this study, Peter sheds light on how 3D print entrepreneurs share and exchange goods, services and knowledge as peers.
Speaker: Peter Troxler
Purpose Driven Innovation at the Siemens Intrapreneurs Bootcamp
by Dr. Bettina Maisch, Senior Key Expert @ Siemens
Corporate innovation needs entrepreneurial spirit in order to be sustainably successful. Bringing ideas to life is a marathon not a sprint – even in our agile work environment. Corporate entrepreneurs needs a strong inner motivation in order to stay engaged, facing the odds and not giving up. The Siemens Intrapreneurs Bootcamp is focusing providing a platform where corporate entrepreneurs focusing on topics what matters to themselves and connect these to what matters to Siemens and its customers.
Building a resilient business model @ HITEC WebinarMarcelo De Santis
Marcelo de Santis, Executive Advisor Digital Transformation at ThoughtWorks explains how businesses can build the capacity to anticipate and embrace change by breaking down the blocks from which modern digital businesses are built.
Murray Mazer, Head of R&D Innovation at the Amadeus IT Group on the role of innovation in the travel ecosystem.
What are the key aspects for successful innovation?
Enabling sustainable transformation, Gary O'Brien, Global Advisory Lead, Thou...Thoughtworks
In this presentation Gary discussed why creating continuous relevance with the markets is becoming business-critical. He shared how companies can perpetually tune their strategy, structure and operations to perform effectively in a changing business environment. He also talked about the hurdles that must be overcome in order to become responsive and value-driven.
Gary is Global Advisory Lead at ThoughtWorks and works with large enterprises to drive change to the culture, planning, governance, and structure to better align with customers’ needs. He has over 20 years of experience in helping teams to build humanistic organisations more capable of responding to the increasing pace of change.
The title of this presentation is taken from two quotes attributed to Colin Chapman, the founder of Lotus cars, who said: “adding power makes you faster on the straights; subtracting weight makes you faster everywhere”.
This same philosophy underlies principle 10 of the Manifesto for Agile Software Development. Simplicity – the art of maximising the work not done – is essential. Principle 10 is the most important and most misunderstood of the Agile principles. It stands out from the other 11 in a number of ways. It is the only one described as an art; the specific phrasing,“maximising the work not done”, is somewhat unusual; and it is the only one to be explicitly called out as essential.
The presentation introduces attendees to the idea that Principle 10 is essential because it underlies, supports and enables everything else and that without unwavering adherence to it, achieving agility in software development or anything else will be compromised.
This presentation teach will teach you to identify and evaluate opportunities for simplification and maximisation of work not done.
This presentations shows how User Research is applied in real project work. Examples of different User Research methods are given.
The slides were presented at the Design Thinking Meetup in Warsaw in June 2014.
Cross industry innovation toolkit: 50 inspiring companies and industries you ...Marc Heleven
50 inspiring companies and industries you can learn from.
'cross-industry innovations' refers to innovations that come about by applying cross- industry analogies or by transferring approaches from one industry to another.
How to convince business and IT to value design?
One of the biggest outcomes of the technology consumerization trend is how it has driven the importance of design. There’s no “waiting out” this trend – an unstoppable wave of interest in design centricity is hitting the business world, shifting the focus in product and service development from features to experience. But why? What is the real value of design? Why is it worth the investment?
6 Reasons Technophiles Make Better Graphic DesignersDesignMantic
Technophilia refers to a strong enthusiasm for technology, especially new technologies such. Technophiles are individuals who are enthusiastic about technology and view technology's interaction with society as creating an utopia, cyber or otherwise, and a strong indescribable futuristic feeling.
We're all technophiles in that matter. But Graphic Designers, who are often needed to juggle between different tasks, are bound to love tech. Technology gives them the power to take on and succeed as they grow more and more into design. Here are 6 compelling reasons why technophiles make better designers.
Enjoy the read and do tell us if you agree!
