Presented by:
Shaikh Zainoddin
M.Tech [Computer Science & Engineering]
 The Mobile Cloud Computing Forum defines MCC
as follows:
“Mobile Cloud Computing refers to an infrastructure
where both the data storage and the data processing
happen outside of the mobile device.”
 Mobile cloud applications move the computing
power and data storage away from mobile phones
and into the cloud.
Mobile
Computing
Mobile
Internet
Cloud
Computing
Mobile
Cloud
Computing
Mobile cloud computing is a 3+ combination
•Real Time Information
•Any Time, Any Where
•Share data & resources
•Transport data of
mobile devices
•Enable Clients to obtain
real time network
resources & network services
•Managing of the
• resources
Client: Any Mobile Device
Interface: Any Network
Other end: The Cloud Server with
large storage & services
 Fourth Generation Mobile Technology (4G)
 HTML5 and CSS3
 Hypervisor
 Cloudlets
 Web 2.0
 Rich Services
 Flexibility
 Cost Effectiveness
 Universal Access
 Back-Up
 Centralized Monitoring and Maintenance of Software
 Access to a bigger market for Programmers
 Network Latency and Limited Bandwidth
 The Problem With Cell Phone Platform
 The Problem of Input and Output Interface
 The Problem of Service Provider
 Individualization of Handheld Equipment
 Loss Of Battery and Network Flow
 Various Access Scheme in Mobile Environment
 Security and Privacy
 Mobile Commerce
 Cloud Email
 Mobile Learning
 Cloud Music
 Mobile Entertainment
 Cloud Mobile Desktop
 Mobile Healthcare
 Cloud Print
 Cloud+
Cloud+ is an exclusive Huawei Cloud service to Huawei
device users. Cloud+ is seamlessly integrated into the
Huawei phone platform.
 16 GB Cloud Storage
 Cloud+ Drive
 Hard disk for life
 Cloud+ Synchronization & Backup
 Cloud+ Contacts
 All Backup
 Integrated Cloud Gallery
 Gallery
OnLive is a cloud-based service that lets consumers play high-
end games that otherwise would not work on their systems and
play with their friends over great distances.
Games are streamed down to a phone or tablet at about 0.5 Mbits for a
phone and 2 Mbits for Wi-Fi, 3G or 4G which is less than a YouTube
video.
 Mobile cloud computing is one of mobile
technology future trends since it combines the
advantages of both mobile computing and cloud
computing, thereby providing optimal services for
mobile users.
 Thus we can simply state that:
“Mobile Cloud Computing is the Future”
Introduction to Mobile Cloud Computing

Introduction to Mobile Cloud Computing

  • 1.
    Presented by: Shaikh Zainoddin M.Tech[Computer Science & Engineering]
  • 2.
     The MobileCloud Computing Forum defines MCC as follows: “Mobile Cloud Computing refers to an infrastructure where both the data storage and the data processing happen outside of the mobile device.”  Mobile cloud applications move the computing power and data storage away from mobile phones and into the cloud.
  • 3.
    Mobile Computing Mobile Internet Cloud Computing Mobile Cloud Computing Mobile cloud computingis a 3+ combination •Real Time Information •Any Time, Any Where •Share data & resources •Transport data of mobile devices •Enable Clients to obtain real time network resources & network services •Managing of the • resources
  • 4.
    Client: Any MobileDevice Interface: Any Network Other end: The Cloud Server with large storage & services
  • 7.
     Fourth GenerationMobile Technology (4G)  HTML5 and CSS3  Hypervisor  Cloudlets  Web 2.0
  • 8.
     Rich Services Flexibility  Cost Effectiveness  Universal Access  Back-Up  Centralized Monitoring and Maintenance of Software  Access to a bigger market for Programmers
  • 9.
     Network Latencyand Limited Bandwidth  The Problem With Cell Phone Platform  The Problem of Input and Output Interface  The Problem of Service Provider  Individualization of Handheld Equipment  Loss Of Battery and Network Flow  Various Access Scheme in Mobile Environment  Security and Privacy
  • 10.
     Mobile Commerce Cloud Email  Mobile Learning  Cloud Music  Mobile Entertainment  Cloud Mobile Desktop  Mobile Healthcare  Cloud Print
  • 11.
     Cloud+ Cloud+ isan exclusive Huawei Cloud service to Huawei device users. Cloud+ is seamlessly integrated into the Huawei phone platform.
  • 12.
     16 GBCloud Storage  Cloud+ Drive  Hard disk for life  Cloud+ Synchronization & Backup  Cloud+ Contacts  All Backup  Integrated Cloud Gallery  Gallery
  • 13.
    OnLive is acloud-based service that lets consumers play high- end games that otherwise would not work on their systems and play with their friends over great distances.
  • 14.
    Games are streameddown to a phone or tablet at about 0.5 Mbits for a phone and 2 Mbits for Wi-Fi, 3G or 4G which is less than a YouTube video.
  • 15.
     Mobile cloudcomputing is one of mobile technology future trends since it combines the advantages of both mobile computing and cloud computing, thereby providing optimal services for mobile users.  Thus we can simply state that: “Mobile Cloud Computing is the Future”