Steal This Idea: The No-process Process / By Marty NeumeierLiquid Agency
Designers have been touting process for decades. Why? Because clients need reassurance that their investment is safe. By turning creativity into a rational business process, designers have persuaded companies to trust them with mission-critical projects and substantial budgets. Process equals predictability. But what does the rational process really predict? Unfortunately, only sameness. If you want real innovation, you’ll need a much different process.
DRIVE 2017 | 25 October - VALUE CREATION - Business Innovation CLICKNL
Design Roadmapping; Future Visioning for Organisational Innovation
Design roadmapping – future visioning carried out by strategic designers – shapes manager’s perceptions of the ‘imaginable’; in ways that have concrete implications for decision-making and for the allocation of resources on innovation. This lecture investigates the role of vision imagination, creation and realization in design roadmapping for design innovation in organizations.
Speaker: Dr. ir. Lianne W.L. Simonse
Open Innovation for the Internet of Things
Successful open product platforms for the Internet of Things can benefit from the creativity of the crowd. At the same time, it is challenging for platform owners to, for example, maintain control over the user experience. In this talk, Susan illustrates her latest academic research with a case study of the Philips Hue.
Speaker: Susan Hilbolling
Energy efficiency business models: Fit to serve?
Most new business propositions are formed around a product-service combination. In energy efficiency, however, business models are still mainly product solutions, as shown in recent research by Duneworks and Ideate. Such ‘unfit’ business models might be the cause for a slow market uptake; in this talk Renske illustrates how to change that.
Speakers: Renske Bouwknegt, Ruth Mourik
Business Model Innovation by 3D Print Entrepreneurs
The business models of 3D print entrepreneurs consist of activities related to the creation, distribution, retention and consumption of value, but also of information exchange within their communities. In this study, Peter sheds light on how 3D print entrepreneurs share and exchange goods, services and knowledge as peers.
Speaker: Peter Troxler
PDF, audio, and voiceover are now available on designintechreport.wordpress.com
Today’s most beloved technology products and services balance design and engineering in a way that perfectly blends form and function. Businesses started by designers have created billions of dollars of value, are raising billions in capital, and VC firms increasingly see the importance of design. The third annual Design in Tech Report examines how design trends are revolutionizing the entrepreneurial and corporate ecosystems in tech. This report covers related M&A activity, new patterns in creativity × business, and the rise of computational design.
A Sprint Workshop: Leading Accelerated Product Innovation
rethink to transform in the digital age and Innovate
Modern organizations have brought about sensational progress for humanity in less than two centuries―the blinks of an eye in the overall timeline of our species. None of the recent advances in human history would have been possible without organizations as vehicles for human collaboration. And yet, many people sense that the current way we run organizations has been stretched to its limits. We are increasingly disillusioned by organizational life. This workshop helps the leaders and organizations to invent a more powerful, more soulful, more meaningful way to innovate, by enabling to change our belief.
Functional Innovation is an integrated approach to creative ideation and problem-solving which incorporates aspects from several well-known ideation and problem-solving techniques. Functional Innovation developed out of a research study that involved analyzing 30,000+ recent innovations and 10,000+ highly cited patents in order to identify common patterns and develop useful heuristics.
In the 1960s, Swiss Physicist Fritz Zwicky developed the method of ‘Morphological Analysis’ for complex problems. Around the same time, Soviet Scientist Genrich Altshuller formulated a method for Systematic Problem-solving after reviewing patent abstracts. Functional Innovation methodology includes elements derived from these two approaches. It has also been influenced by the ‘Design Thinking' process introduced by Herbert Simon and the ‘Creative Problem Solving’ method pioneered by Alex Osborn.
Functional Innovation Methodology is customized to the design of the product that will enable leaders to systematically generate ideas towards achieving innovation objectives to bring a common language of Innovation in the organization for Accelerated Product Design and Development with real-time case studies from ‘idea to invent ‘and insights from the industry experts.
This workshop will enable the think tank innovators and leaders how to deploy design space exploration easily with Multidisciplinary Design exploration, a methodology that can link, accelerate and enable your current simulation processes to give you a greater return on investment, and deliver you faster design
Updated for the Vista UX/UI Summit in Dallas, TX
You can view a video of this presentation here: https://www.youtube.com/watch?v=NfASJamxjy4
User Experience has a direct impact on your bottom line, and it’s about time we start telling execs in their own language. I’m sure many of you spend a good amount of time evangelizing what it is that you do, and the value it adds. Over the past 15 years I’ve introduced User Experience to everyone from CEOs to developers — using storytelling, metrics, and case studies you can prove without a doubt the value that you bring.
In this talk I’ll explain what metrics to track, how to position your work, and stories where User Experience directly effected the bottom line.
In this document you will find details about the KTN Design Mentors programme. The objective of the KTN Design Mentors programme is to offer expert coaching and advice to those leading innovative R&D projects and ensure the projects are completed to a high-standard, within time and within budget. The mentors have been selected based on their in-depth knowledge of design methods and vast experience in bringing products and services to market.
Find out more: https://ktn-uk.co.uk/news/did-you-know-ktn-can-help-make-introductions-to-design-companies
The potential for design-driven growth is enormous in both product- and service-based sectors
The four themes of good design described below form the basis of the McKinsey Design Index (MDI), which rates companies by how strong they are at design and—for the first time—how that links up with the financial performance of each company
https://www.mckinsey.com/capabilities/mckinsey-design/our-insights/the-business-value-of-design
With the adoption of methods based on rapid experiments to validate hypotheses with customers, there is also a need for design to adapt and respond continually. As such, there is a need to balance the decisions taken in autonomy by teams and the overarching service coherency. Inspired by devOps principles, designOps is a practice that aims to support people across the organization to continuously redesign their products without compromising design excellence. This talk, based on the experience of coaching design teams at different levels, explores the possibilities of moving out from heavyweight upfront analyses, reducing handoffs, and creating reliable feedback loops with end users. A new paradigm, where the ability of design is shifting from being a specific practice to genuinely becoming part of everyone’s job. A key component to enables others, designers and non-designers, to create meaningful experiences in a complex environment.
Presentation is based on Lumiknows experience of integrating design thinking into Russian organizational culture including Beeline, Promsvyazbank, Intel Russia, Sberbank and many others. By Ekaterina Khramkova, Lumiknows, 2015
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Is the future of hardware open source? (Innovation Roundtable webinar)
1. How to experiment with open source business
models for hardware and physical products.
Christian Villum
Director of Digital & Future Thinking
IS THE FUTURE OF
HARDWARE OPEN SOURCE?
15. !17
Challenging: Asking ”why”
Re-imagining problems & opportunities
Human: Starting with people in their context
Understanding drivers of behaviour
Experimental: Trying things out
Prototyping as a vehicle for learning
Concrete: Making the future tangible
Visualising to enable dialogue and collaboration
Design as an approach to change is…
@villum
@designcentret
17. “A design attitude is seeing every project
as an opportunity to challenge the
existing, inventing new solutions and
making the world a better place.
Dick Boland & Fred Collopy
@villum
@designcentret
35. “Open source felt like
the obvious choice
for us, since that is
the way the world is
going right now, so
of course we need to
move that way too.
— Anders Buchmann,
Chief Intrapreneur, Bang & Olufsen
@villum
@designcentret
37. “Open source hardware is hardware
whose design is made publicly available
so that anyone can study, modify,
distribute, make, and sell the design
or hardware based on that design.
— Open Source Hardware Association
45. How might we use strategic
design methods to help
manufacturing businesses
develop new business
models based on open
source principles?
@villum
@designcentret
64. “The open source
approach makes it
possible to invite
users in on a whole
other level, in true
co-creational spirit.
— Anders Buchmann,
Chief Intrapreneur, Bang & Olufsen
@villum
@designcentret
65. “I’d hope that
[Alibaba CEO] Jack
Ma would offer this
at a tenth or
hundredth of the
price so more people
would do it and it
would make a bigger
impact.
— Anders Buchmann,
Chief Intrapreneur, Bang & Olufsen
@villum
@designcentret